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- Archive-name: mudlist.doc
-
- /_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
- /_/_/_/_/ THE /_/_/_/_/
- /_/_/ MUD CONNECTOR /_/_/
- /_/_/_/_/ MUD LIST /_/_/_/_/
- /_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
-
- o=======================================================================o
- The Mud Connector is (c) copyright (1994 - 96) by Andrew Cowan, an
- associate of GlobalMedia Design Inc. This mudlist may be reprinted
- as long as 1) it appears in its entirety, you may not strip out bits
- and pieces 2) the entire header appears with the list intact. Many
- thanks go out to the mud administrators who helped to make this list
- possible, without them there is little chance this list would exist!
- o=======================================================================o
- This list is presented strictly in alphabetical order. Each mud
- listing contains: The mud name, The code base used, the telnet
- address of the mud (unless circumstances prevent this), the homepage
- url (if a homepage exists) and a description submitted by a member of
- the mud's administration or a person approved to make the submission.
-
- All listings derived from the Mud Connector WWW site
- http://www.mudconnect.com/
-
- You can contact the Mud Connector staff at mud@mudconnect.com.
- [NOTE: This list was computer-generated, Please report bugs/typos]
- o=======================================================================o
- Last Updated: March 7th, 1999
- TOTAL MUDS LISTED: 1317
- o=======================================================================o
-
- o=======================================================================o
- Muds Beginning With: Digit
- o=======================================================================o
-
-
- Mud : 1999's Eternal Darkness
- Code Base : Circle 3.0
- Telnet : 205.243.76.204 9990
- WWW : http://www.battlegroundz.com/edmud/main.html
- Description :
-
- This is the 3rd year of the Eternal Darkness. The mud has been revamped
- to the newest generation of muds, hence its new name 1998's Eternal
- Darkness. The mud offers a unique skill system that takes your guild,
- god, and race into account to form skill spheres. These 24 different
- spheres creates a unique combination of skills, spells, hitpoints, and
- mana for each character. With over 500 skills and spells you will find
- that 1998's Eternal Darkness has the most unique versions of characters
- on any mud. Your character will be completely different than the rest
- of the players of 1998's Eternal Darkness.
-
- Also 1998's Eternal Darkness has an equipment forge system. This
- system allows you to do zones over and over again and get different
- versions of equipment to optimize your character. There is over
- 500 different forge combos throughout the extensive world of 98s ED.
-
- The mud also has many of features not often found in muds. An
- extensive clan system. Healing rooms with a friendly healer to
- take care of your regening needs. We like players playing instead
- of sleeping!
-
- -----------------------------------------------
-
- Mud : 3-Kingdoms
- Code Base : LP
- Telnet : 3k.org 5000 [198.108.18.142]
- WWW : http://3k.org/
- Description :
-
- 3-Kingdoms is one of the oldest and largest muds around, and
- features areas for the complete novice or the more sophisticated
- high-end player. The atmosphere of the mud is friendly, and the
- emphasis of play is one of partying and questing. It is at times
- a noisy and raucous place to be, and has a very loyal following
- with over 3000 active players, and an average of 130 players
- online at any given time. The game has three broad thematic areas
- fantasy, science, and chaos (hence the name 3-Kingdoms),
- approximately 20 guilds, and hundreds of larger areas (and
- thousands of smaller ones) that are designed to satisfy even the
- most jaded of players. It has an active wizard community that
- continually endevours to keep the game both fresh and challenging.
-
- -----------------------------------------------
-
- Mud : 3rd Millennium
- Code Base : Modified circle 3pl11
- Telnet : 3m.dataserv.net 8888 [207.114.23.4]
- WWW : http://www.dataserv.net/3m/
- Description :
-
- In the year 2050, a technological breakthrough was made which enabled time
- travel to finally be accomplished. With this ability to travel backwards and
- forward in time it allowed anyone and everyone the luxury of knowing what the
- future would bring and what the past was. However, this luxury turned into the
- final breakdown of all societies.
-
- With the multitude of people jumping through time and space to undo wrongs of
- the past, and find out secrets of the future, the past and the future became
- intertwined, confused, and unstable. From this abuse of physics the Nexus was
- formed. The Nexus wa
- s a terrible distortion in the fabric of the space time continuum with infinite
- portals that lead to every point in space and time.
-
- Time travel was outlawed in the year 2099, but the Nexus remains. Here in the
- Third Millennium you will find what remains today after the first 50 years of
- the new world. The question of race and class has been eliminated. All men
- and women are created equal. We as individuals determine who we are and what we
- do.
-
- -----------------------------------------------
-
- Mud : 4 Dimensions
- Code Base : Circle
- Telnet : 4d.logixsoft.com 6000 [209.43.5.200]
- WWW : http://4d.logixsoft.com/~4d/
- Description :
-
- Welcome to a 4 Dimensions, a MUD with four different
- dimensions that an adventurer can choose from, and each
- having it's own background story to go along with it. These
- dimensions are all connected in a time line and all have a
- common link to our past, present, and future. You will be
- visiting and role-playing in these very important time periods:
- the Prehistoric dimension where dinosaurs and very old
- legends are recreated; the Medieval dimension where
- monarchy, anarchy, and chivalry was born; the Old West
- dimension where old country heroes and villain return again
- living lives and legends; and the last dimension would be
- the Futuristic dimension where robots and computers run
- our world, and where technology has reached it's peak.
-
- These four dimensions all have one thing in common and
- that is where our civilization has been passed down from, it
- is where the World was created, and also, where you can
- have the time of your life. Each dimension is always being
- added to and growing to give more thrilling areas to enjoy.
- It your destiny awaits you to fulfill it, are you strong enough
- to follow it?
-
-
- o=======================================================================o
- Muds Beginning With: A
- o=======================================================================o
-
-
- Mud : Aadarian Realms
- Code Base : Rot Balanced with 4 Tiers (ADR 1.0)
- Telnet : aadarian.mudservices.com 3333 [206.245.165.74]
- WWW : http://aadarian.mudservices.com/
- Description :
-
- ADR 1.0 copyright (c) Jacob Messer Daryl Chance
- Aadarian Realms offers the latest in advanced Rot code. We
- provide 4 Tiers, with an experienced staff of great immortals.
- We offer 40 races, and balanced classes which include Monks
- and Bards. Our clan system, romantic and murderous allows our
- players almost any alignment to roleplay. Some are churches
- where the devout spread the word of their god, some are just
- plain thieves and pirates who plunder all in sight. For those
- who prefer Non-PK clans we offer Historians and Solace, where
- new mudders can be taught by experienced players.
- In the realms can be found a working autoquestor and banking
- system. Rent code as well as housing plans give the player a
- feeling of ownership within the game. Currently we're balanceing
- the equipment through out the lands, allowing true roleplay to
- come shining through.
-
- Update: Psionist (40 new skills)
- New Weapons Classes Sai, Lance, Claymore etc...
-
- -----------------------------------------------
-
- Mud : Aaezure Odyssey
- Code Base : Circle/Custom
- Telnet : 4.21.67.145 6666
- WWW : http://members.xoom.com/aomud/
- Description :
-
- Aaezure Odyssey is a great MUD for all ages. There are
- over 11,000 rooms with a good balance of zones for all levels.
- Playerkilling is limited to a Battlefield only, and players
- are allowed to play two characters at a time if they wish.
- This mud has 50 mortal levels and too many features to list.
- Come on by and check it out.
-
- -----------------------------------------------
-
- Mud : Aalynor's Nexus
- Code Base : Maelstrom 3.0.0
- Telnet : maelstrom-consulting.com 2000 [206.245.158.143]
- WWW : http://maelstrom-consulting.com/
- Description :
-
- With ongoing development since late November 1996, Aalynor's Nexus has
- quickly evolved into one of the most advanced interactive text-based
- roleplaying adventures available upon the internet.
-
- Started as a hobby by a couple of software developers who felt that they could do better, it
- has quickly grown and taken on a character of its own.
-
- With its varied and vibrant online community of characters, interactive plot
- lines, and indepth game mechanics it truly has something for everyone.
-
- The life of a character playing within Aalynor's Nexus reads much like a
- fantasy novel. Anything, and everything is possible. From researching your
- own magical spells, composing bardic ballads, slaying or befriending dragons,
- to marrying and living out your days in a cosy cottage upon the fringe of
- the magical woods.
-
- The paths and possibilities are endless, and limited only
- by the boundries of your imagination...
-
- -----------------------------------------------
-
- Mud : Aarabela
- Code Base : Rom24 (heavily modified)
- Telnet : aarabela.mudring.org 9500 [199.231.148.4]
- WWW : http://www.mudring.org/Aarabela/
- Description :
-
- Once many eons ago a mighty goddess ruled supreme bringing together good
- and evil to make a world of peaceful neutrality. She taught the ways of many
- arts mage, cleric, thief, warrior, ranger, bloodmage, paladin and dark knight.
-
- Many races ruled the world each knowing his or her place within the world drow
- ruling the underworld while humans tried to keep reigns of the upper world.
- Many lands were made each deeming the mighty goddess as ruler of all and the
- keeper of neutrality, the many races lived peacefully. Today the world is
- in need of people to help conquer yet untamed lands and find untold riches,
- to conquer the mightiest of demons or tame the softest of lambs.
-
- We need people of all races, shapes, and sizes to join our world in the hunt
- for friendship and peace as the mighty goddess has left our world and watched
- from above the creatures she has created. She has left us to fend for ourselves
- and live in the lap of luxury. She has left but we shall never forget the
- mighty name of................ Aarabela
-
- -----------------------------------------------
-
- Mud : Aarchon
- Code Base : ROM 2.4 , ARC 1.0
- Telnet : darkhorse.triad.net 7000 [205.219.23.5]
- WWW : http://www.geocities.com/Paris/Bistro/9234/
- Description :
-
- Aarchon takes place in a realm where space, time, and reality itself
- have been shattered, leaving death dead and making all things possible.
-
- We have a relaxed social atmosphere, which we strive to keep hospitable
- to players new and old to mudding. We've been in development for 8
- months, during which time we've overhauled the code, and begun the
- process of replacing stock areas with all original work. We will
- always be evolving and improving, but we are now stable and balanced
- enough to end testing and open. There will be no player wipes ever.
-
- Some of our current features include:
-
- * 12 balanced classes, with 8 more on the way.
- * 16 balanced player races, with an improved racial skill system.
- * An statistic rolling system, with 5 new stats, and 3 creation modes.
- * Newbie friendly help and immortal guidance for the complex stuff :P
- * Optional permanent pkill, with a clanwar system.
- * 6 clans, with 5 mortal ranks, including elder, for mortal leadership.
- * Dozens of new spells and skills, like a necromancy spellgroup,
- a bomb ignition skill, tracking, dual wielding, kung fu.
- * All the cheesy snippets: Color, Mob Progs, OLC, Hot Reboot ;)
- * In the works: An advanced Reincarnation system, artifacts, new spells..
-
- -----------------------------------------------
-
- Mud : Aardwolf
- Code Base : ROM2.4+OLC+MOBPROGS
- Telnet : wolf.mudservices.com 4000 [206.245.158.28]
- WWW : http://www.wolf.mudservices.com/
- Description :
-
- Aardwolf MUD is a 200 level fantasy adventure with only one goal - for it's
- players to have fun! Aardwolf hosts over 110 areas arranged into a realistic
- real-world map with many new areas always in progress on it's development site.
-
- The admin and the players provide a great atmosphere on the game, and,
- individual monster programs are used to help them! The Aardwolf admin is very
- responsive to player's needs and problems and have all played the game through
- themselves. For those that prefer to see lists of features here's just a few of
- many:
-
- [*] Rewritten clan system features clan run shops, taxation,
- clan bank accounts, clans quest to build their stronghold.
- [*] Clan, race, class and all out free for all battles on the
- warfields of Aardwolf with nothing to lose but pride.
- [*] Reach hero level and choose to quest for superhero, or,
- be reborn with the addition of a new class for true
- multi-class adventurer.
- [*] Rewritten automated questing and regular imm quests.
- [*] PK is optional, restricted to clan stronghold and special areas.
- [*] Play Aardwolf trivia - Answer questions online to gain 'triv
- points' to buy that special item, rename an item, etc..
- [*] Auction, bank, flower delivery (!!), new races/classes,
- private class channels and much, much, more ...
-
- Drop by and see why Aardwolf's players are so happy in their new mud home.
-
- Aardwolf was also top of 'The Web' magazines list of recommended muds
- in the December 1997 issue.
-
- Oh, one last note, there will *never* be a player wipe on Aardwolf.
-
- -----------------------------------------------
-
- Mud : Aargh Mud
- Code Base : Envy 2.0
- Telnet : aargh.world-net.net 1234 [204.57.72.32]
- WWW : http://www.world-net.net/users/merlin/aargh/
- Description :
-
- At AAAAaaaargh! we are working our way toward a unique roleplaying
- Mud. We are gently switching to an environment based loosely on Wiccan
- beliefs, which means that our main guideline is: As it harms none, do as
- you will. We take harassment very seriously and deal with troublemakers
- promptly. We offer color, PKilling by registration, seasons, bank system,
- covens, 7 classes, 30 races, marital system and our exclusive multi-class
- by procreation. A source of great pride to us is the fact that females are
- treated with great respect in our world-- we now boast an all-female
- Amazon race.
-
- Our goal is to provide a game easy to understand for people
- without experience but complex enough for the veterans. We encourage
- players to develop their characters at their will, as long as it doesn't
- affect other people's fun, all while keeping the outside world in the
- proper channels.
-
- We are constantly working toward bettering our Mud. Soon to be
- implemented: Religions/Cults, new classes, innate skills for races,
- a Court House and much more!
-
- -----------------------------------------------
-
- Mud : Aarinfel
- Code Base : Heavily Modified UltraEnvy
- Telnet : aarinfel.mudservices.com 4444 [206.245.158.199]
- WWW : http://aarinfel.mudservices.com/
- Description :
-
- It has been nearly a thousand years since the world survived Aarinfel,
- the terrible war of the gods. For two hundred years, the five Courts of
- the Empire of Erenai have held their peace with each other, cooperating
- against their shared enemies. The priests in their temples predict peace
- and prosperity for centuries more, but the nobles grow restless, and storm
- clouds gather at the borders. In the world of Aarinfel, secrets brew
- beneath the surface, courtiers fight their subtle battles, and all of
- civilization hangs in a delicate balance...
-
- This is the world we invite you to join. It is a roleplaying environment
- rich in detail and opportunities. Play the game of politics: advance
- yourself, advance your Court, or advance the Empire itself. Take part in
- governing Courts with real economic and judicial powers. Complete quests
- to gain levels, then decide for yourself where to spend your new Character
- Points: there are no classes! Above all, roleplay, in a MUD where
- roleplaying is not just required, but rewarded. We've removed the old MUD
- cliches and built totally original areas. You'll never find yourself
- earing anything named 'newbie' or fighting a snail for money. Come
- explore Aarinfel, and take part in the development of a living world.
-
- -----------------------------------------------
-
- Mud : Aaron's Time of Chaos
- Code Base : ROM 2.3
- Telnet : times.ofchaos.com 9000 [216.129.152.24]
- WWW : http://www.ofchaos.com/
- Description :
-
- Heavily modified ROM based MUD. RP is the main
- theme, but not strictly enforced. Optional pKill, meaning
- either choose to participate (permanent decision) or not
- (also permanent). Modified multiclass system and friendly
- atmosphere. Very original coding. 80+ areas, and more added
- on a regular basis. Come on by and you won't be sorry...
-
- -----------------------------------------------
-
- Mud : Abandoned Codex
- Code Base : SMAUG
- Telnet : freon.republic.k12.mo.us 4000 [204.184.196.100]
- WWW : http://ps.cus.umist.ac.uk/~gpoulton/
- Description :
-
- Abandoned Codex has been progressing steadily over the
- last year and a half, incorporating good roleplaying into a
- well-coded smaug/merc-style environment.
-
- We have optional roleplaying, quizzes, quests, clans, and
- are open to suggestion about just about anything you want to
- do!
-
- There is also a builders' port where we can accommodate all
- your creative desires, and would offer you training if
- required.
-
- -----------------------------------------------
-
- Mud : Abandoned Fate
- Code Base : Rom 2.4b5 Heavily Modified Code
- Telnet : fate.mudservices.com 1536 [206.245.165.11]
- WWW : http://www.fate.mudservices.com/
- Description :
-
- This mud is based on Medieval Fantasy and is a really good mud if you are
- looking for well rounded people and an all around fun mud.
-
- Our code is HEAVILY modified, you can fish, players and areas have smells
- there are several new wear locations and we have lots of races and classes, 19
- races and 8 classes. With more to come.
-
- We offer clans, which can be pk or non-pk, the choice is up to the creator of
- the clan and if it will be expected of their followers. We currently have 5
- clans on the mud. Each clan has 5 ranks.
-
- We try to run a clean cut mud and keep the problems down. If you want to
- know more about the mud, check out the webpage.
-
- The IMMORTAL staff cares about the players here and will do what they can to
- make sure your stay is an enjoyable one.
-
- -----------------------------------------------
-
- Mud : Abandoned Reality
- Code Base : Envy 2.0
- Telnet : abandoned.org 4444 [208.21.240.21]
- WWW : http://www.abandoned.org/
- Description :
-
- Still darkness. You are falling, but there is light far below... In a flash
- of light, you see Ellandor hanging there, being gradually moulded and shaped
- as if by some immense hand. The stars pop into being on the dark canvas of
- the night. Ellandor's horizons appear, pointing towards infinity... Abandoned
- Reality MUD is still very deep in Alpha testing, and is very much 'under
- construction', with our final goal being a totally original RP MUD with very
- few restrictions. Although I'm happy to say all areas are now unique to
- AR, most of the world is still being built, and classes are still somewhat
- stock. An entirely skill-based system will eventually appear. An incomplete
- list so far includes: Skills increase mostly with use, corpses/pets save with
- you, written and spoken languages, spell power-levels, powerful and extensively
- used internal scripting language, storage boxes, an auction house, property
- auctions, IC god system, an automated arena system, star signs, cantrips,
- rewards through exploring, solving quests and voluntary submission of RP logs,
- required writeup of your character's RP characteristics at higher levels,
- an idea/bug tracking system, overhead wilderness map, flexible player run
- organizations, bounties and more.
-
- <a href='http://www.abandoned.org:4448/who'>See WHO is on the MUD!</a>
-
- -----------------------------------------------
-
- Mud : Abandoned Realms
- Code Base : Diku/Merc
- Telnet : kharduin.net 9000 [206.168.112.78]
- WWW : http://kharduin.net/~mudgroup/index.htm
- Description :
-
- Abandoned Realms is a highly modified diku mud. The objective of
- the mud is to focus on gameplay. We want a MUD that people can enjoy
- themselves and other aspects of the mud, without compromising gameplay.
- Gameplay to us is having rich themes to our areas, various creatures that
- talk to players instead of just sitting around, and well balanced race/classes.
-
- We have an extended help file system, a newbie chat for those
- unfamiliar with this kind of MUD, and plenty of friendly imms willing to
- answer your questions. There are 10 races and 12 classes each unique
- with their advantages and disadvantages. With more new races and classes that
- will soon be added. There are also five cabals, with 2 in the making
- and future additions.
-
- We encourage roleplaying here, we like to see players who have unique
- backgrounds, enjoy being memorable characters, and in turn, meeting other
- memorable characters. We also have mob runned quests that will improve
- certain aspects of your character.
-
- Although we do encourage player killing, we also discourage senseless
- slaughter. We have refined the gameplay so that brains will win over brawn
- because nobody likes boring hack and slash. We test our pk ranges thoroughly
- for fairness. So if you're the type of person who likes to see a good planned
- strategy win over brute force, Abandoned Realms is for you.
-
- -----------------------------------------------
-
- Mud : Abarak
- Code Base : Smaug 1.4
- Telnet : nm128-108.quicknet.nl 4000 [212.127.128.108]
- WWW : http://nm128-108.quicknet.nl/
- Description :
-
- Abarak is a brave new world where medieval and tech comes together.
- Tech is rare , rare indeed but not unreachable even for the newest players...
- You'll be able to dual wield the magical sword of gzinx together with your
- lightweight laser pistol.
-
- We do not approve of player killing but if you must .. we have arena's where
- it's legal to PK.
-
- We are working on kicking out all the stock area's, classes, races etc. etc.
- so we can one day be completely original.
-
- We are not politically correct if you are easily shocked by mature content and
- rough language then don't come here, but if you think all of the above sounds
- like the place to be we'll welcome you with open arms.
-
- -----------------------------------------------
-
- Mud : Abattoir
- Code Base : Smaug
- Telnet : abattoir.tander.com 4242 [207.1.218.4]
- WWW : None
- Description :
-
- Abattoir is a fun mud. All imms here are very friendly.
- We have 50 mortal levels and 15 immortal levels. We also
- have integrated quests (you need to complete quests to
- gain levels).
-
- Every Sunday, we have player killing tourneys. Come in
- to find out more details. The next few Sundays will have
- at least 10 tourneys, each one offering a good prize to
- the victor.
-
- We also have remorts. When you reach level 50, you keep
- that character and set up a new one. The new one will be
- in the new remort class (offering all skills and spells,
- which can all be practiced upto 100% adept). When your
- remort reaches level 50, you are automatically made an
- immortal. All immortal advancements are done to how hard
- you work. Basically, if you want to work hard, you can
- realistically make level 63 on this mud.
-
- Skol - God of Madness
-
- -----------------------------------------------
-
- Mud : Aber-Phoenix
- Code Base : AberMUD
- Telnet : phoenix.mudservices.com 6716 [206.245.158.78]
- WWW : http://phoenix.mudservices.com/
- Description :
-
- Phoenix offers:
-
- * Guilds
- * Original spells and skills
- * Over 30 quests
- * Optional PK
- * Weekly tournaments
- * Multiplaying
- * Role-playing encouraged and rewarded
- * Familiars
- * Immortal levels open to all.
- * Helpful newbie areas.
-
- Phoenix DOESN'T offer:
-
- * Any stock diku/circle/merc zones
- * Saved equipment that can be lost
- * Rude/annoying players on chat line
- * Snotty immortals
- * Mindless killing
-
- -----------------------------------------------
-
- Mud : Abserk
- Code Base : Rom2.4
- Telnet : abserk.mudservices.com 6669 [206.245.158.212]
- WWW : http://www.abserk.mudservices.com/
- Description :
-
- Abserk is a new 160 level player kill mud that's based on ROM 2.4.
- With 151 mortal levels filled with excitement and danger, and 9 immortal
- levels, this mud will always keep you on your toes. Areas are aplenty
- and are filled with a various assortment of creatures for you to kill.
- These creatures have great equipment and weapons for you to loot and
- wear and wield. Abserk also have clans so if you join a clan, you obey
- the leader of the clan and help your clan mates. Clans will ally and
- wage war in this exciting mud. This mud already has a team of diligent
- immortal builders to improve the already great mud. Visit this mud as
- you will become addicted to it.
-
- -----------------------------------------------
-
- Mud : Absolute Carnage
- Code Base : Circle 3.0
- Telnet : starpoint.net 7777 [206.146.5.100]
- WWW : None
- Description :
-
- Absolute Carnage is a a new Mud that is under development.
- I am looking for players to help me week out the bugs.
- I am not currently looking for Gods but If you like to
- play muds please stop by and give it a try. Carnage
- has 4 races and a multi class system that lets you have up to
- three classes.
-
- -----------------------------------------------
-
- Mud : Absolute Destruction
- Code Base : ROT 1.4
- Telnet : humble.net 9876 [207.19.167.53]
- WWW : None
- Description :
-
- Welcome to Absolute Destruction
- Where Destruction is is just the beginning
-
- At Absolute Destruction we offer many things;
-
- We offer Pk and Non Pk, for those who thirst for blood
- and those who wish to be neutral in the ways of peace in
- the realm.
-
- We will be holding a Destruction of Death night 1 day
- out of every week for those who wish to show off their
- strength and durability against the challenger.
-
- So come on over to Destruction and see, for once you enter
- there is no turning back.
-
- -----------------------------------------------
-
- Mud : Absolute Inferno
- Code Base : Circle 3.0 (Modified)
- Telnet : ai.digital-genesis.com 5145 [207.67.85.2]
- WWW : None
- Description :
-
- Absolute Inferno is a modified Circle Mud based on the war
- between Hell and Earth. It has been customized to offer many
- features important to the power mudder, such as custom
- prompts, expanded autexits, inline damage, NO RENT, no eq
- based on levels. It also offers and expert class system
- whereby a player can specialize and gain more skills or
- levels by seeking out a greater guild master. For instance
- warriors may train to become samurai, or death knights, a
- mage may become a warlock, and so forth. Some of the skills
- found only on this mud are 'Grenade' (Dwarves can make and
- use these! Kewl!), 'Sacrifice' (Necromancers can offer blood
- sacrifices to a deity), 'Transmutation' (Don't like someone?
- Turn them into a frog, or some other random creation), and
- 'Aim' (Attack someone from long distance with a ranged
- weapon!). We also offer a quest system whereby players can
- gain points to customize thier EQ. And just recently we
- added spells to weapons. All in all there are six distinct
- classes, each with at least two different possibilities for
- specialization.
-
- -----------------------------------------------
-
- Mud : Absolute Mud
- Code Base : Envy 2.2 ( Heavy Modified )
- Telnet : alfa.ist.utl.pt 4000 [193.136.132.2]
- WWW : None
- Description :
-
- The Absolute Mud is centred on Camelot, the city around which
- everything revolves. Since the destruction of Midgaard by
- Troll invasion, Camelot has risen constantly.
-
- The world is completely original, and newbies can find all
- the help they need, either with text, or with the ever-lasting
- presence of the Divine Trinity ( Atmosfear, Paladine and Torin ).
-
- Beside the devotion to an Immortal ( which enables players
- to acquire for that specific devotion ), players can join
- ( or create ) clans, which are completely defined by the
- players.
-
- Level goes up to 50, and then again up to 50 but as Nobles.
- Nobles are always PK. There are strict rules in PKilling,
- but there's enough space for lost of kills.
-
- -----------------------------------------------
-
- Mud : AbsoluteMUSH
- Code Base : TinyMUSH 2.0.10p6+
- Telnet : mush.foobar.co.uk 6250 [193.122.182.20]
- WWW : http://absolute.foobar.co.uk/
- Description :
-
- Based in the UK at an Internet Provider (Foobar Internet)
- and run by a former employee, Absolute is a small MUSH but
- has a friendly atmosphere. There's no overall theme to the
- MUSH but sections of Absolute include Absolute beach, the
- Wild West, a small village and even a sci-fi area with
- locations ranging from Red Dwarf to Starwars.
-
- Connect as guest if you want to see what it's like.
- The machine which hosts Absolute was recently upgraded
- and the internet connection is due to be improved by
- Summer 1996 so any lag should be fairly minimal.
-
- -----------------------------------------------
-
- Mud : Abysmal Realms
- Code Base : ROM2.4
- Telnet : realms.reichel.net 4000 [151.185.108.30]
- WWW : http://realms.reichel.net/
- Description :
-
- The Abysmal Realms MUD is a Roleplaying/Playerkilling MUD derived from
- ROM2.4 code. Those accustomed to ROM playing will be pleased with the
- enhancements we've made while still retaining the best of the ROM 'look
- and feel'. Realism, attention to detail and enhanced user interface have
- been our top priorities. The focal point of Abysmal Realms is our clan
- system.
-
- Those new to Role Play will find it natural to fall into RP mode because
- of the distinct personalities and purposes of each clan. We find best
- role players often prove to be the first time mudders! Again, you can
- visit our web site for info on the clans. Though PK is supported, it is
- judged by strict standards of appropriateness within the RP context
- maintained here. We have user-selectable ANSI color, and questmasters
- available for questing anytime. The Realms opened to the public May 1st,
- 1997 and has grown tremendously in this short time.
-
- A forum for your input has been established through our mud mailing list.
- The mud is served by a conscientious and talented staff of immortals.
- Click on the link to our web site for a complete listing and to subscribe
- to the mailing list.
-
- -----------------------------------------------
-
- Mud : Abyssian Travels
- Code Base : Rom 2.4 Modified
- Telnet : abyss.inetsolve.com 4000 [208.220.170.236]
- WWW : None
- Description :
-
- Abyssian Travels is a mud with over one year in the making. The imm
- staff is made up of players with a lot of ideas and experience under
- their belts. Abyssian Travels has clans with clan spells, three new
- classes: Wizard, Druid, and Paladin with new and original spells that you
- wont find on other muds. A We have a special hero class with hero only
- spells and a power system to make your hero blues disappear. A new imm
- run quest system will allow imms (and one guild of mortals) to run team
- battles or mob kill quests with no risk of losing eq or exp when the questor
- dies. We have a new IRC like private channel system with more than 30,000
- channels to choose from and move about. When you log on type help changes
- to see all the work that has been done on this mud.
-
- We have a vampire guild that allows people to bite and turn others into
- vampires. We have a ghost and sheep race that make things interesting. We
- have great offensive skills/spells for every class that is unique to our game.
- Also pk is now optional at creation. Lots of new changes going on, come
- and see. Several great guilds with awesome gspells and geq. We have alot of
- original areas as well as some stock and familliar areas.
-
- Come and check us out! You have nothing to lose by trying us out. When
- you do, you will agree that this is one of the freshest, tightest and one
- of the more original muds around.
-
- -----------------------------------------------
-
- Mud : Abyssmal Realms
- Code Base : Rom 2.4/Rot
- Telnet : fantasyworlds.net 6666 [207.180.91.122]
- WWW : None
- Description :
-
- Welcome to Abyssmal Realms. Even though Role-playing isn't required, we
- highly encourage it and prizes will be given for it. We have 18 races, but
- adding more, 8 classes and adding more. Multi-Class system will be added
- shortly. A new PK system. Packs will be given to newbies. OLC is in, so
- there will be building areas all the time and we are hiring builders! In
- the near future, a modified remort/tier system will be added. TONS of
- skills and spells, classes are pretty well balanced, but still will be
- improved. Also, mobs do more things, and will soon do some other neat
- little things, like being able to have a conversation with it. You can also
- buy houses, and you can also buy your own shop-keeper, and you get most of
- the profit he sells. Plenty of more things, so come check us out, and all
- the immortal's will be extremely helpful and friendly.
-
- -The Immortal Staff
-
- -----------------------------------------------
-
- Mud : Achaea, Dreams of Divine Lands
- Code Base : Unique
- Telnet : achaea.com 23 [206.245.158.31]
- WWW : http://www.achaea.com/
- Description :
-
- Achaea is a grand world that is completely original. We do not use any
- stock code or stock areas, giving Achaea a flavour that is unique. We
- have thousands of rooms, and hundreds of unique abilities (which include
- everything from spells to martial arts moves). Examples of our abilities
- would be the Tarot skillset, which includes abilities based on each of the
- major Arcaana tarot cards. Another example would be the skillset of
- Metamorphosis, which allows a Druid to change form into a variety of
- animals, from a squirrel to a jaguar to a wyvern, and use powers that are
- appropriate to that animal.
-
- Within Achaea, you'll find a large variety of imaginative quests and
- monsters, as well as a developed political and economic system. Players
- can buy and run a variety of businesses, and rise to power within a
- city-state, allowing them to directly affect the lives of their player-
- citizens, perhaps even leading them to pillage and conquer another city.
-
- Though not coded yet, we have designed a comprehensive ocean and ships
- system, which will allow players to purchase a variety of ships, upgrade
- them, and explore our massive oceans. The system also allows ship-to-ship
- combat and piracy.
-
- Come check us out. You'll find a friendly, fun and exciting world
- awaiting you.
-
- -----------------------------------------------
-
- Mud : Acheron
- Code Base : iDirt 1.82
- Telnet : earth.wildstar.net 6715 [209.198.8.12]
- WWW : None
- Description :
-
- Well, this is a brand new mud that's starting out.
- We may be naive and slow, but we are very optimistic
- and are very excited that we finally have our own MUD.
-
- --Academas, Another, Aoxomoxoa
-
- -----------------------------------------------
-
- Mud : ActofWar
- Code Base : Heavily Modified ROM
- Telnet : actofwar.com 4000 [206.168.121.222]
- WWW : http://www.actofwar.com/
- Description :
-
- 'Amazing new MUD. A must see for all MUD addicts!'
- * 12 classes 40+ races and unique kingdom control.
- * High level players don't just sit around. They have
- the option to go on and control the kingdoms and try to
- vanquish their enemies.
- * Featuring heavily tested STABLE safe code.
- * Design and construct your own piece of magical equipment.
- * Legendary players can remort into super races.
- * Own a kingdom, control vassals, build farms, mines and
- collect taxes. Watch out for revolts.
- * Trophy system which tracks the name of every pk you get.
- * Create your own DREAM castle. Build and design it FROM
- scratch without immortal help. Completely
- automated. Claim your land, build your castle.
- * Command armies and burn down your enemies castles gain
- warpoints, razes and presitge.
- * Create your dream clan and recruit your own members.
- * Fully automated quests.
- * Intense orignal world full of suprises.
- * Map command shows your location in the world.
-
- -----------------------------------------------
-
- Mud : Ad Hesperia
- Code Base : Envy 2.0
- Telnet : panic.et.tudelft.nl 7000 [130.161.36.86]
- WWW : http://www.casema.net/~hesperia/
- Description :
-
- 'Caught in the whirlwind of the War of Ages, the battle of the Immortals,
- lies the Hesperian Realm. From the Black Fortress and foul armies of the
- Dark Lord, all the way to the Paradise of the Covenant, you will recognize
- a theme of the utmost tragedy: a love story which shaped the perpetual war
- raging on Hesperia.
-
- Brutally thrown into this realm because of your own stupidity, you decide
- to make the best out of it. Motivated by the interest the Immortals seem
- to take in recruiting Earthlings, you vigorously start your career.'
-
- Hesperia is a medieval fantasy mud originating from an ENVY 2.0 base code.
- For two years non-stop, our Staff has been working on the Hesperia Project
- off-line. A large amount of features was added to shape a unique world and
- game. The entire code was incorporated in our vision of a consistent world.
- All has been tested thoroughly for the last three months. We invite you to
- come play and enjoy our work.
-
- - Hesperian Staff
-
- -----------------------------------------------
-
- Mud : AddictMUD
- Code Base : CircleMUD 3.0
- Telnet : game.addictmud.org 4000 [208.153.182.21]
- WWW : http://www.addictmud.org/
- Description :
-
- AddictMUD is a smaller mud with a grand atmosphere and sparkling
- personality. Currently, there is no player killing and multi-playing is
- limited to 2 at a time, but AddictMUD has room to brag with many other
- features:
-
- - A 9 classed system barren of confusing races, making character creation a
- pleasure.
- - A remort system with a special Ninja/remort only class.
- - Over 140 spells/skills
- - An extensive database of equipment and mobs to avoid characters not exploring
- and the same equipment.
- - Over 90 zones, with more being added by our immortal team all the time.
- - Player clans. The extent that they affect the game are determined by the
- leaders of the clans, and the Clan admin.
- - A 30 level system so gaining a level is a much more celebrated event.
- - And finally, helpful, friendly, and caring mortals who will become friends
- in no time.
-
- AddictMUD takes on ALL players, experienced or the newbiest of the newbies...
- everyone is welcome, SO WHAT ARE YOU WAITING FOR?!?!?!?!?!?
-
- -----------------------------------------------
-
- Mud : The Adventureers' Inn
- Code Base : Rom 2.4 - heavily modified
- Telnet : rdsnet.com 7777 [207.77.84.5]
- WWW : http://www.rdsnet.com/~adventin/
- Description :
-
- We are a Sword and Sorcery Fantasy Role playing MUD. If
- you've ever played any other RPG's and enjoyed it, chances
- are you will enjoy our MUD. We encourage our players to
- form a persona during character creation, and then to stick
- with that persona throughout game play. We have been able
- to keep some of the fimiliar feel of the ROM 2.4 codebase,
- althought most of our code has been heavily modified. Some
- things may appear similar to other ROM MUD's, but most
- features and commands on The Adventureers' Inn are very
- different from those other MUD's. All of our areas are
- completely original, and we are contiually adding more.
- Several of our features you will probably not find on other
- MUD's, like: fully functional Traps, Gravity, Materials,
- Fog, Spell Memorization, Object Size, Mounts, etc. We have
- many new spells, and are still adding more. We are
- currently in BETA testing, and should be open soon for
- regular play, but we are open through the testing for you to
- check us out. If you would like more info, check out our
- web page, which also under construction, as we are trying to
- make it more helpful.
-
- -----------------------------------------------
-
- Mud : Adventures in Stormgate
- Code Base : Envy/Merc/Diku
- Telnet : frodo.afternet.org 2345 [130.37.52.96]
- WWW : http://www.golden.net/~kadence/
- Description :
-
- As you stand in the center of the courtyard, inside the dank
- walls of StoneGate Castle, you begin to wonder if the stories
- that you have heard are true. Legend has is that a powerful group
- of mages, known as the DragonLords, reigned terror on the realms
- for hundreds of years. StoneGate Castle was the last to fall, and
- to punish the valiant defenders of the castle for their defiance,
- they turned all inside into living statues of stone and placed
- a curse on the castle. Anyone who dare enters would be trapped
- for eternity. According to the legend, the DragonLords themselves
- disappeared soon after, and to this day have not been seen again.
- Some say that they simply opened a portal to another dimension
- and stepped into it, having to return every hundred years to
- renew the curse. The murals lining the castle walls tell a similar
- story, and you shudder as you realize that all of the statues
- here, in all of their strange contortions, were once living people...
- Welcome to Adventures of Stormgate, where you will travel time
- searching for adventure. Extensive overhauled Guilds and Clans
- 2 ways of Dualclassing, 20 Classes and Races to choose from
- each with unique abilities, Automated Questing, newly merged
- StoneGate and Storm Riders into one MUD!
-
- -----------------------------------------------
-
- Mud : Adventures Through Time
- Code Base : Merc
- Telnet : bb5.betterbox.net 4020 [209.83.132.70]
- WWW : http://www5.betterbox.net/~advtime/
- Description :
-
- Adventures Through Time is like no other mud that we have heard
- of. For the old school mudder or the new player, you may play in the
- stock fantasy areas. But for the mudder looking for a totally unique
- experience, we incorporate something completely new: Time travel.
- Getting tired of fighting the orcs and trolls of the standard fantasy
- mud? Then come to Adventures Through Time, and try your hand at the
- Roaring 20's or the 70's, for the hippie in you...
-
- -----------------------------------------------
-
- Mud : Adventures Unlimited
- Code Base : rom 2.4
- Telnet : au.betterbox.net 5000 [209.83.132.74]
- WWW : None
- Description :
-
- At Adventures Unlimited, we have a great staff of immortals that are
- constantly working on building and writing new code. Development is ongoing.
- We encourage roleplaying and eventually will require it (to a certain extent.
- e are not anal.) All newbies are welcome as well as experienced mudders.
- We currently have 11 races and 6 classes with more to come. New areas
- are being added as fast as we can build them. If you have skills that
- could help benefit the mud, please mention them. We have a clan system
- with PK but it is not mandatory to join a clan. We have immortal run
- quests and automated questing will come soon. We are trying to build a
- playerbase that everyone involved with the mud will be proud of. Please
- stop by and try us out!!
-
- -----------------------------------------------
-
- Mud : Aeonian Prophecy
- Code Base : Circle 3.00-Patchlevel 11-(Highly Modified)
- Telnet : mud.sockaddr.net 4242 [206.228.254.2]
- WWW : http://mud.sockaddr.net/
- Description :
-
- In a time of peace, the Westland is calm and oblivious to the rest
- of the world, but wardens speak of dark things beyond the green
- mist; beings of unnatural power have awakened the Keeper's call and
- attempt to shred the very essence of the Boundary.
-
- Within the darkness, you stumble upon an ancient tomb. A scripture
- of revelation that burns to your very soul.
-
- The Aeonian Prophecy has begun.
-
- Aeonian Prophecy is a highly modified Circle Mud 3.0 based on a
- strong roleplay theme from Terry Goodkind's Sword of Truth series.
- We have many good coders and builders all dedicated to making this the
- most enjoyable mud possible. We offer fully automated quests via
- mobprograms, a diverse Imm team, intro system, specialized classes/races,
- unique skills, and a completely original world (absolutely no stock
- zones). If you are tired of the same old hack'n'slash or unoriginal code,
- give us a try.
-
- -----------------------------------------------
-
- Mud : Aesir
- Code Base : ROM
- Telnet : asgard.viviano.net 7000 [216.48.19.245]
- WWW : http://asgard.viviano.net/
- Description :
-
- In a world ruled by Deities with powers beyond mortal comprehension, mortal
- man and his sentient beastly kindred walk among some of the greatest heroes
- and villains ever to exist in the human consciousness. Emperor Palpatine
- and Lord Vader inhabit the same world as Sir Lancelot and the Greco-Roman
- Gods. Amongst these people walk you, the mortal being, watched over by your
- patron Deity, to whom you swear loyalty by joining their other followers
- within the Clan. Choose your path among the mortals, honour always the
- deities, and be sure to watch your back; the wolves here bite.
-
- Aesir currently has 8 tribes, run by mortals, and 6 clans, run by immortals,
- that aid in roleplay and player interaction. Most of our areas are original
- and we will accept and review areas from anyone, not just immortals. Currently
- we are working on adding Remort into the game and already have a Rebirth
- option. Remort will bring 8 advanced classes into the game. Questing is
- optional and the rewards are as variable as the types of quests. We like to
- try to keep a light, relaxed atmosphere, while at the same time keeping an
- open forum for opposing views.
-
- Feel free to stop by anytime and if you should need anything, don't hesitate
- to ask!
-
- -----------------------------------------------
-
- Mud : Aethar
- Code Base : Modified Smaug
- Telnet : aethar.interl.net 5500 [206.27.219.5]
- WWW : http://aethar.interl.net/
- Description :
-
- Aethar is a new medieval fantasy world with 75 areas to explore.
- There are 9 character classes and 7 races. Aethar is running the
- Smaug code base with many modifications. The world of Aethar
- is constantly growing and changing. There is Pkill within armies
- and clans. Soon to be implemented are 6 classes of Dragon and
- a new Pkill system that will allow characters full control over
- development of there hometown or fortress (with some small restrictions).
- The entire staff at Aether is friendly and always willing to point new
- players in the right direction. All we ask is for you to drop in and
- give us a try.
-
- -----------------------------------------------
-
- Mud : Aether MUSH
- Code Base : TinyMUX 1.4
- Telnet : aether.mux.net 8080 [207.96.1.31]
- WWW : http://mux.net/~aether/
- Description :
-
- Aether is an original-themed, consent-based MUSH with
- an emphasis on character interaction and roleplay. It is
- based on various world mythologies, including Greek, Roman,
- Persian, Indian, and Native American. It features extensive
- news files (many of them based on actual historical events),
- and innovative code. There are also a number of races,
- magical abilities, occupations, and factions that your
- character may choose from.
-
- -----------------------------------------------
-
- Mud : After Hours
- Code Base : LPmud (Amylaar 3.2.1)
- Telnet : afterhours.lpmud.com 2000 [204.71.157.201]
- WWW : None
- Description :
-
- The imaginative world of After Hours is one of medieval fantasy and adventure.
- Friendly and helpful players and immortals, as well as an extensive world,
- provide a fun atmosphere for both new and experienced players. Among the many
- aspects offered at After Hours are:
-
- * A user interface which allows new users to start quickly, but is complex
- enough for advanced players.
-
- * Three divisions of player killing status: Player Killer, Non-Player Killer,
- and Immune.
-
- * Many creative quests to challenge players.
-
- * A variety of guilds and races with a wide range of spells and skills at their
- disposal.
-
- * A new combat and advancement system, with separate levels for
- guilds, and general mortal advancement, which is unlimited.
-
- * Players can form their own clans --allied groups of players-- and construct
- and customize the clan castle with a range of additions that enhance game
- play.
-
- -----------------------------------------------
-
- Mud : After the Plague
- Code Base : LPMUD (CoreDump mudlib)
- Telnet : atp.deltav.hu 3000 [195.228.17.225]
- WWW : http://atp.deltav.hu/~mud/
- Description :
-
- After the Plague (old players remember it as CoreDump) is a MUD with a
- medieval fantasy theme. Our goal is a complex and 'real' fantasy world.
- We lay a stress on roleplay. You get experience by raising your skills,
- solving quests or by exploring new places rather than by killing the same
- monster repeatedly. The mud seems stable by now, though not all planned
- features are implemented yet, backgrounds are under development.
- Features: 12 open guilds. The guilds are led by players so admission into a
- guild is not an automatic process. Complex monetary system. 30+ playable
- races each with an own language. About 70 spells and 60 different skills,
- but players are allowed to research their own spells so these numbers
- change daily. Introduction system (players will be seen by their appearance
- rather than names.) Party system supports back row for spellcasters and archers.
- Weather. Overland map. Combat system includes bleeding, unconsciousness,
- breaking or severing of limbs. Flying for winged races. ~40 quests.
- Numerical values are shown as text or displayed by bars. Please note that
- first players spend about an hour with character generation.
- See our renewed www page (don't forget the ~mud from the end).
-
- -----------------------------------------------
-
- Mud : AfterFive
- Code Base : TinyMUSH 2.2.1 #21, 2.2.2 [DaemonMUCH 0.15 enhanced, Pueblo 1.X enhanced]
- Telnet : af.vew.net 8888 [199.1.91.205]
- WWW : http://af.vew.net/af.html
- Description :
-
- AfterFive has been running since 1991, with a one
- year hiatus for development. We are loosely themed
- on New Orleans, and offers a full Citadel-type
- BBS online. Character requests can be sent to
- trish@connect.net. There is no open building or
- programming, although special cases are looked
- at if for public use.
-
- -----------------------------------------------
-
- Mud : Afterlife
- Code Base : ROM 2.4
- Telnet : afterlife.mudservices.com 5000 [206.245.158.190]
- WWW : http://afterlife.mudservices.com/
- Description :
-
- Afterlife is a ROM 2.4 based mud now just over three years old.
- We've moved to a new site to better serve our ever-growing player base.
- Some of our features include:
-
- * 102 areas, over half unique to Afterlife (no Smurfs)
- * 13 mortal classes, 2 reincarnation classes
- * 30 races
- * clan system controlled by mortals
- * deity system including special godspells
- * Quests, including:
- + automatic quests for quest points (redeemable for eq, etc.)
- + automatic quests to reincarnate and to become an avatar
- + individually tailored quests assigned by members of Questrunners Council
- * Mudville, where players can build their own homes
- * Mortal Coil, the wickedest card game around
- * ANSI color
-
- With an active and friendly immortal staff, Afterlife is always changing,
- always improving. Welcome to Your Afterlife, your new mud home.
-
- -----------------------------------------------
-
- Mud : Afterlife Inc
- Code Base : Smaug
- Telnet : dark.x.dtu.dk 7000 [130.225.92.246]
- WWW : http://dark.x.dtu.dk/~ambiorix/afterlife/
- Description :
-
- Afterlife is an always expanding smaug based mud. If you
- are looking for something new, a friendly enviroment and a
- place where people actually do something with your input,
- Afterlife is your place!
-
- Afterlife offers lots of new features, as well as a variety
- of classes and races. The friendly immortal team will
- assist anyone who is in need.
-
- We are always accepting new builders to enhance the world
- at Afterlife. Just hop in to check it out, or have a look
- at our homepage. You won't regret it!
-
- -----------------------------------------------
-
- Mud : Afterlife: Realms of Eternity
- Code Base : Circle30 patch level 14 W/olc
- Telnet : mercury.planetmud.com 6006 [206.245.135.190]
- WWW : http://mercury.planetmud.com/~vestrial/
- Description :
-
- Heya :) Thanks for checking out Afterlife: Realms of Eternity.
-
- Well, Obviously if you clicked on the icon for us you want to know information
- about us, so here goes. We are a relativly new MUD, but we have a great team
- of coders, builders, and admins. We are alyways looking for new Builders and
- coders if you are intrested in that area.
-
- Our coding staff is the type of staff that works on one big project together,
- but alyways has time to add a quick command that someone wants.
-
- If you wish to stop in we are alyways happy to see new players :)
-
- -----------------------------------------------
-
- Mud : Aftermath
- Code Base : MudOS/LIMA (LPC)
- Telnet : aftermath.org 1500 [209.123.14.11]
- WWW : http://aftermath.org:1501/
- Description :
-
- The USSR's unholy alliance with organized crime having lead to blackmail and
- the accidental bombing of the United States, nuclear war was engaged before
- either side had the time to find out what really happened. Most nuclear
- powers were brought into the conflict deliberately by the mafia, to keep
- anyone from figuring out who was really behind it all. The entire world has
- been devastated, and now we have the Aftermath...
-
- Aftermath is currently in development, and we are looking for coders. If
- you want to help us make Aftermath the best MUD around, we'd love to have
- you on our team! For more information, please e-mail us at the address
- listed above.
-
- -----------------------------------------------
-
- Mud : AfterShock
- Code Base : Merc/Ack!
- Telnet : aftershock.mudservices.com 5000 [206.245.158.126]
- WWW : None
- Description :
-
- Ever get tired of roleplaying? Wanna just sit back and kill innocent mobs
- for the fun of it? Ever wanna relax and take out all your frustrations on
- imaginatory beings? Well, so do we! Welcome to AfterShock. We are a new
- mud with a friendly staff who isnt burned out. We give you all basic
- classes with all spells until you remort, giving you a chance to select a
- class with spells suited to fit your tastes, finally reaching the ultimate
- goal of Adept..the most powerful morts on the mud. We also offer special
- classes for selected players *wink* of which you must play to find out!
- We have a complete autoquest system to which you can gain questpoints and
- turn them in to make certian pieces of eq unique. We have a full clan
- system with clan halls and specialized clan eq that is free. We even have
- clan wars for those who want it. We do allow limited PK. It is level
- and flag related, so new players are safe from high level killers. We are
- constantly adding new areas and code so we are continuing to grow and would
- listen to your input and ideas.
-
- So, if you want a stress free mud with a friendly staff that you can escape
- the jaws of reality with, stop by and feel the AfterShock!
-
- -----------------------------------------------
-
- Mud : Age of Anarchy: The Shadow Realms
- Code Base : TSR III / EOS / ROM
- Telnet : tsr.org 9000 [206.245.158.180]
- WWW : http://www.tsr.org/
- Description :
-
- After a short break from the MUD world TSR is now back!!
- We decided to run with our old TSR III code again to
- give something back to the players who have stuck
- with us all these years. Tired of newbie MUDs where
- you aren't sure if the MUD will be around next
- year? Well look no further. TSR has been around
- for almost 5 years now, well besides our short
- break! So give us a try and learn how to roleplay.
- This MUD is not suited for those of the weak of
- heart or the newbie MUDder. We do not claim to be
- friendly! But our Roleplay is intense as it is
- set in our own world we have developed with
- intensive plot!
-
- -----------------------------------------------
-
- Mud : Age of Apocalypse Mux
- Code Base : TinyMux
- Telnet : stormbringer.sysconn.com 2001 [209.4.217.4]
- WWW : None
- Description :
-
- Age of Apocalyse Mux is based on the Marvel Comics storyline
- from a few years back, where Charles Xavier died before he
- could spread his dream to the group of followers he would
- soon acquire. Here, Apocalypse has taken control of most of
- the world, as the human resistance work vigorously to keep
- their homes, and Magneto leads his own band of X-Men. So
- stop by for a very different brand of mutants in the Marvel
- world, if you feel up to it, flatscan.
-
- -----------------------------------------------
-
- Mud : Age of Chaos
- Code Base : Chaos Code, originally Circle 2.2
- Telnet : winds.pandapub.com 4000 [205.177.91.200]
- WWW : http://www.Chaos.Mudd.net/
- Description :
-
- Formerly Known as Winds of Chaos and Chaos II.
-
- We like people to roleplay, spells/skills have additional benefit for
- those who group with properly aligned players. Over 300 skills/spells.
- Welcome zone writers for experienced players, Patron God System. Whats
- that mean? Your spells/skills vary from Deity to Deity for the same
- race/class character. Guilds such as Knights, Dreamwalkers, Aiel. 30
- levels, trans and do 30 more levels to be an immortal. We base this mud
- off the popular Wheel of Time series and we keep all gear and characters
- well balanced. No god gear here. We offer 90 levels, NO Equipment MAX
- (although more that exists, harder to get more) Hearbeat ticks, clans,
- new formation fighting, and more!
-
- Recent Additions: SCRYE duelers, Wager Duelers, Clan and clan races for
- superiority. 500 new rooms just this month, and average 300-500 new
- rooms monthly!
-
- -----------------------------------------------
-
- Mud : Age Of Chivalry
- Code Base : AoC (deriv of Mythran, Envy2, and Merc)
- Telnet : ac.mudservices.com 6000 [206.245.158.52]
- WWW : http://www.ac.mudservices.com/
- Description :
-
- Age of Chivalry, a MUD game where any age player can enjoy
- roleplaying. Come join us in our AD&D adventure! Where you can
- become the Paladin that saves the world or the Anti-Paladin that
- tries to destroy it. Or perhaps you would rather be the Thief
- that slips away in the shadows after stealing the kings jewels.
- Whatever you choose to be, adventure is sure to find you!
-
- AoC has these features:
- Help files for practically everything!
- Immortals that care!
- 12 classes to choose from!
- 19 races to choose from on creation (vampire race available in game)
- Clans with an internal rank structure!
- Clan lists (you can see WHO is in your clan and their rank!)
- Quests ran daily! win quest points and compete for top quester,
- you can use your quest points to buy prizes too!!
- Multi featured bank system! including stock purchasing.
- Top 10 lists (pk, exp, and quest) See who the best killers are,
- who wins the most quest and who practically lives in AoC -
- and much much more!!! You'll have to come visit to see!!
-
- -----------------------------------------------
-
- Mud : Age of Darkness
- Code Base : ROM 2.4 (Modified)
- Telnet : aod.mudservices.com 1998 [206.245.158.229]
- WWW : http://aod.mudservices.com/
- Description :
-
- It is an Age of Darkness, where evil rules supreme and
- the light dims more and more every day. Fret not, for there
- are still the few who follow the light, trying to return
- goodness to the lands of Abenmael. Or perhaps you can raise
- your empire to crush your enemies. All in all, you'll find
- many things at AoD. Including a helpful staff and a group
- of dedicated players that can only come from being around
- as long as we have. We have always been player-oriented, in
- the fact that we tend to build the mud how players want
- it build. A prime example being the time we switched to the
- SMAUG codebase, only to switch back to the original AoD
- due to player demand. We believe a MUD is little or nothing
- without it's players, and we tend to make that show, I
- believe. From the moment you log on you'll find a
- difference, the most obvious being the fact you won't be
- dropped off into the stock Midgaard. AoD is constantly
- growing and improving, and we hope you will come and be
- part of our family... Only thing we ask is a valid email
- address, to protect our players from those who may not
- have the best intentions.
-
- -----------------------------------------------
-
- Mud : Age of Illusions
- Code Base : SMAUG
- Telnet : pbs.mudservices.com 2222 [206.245.158.175]
- WWW : http://pbs.mudservices.com/
- Description :
-
- Age of Illusions is a new SMAUG based Mud. The staff is currently modifying
- the game to bring you a unique experience. Plans are to have extended races,
- classes, new spells and skills. Remort and Multiclassing is also planned.
- Our staff has years of online gaming experience and newbie friendly.
-
- -----------------------------------------------
-
- Mud : Age of Insanity
- Code Base : CircleMUD
- Telnet : banshee.whit.org 4000 [205.238.84.11]
- WWW : None
- Description :
-
- aGe oF iNsaNitY is a world of mortals forever on the immortal
- quest. Legend says that if one makes it across a vast mountain
- range far far away, the gift of immortality can be found.
- However, history has proven this quest to be of extreme
- difficulty, and some magically gifted individuals have used the
- paths of necromancy and/or summoning to achieve their immortal
- goals. As a result, there are evil denizens roaming the earth:
- products of the dark arts afoot. People wall graveyards to keep
- entities inside, not to keep treaspassers out.
-
- Unfortunately, the immortal quest has not yet been coded into
- aGe oF iNsaNitY, and the world is still in its infancy as far as
- building goes. However, we have added classes to CircleMUD, and
- a ranger class. There are quite a few areas popping up.
- Killer flags work differently on aGe also. Only people with
- killer flags may attack other people with killer flags. Other
- combat combinations are not possible. However, thief flagged
- players may be attacked by anyone. If you want to be a killer,
- simply ask an IMP for a killer flag. Bub, the owner.
-
- -----------------------------------------------
-
- Mud : Age of Legends
- Code Base : Heavily modified Rom 2.3
- Telnet : legends.terminal.org 7575 [207.199.187.244]
- WWW : http://www.geocities.com/TimesSquare/Dungeon/2441/index.html
- Description :
-
- The Age of Legends is a game based on Robert Jordan's
- Wheel of Time series. The Age of Legends has twelve
- guilds for players to choose from, all based on the
- Wheel of Time series. Each guild has two unique skills
- that are granted to the player upon the joining of the
- selected guild. We offer a guild, Tinker, that is free
- from all player vrs player combat. Player Killing is
- limited in such that if you are player killed by another
- person, they may only loot *one* item from your corpse.
-
- We are not a heavy Role Playing MUD, but neither are
- we without RP. Each guild must follow the the path
- Robert Jordan has written in his books.
-
- -----------------------------------------------
-
- Mud : Age of Redemption: Vilaross Mud Gen3
- Code Base : Vilaross 3.0 (Rom 2.4 Derivative)
- Telnet : baby.indstate.edu 4000 [139.102.70.207]
- WWW : http://baby.indstate.edu/vilaross/
- Description :
-
- Age of Redemption: Vilaross Mud Gen3
-
- At the end of the second Entropus War, the world is in
- disarray. The clans have been reduced to handfuls of
- faithful followers and the kingdoms have been reduced
- to nearly nothing. Now it is up the the few brave
- souls remaining in the world to set things the way they
- should be and restore the past glory of Vilaross. It
- won't be easy, though. Not everyone agrees with these
- lofty goals. Indeed, many have found it easy to rule
- these weakened people who are reduced in number, oppressing
- and further disheartening the survivors. What will
- become of this world in trial? That is up to you. Will
- you take up the reigns of those who seek to return the
- world to right, or do you seek to rule the weakened people
- under your iron fist?
-
- -----------------------------------------------
-
- Mud : Age of the Ancients
- Code Base : Wolfpaw (Smaug)
- Telnet : wp.ancients.org 5000 [207.67.85.2]
- WWW : http://www.ancients.org/
- Description :
-
- Age of the Ancients is a mud attepting to be based on a
- Dungeons and Dragons theme. We have 2 staff with 10+ years
- of D & D playing experience, as well as many immortals with
- such experience. Our mud has been developed extensively, 6
- months of development has produced a rock stable, realistic
- challengeing code. Our mud offers much realism, as that is
- one of my highest priority's. AoA has a nice mix of social
- RPG and hack and slash aspects. It is RECOMMENDED FOR
- EXPERIENCED PLAYERS! Aota keeps players coming back with its
- mix of crazy areas, as well as a wide variety of classes
- and races to choose from. We keep our players guessing,
- thus increasing the overall experience of them mud. Almost
- all of the mud has been rewritten, to suit the realism
- factor. We seek a good staff of builders as well, as our style
- of mud is slightly more high-powered than your everyday mud.
-
- -----------------------------------------------
-
- Mud : Age of the Throne
- Code Base : Custom
- Telnet : aott.com 23 [209.51.181.66]
- WWW : http://www.aott.com/
- Description :
-
- Age of the Throne is set in 17th Century France, with the game
- map being a faithfull representation of Paris. Age of the Throne
- offers Mudders a unique playing experience unlike any other they may have
- encountered. Our custom programming language allows us to engineer a
- game unlike any other on the net today.
-
- 'AOTT' aims to replicate Fashionable 17th Century Parisian society, where
- a player may rise through the ranks of his regiment or progress through
- the church to one day become either Cardinal or Captain of the Kings Guard.
- If you have ever read 'The Three Muskateers' or seen the film, 'The Man
- in the Iron Mask' you will already have a flavour of what to expect in this
- game.
-
- -----------------------------------------------
-
- Mud : Age of War
- Code Base : CircleMUD 3.0
- Telnet : AgeofWar.org 4000 [208.201.41.203]
- WWW : http://www.ageofwar.org/~aow/
- Description :
-
- Age of War is now in its second year of continuous online
- presence. We offer 50 mortal levels, immortality by invitation,
- optional pkill, a thoroughly re-designed world layout, and
- progressively enhanced code.
-
- There is a three-character limit per player, but multi-
- playing is permitted. Our friendly staff will be happy
- to answer any questions or help you get started. AOW is
- not a mud for beginners, but we are newbie-friendly. If
- you like a hack 'n slash environment with plenty of social
- interaction and the best admin out there, come visit us!
-
- If you have any questions email Age of War at:
-
- mcp@AgeofWar.org
- AgeofWar.org 4000
- http://www.ageofwar.org/~aow/
-
- -----------------------------------------------
-
- Mud : Ages of Despair
- Code Base : LP MUD
- Telnet : dalnet.se 6460 [194.18.134.2]
- WWW : http://www.angelfire.com/on/agesofdespair/
- Description :
-
- Ages of despair is an exciting realm of fantasy and adventure. It is
- currently under construction with plans on being open to players by the
- end of 98. AoD is an LP MUD with high quality standards and vivid
- descriptions that are truly enchanting.
-
- Ages of despair offers:
-
- * Opportunities for CODERS and BUILDERS to join, see our Homepage.
- * A medieval-fantasy environment to game in, with a large range
- of player races to choose from.
- * A wide variety of areas, including: several cities, domains,
- towns, plains, forests, mountians, rivers, sewers, and mines.
- * Characters in AoD can be either single-class, double-class or
- multi-class.
- * AoD offers an advanced ranked party and combat system for players.
- * Clans in AoD consists of a bunch of players formed together in
- groups; clans. With regular intervals, clan wars will be held
- which will be simulated player killing.
- * A newbie friendly and fun environment to play in.
- * A huge selection of awesome soul commands, plus emotes.
-
- -----------------------------------------------
-
- Mud : Aire of Chaos
- Code Base : Nightmare/LP
- Telnet : chaos.buckeyeweb.com 3456 [207.122.180.9]
- WWW : http://chaos.buckeyeweb.com/
- Description :
-
- I extend to you an invitation to experience the incredible.
- A world awaits, a land where the craft of magic and the skill
- of the blade forge alliances, create legends, and write history.
- Come, young adventurer and find your true self on the pathway to greatness.
- A fully interactive world consisting of huge cities, vast empires, remote
- strongholds and uncharted wilderness entreats the curious and the bold.
- Choose to study magic or brutal physical combat, or delve into the forbidden
- practice of mind control. Learn from your peers and mentors to rise to the
- ultimate status of High Mortal. Unite with your fellow mortals in
- established and warring clans, or choose to walk alone. The choice...
- is yours.
-
- Aire of Chaos is connected with a dedicate ultra-high speed T1 to maximise
- your playing enjoyment. Long heralded as one of most challenging MUD's
- in the world, status is well earned and well respected. Informative and
- helpful players are eager to assist those new to the mudding environment,
- and useful help documentation is readily available. Create a character
- based on any of eighteen developed races, and nine established guilds.
- Usage of an ANSI capable telnet client (CRT or Zmud) is highly recommended.
- There are no fees or charges to play; A Aire of Chaos is totally free.
-
- -----------------------------------------------
-
- Mud : Aisling
- Code Base : Rom 2.4 & Anatolia 2.1
- Telnet : aisling.betterbox.net 9000 [209.83.132.69]
- WWW : http://aisling.betterbox.net/
- Description :
-
- Aisling mud is a roleplaying mud set in a world similar
- to ireland and nearby lands in the time of celts, around
- 500 AD. There are three island states which can ally or
- fight with each other at the decision of their leaders.
- Internal factions divide this islands as well, with factions
- also lead by players.
-
- This muds codebase is an offshoot from a previous mud
- and has had 6+months of work gone into it from anatolia,
- it is stable, and fun, with lots of nice features, such as
- automated trade routes, ships, caravans, relgions, cabal
- alliances, ranged bow/spear/dart weapons, including posions
- and sedatives. Player captures, killings, undeads, hunting
- mobs, mob armies (controlled by island rulers) and a load
- more.
-
- All this is up now, in a world of 10k+ rooms, coded
- and stable. All we need is players, from whom the faction
- leaders, island kings, and if war is victorious rulers of
- the mortal world (mortals will run this muds world). We are
- open, and ready, and hope you feel like giving us a try
-
- Quozl (Head Coder) / Damiana (Head Builder)
-
- -----------------------------------------------
-
- Mud : Akallabeth MUSH
- Code Base : pennmush 1.7.2 patchlevel 19
- Telnet : akallabeth.pennmush.org 3175 [128.39.114.7]
- WWW : http://members.xoom.com/Ulmo73/
- Description :
-
- This is a Roleplaying MUSH set in the Second Age of
- Tolkien's Middle Earth beginning in the year 3176. The
- MUSH at present consists of five cultures including Numenor,
- Lindon, Khazad-Dum, Mordor and White Mountain Men.
-
- -----------------------------------------------
-
- Mud : Alanthia
- Code Base : Rom24
- Telnet : alanthia.gator.net 1536 [207.243.60.216]
- WWW : http://alanthia.gator.net/
- Description :
-
- Alanthia MUD is a second generation Rom derivative. We
- concentrate on RP and making a fun, interesting environment
- for players through attention to detail, intricate race
- and class coding.
-
- We are almost out of Beta, and hope to have an incredibly
- varied and rich world for players to explore.
-
- Alanthia is a story-based mud, which means that the areas
- and gameplay are designed to be a cohesvie unit. We have
- advaced spells/skills for high level players, and plenty of
- mortal levels for the hardcore Rom addict.
-
- -----------------------------------------------
-
- Mud : Alatia
- Code Base : LPmud
- Telnet : mux.net 2000 [207.96.40.62]
- WWW : http://www.geocities.com/TimesSquare/Dungeon/2277/
- Description :
-
- Long before written history there was a world known as Alatia. It
- was a place of stunning beauty and terrifying evil. It was a land where
- legendary heroes did battle against impossible odds. Creatures long
- since disregarded as myth and lore were commonplace. Alatia was much more
- than a single land however, it was a nexus of realities. Existing within
- Alatia's vast world was a doorway, a doorway like none other. This doorway
- was a gate to an infinite number of worlds and dimensions. Lands of
- shadow and lands of mythology were accessible through this gate.
-
- Once again this gate has appeared in reality, it is your entryway
- to adventure, to magic, to glory, you need only to step through...
-
- -----------------------------------------------
-
- Mud : Albion Mud
- Code Base : DGD with lpmud245 simlib
- Telnet : mud.veda.is 4000 [193.4.230.1]
- WWW : None
- Description :
-
- A very friendly LPmud that's running the simlib-245 for DGD.
- The gameplay is mostly hack'n slash (like most LPmuds) but we have a very
- friendly, fairly large and still growing player community. Just come visit us!
- Although equipment is not saved when players leave, we do fully support the
- possibilities of the 'dumpstate' facility of DGD, which means the mud stores
- the entire internal state into a file on disk of the host. Because of the
- internal workings of DGD such a dump only takes a few seconds to complete.
- Even if the mud contains 15000+ objects. This means that even if the driver
- crashes all the objects are still there! So however your items are not saved
- when you quit, you _can_ put them in a safety box (max. 10 items) and it will
- stay there until we restart the mud without a dumpstate (usually once in
- 3 or 4 months). Just in case you wonder, '.is ' is Iceland, so it might be a
- little slow.
-
- -----------------------------------------------
-
- Mud : Aldebaran
- Code Base : LP-MUD
- Telnet : mud.tap.de 2000 [194.162.200.15]
- WWW : http://mud.tap.de:2004/
- Description :
-
- Aldebaran was set up in 1994 after Nemesis went down by some
- of the surviving wizards. It has meanwhile been completely
- overhauled. In that process, not all of the 'common'
- developments of muds have been followed, but own new
- concepts have been implemented. Aldebaran focusses on
- atmospheric detailed areas and quests. It greatly encourages
- player interaction and teamwork. The player interface is
- kept simple but efficient and should be easy to learn for
- newbies.
-
- -----------------------------------------------
-
- Mud : AlexMUD
- Code Base : Diku Gamma 0.0
- Telnet : alexmud.stacken.kth.se 4000 [130.237.234.80]
- WWW : http://www.stacken.kth.se/~alexmud/
- Description :
-
- AlexMUD is the oldest surviving DikuMUD, having passed its seventh birthday
- in March 1998. Because of its age, it may not appear to possess all of the
- 'features' of the newer MUDs. A revamped combat system and a vastly different
- skill/spell system to what might be found elsewhere, all add up to give us
- a certain uniqueness that will only be discovered once a player has started
- his or her adventures.
-
- While roleplaying is not required, it is strongly encouraged, for mortal
- actions have everlasting consequences...
-
- "The City of Midgaard has now fallen; the demon hoardes of the vile Lord
- Sarigar have ransacked the shops, and slain the citizens. Those adventurers
- who would come here and ruthlessly slaughter our own protection have MUCH
- to answer for. Fortunately for us, we have been able to seek refuge in the
- City of Duur-Halla where we have been welcomed with some hesitation, but at
- least we are safe for now. The Paladins have brought a powerful statue from
- one of their fallen cities to protect us, and I have been able to locate an
- heir to the throne. Now we must raise an army to banish the denizens of the
- abyss that plague us, or I fear our time will be short..."
-
- -----------------------------------------------
-
- Mud : Alfandria
- Code Base : TinyMUCK / FuzzBall 5.56
- Telnet : alfandria.chameleon.net 8888 [204.152.184.79]
- WWW : http://alfandria.chameleon.net/alfandria/
- Description :
-
- While Alfandria is based on (and, in fact, derives its name from) the
- alt.fan.dragons newsgroup and IRC channels, it is meant as a meeting
- place for any sort of creature looking for somewhere to hang out a
- bit. While the Alfandria system has been online to a small group of
- builders since October, 1997, the grand opening to the public was on
- January 1, 1998, and everyone is welcome to stop by and have a look.
-
- Alfandria is a social MUCK by design, and inherits quite a bit from
- its larger predecessors, including the Fuzzball server code and most
- of the major publicly available MUF code. Building, while not
- unlimited, is not highly restricted, especially for areas of general
- use to everyone on the MUCK.
-
- -----------------------------------------------
-
- Mud : Alhazi Invasion
- Code Base : Envy 2.2
- Telnet : dryn.kharduin.net 6000 [206.168.112.78]
- WWW : None
- Description :
-
- Alhazi Invasion maintains a medieval setting.
- Features a 7 class and 16 sub classes to choose from.
- Lots of unique skills and spells.
- Quest system and Clan Battles to entertain all.
- More than 1 major town to hang around in.
- Clans can build their own area to hang in.
- Hundreds of Socials.
-
- -----------------------------------------------
-
- Mud : Aliens vs. Predator
- Code Base : LexiMUD
- Telnet : avp.mudsrus.com 4444 [209.123.14.5]
- WWW : http://avp.mudsrus.com/
- Description :
-
- Aliens vs. Predator: The MUD is set in the Aliens vs.
- Predator universe of Dark Horse comics and 20th Century Fox
- fame.
-
- AvP is a PK MUD with RP mixed in. We feature clans,
- vehicles, guns and ranged combat, explosives, racewars, and
- more! A lot of unique code has gone into the MUD, and our
- builders have worked their rears off to bring you new,
- unique zones. You won't find ANY stock mobs, objects, or
- rooms. What you WILL find is plenty of excitement to get
- your heart pumping. The action is fast and furious, the
- event-driven combat and unique skill engine add a new level
- to game play and introduce new strategies, and the MOBs can
- distinguish friends and enemies.
-
- Remember: This Time It's War.
-
- (Not affiliated with Dark Horse Comics or 20th Century Fox.
- Aliens, Predator, and Aliens vs. Predator are copyrights
- owned by both parties.)
-
- -----------------------------------------------
-
- Mud : Alistar: the Awakening
- Code Base : Rom2.4b6 But Modified alot
- Telnet : mud.darkfyre.org 4000 [204.252.24.1]
- WWW : None
- Description :
-
- Alistar MUD is a MUD which was originally based from
- Rom2.4b6, it is now heavily modified offering a new form of
- experience system and multiple non-standard areas. New races
- and classes are being added all the time. We are currently
- in an open alpha stage because of the newer additions.
-
- There is also soon to be a sub-class/sub-race system
- which allows for vampires, natural psis, and other oddities.
- Alistar is currently searching for experienced immortals,
- area builders and coders. Applications welcomed to
- mud@darkfyre.org The design should be enjoyable with a
- maximum mortal level of 100 and many areas which will make
- this possible. Unlike most muds of this type, we offer a sci/fi
- and fantasy setting where almost anything goes.
-
- -----------------------------------------------
-
- Mud : All Encompassing Negativity
- Code Base : CircleMUD3bpl11 (Heavy Mods)
- Telnet : webbeast.clickcom.com 9999 [209.198.22.6]
- WWW : None
- Description :
-
- All Encompassing Negativity is an interesting and well
- developed CircleMUD. We have worked very long and hard
- before this semi-opening to the public. However we are
- still shopping for some talented builders and perhaps
- another very skilled coder. This mud is an open forum
- no oppinion is wrong here and the Imps are fairly friendly
- if a bit sick in the head, have no fear you will be kicked
- by an administrator for no apparent reason. Stop by and if
- you enjoy, stick around...
-
- -----------------------------------------------
-
- Mud : Allanthya Reborn
- Code Base : Circle (Heavily Modified)
- Telnet : allanthya.org 4000 [206.152.182.12]
- WWW : http://allanthya.org/
- Description :
-
- Welcome to Allanthya Reborn.
-
- Allanthya was once a land of peace and prosperity.
- Then it wasn't.
- Then Allanthya two came along. It was cool,
- but now, it's dead.
-
- Allanthya has been reborn, with zounds of new spells, races,
- classes, areas. We've got marriage code, Missile weapons,
- A strong player base, day and night mobs, skills that'll make
- your eyes pop with jealousy. If you're looking for a good
- time with immortals that act like mortals,(Is that real?),
- come to Allanthya Reborn. It's a whole new world.
-
- Gimme some sugar baby.
-
- -----------------------------------------------
-
- Mud : AllianceMOO
- Code Base : LambdaMOO 1.8.0r5
- Telnet : alliance.fdf.net 8888 [209.203.226.245]
- WWW : http://alliance.fdf.net:7755/
- Description :
-
- AllianceMOO is the Star Wars RPG MOO where everything is up to you.
- We're running the fastest MOO server out there on 3 T3s. What this
- means for you is virtually no lag. Our guilds and combat system are
- up-to-date and advanced, with many options available. You can choose to
- fight with an array of weapons or use the Force if you're a Jedi. We are
- currently in the process of adding in race selection to our character
- creation. This MOO is always changing, so you can always expect something
- new!
-
- Our wizard staff loves to help, and is completely impartial. Each player gets
- a free webpage on our in-MOO webserver, and we have a channel system which
- lets you communicate with other players on the MOO. And may the Force be
- with you.... Always. Coders willing to work for free are welcome and needed.
-
- -----------------------------------------------
-
- Mud : Alliances
- Code Base : Circle
- Telnet : mud.alliances.org 4000 [206.52.24.51]
- WWW : http://mud.alliances.org/
- Description :
-
- Alliances MUD has had a fantastically productive couple of
- months. We've made a multitude of enhancements to our code
- base, added many new zones, and have really done some damage
- to our 1000 line long todo list.
-
- The gist of it is that we now need players, and more
- specifically beta testers. We have a lot of new features
- that simply haven't been played yet and we need people to
- test things out and tell us what's wrong.
-
- If you're interested in that kind of challenge, stop by
- Alliances.
-
- Helver
-
- -----------------------------------------------
-
- Mud : Allusia: The Web of Deception
- Code Base : smaug
- Telnet : dm.mudservices.com 3000 [205.147.201.212]
- WWW : http://dm.mudservices.com/
- Description :
-
- Do you yearn to have a face to face encounter with a fire breathing
- dragon? Dabble in the Arcane Art of Magic? Explore hidden trails and
- solve mysteries? Quest for honor and glory? You'll find all that and
- MORE on The Web of Deception MUD. The timeless story of good vs. evil
- continues on the Web. NEW classes, spells, and skills are available as
- well as a few surprises you'll HAVE to come and check out for yourself.
-
- In the words of the Black Widow, 'Step into our parlor'
-
- >>> Pvp: Join a clan, order, or guild
- <<< Buy your own home: Butler, maid, pet dragon? It can all be yours
- >>> Find other towns & live in other towns
- <<< Full pvp zones: Walk in, either walk out, or get closer to god
- >>> More races, more classes, more 'worlds', more everything!
- <<< Come on over, tell them Xinu sent you!
-
- -----------------------------------------------
-
- Mud : Almaren
- Code Base : Diku/HnS 1.0
- Telnet : celemir.net 4000 [208.220.170.224]
- WWW : None
- Description :
-
- Almaren is a derivation of the ancient (and alas, dead)
- DikuMUD of Eltanin, which saw it's day in 1991-1992.
-
- Almaren was designed to support human interaction in the
- form of quests and player killing. We recognize that
- killing monsters is, simply put, trivial, and that phase
- of playing the game is to be taken merely to learn the MUD
- in preparation for participating in quests and acquiring
- better (limited!) equipment through PK.
-
- There are 7 distinct classes. Class lines are not now, and
- never will be blurred by multiclassing or by sharing too
- many skills. Mages are mages, and Warriors are warriors.
-
- Equipment exists in both random, and standard limited form.
- This allows (and in fact, encourages) healthy PK to exist
- to circulate item's such as the Goblin King's crystal shard,
- and Miko's titanium ring. Randomly created equipment is
- well distributed throughout the world such that one is not
- required to compete for the limiteds if desired.
-
- -----------------------------------------------
-
- Mud : AlphaMUD
- Code Base : Circle
- Telnet : mud.alphalink.com.au 4000 [203.24.205.1]
- WWW : http://mud.alphalink.com.au/
- Description :
-
- AlphaMUD - Come here if you like:
-
- Clan Wars, PKilling, Role Playing, Friendly but Fair Imms,
- in depth quests, Colour, Multiclassing, Original Areas,
-
- Tweaked up code, and more exciting features are ALWAYS coming in!
-
- AlphaMUD is a pretty new MUD but everyday it is growing both with players
- and improvements. We have a very talented group of coders and builders
- who are also experienced players.
-
- -----------------------------------------------
-
- Mud : Alter Aeon
- Code Base : Diku-like custom
- Telnet : dentinmud.org 3000 [128.8.98.29]
- WWW : http://www.dentinmud.org/
- Description :
-
- Alter Aeon is a multi-class mud that is similar to Diku
- and Merc bases. It has a complete on-line building system,
- along with features many muds do not support. The theme is
- fantasy and medieval, with provisions for some futuristic
- things. Players are encouraged to build if they have the
- desire. Clan code is in place, including clan channels and
- clan areas built by clan elders. There are two mud schools,
- one catering to the quick draw hack-n-slash, and the other
- very detailed and in depth. The help files are extensive,
- and new code is being added all the time. Come check us out!
-
- -----------------------------------------------
-
- Mud : Altera: Quest for Lundor
- Code Base : Modified LP
- Telnet : tff.grand.k12.ut.us 2023 [205.119.20.93]
- WWW : http://tff.grand.k12.ut.us:2080/home.htm
- Description :
-
- Still inchoate, Altera represents the ongoing product of an extensive planning
- of history, theme, and geography. Designed to serve as what we term a
- Role-Playing Environment (RPE), the goal of the creators involved is to
- fostor an atmosphere for game play that immerses players into a (hopefully)
- believable and well-developed background. The setting is one of medieval
- fantasy, in which a once stable kingdom has been shattered by the
- inexplicable destruction of the capital city of Lundor. Forced into
- fragmented city-states, the Kingdom's citizenry has returned to the daily
- task of existence, hoping that routine will eventually wash away the
- underlying fear caused by Lundor's demise. And so the journey begins...
-
- Whether you apply a label such as alpha or beta or young or new, Altera
- will always consider itself a developing project. A team of dedicated
- creators are currently engaged in the construction of new areas, filling
- out the geography of the first continent, while others work on fleshing
- out the guild/class structure that will add to the role-playing
- experience. We would not be so naively presumptuous to claim to be a
- great mud, but we will claim that we are trying. Trying means areas of
- consistent quality and originality, an intricate metaplot, and a real
- responsiveness to input from every source - from mortals to arches - with
- a regard for ideas and not for rank. So please, try us out.
-
- -----------------------------------------------
-
- Mud : Altered Dimensions 3 MUX
- Code Base : MUX
- Telnet : phoenix.evansville.edu 6150 [192.195.228.20]
- WWW : http://phoenix.evansville.edu/~altered/altered.html
- Description :
-
- Once, long ago the realm of Altered Dimensions was a multi-dimensional
- nexus point. Races from dozens of other universes crossed through the
- natural gateways, using them for travel, exploration, and commerce. Most
- moved on to other destinations, but some decided to settle near the
- gateways and raise families. After a long and bitter war, the portals
- collapsed, with no hope of them opening again. A thousand years have
- passed since then, a thousand years of peace. Now, an ancient evil has
- reawakened. Are the descendants of those original refugees prepared for
- the battle that is to come?
-
- -----------------------------------------------
-
- Mud : Altered Realities
- Code Base : Winfuzz
- Telnet : muck.tfarchive.org 8888 [209.218.48.50]
- WWW : http://www.tf-ring.com/muck/
- Description :
-
- AR is a transformation based muck, not focusing on role play, but
- certainly geared towards that. Basically, it's just a place to explore
- transformations in a friendly environment. We're small, but we're hoping to
- grow soon. We're a muck, but we're very newbie friendly, but not really
- newbie oriented. The wizzes are very helpfull. Charactor creating is a
- breeze, just ask a wizz to set one up for you, and you can be mucking ASAP.
- We need expert muck builders right now, and coders would be nice. We have a
- variety of sub universes that represent various story uinverses from the TSA
- mailing list. So, come and join a fast, small, but getting ready to explode
- muck.
-
- -----------------------------------------------
-
- Mud : Altered Reality
- Code Base : Rom 2.4
- Telnet : ar.moof.ai.mit.edu 4000 [128.52.50.14]
- WWW : http://ar.moof.ai.mit.edu/
- Description :
-
- Coyote has tricked Belial and Palatine to once again begin
- the struggle of good versus evil. Belial, along with his
- evil hoards once again battle Palatine for control of this
- Altered Reality. Belials' elite crews of minions, Shadow-
- gate and Deathwish plague the land incorrigibly. Palantine
- has brought forth brave groups of adventurers to combat the
- evil that Belial has wrot on the lands in the forms of clan
- Braveheart and Divinity. The group collectively known as
- Harmony have decided to withdraw completely from the
- eternal struggle and have continued onward for their quests
- of helping others, despite their beliefs. Coyote, in his
- quest to keep the mud in constant upheaval has brought his
- followers, Nitemare into the fray to keep all sides up in
- arms. Heed the calls of the gods and join us in the battle
- that wages on Altered Reality. We seek those who are brave
- of heart and have nerves of steel to wander on our world.
-
- ****************** Technical Data ************************
-
- Awesome ANSI color, 6 classes, 18 races, 100 levels, over
- 80 areas, automated and Immortal run quests. Builders for
- those who wish to help create. 100% player run clans.
-
- -----------------------------------------------
-
- Mud : AlterEgo
- Code Base : Circle30bpl12
- Telnet : alterego.mudservices.com 7979 [206.245.165.76]
- WWW : http://www.alterego.mudservices.com/
- Description :
-
- Welcome to the lands of AlterEgo.
-
- We offer a place which is socially orientated and therefore expect
- to find the immortal staff to be as helpful as they are permitted.
- There are 110 levels in total, 95 normal levels, 7 hero levels and the
- admin levels start at 102 until 110.
-
- There is an extensive range of spells/skills for each class and this
- list is not yet complete as we are continuously seeking more ideas
- to make the game more enjoyable and playable.
-
- A Clan system is on offer albeit in the early stages of development.
- Heros can now customise their characters and choose from the wide range of
- spells and skills they have accumulated through the other 95 levels to create
- their ideal character.
-
- Anyone with an interest in gaining a building position should apply through
- our website. The address is http://www.alterego.mudservices.com
-
- Come along and try us out and see what you think.
- The old saying goes ---- Nothing ventured, nothing gained.
-
- -----------------------------------------------
-
- Mud : Alternate Illusions
- Code Base : Diku
- Telnet : 204.137.153.15 4000
- WWW : http://frognet.net/~dalichae/altill.html
- Description :
-
- If you like a friendly atmosphere with lots of original
- areas this is the mud for you. We are constantly changing
- and upgrading the mud, making it more fun for you. There
- is no limit on what kind of equipment you can use except
- by class and alignment of character. Multiplaying up to
- two characters is definitly allowed. Drop by and have a
- look around.
-
- -----------------------------------------------
-
- Mud : Altross
- Code Base : Emlen code
- Telnet : altross.betterbox.net 7500 [209.83.132.78]
- WWW : None
- Description :
-
- Altross is a world based upon a home made AD&D world setting and is
- currently being designed for adventure based play but may be changed to
- player killing if the majority of players prefer this style when the mud
- is well under way.
-
- Altross is being designed to be a fair and well balance mud
- built around player roleplaying and team work,but neither of these will be
- required for players to play . Team work does make the world easier to survive
- in however. Altross is currently under going it's infant stages of constuction
- and we are looking for both builders and beta testers. Our goal is to create a
- world that is both fun and player friendly , which can rivaly the best muds
- that are currently on the net. Although this will take time the current staff
- is more than willing to wait to ensure that nothing less than the best quality
- world we can produce is opened for play by the general public.
-
- -----------------------------------------------
-
- Mud : Amaron
- Code Base : ROM 2.4b6
- Telnet : amaron.mudservices.com 6001 [206.245.158.222]
- WWW : http://www.amaron.mudservices.com/
- Description :
-
- Come and explore a brand new world! Amaron boasts three
- major continents and three major oceans for you to discover.
- Not to mention our islands, lakes and rivers.
-
- All of our areas are non-stock, with 90% being totally
- unique. The world of Amaron has been built from the ground
- up and has been in testing for almost a year.
-
- Amaron has all the expected amenities of a unique mud
- plus some of our very own ideas and creations. You can sail
- the oceans in your very own boat, gallop through the country
- side on horse back, take part in tournaments and test your
- combat prowess.
-
- Come play in a welcoming and friendly mud world where
- your ideas, thoughts, and suggestions count. Come and join
- the growing family on Amaron. We're waiting for you!
-
- Telnet: amaron.mudservices.com 6001
- Email: admins@amaron.mudservices.com
-
- -----------------------------------------------
-
- Mud : AmberMUSH
- Code Base : TinyMUSH 2.2.1
- Telnet : amber.godlike.com 5150 [206.205.199.130]
- WWW : http://www.amber.godlike.com/
- Description :
-
- This MUSH is based on the world of Roger Zelazny's Amber series.
- Plots in the style of the books include conspiracy, intrigue,
- battle and romance. Players are encouraged to read the novels to
- get a better understanding of the genre.
-
- Amber allows for a wide range of character concepts, as long as
- they are within a few logical restrictions (no book characters
- without permission, etc). The registration address is given
- in the connect message. Those interested should connect as
- Guest and read the news files.
-
- -----------------------------------------------
-
- Mud : Amethyst - Multiplayer RPG
- Code Base : Smaug
- Telnet : amethyst.cyberwar.com 4000 [206.88.128.129]
- WWW : http://AmethystRPG.cjb.net/
- Description :
-
- Amethyst - Multiplayer RPG is a world of fantasy adventure,
- of great dragons, and powerful sorcerors. Come visit the thriving
- city of New Hope, a great place for adventure.
-
- There will soon be a client that will support true graphics and sound,
- check it out. We are currently hiring builders and
- coders.
-
- -----------------------------------------------
-
- Mud : Anarchy
- Code Base : Home Brewn
- Telnet : kubsuh.kub.nl 4444 [137.56.0.150]
- WWW : http://www.cs.vu.nl/~fgdpater/
- Description :
-
- Anarchy is a new Player Killing Mud. It is very unique
- in that it allows for people to vote on a war type and then
- pick a team and/or a class if applicable to that war type.
- There are new wars often, and new teams etc. If you are
- looking for something different or like to play PK MUDS or
- like fast paced action try this mud out!
-
- (Needing more players!: We're rocking hard right now, the
- more people the better! )
-
- -----------------------------------------------
-
- Mud : Ancient Adventures
- Code Base : ACK!
- Telnet : aa.azteca.net 8888 [209.223.180.6]
- WWW : http://www.azteca.net/~michlo/aa/
- Description :
-
- Our realm is one of swords and sorcery, of ancient worlds of history
- and fantasy lore. From the ancient, Aztec city of Aztlan brave Adventurers
- set forth to win fame and fortune either individually or as a member of one
- of our Clans. The ancient Gods will oftentimes deign to show themselves to
- mount some sport or quest and to care for the Realm and it's denizens. All
- in all, our world is ever-growing and captivating. Gird yourself and enter
- Ancient Adventures.
-
- -----------------------------------------------
-
- Mud : Ancient Anguish
- Code Base : LPMud 3.2.1@141 (Native Mode)
- Telnet : anguish.inreach.net 2222 [208.25.49.5]
- WWW : http://anguish.inreach.net/
- Description :
-
- Ancient Anguish is a very large LPMud which has remained
- consistently popular since its inception in February 1992. It is run
- on it's own dedicated high speed machine, and enjoys a T3 link to the
- Net. Ancient Anguish is a very social mud, averaging 150 to 175 players
- on at a time, and rarely falling below 60 in the off hours.
-
- In addition to the traditional pursuits of slaying monsters and
- exploring the realm, we also run social games of Trivia, Stars,
- Yahtzee, and Scavenger Hunts frequently. Multiplayer Poker and
- Chess can be enjoyed at any time. In the library, players can
- find a large and diverse range of reading material.
-
- Ancient Anguish has a very rich environment, possessing a very
- detailed and consistent World theme and living history. Additions
- to the game must adhere to strict 'describe all' standards so
- that each room helps to immerse you in textual virtual reality.
-
- Rather than bore you with our impressive race/class/guild/quest counts,
- we simply ask you to find out for yourself why we've been consistently
- popular since early 1992, and are called home by thousands of players.
-
- -----------------------------------------------
-
- Mud : Ancient Dreams
- Code Base : Merc 2.2
- Telnet : dreams.mudservices.com 8826 [206.245.158.215]
- WWW : http://www.geocities.com/TimesSquare/8826/
- Description :
-
- An exciting mud that is a heavily modified MERC 2.2 base.
- We offer multi-classing, remorting, 100 adventurer levels,
- extending to 500 adept levels, 22 hero classes with levels
- to 999, full ASCII color implementation, over 105 areas
- with a strong mix of stock and original areas. Our team of
- immortals has been carefully chosen and are very helpful and
- caring to all players, new and old. Pkilling and Pstealing
- is not permitted. Role playing is highly encouraged, but
- not required. Players are allowed to eventually bid on and
- acquire their own property where they can build a house of
- their dreams. We are constantly developing new areas and
- features, including new code, for the mud and welcome all
- ideas and hopeful builders. An atmosphere of friendship
- and good sportmanship is encouraged so if you are looking
- to get away from the typical pkill or political muds, come
- and give us a try! You may have just found your new home!
-
- -----------------------------------------------
-
- Mud : Ancient Lands MUD
- Code Base : CircleMud 3.0bpl11
- Telnet : bb4b.betterbox.net 4567 [209.83.132.79]
- WWW : None
- Description :
-
- Ancient Lands is a new mud to the scene. This mud has
- been in development for more than a year has just recently
- opened to the public. It contains many features available
- for morting. Features like observing arena battles between
- two players, betting on arena battles, 5 modes
- (adding more in the future) of battlefield, different modes
- of pkilling in each zone, players are liable to fall in
- mid-air and possibly die, and the list keeps piling up. The
- most appreciated asset we have is flexibility when it comes
- to setting preferences. We offer a fresh new look with
- colorful schemed screens. AL is based on CircleMUD with
- heavy modifications. Players have the choice to multi-class
- with 3 other classes and have the ability to leave those
- classes at any time. To see the rest of the features we
- have to offer at AL, come check us out. We are open to
- suggestions and new ideas. Hope to see you there!
-
- Note: We are currently adding more newbie areas to make it
- easy for new players to start playing! Come play
- today!
-
- -----------------------------------------------
-
- Mud : Ancient Realms
- Code Base : Rot v1.4 Modified.
- Telnet : test1.powerplanconsultants.com 4444 [208.220.88.222]
- WWW : None
- Description :
-
- Ancient Realms is a newer mud from an older mud. I have
- recently converted all my rom code over to the Rot codebase.
- We offer a battle arena, automated auction, automated quests,
- Immquests and much much more.
-
- -----------------------------------------------
-
- Mud : Angalon
- Code Base : LP w/CD Lib
- Telnet : angalon.tamu.edu 3011 [165.91.110.201]
- WWW : http://angalon.tamu.edu/
- Description :
-
- Welcome to the lands of Angalon. Leyya's Playground. Between Zewwi's Cave
- and Niruel's Sky. Raised by Voorg. Embraced by Agon's Sea. And watched by
- the Watcher.
-
- Angalon is a wholly original medieval fantasy land. Adventuring in Angalon
- goes beyond playing a 'numbers game'. Strict attention to detail, absence
- of typos, and a remarkable sense of consistency and believability have
- produced a world of adventure and questing that will start you dreaming.
-
- Note - playerkilling is not forbidden, but neither is it encouraged. Please
- check the rules soon after you arrive in Angalon. And may the Watcher look
- kindly upon you.
-
- -----------------------------------------------
-
- Mud : Angreal MOO
- Code Base : Lambda MOO
- Telnet : angreal.com 9999 [192.220.232.202]
- WWW : http://www.angreal.com/
- Description :
-
- Angreal MOO is the first official Roleplay MOO set in the theme of Robert
- Jordan's series The Wheel of Time. It covers three major areas of the world
- at the moment, but evolves to fit the size and activity level of the user
- base as needed. There is not the same equipment/level/gold system as in
- MUD's, so if that's what you're into, you might not like it here. Almost
- everything, including buying/using items is all roleplayed out to create the
- richest expirence possible for our users, as long as everything is
- reasonable for your character you are free to do anything you want.
- Building is limited, though the option for players to build areas for the
- area-leaders is possible.
-
- -----------------------------------------------
-
- Mud : AnimeMUD
- Code Base : ROM2.4b2
- Telnet : nadrak.prophecy.lu 9000 [194.154.192.126]
- WWW : http://www.mindspring.com/~rpb1/animemud/
- Description :
-
- AnimeMUD is based on the popular animation called
- Japanimation. The mud has incorporated different themes
- of certain animations and have combined them under
- a common theme. We offer a wide variety of races that
- consist of the basic four races to an addition of other
- unique races, such as Vampires, Dark Elves, Dragonkins,
- and Cyborgs. The assortment of classes include, Warrior,
- Mage, Cleric, Thief, Ninja and Monk. Humans have the
- opportunity to 'transform' in their mortal life span and
- become either Espers or Demons, depending on certain
- conditions which are explained in full. We have guilds
- based on different animations, from Judge, Crying Freeman,
- Dagger of Kumui, Battle Angel, and even Sailormoon.
- Other different types of codes have either been or being
- encorporated, such as the language, auto_quest, drunk,
- and an Arena code..for those that like to challenge in a
- friendly forum. Finally, we have added many new skills
- to the base code and plan to upgrade even more in the
- future. Stop by if your anime fan, you wont be disappointed.
-
- -----------------------------------------------
-
- Mud : AnonyMUD
- Code Base : Anon 1.1
- Telnet : x.neotek.net 3000 [207.140.242.30]
- WWW : None
- Description :
-
- Back from the Dead! Where men fight like men and the sheep carry gold!
-
- ...a tremendous crash echoes all around, and a gigantic swirling vortex
- bursts forth before you! The ground quakes violently as it quickly expands
- outward, almost knocking you and your horse over. For a brief instant you
- sense yourself standing within a thousand different worlds. The vortex
- gradually dissipates. In the center of the clearing now stand three colossal
- archways of stone, steel, and what appears to be thin air. A host of
- strange beings emerges from the archways. One approaches you and seems to
- speak directly into your mind, 'I am the Implementor, and this is my
- Council... Welcome to the land of Anon.'
-
- Geared towards greater challenge/strategy in a combat MUDs, Optional
- pkilling and remorting, Race based system, drunk/sober code, Injured leave
- behind blood trails, 150+ areas spanning past-present-future and surreal
- dimensions, Improved fighting abilities for mobs including memory, Mounts,
- Identify-Repair and Banking shops, Enterable objects, Portals, Traps,
- Damageable/repairable armor, Projectile/distance weapons, Casino gambling
- machines, Varying weather conditions, Quests, Mob/object/room event
- triggers, Highly customizable ANSI color, configurable aliases, Command
- history, Arena - individual player battles, Maze - free for all elimination
- battles, War - team vs. team battles, Paintball - team vs. team paintball
- games, And much more...
-
- -----------------------------------------------
-
- Mud : AnotherMUX
- Code Base : TinyMUX 1.5p3
- Telnet : mux.net 6665 [207.96.1.31]
- WWW : None
- Description :
-
- AnotherMUX is a friendly social MUX, with the friend-
- liest of staff. We are currently open to all new players.
- Online creation is allowed, and there are no quotas. We cur-
- rently accept apps for TinyPlots, and we have had a few
- people build mini-muxes on Another. Well, we hope to see you
- soon, and if you have any questions, email another@mux.net.
-
- -----------------------------------------------
-
- Mud : Ansalon
- Code Base : Rom 2.4 Beta
- Telnet : ansalon.mudservices.com 8679 [206.245.158.18]
- WWW : http://www.ecn.ou.edu/~dsgathri/ansalon.html
- Description :
-
- Ansalon Mud--
-
- A heavily modified Rom 2.4 beta mud, and areas modified
- to fit our theme: DragonLance! We have the Knights of
- Solamnia, the Conclave of Mages (all three robe colors),
- Knights of Takhisis, Handlers (thief's clan), the Holy
- Order (cleric's clan), Heathen, Renegade, and the anti-pkill
- Harper clan. We offer many of the numerous races from the
- DragonLance series, and have Immortals who are very helpful.
- Those who used to play The Keep will love Ansalon!
-
- Come check us out!
-
- -----------------------------------------------
-
- Mud : AnsibleMOO
- Code Base : LambdaMOO
- Telnet : moo.ansible.org 6000 [207.110.0.40]
- WWW : http://www.ansible.org/
- Description :
-
- Ender's Game is set in the Battle School of Orson Scott Card's award
- winning book Ender's Game. A few centuries from now, a race of bug-like
- aliens (commonly called 'buggers') attacks the Earth. An earth-wide
- government, the International Fleet (IF) is formed. After the second
- war with this alien race the IF starts a school, located on a space
- station, which trains young children (ages 6-12) to be soldiers. The
- children are split into armies, with the commanders being the oldest,
- best students. The training is centered around the battle room, where
- the armies fight against eachother in a zero-gravity version of laser
- tag. The setting of the MOO is this school, ten years before Ender's
- Game. Your character will start as a launchie (the youngest students)
- until you learn the basics of the school and MOO commanders, and then
- progress through the school.
-
- The MOO is still growing, but we eventually hope to incorporate many of
- the features of Ender's Game including the zero-grav battle room. Reading
- the book before joining is recommended but not required.
-
- AnsibleMOO was created with permission and support of the author.
-
- -----------------------------------------------
-
- Mud : Antropo Mud
- Code Base : Lera3.0
- Telnet : mud.mds.mdh.se 6715 [130.238.251.216]
- WWW : http://www.mds.mdh.se/~frv95tjn/
- Description :
-
- Antropo is the best MuD!
-
- We have 12 unique Quests on Antropo and we soon have many
- more than that! The powers are very helpful and loves to help.
- Antropo is rewritten from the base Aber source to Lera, wich
- works MUCH better. We PROMISE you the best mud!!!
-
- -----------------------------------------------
-
- Mud : ApexMURE
- Code Base : TinyMURE v1.3 (similar to MUSH)
- Telnet : madant.med.wayne.edu 6743 [146.9.3.251]
- WWW : None
- Description :
-
- ApexMURE is the ressurection of the multi-themed ApexMUSH.
-
- It's at a new site and is now up day and night. Apex now
- runs under MURE (Multi-User Roleplaying Experience),
- which is much the same as MUSH with some additional
- features, such as colors and powers.
-
- Its current themes include:
- 1) Promised Land (multi-themed in itself)
- 2) Cajun Nights
- 3) Wastelands
- 4) Wheel of Time, Netica
- 5) Snow Crash
- 6) Celtic Magic
- 7) Periland
- 8) Islandville.
-
- Apex is for both role-playing and socializing, which makes
- for a non-stuffy environment in which you may role-play.
-
- -----------------------------------------------
-
- Mud : Apocalypse V
- Code Base : Gamma Diku (heavily modified)
- Telnet : sapphire.geo.wvu.edu 4000 [157.182.168.20]
- WWW : http://sapphire.geo.wvu.edu/~apoc/
- Description :
-
- Apoc is one of the oldest muds still running, having been created
- from DikuMUD Gamma 0.0 in October, 1991. Modifications to the MUD
- are shaped by the players themselves, via suggestions and ideas
- they submit to the implementors. Our average player base of 2000 is
- compiled of various players from sites all over the world, including
- the United States, Australia, Korea, Canada, and the United Kingdom.
-
- Apocalypse V contains 64 fantasy zones for game play, over 40 of which
- are original works, created by the players themselves, specifically for
- this MUD. Anybody can create a zone for Apoc, not just immortals.
-
- Apocalypse V currently has 11 races (Dwarf, Elf, Gnome, Half-elf,
- Half-giant, Halfing, Human, Minotaur, Pixie, Triton and Uldra) and
- 12 classes (Anti-Paladin, Bard, Cleric, Druid, Fighter, Magic-User,
- Paladin, Ranger, Samurai and Thief). There are more than 200 spells
- and skills available for use by the various classes.
-
- Apoc is very proud of its amount of help, so check that out when you log
- in. Other commands of interest to new players are Index, Rules, Zones,
- Info, and News.
-
- -----------------------------------------------
-
- Mud : Arcadia 2
- Code Base : heavily modified ROM
- Telnet : mud.arcadia.net 4000 [209.142.76.76]
- WWW : http://mud.arcadia.net/
- Description :
-
- Arcadia will be in beta testing until the end of the summer (98) but we
- are open to the general public. Beta testing simply means a higher number
- of reboots and new things being added more often.
-
- We are heavily RP focused and allow level-restricted player killing.
- Arcadia is a rough world, but it hones skills very quickly.
-
- Our areas are 95% original and the few stock areas we've added have been
- *heavily* modified to fit the themes of Arcadia. Come join us--you'll
- be challenged and surprised.
-
- -----------------------------------------------
-
- Mud : Arcana
- Code Base : Tweaked-Out Envy 2.2
- Telnet : arcana.yermom.org 4000 [209.57.123.15]
- WWW : None
- Description :
-
- This MUD is a work in progress. Anyone may log on and play, since
- we can find and squash bugs quicker if we have people logging in and
- testing commands. 19 Player classes, 15 player races. The mud is
- expected to officially 'open' in July. For alpha testing, we allow
- unlimited multiplaying, but will ban multiplaying when we open. We
- could use a few more builders. Our zone creator is DikuEdit version
- 2.97b and can be obtained by emailing draknar@primenet.com. We use
- a memorization-based spell system, have an ANSI worldmap, and allow
- unlimited pkill with the intention of introducing a justice system in
- the future. Planned additions include ships and ship combat, player
- houses, and an insane amount of skills and spells.
-
- In the last Days of Duris, just before the sun went nova, a massive
- ship landed on the surface of the planet. It was the Spelljammer.
- The ship, knowing the fate of Duris, picked up a chunk of the planet
- and left the galaxy. A few of the inhabitants of old Duris survived
- and now live on this giant ship. The ship is so massive that few of
- the inhabitants even realize it exists, especially those from the
- Underdark. Arcana takes place five years after the destruction of
- Duris. Code changes and zone updates are added on a daily basis.
-
- -----------------------------------------------
-
- Mud : Arcane Nites
- Code Base : A truly sweet mix of Merc/Rom/Envy/Circle/Diku
- Telnet : mud.pht.com 3000 [207.0.62.66]
- WWW : http://mud.pht.com/~mud/
- Description :
-
- Arcane Nites is a truly unique mud. Not only have we added
- more spells and skills than _any_ other mud, but we have
- specialty classes, and are the mud that pioneered the remort
- system. With many different quests, and good players, not
- to mention the overall playability of the game, I can truly
- say that this mud is by far the best out there. It has a
- fantasy based theme, and the immortals take into account all
- peoples' views when creating new stuff. We are also the first
- of the Rom-based muds to put in OLC. You should honestly
- check us out, if only for a moment. 20 minutes of playing
- Arcane Nites, and
-
- You will be hooked...
-
- BTW:
- Did I mention that we have a reworked Psionisist class,
- werewolves, vampires, ranged weapons, clans, rideable mobs,
- configurable color, fighting stances, mob_programs, as well
- as a built in tintin clone.
-
- -----------------------------------------------
-
- Mud : Arcania
- Code Base : DUMII
- Telnet : arcania.nu 2001 [130.239.117.84]
- WWW : http://www.arcania.nu/
- Description :
-
- Arcania is a Fantasy roleplaying game which tries to
- encourage roleplaying as much as possible. Arcania is
- questbased, at least one quest is required for each level.
- Playerkilling is allowed, but should be kept to a sensible
- level in the line of roleplaying. Religion is made up of
- Good, Evil and Pagan.
-
- Give us a try! The parser is friendly, as well as both
- immortals, admins and players. The quests are interesting
- and the NPCs deadly!
-
- -----------------------------------------------
-
- Mud : The Arcanum
- Code Base : SunderMud 1.0 (Rom2.4b Revision)
- Telnet : Dynastymud.Dynastychat.com 4000 [207.90.228.69]
- WWW : None
- Description :
-
- The Arcanus is a new mud site. The realm is currently seeking builders and
- coders of moderate talent to start on a original and fresh code based mud. I
- seek builders with a strong command of text usage, medieval knowledge, admin
- talents, and above all a sense of team work and blended environments. If you
- think you have these qualifications feel free to Email me with your comments,
- or just log into the mud and leave me a note there. Those wishing to play this
- new mud can do so but on a limited scale as there are currently on a handful
- of areas in which to explore, since this is to be a original area mud. Thank
- you for your consideration.
-
- Shen - Administrator and Elder God
-
- -----------------------------------------------
-
- Mud : Arctic
- Code Base : Gamma Diku (heavily modified)
- Telnet : mud.arctic.org 2700 [204.107.140.52]
- WWW : http://www.arctic.org/
- Description :
-
- Arctic is a game for individuals seeking a more mature
- role-playing environment. It has a unique, detailed world
- based upon the DragonLance genre. The code is heavily
- modified from the Diku base, with well-balanced classes and
- more detailed spell and skill systems. Other features of Arctic
- include regular quests, a friendly, professional staff, and a
- realistic attitude towards aggression between player-characters.
-
- -----------------------------------------------
-
- Mud : Areth
- Code Base : 35% Envy, 65% Custom
- Telnet : areth.midsouth.net 6000 [207.65.92.75]
- WWW : http://areth.midsouth.net/
- Description :
-
- Areth is and always will be a fair and challenging game environment.
- There is no immortal interference with mortal gameplay, period - no
- spellups, no free equipment, nothing beyond a boost to level 2. It may
- aggravate those who like to gain levels by schmoozing with immortals on
- other muds, but we're not interested in that kind of player anyway.
- Players who're looking for a fair, challenging game environment are well
- rewarded on Areth - when someone levels, they know it was out of their
- own skill and initiative. 12 classes are planned, 8 are currently
- available: Cleric, Mage, Paladin, Psion, Rogue, Samurai, Ninja, and
- Warrior. There are presently 300 functional skills/spells, and by the
- time the new classes are finished there will most likely be around 450.
- Areth is a dimensional eddy, a Sliders-esque parallel Earth into which
- dimensional anomalies tend to deposit beings from other worlds and times.
- If you've never seen Great Dragons, Predators, and Klingons form groups
- groups to slay wizards with a few acid-blooded Aliens on the side, then
- play Areth. We are looking for a few talented builders. This means you
- need to be able to build using a text editor, not MZF or OLC, just an
- editor. If you can't do that, don't apply.
-
- -----------------------------------------------
-
- Mud : ArgentMUD
- Code Base : DIRT 3.1.5 JSI
- Telnet : redhat.worldnetoh.com 6715 [206.183.31.4]
- WWW : http://home.worldnetoh.com/~silver/
- Description :
-
- ArgentMUD is the latest incarnation of the oldest Abers in
- existence. Developed by some of the original coders of the Aber
- world, it has grown from its early days as EddieMUD, then SilverMUD,
- and has been an example of some of the latest and greatest Aber
- innovations. Recently moved to a new site and boasting new zones,
- Argent invites old and new players alike. Thanks to the new quest
- system, it is the only mud where people who run the same world over
- and over again can be continuously challenged.
-
- -----------------------------------------------
-
- Mud : Argivia
- Code Base : Magic1.0 (ROM based)
- Telnet : argivia.betterbox.net 7000 [209.83.132.78]
- WWW : None
- Description :
-
- Argivia is based off of ROM 2.4b4, and has been
- enhanced by the two implementors to be based on the
- popular card game Magic: the Gathering. We are currently
- working on changing each area so that its a Magic theme.
- We make minor and major changes to the mud almost
- every day, and hope that players will submit suggestions to
- the implementors.
-
- You are a powerful sorcerer, roaming the magical plane
- of Dominaria. You may select one color of magic that you
- wish to specialize in. This is similar to a class, but a little
- bit different.
-
- We offer:
- * 100 levels, 91 mortal levels
- * A mostly original world (the areas are still in the same
- location however)
- * Color
- * Extended race selection
- * Extended color (similar to classes) selection
- * Dozens of new spells
-
- -----------------------------------------------
-
- Mud : Arising of the Dark Knights
- Code Base : ROM 2.4b4+OLC+MOBPROGS
- Telnet : shell.magma.ca 5050 [206.191.0.201]
- WWW : http://www.magma.ca/~gothar/arising/index.html
- Description :
-
- Rising in the west is the red moon, Cryn, the symbol of the
- Dark Ones return to Thera. The warriors and adventurers of New
- Thalos, Ofcol and Midgaard cower in terror. The bards of Thera tell
- tales to enchant all newcomers in the hopes of finding a true champion.
-
- All who believe they can brave the ravages of the Emissary's army are
- welcome to join us in the Arising of the DarkKnights.
-
- -----------------------------------------------
-
- Mud : Ark of the Covenant
- Code Base : Rom2.4b4a
- Telnet : ark.mudservices.com 4200 [206.245.158.205]
- WWW : http://www.ark.mudservices.com/
- Description :
-
- Ark of the Covenant is incorporating many exciting features, some you
- are familiar with, and a few that are unique..
-
- Some things that have been accomplished: Color-->everywhere!
- Channels-->added scripture, admin, classtalk, qa, vulgar (default off)
- Clan System-->all new clan system with many features
- Races-->sprite, hobbit, gnome, dwarf, elf, drow, human, wemic, ogre, giant
- Classes-->wizard, cleric, thief, ninja, warrior, ranger, paladin
- MobProgs-->Mud School is much more newbie friendly and larger
- Bank-->full banking system and for thieves fence/hiding place
- Combat-->autodamage, trainable hitroll/damroll
- Quests-->Heavily modified questmaster (Solomon)
- Level Based Quest Items that can be exchanged at a higher level
-
- AotC is a fantasy setting MUD with Christian principals to build a virtual
- community to educate as well as entertain.. We want to make a fun filled
- friendly environment for everyone, from newbies to veterans and open to
- to ALL no matter what your viewpoints.....
-
- So stop on by and say hello to the friendly IMM staff and stay awhile,
- you'll be glad you did..
-
- -----------------------------------------------
-
- Mud : Arkadia
- Code Base : LPMud - CDlib
- Telnet : arkadia.penet.pl 23 [194.92.31.100]
- WWW : http://akson.sgh.waw.pl/~jtryzn/arkadia/
- Description :
-
- Arkadia is a Hard Fantasy, roleplaying, Polish-language LPMud.
- Thanks to the generosity of Genesis, it runs on CD gamedriver and
- mudlib, changed and further developed by us. The main changes have
- been made to fit the Polish declension, to hide out-of-character
- information from the players, and to make some things more realistic.
- Thanks to this, Arkadia has a rich, highly detailed and realistic
- world, making a perfect roleplaying environment.
-
- Currently, we have domains based upon Warhammer's Old World and
- Andrzej Sapkowski's Vyedmin (Wiedzmin) saga. Players have five
- classical fantasy races to choose from, and some rich-background race
- and occupational guilds and clubs to join. The quest system makes
- player's development based solely on combat impossible. All elements
- of the world are subject to strict coding standards, which assures
- them to be detailed and unique, and to follow the domain's theme.
-
- All of the above wouldn't weigh a lot without the excellent players
- we have. They create most of the magnificent atmosphere and make the
- world vivid. If you feel you would like to be part of Arkadia, learn
- some Polish and join us! ;)
-
- -----------------------------------------------
-
- Mud : Arkania
- Code Base : rom 2.4
- Telnet : mud.frontiernet.net 5000 [204.168.13.75]
- WWW : None
- Description :
-
- Arkania is a Fantasy based mud. We have 91 mortal levels
- and 9 immortal levels. Roleplaying is not required but is
- encouraged and rewarded. Arkania has been up for a few
- years now with a small player base. We are trying to do
- something about that now. We are a pkill mud but there are
- a few rules I sugest reading the helps on pkill,
- multikill, and Bounty. We have auto quests and bounties. We
- also have a pretty good clan system. We would love to have
- you there with us. So drop in and say hello.
-
- -----------------------------------------------
-
- Mud : Armageddon
- Code Base : Highly modified DIKU
- Telnet : armageddon.org 4050 [204.71.107.55]
- WWW : http://www.armageddon.org/
- Description :
-
- The world of Armageddon is known as Zalanthas. It is a
- harsh desert planet where only the absolute fittest survive,
- and competition over extremely scarce resources causes
- constant strife and bloodshed. In the world of Zalanthas,
- several things will be apparent: one, roleplaying is central
- to the environment and is not considered an option by the
- creators of the world. It is a strict requirement. If you do not
- want to roleplay, please go elsewhere. Two, life is hard.
-
- There are no free lunches on Zalanthas. There aren't even
- free drinks of water. It is likely that you will die, and if you
- are not clever you will die very fast. Only (and we mean
- only) the very fittest of all live long enough to retire in
- comfort at the end of their careers. Three, sometimes
- people are nasty. There are no rules against being
- extremely mean to others that you meet, be it cheating,
- stealing, killing, swindling, or otherwise making a fool out of
- them. Four, complaints of unfairness on the part of other
- characters will not be given an audience. If you think
- another character was mean to you, you're most likely right.
-
- -----------------------------------------------
-
- Mud : Armageddon MUSH
- Code Base : tinymush 2.2
- Telnet : minerva.erisian.net 6996 [207.7.10.20]
- WWW : http://www.uni-karlsruhe.de/~un6b/arm/armageddon.html
- Description :
-
- Armageddon MUSH is a roleplaying game set about fifty
- years in the future, after the collapse of life as we know
- it. Earth has been devastated by plagues, earthquakes, and
- wars, until now only one city is left.
-
- Demons rule the city and plot war against Heaven.
- Angels continue carrying out God's mysterious plans.
- Humans are caught in the middle, struggling to survive and
- regain some control over their destiny.
-
- Players take on the roles of angels, demons, humans, and fae
- (soul-less creatures caught in a war not of their making)
- in a dark, decaying world of war and intrigue.
-
- Character generation takes place online. Both rules and
- are home-made and explained in the news files.
-
- -----------------------------------------------
-
- Mud : Arrant Destiny
- Code Base : Envy 2.0
- Telnet : arrantdestiny.com 9999 [206.245.158.89]
- WWW : http://arrantdestiny.com/
- Description :
-
- Arrant Destiny is a role-playing MUD based on the World
- of Greyhawk, my Lords Nerull and Boccob have sent me to tell
- you about Arrant Destiny.
-
- During the fall of 1995 Nerull and Boccob created our
- Greyhawk themed mud. Ever since then, we have been working hard
- on a modified Envy 2.0. It now has these features:
-
- * 6 Classes, all classes now resemble their AD&D orgin.
- * 11 Races to select from, each with its own special abalaties
- * Clerics now have to pray for their spells
- * Mages use spellbooks and must memorize a spell in order to cast them.
- * Players start in 4 different home cities with their own justice system.
- * Mobs and players can use bows and slings to shoot projectiles
- * Mob Programs and Object Programs as well as a new money system
- * New wear locationes, New Spells, No level restriction on equipment. No
- purgatory. No stock areas.
-
- So come and show how good a role-player you are. And see if you can
- take charge of your destiny.
-
- -----------------------------------------------
-
- Mud : Artemis
- Code Base : Circle 3.0
- Telnet : sun.webtime.com.au 8000 [203.63.9.10]
- WWW : None
- Description :
-
- Artemis mud, the old 15,000 plus player listing has been cleaned out
- and the mud has a new location. This mud has been running for almost
- 5 years.
-
- Artemis mud offers dynamic monsters which are smart, (and dumb...
- have you ever seen a monster bandage it's own wounds or rescue it's
- own kind???)
-
- The world offers a vast and varied environment, suiting from the
- dedicated player to the social player.
-
- New players have one of the better leaning systems available...(Choice
- and easy teachings, to teach experienced new mudders or brand new mudders)
- The Artemis mud has upto 300 levels for players.
-
- Lots of spells, actions and functionality is on the Artemis mud.
- Enjoy..... (gmc)
-
- -----------------------------------------------
-
- Mud : Arythia, the Realm of Legends
- Code Base : ROM2.4 modified
- Telnet : arythia.com 2000 [206.245.158.166]
- WWW : http://www.arythia.com/
- Description :
-
- Arythia is a unique world of magic and mystery which spreads
- out around its center, Illestria, the capital city. In Arythia,
- adventurers can find themselves enmeshed in happenings throughout
- the world, engaging in efforts to banish demons, making alliances
- with other clans and clan members, and attempting to work from
- within to destroy other's aliances.
-
- In addition to the usual amenities of ROM and player-player
- rp, which we encourage, we offer players the chance to participate
- in rp scenes and campaigns, run by staff rather like in paper
- rpgs with gamemasters. Most such adventures are run in the
- evening EST time, though other times can be arranged.
-
- Right now, Arythia is under development and will be in beta
- for a long time. We are working hard to make Arythia into a
- world with strong rp and a strong community, to make Arythia
- into a richer and deeper world, with more possiblities.
-
- -----------------------------------------------
-
- Mud : Ascension
- Code Base : LP Mud
- Telnet : ascension.spokane.net 4000 [205.235.143.9]
- WWW : http://ascension.spokane.net/
- Description :
-
- A fantasy realm where the focus is on user enterainment and
- storylines. We believe that the mud should run as a Dungeon
- Master would run it - fun, intriguing, playable, and full of
- adventure. Storylines (quests alone are not enough) that run
- through the local characters (NPC or otherwise) are the focus,
- as well as forging the future of the mud in the present with
- the players. Creators in our opinion are there for the users
- and the game, not to promote themselves, their egos, or their
- positions. Ascension is primarily a roleplaying MUD, which
- also offers a player three options - pure roleplaying, pure
- player killing, or pure hack 'n' slash. The dedicated staff
- strive to balance realism with playability, while listening
- to the suggestions of our most valuable asset - the playerbase.
-
- -----------------------------------------------
-
- Mud : ASG-MUD
- Code Base : SmaugWiz
- Telnet : asgmud.tzo.com 5525 [38.30.200.207]
- WWW : http://www.asgmud.tzo.com/
- Description :
-
- The Alliance Simulation Groups newest Branch.
- ASGMUD is built on the many different styles of
- Science Fiction, with a touch of D&D.
-
- Space Marines, Star Trek, Babylon 5, X-Files and even
- Higlander zones, as well as other Sci-Fi themes are
- open to be explored.
-
- The ASGMUD is open to anyone. You don't need to
- join the ASG to play.
-
- -----------------------------------------------
-
- Mud : Asgaard Mud
- Code Base : Envy 2.0
- Telnet : asgaard.ecopost.com.au 2020 [203.28.64.17]
- WWW : http://asgaard.ecopost.com.au/
- Description :
-
- Over 30 races, 7 classes (more coming), 200 levels
- followed by optional 'remorting' adding yet more skills -
- so plenty of leveling fun for all.
- Limited PK mode for those wishing to particpate in killing
- others.
-
- *deep breath* Mobprogs, aliases with parameters, auto
- auction, auto quest, quest saving, vampiric, flaming, icey
- and poisoned weapons, negative light sources, blood trails,
- unlimited stats, unlimited learning on skills, races are
- vulnerable or resistant to 5 types of magic, races absorb
- different damage percentages, brew and scribe, mobs track
- you down if you flee... much much more, no room here.
-
- These and many more nice points, with very few stock
- areas that are being phased out in favor of great new areas
- being built all the time, friendly staff, and relatively
- new so plenty of opportunity to get items and equip before
- everyone else.
-
- -----------------------------------------------
-
- Mud : Asgard's Honor
- Code Base : LP
- Telnet : betterbox.net 5454 [209.83.132.66]
- WWW : None
- Description :
-
- Asgard's Honor is an lpmud and has been in development for over a year.
-
- Features include but aren't limited to:
- * 13 races with unique strengths, weaknesses,
- sizes, and guilds discounts
- * 14 guilds with different specializations in each
- guild
- * 21 player raisable statistics, max in each stat
- 130 without 'ascension'
- * 50 spells - categories in healing, psyche,
- offensive, elemental, prayer, portal -
- * 10 levels with the option to wiz or 'ascend'-
- start over with a greater stat maximum, no limit
- except player's ambition -
- * 16 spell focii possible - earth, magic, shadow,
- disease, sonic, etc -
- * 3 types of physical damage - bash, slash, and
- thrust -
- * friendly players and wizards
-
- -----------------------------------------------
-
- Mud : Asgardian Nightmare
- Code Base : RoT 1.5
- Telnet : asgard.betterbox.net 5555 [209.83.132.69]
- WWW : http://asgard.betterbox.net/
- Description :
-
- Asgardian Nightmare, owned by Kefka and Gavorkian, is a RoT 1.5 code,
- with tons of changes applied to it. It has a different clan system than
- most other RoT muds. It also has an auto-questor, a conjurer that can send
- you to various areas around the mud. Several of these areas are original,
- with a completely redone from scratch Midgard on the way. We have clan ranks
- for those who want them. AD&D Races, with more on the way. Hit points are
- balanced out more. We have a deity/god system, where you can worship nearly
- all of the Norse Gods, including Odin, Loki, and Thor.
-
- Kefka
-
- -----------------------------------------------
-
- Mud : Ashes to Ashes
- Code Base : Highly Modified Circle
- Telnet : mud.digital-genesis.com 3333 [206.230.220.4]
- WWW : http://www.digital-genesis.com/~ashes/
- Description :
-
- Ashes to Ashes ... Dust to Dust
-
- Come try it once and you will never try another, Ashes to
- Ashes is one of the most interesting and unique CircleMuds
- you will ever play! Same Circle feel that you love and
- know with even more options and flavor that you've always
- wanted!
-
- ** WEEKLY QUESTS with Great Prizes! Anyone can win!
- ** Extended Classes such as RANGER, MONK, ANTIPALADIN, and PSIONICIST.
- ** Wide variety of areas.
- ** Friendly and Helpful Immortal Team.
- ** Great Players, Great Adventures, Great Atmosphere!
- ** EQ That affects you with spells, mobs that do evil
- things to you, what more could you ask for?
- ** FAST SITE WITHOUT LAG!
-
- If you want a happy meal, go to McDonalds, if you want
- an all-out adventure with danger and treasure, come to
- ASHES TO ASHES -- mud.digital-genesis.com port 3333.
-
- -----------------------------------------------
-
- Mud : Asritya
- Code Base : Circle - Very Modified
- Telnet : cuttlefish.isomedia.com 4001 [207.149.221.22]
- WWW : http://www.toon.org/~asritya/
- Description :
-
- Asritya has been running for about two years. We have been
- striving very hard to combine roleplay & hack to create a fun,
- interactive & exciting world. While we do encourage roleplay we do
- not require it.
-
- We are still in development and are working very hard to make this
- a really fun place to spend your time. The immortals on this mud
- realize that without players a mud means nothing. We work very hard on
- the mud for YOU the player.
-
- Please stop by our homepage and check out what we are all about.
- If you have any questions or comments please email Indi at
- indi@gs.net. We do not believe in aloof elitist imms/wizards. So
- please feel free to mail us. If you are new to mudding and would like
- to learn more about it, please either stop in or mail Indi and she
- will be happy to get you started.
-
- **ALL NEW!! REMORT IS IN!!!!** Once you complete all your training in
- one class you may begin as a new class! You may do this as many times
- as your race will all.
-
- Happy adventuring! We look forward to meeting you!
-
- -----------------------------------------------
-
- Mud : ASTARIA
- Code Base : Astaria v 2.0 (Based on TMI-2 1.1.1 drastically modified)
- Telnet : astaria.org 5555 [208.196.89.6]
- WWW : http://www.astaria.org/
- Description :
-
-
- * ASTARIA is a Medieval, Fantasy based Role Playing environment
- * Balanced towards the best of Role Playing and Hack N' Slash
- * Six Guilds with almost 200 guild skills and spells
- * Player 'controlled' Familiars, Pages, Squires, Zombies and Pets!
- * Player formed 'Clans' with special abilities and expandable Clan Abodes.
- * Totally Customizable and Expandable Player Homes
- * HUGE Beach and Ocean with 'diving' for treasure
- * New Forest with interesting, challending, and diverse denizens
- * Our own, *NEW* dedicated machine and T1 Connection (Limited Reboots)
- * Interesting, intriguing, challenging, yet unrequired, Quests
- * Live Events, Hunts, Merchant Caravans, Saturday Night Mayhem, and Quests
- * Many new enhancements and features with version 2.0 (Six NEW, ORIGINAL
- Races!)
- * Quotes from Players *
-
- Pazuzu - 'Astaria has vast options for both the Roleplayer & the
- hack/slasher.'
- Kurin - 'I love Astaria!!!!! THIS IS THE BEST MUD EVER!!!! :>
- Galion - 'I like Astaria because of how diverse and fun it is.'
- Shandril - 'The roleplaying atmosphere is of the highest caliber'
- Vlad - 'Astaria is one of the most fun and best looking MUD's around! :)'
-
- -----------------------------------------------
-
- Mud : Astral Plains
- Code Base : Aber iDiRT Dyrt
- Telnet : Phreebyrd.Com 1911 [207.74.43.238]
- WWW : None
- Description :
-
- Astral Plains is an iDirt based AberMud with a medieval
- fantasy setting. We have a large number of zones and quests
- to provide the ideal setting for both new and experienced
- players to enjoy themselves in a relaxed atmosphere.
-
- New players are very welcome and will get a lot of help
- from the experienced immortals in order to learn all about
- the mud, its combat and spell system and the basics of
- running.
-
- -----------------------------------------------
-
- Mud : Astral Plains RomMud
- Code Base : ROM
- Telnet : aldur.prophecy.lu 3055 [204.210.143.57]
- WWW : http://www4.infi.net/~jacksonc/astral/
- Description :
-
- Fantasy based hack and slash system with emphasis on
- playability and PK. The Immortal is constantly adding new
- features, and adding more areas to the system.
-
- A newly added code base added makes Astral Planes a nicer
- environment, with the players in mind and it is our policy
- to listen to the players ideas on how to make the mud a
- better place to play. The mud has 13 races, 5 classes
- alignment based, 91 mortal levels, with over 90 areas
- and more coming soon. A newly developed clan system,
- being developed now will have its own skills and spells.
-
- There is an Auto-questing system. Immortal run quests,
- with personalized rewards. Ansi color, and many more new
- and enhanced features, a very friendly and helpful
- Immortal staff, make for nice game play.
-
- -----------------------------------------------
-
- Mud : Asylum
- Code Base : APGS
- Telnet : asylum-mud.org 6715 [194.105.165.253]
- WWW : http://www.asylum-mud.org
- Description :
-
- Asylum MUD is one of the most popular quest-orientated hybrids on the Net.
- Sourced from early strains of ABER (dirt) code, Asylum has developed into one
- of the most advanced MUDs of its type - with an emphasis on playability and
- fun, and now offering 64 quests! Several custom subsystems provide the basis
- for Asylum's success including: advanced body combat against a range of AI
- mobiles; auto-regeneration across the virtual world; a unique mobile combat
- classification system in which combat depends on a wide range of mobile
- attributes and the SOAS object-based spell attribute system. Asylum also
- proudly boasts the invention of the DEFROB system - a unique concept in which
- individuals can gain more powerful immortal levels, by defrobbing to a mortal
- role and completing more quests.
-
- Asylum has a large team of dedicated administrators and now offer more
- unique quest challenges than any other MUD of its type.
-
- STOP PRESS:
- Out of the thousands of MUDs on the Net, Asylum has been recommended along
- with several others in the Microsoft Bookshelf 'Internet Directory 98'.
-
- When Real Life Gets You Down - turn to Asylum MUD.
-
- -----------------------------------------------
-
- Mud : AsylumX
- Code Base : UltraEnvy2.4
- Telnet : asylumx.aros.net 4502 [207.173.16.47]
- WWW : http://www.aros.net/~daphne/asylumx.htm
- Description :
-
- What is AsylumX and why is it different? It started with stock UE2.4
- code, and has had over 7000 lines of new code added to it. When you
- start the game you come into the world at the Bottom of the Barrel,
- buck naked with nary a stub of a candle to light your way. It is up
- to you, and you alone, how far you will advance or if you ever get
- out of the lunatic's asylum. What AX offers is:
-
- - stable, nearly crash-free mudding;
- - 65 new, original races (37 of which are PC available);
- - new system of race-dependent variables;
- - game-realistic method of gaining eq/levels and pkilling;
- - over 40 new, original areas;
- - race-dependent training abilities;
- - interactive mobiles;
- - color gifs of the various races so you can *see* your race;
- - full-color gif map of the entire peninsula covered in the game;
- - area-based quests coded into the game;
- - assignable skill/spell-practicing;
- - player stats with assignable levels of importance to tailor your char.
-
- -----------------------------------------------
-
- Mud : Atlantic CityMUX
- Code Base : TinyMUX 1.4
- Telnet : Atlantic.silvren.com 1999 [199.34.53.164]
- WWW : None
- Description :
-
- Feeling like you need to stretch your RP horizons? Here at Atlantic City by
- night, we play all FIVE of the Main books: Vampire, Werewolf, mage, Changling,
- and WRAITH. With plenty of Mortals and MOrtal+'s added in the site is full
- spectrum of WoD possibilites.
-
- Set against the dark world of gambling and mob activity, you're
- guaranteed to have all the high-roller action along with all the rot and decay
- you've come to expec of VR gaming. If you want a place where the Tiny Plots
- are twisted but the staffers aren't, check us out. With friendly staff and
- quick mortal approval process, Atlantic City is one of the BUSIEST sites around.
-
- -----------------------------------------------
-
- Mud : Atlantis MUSH
- Code Base : PennMUSH
- Telnet : atlantis.123inter.net 4201 [209.63.25.77]
- WWW : http://www.123inter.net/atlantis/index.html
- Description :
-
- The year is 2113. The surface world has been destroyed. All
- that's left is Atlantis, the undersea dome. Imagine a world
- of factions and fighting. Intrigue and assasination.
- Submarine warfare! Feel the panic when you do a sonar scan
- and see a torpedo heading right at you. Can you get to a
- thermal barrier in time to escape it? Maybe it's time to
- launch a countermeasure?
-
- Atlantis MUSH is the place that all this and more can
- happen. In Atlantis you can interact and roleplay with
- other players from around the world. You first create a
- character using our automated chargen process. Once in the
- game there are Admins and other players to interact with.
- Both combat and submarine warfare are automated so that you
- can have more fun and our hard-working Admins can spend
- more time helping roleplay along and less time dealing with
- boring stuff. Come join the fun. Will you play a
- Totalitarian? A Capitalist? A Mercenary? A Neutral? What
- type do you want to play? A Captain, Sonar Operator,
- Shooter? A Businessman or a Political Officer?
-
- -----------------------------------------------
-
- Mud : Atlas
- Code Base : Mordor 4.0/WorldMUD 1.06f
- Telnet : atlas.mudpool.com 4444 [205.167.153.8]
- WWW : http://atlas.mudpool.com/
- Description :
-
- Atlas is no more.' He says to you. 'Our land will soon
- sink into the abyss of Chaos unless something happens soon.'
- He rubs his eyes as if he hasnt slept in days and continues.
- 'My visions just hours ago told me you are the one the gods
- have chosen you to find the secret.' He backs away from you
- and wipes his forehead. 'If you dont find out what happened
- to our god Atlas, we're all doomed.'
-
- SOA has hire-able monsters, slot machines for earning
- more gold to level. Over 64 new spells. Quests and
- a friendly playerbase. Adventure in a world of over
- 10,000 rooms. Player killing is restricted to chaotic
- players. All players are to roll play their characters
- personalities / gender and races. Incredible immortals.
- New T1 upgraded twice server! Every race / class can cast
- spells with a percentage based outcome. Earn new skills
- for multi-classing by training for them with your wisdomand gold!
-
- -----------------------------------------------
-
- Mud : Atrocity
- Code Base : Aber
- Telnet : mud.atrocity.org 6715 [194.217.17.1]
- WWW : http://www.atrocity.org/
- Description :
-
- Atrocity offers a host of features not found on many other muds. We have
- a dedicated team working on both code and zone improvements and at present
- new features and zones appear on a regular basis on the site. We value player
- input into the muds development so the way the mud is developed is dictated
- by what our player base wants to see. Some of the major features offered by
- us are listed below:
-
- Dynamic Quest Status
- Continuos Object Regeneration
- Player Killer System
- Large Stock Of Quests (many original to this mud)
- Fluid Immortality -- Life doesn't end when you become a Wizard
- here)
- Multiple Wizard Levels
- Unique Combat System -- More realistic than many other muds
- Bodypart system -- You can't hit a snakes feet on this mud!
- Class System -- Unique skills for each class of character
- Special Bounty System -- For killing mobiles and other players
- Unique spells -- you haven't talked on a mud until you've been
- babeled here!
-
- -----------------------------------------------
-
- Mud : Aturion Dynasty
- Code Base : EmlenMud
- Telnet : Aturion.com 4444 [208.219.30.8]
- WWW : http://aturion.com/
- Description :
-
- Aturion Dynasty is based on a medieval theme with a liberal sprinkling
- of aliens to add just a touch of challenge. The only PKing aloud on this
- mud is between alien and human (You may choose no-pk as an option. The areas
- on the mud are challenging and well written.
-
- Very little importance is placed on equipment on this mud, weight and
- warmth of equipment should be large considerations. Weather plays a large
- roll on the mud and you could very well freeze or broil to death. Players
- can, based on their stats, choose a 'profession' that will help them in
- their travels. In order to encourage exploration of the mud, to gain
- levels you must collect experience as well as travel points which are
- gained from exploring the mud.
-
- The overhead mapping feature of the mud for those with ansi capabilities
- is definatly a must see on our mud. You can turn this feature off and on at
- will for those that like a little more of a challange. Also never miss a
- tell or what was said on the chat channels as you are able to get a listing
- of the last few tells,chats etc.
-
- -----------------------------------------------
-
- Mud : Audibovis
- Code Base : LambdaMOO 1.8.0p6
- Telnet : 209.52.111.106 7777
- WWW : http://209.52.111.106/
- Description :
-
- Audibovis (nee MageMOO) is the project of a small group of
- people, half of which are serious GURPS fans (including the
- archwizard). It was originally a mere LambdaCORE MOO, but
- has long since left that behind, in the continuous shift
- towards a fully roleplaying world.
-
- We are currently in a desperate search for builders!
-
- -----------------------------------------------
-
- Mud : AugMUD
- Code Base : CircleMUD 2.20
- Telnet : mud.augustana.ab.ca 4000 [199.185.3.123]
- WWW : http://mud.augustana.ab.ca/~mud/
- Description :
-
- AugMUD offers a friendly social environment, in which grouping and social
- interaction are strongly encouraged. Snoop-proof, private chat rooms with
- IRC-style chat, as well as an enhanced grouping system contribute to this
- atmosphere.
-
- For the more adventurous, the skill system is unique, allowing for
- 'acquired' skills to be discovered through adventuring, as well as plenty of
- automatic skills learned from the guildmasters. A clanless, pk-free environment
- allows for a wealth of adventuring pportunity, over the course of one hundred
- completely balanced levels.
-
- AugMUD contains most of your favorite stock circleMUD zones, as well as a
- healthy portion of originals, to surprise and challenge the seasoned MUDder.
- A number of autoquests complement the many Immortal-run quests that are run
- on a daily basis, making each day a new challenge on this quickly-growing
- MUD.
-
- -----------------------------------------------
-
- Mud : Aurealan Realms
- Code Base : RoA v2.3.6 (based from Circlemud)
- Telnet : csc.lni.net 4000 [206.42.135.24]
- WWW : http://csc.lni.net/aur/
- Description :
-
- Aurealan Realms is a Multi-User Dimension (MUD), and is the original
- site for a new code-base called RoAMUD. We're gifted with a rich and unique
- mythos, a vibrant role-playing community, a hoarde of monsters (for those
- interested in mayhem) and a large and diverse international player base.
-
- Our immortals are all dedicated to making the mud a fun place to be, and
- new features come with startling frequency, giving our players always
- something new to try. We feature a dual-continent world, 14 races with
- unique racial abilities and hometowns, 11+ classes with more in the works,
- clans, automated quests, an assassins guild, a player-killing arena for
- those not interested in being a full-time assassin, a environment that
- encourages and rewards role-playing without forcing it upon the players,
- ocean-going transportation connecting the continents, many unique spells
- and skills, the ability to re-mort and begin again in a new class while
- retaining accessability to old skills & spells and a flavor that makes the
- traditional fantasy genre take on a new luster! You won't be disappointed.
-
- We also have a custom client available for sound, editing, reading boards,
- and many other configurable mud functions. The client run under a windows
- 95/NT/98 environment. The client is available at http://csc.lni.net/mudbase
-
- -----------------------------------------------
-
- Mud : Aurora MUD
- Code Base : TinyMUD 1.5.7 +iso1.4
- Telnet : aurora.org.au 4201 [204.182.16.141]
- WWW : http://www.aurora.org.au/
- Description :
-
- Not to be confused with the hacknslash Auroramud in Spain,
- AuroraMUD is a social/quest/creativity mud with friendly
- people and a good feeling. We pride ourselves on being a fun,
- creative and happy net community. We welcome visitors, players,
- and builders from anywhere. When you connect, do a WHO and page
- anyone you see. Except for our four bots, Indy, Kevin, Dylan, and
- Ginsberg, anyone will be happy to help you get started.
-
- AuroraMUD maintains a majordomo list to keep players updated, runs a
- regular building contest, offers free email aliases to its qualified
- builders, (yourplayername@aurora.org.au), maintains an FTP site with
- dozens of MUDclients, offers its players webspace, and can assist TF
- users with gaining a TF shell account if they wish. If you think
- that you have a creative mind, wit, and personability, feel free to
- visit Aurora, look around, create a player, and join our community.
- We look forward to seeing you!
-
- -----------------------------------------------
-
- Mud : AuroraMUD
- Code Base : MudOS, Custom lib (based on the Discworld lib)
- Telnet : aurora.imaginary.com 3000 [156.35.41.20]
- WWW : http://aurora.imaginary.com:3080/
- Description :
-
- At first glance, it would seem that Aurora is a planet like
- any other. There is more to it than meets the eye, however,
- one of its mysteries being the fact that the naked, noisy
- bipeds who settled all over its surface do not even suspect
- that 'their' world is in fact run by an ancient feathered
- race who rarely leave their hiding places, and even if they
- do, few people are able to distinguish them from other
- living creatures... The humanoids do not even suspect that
- they themselves mostly came from a world distant in time and
- space from the planet they currently inhabit, quite by
- accident...
-
- If you dare, visit Aurora to discover its many secrets and
- face the dangers that await the unwary travellers treading
- its paths...
-
- The official language of the game is English, but because
- it's located in Spain (and was in fact the first MUD there),
- there is also an optional channel for those who would like
- to exercise their (sometimes too colloquial! :) Spanish.
-
- -----------------------------------------------
-
- Mud : AustinMUD
- Code Base : Heavily modified Diku Gamma 0.0
- Telnet : austin.prg.dtu.dk 4000 [130.225.91.226]
- WWW : http://hafnium.prg.dtu.dk:80/~diku/
- Description :
-
- AustinMUD was started at a machine at the department for
- computerscience at the University of Aarhus, Denmark in
- 1991. The name of the machine was Austin. Since then we
- have moved around to other machines but still within Den-
- mark.
-
- The game was originally based on the standeard diku but
- with the objective that the world should be a selfconsistent
- world with areas you can not find on other muds. Today
- those areas is thus very different from standeard diku.
- All over the world you have to interact with the non-player
- characters, for instance to get information of the worlds
- ever evolving history.
-
- There is also a huge amount of build-in quests besides
- the quests which are run by gods online.
-
- Other special features we can offer you are playerguilds,
- playerhouses, dueling...
-
- To the more technical interested people: The code is
- changed to be much more object orientated. We also have a
- dynamic specproc structure as dikuII and a onlin coding
- language.
-
- -----------------------------------------------
-
- Mud : Avakar's Realm
- Code Base : ROM 2.4
- Telnet : avakar.cba.ua.edu 9000 [130.160.162.32]
- WWW : None
- Description :
-
- We've been up a little over two weeks and we've added quite a
- few areas/spells/skills. We have a clan system with clan
- halls and clan spells. We have an automated warfare system
- that takes characters who wish to participate to an arena
- where they can fight each other with no expirence or eq loss.
-
- Stop by and read the change list and you'll be able to get
- a feel for what we have done.
-
- -----------------------------------------------
-
- Mud : Avalon
- Code Base : Avalon
- Telnet : avalon-rpg.com 23 [207.153.253.252]
- WWW : http://www.avalon-rpg.com/
- Description :
-
- Avalon is a mythical, role-playing world of vast depth and
- complexity; just because you have played other muds don't
- expect to be ready for Avalon ... it is unlike any other.
- A vast land of great diversity awaits those who are willing
- to take up the challenge, a land of legend and history in
- the making, a land where you can make a difference and change
- the course of history itself.
-
- Avalon is a living, breathing, ever-evolving world. You will
- choose your own path to suit you; perhaps as a great warrior,
- maybe an artful mage or cunning sorcerer, a politician or
- skilled trader, a peaceful farmer or ruthless assassin. The
- choices are endless and the opportunities to display your
- worth and skills are unrivalled. Remember though, all
- characters born into Avalon start out equal, what will be
- is as yet unwritten. Before you lies the challenge, the
- possibility to enhance your character with hundreds of
- skill abilities which will give you the potential to be
- successful in the path of your choosing. Good luck to you!
-
- -----------------------------------------------
-
- Mud : Avalon LPMud
- Code Base : LP Amylaar 3.2.1
- Telnet : avalon.fh-augsburg.de 7777 [141.82.16.17]
- WWW : http://avalon.fh-augsburg.de:7777/
- Description :
-
- Avalon is a steady growing LP-MUD featuring automapping in wilderness
- and towns, races,multi-guild-system, ability to build parties, great quests,
- fight based on body locations (limbs).
-
- There are also some other features never before seen on *german language*
- MUDs. The MUD was build on the idea to provide more roleplaying- character.
- Although all the text is written in the german language, Non-germans might want
- to play Avalon just to improve their german.
-
- -----------------------------------------------
-
- Mud : Avatar III The Crypt
- Code Base : Proprietary engine running on Acorn computer
- Telnet : avatar.co.uk 1099 [194.205.58.141]
- WWW : http://www.avatar.co.uk/
- Description :
-
- Avatar III The Crypt has been running for the last 5 years
- in the UK on direct dial as a commercial game, and has now
- been opened up for free access via the Internet since Jan 1.
- It is one of the very few MUDs that has merged the best
- aspects of AD&D® and MUD gaming into a true Multi-User
- Roleplaying system, and one of the friendliest games around.
-
- Play with multiple classes, questing, parties, continuous
- ecosystem, highly sophisticated parser, lots of magic, weaponry,
- armour, shopkeepers. The list is endless, and probably looks no
- different to all the other games! Superficially, a 'serious'
- AD&D® implementation; but examine anything and you'll find
- Python or Disk World style humour everywhere.
-
- Avatar III runs with two other games, Shades and Trash,
- on the Games.World Best of British MUDs site at
- http://games/world.co.uk. Don't be put off by 'connect refused'
- as Avatar server currently closes 0400-0600 GMT when mudconnect's
- spider goes spinning its web! See you in Lomah! Vick
-
- -----------------------------------------------
-
- Mud : Avatar MUD
- Code Base : Diku Merc
- Telnet : avatar.walrus.com 3000 [206.24.16.26]
- WWW : http://www.walrus.com/~avatar/
- Description :
-
- TIRED of investing hundreds of hours of play and development in a
- MUD that wipes the pfiles, changes management, has an uncomfortable
- social environment, disappears, or has less than 100 mortals on?
-
- We were too, so we created the Avatar System, which has been a stable
- MUD for FOUR years! And we continue to evolve! We offer what is
- possibly the most friendly and helpful newbie guidance on the 'net,
- yet as you progress, the challenge increases so that even veteran
- power mudders are never bored for long.
-
- Our Coding and Area Staff have been working on our system for almost
- 6 years, and have continued striving to provide a superior gaming
- environment which is appropriate for all ages and walks of life, not
- just CompSci guys. Some features include:
-
- ** We've got over 20 races and 7 classes with 50 mortal levels!
- ** Morphing allows evolution through 999 Hero, Lord, Legend and Titan
- Levels!!!
- ** Rational combat routines and calibrated spell lists (in color)
- ** Our famous HOGathons, to help you with those occasional ruts!
- ** Too many features to list within our space here... :( ;)
-
- Come try us out, you'll be glad you did! Our 10,000+ players are!
-
- -----------------------------------------------
-
- Mud : The Awakening
- Code Base : ROM 2.4b6
- Telnet : rush.intranaut.com 5757 [204.145.205.93]
- WWW : http://www.intranaut.com/awakening/
- Description :
-
- Welcome to the world of The Awakening. The Awakening
- Has many original features, such as full ANSI color support,
- Mob Programs so mobs can interact with players in many
- various ways, an area specifically made for questing, dual
- wield, a bonus command for awarding players with xp for
- special accomplishments, two tiers (201 mortal levels per tier),
- a unique experience system that gives experience based on
- how hard the mob actually was, over 10,000 original rooms, mobs,
- and objects, individual and global quests, and much more!
-
- We also have friendly immortals, each with jobs to carry out to
- help you and make our MUD a better place. If you mention the MUD
- Connector to Klaxian (the Implementor), you will receive 1000
- experience points free!
-
- We always love to see new players, so come check us out!
- You won't be disappointed!
-
- -----------------------------------------------
-
- Mud : Aydindril II
- Code Base : Rom 2.4
- Telnet : aydindril.mudservices.com 4000 [206.245.158.22]
- WWW : None
- Description :
-
- Welcome to the world of Aydindril. A mud designed with the player in mind,
- we offer multiple classes, races, and and automatic quest generator. The
- immortal staff is helpful friendly and the playerbase is always growing.
- With over 70 percent of the mud reworked for speed and advancements we have
- much to offer over other muds. Online Creation as well as 200 levels
- provide a wide diversity among members.
-
- Stop by and visit today...you may never leave.
-
-
- o=======================================================================o
- Muds Beginning With: B
- o=======================================================================o
-
-
- Mud : Babylon 5
- Code Base : PennMush
- Telnet : b5mush.nekodojo.org 4205 [206.169.151.196]
- WWW : http://www.wordsmyth.org/b5/
- Description :
-
- Babylon 5 is a dream given form. It's a place of commerce
- and diplomacy. We're currently in our 2nd year of IC Role play
- and are approaching a possible breakaway from Earth (Approx at
- the beginning of the 3rd season.)
-
- -----------------------------------------------
-
- Mud : Babylon 5 MUX
- Code Base : MUX
- Telnet : trans.civil.nwu.edu 6250 [129.105.86.128]
- WWW : http://www.pcnet.com/~jdutka/b5/
- Description :
-
- Babylon 5 MUX is a new MUX set in early season two of the series, before
- Coming of Shadows. We are a small yet growing MUX looking for good
- roleplayers and responsible feature chars, empire heads, and normal chars.
-
- We have a number of innovative hardcode features, including a serious RP
- environment, hardcoded space, an integrated economy with commodities,
- mines, factories, and banks, player skills and combat, and an IC
- communications system. The players make our history, within the bounds of
- what is in character for the B5 universe, and all IC actions have IC
- consequences.
-
- Babylon 5 MUX is looking for feature and empire head characters (both
- listed on our web page) and normal chars. Also, we are looking for one
- hardcoder and players with good English skills who are willing to help
- their empire head build. Try us out, and please have mercy on the poor,
- overworked wizard staff.
-
- -----------------------------------------------
-
- Mud : Babylon 5: The Last Best Hope
- Code Base : TinyMUSH 3.0
- Telnet : bab5.godlike.com 2260 [206.205.199.130]
- WWW : http://www.conclave.org/b5/
- Description :
-
- The staff of 'Babylon 5: The Last Best Hope'
- is pleased to announce that we are now fully open.
-
- Our storyline takes place at the beginning of 2259
- -- the equivalent of the TV series' second season.
- Pre-opening roleplay has altered the course of events
- from the show's; the IC history is available in
- our News files. We're aiming to keep true to
- the 'feel' of the show, and elements of the
- show's storyline will certainly be a prominent
- part of our storyline, but roleplay will be permitted
- to take whatever direction makes sense.
-
- We offer :
- * An active player base, and ongoing roleplay
- and storylines.
- * An emphasis on roleplay -- characters and story,
- not numbers.
- * High-quality code designed to enhance roleplay,
- not get in the way of it.
-
- -----------------------------------------------
-
- Mud : Bad Trip
- Code Base : Heavily Modified/Tweaked Rom 2.4.. HUGE.
- Telnet : badtrip.battlegroundz.com 7777 [205.243.76.36]
- WWW : http://lonestar.texas.net/~zedd/
- Description :
-
- Bad Trip is 'the best MUD on the 'net' in the eyes of most of it's
- players for a very few simple but precise reasons.
-
- 1. We have awesome Clan gods/Implementors/Quest gods.
- 2. We have an extremely broad array of clans, races, spells, skills,
- and features to choose from.
- 3. We've been up for almost 3 years.
- 4. We deal with idiots/people who thrive on malice swiftly.
- 5. The response time on most 'issues' is resolved quickly.
- 6. The ansi is incredible!!!!
- 7. It's huge.. 5800+ rooms and 500+ help files... 4000 player files thus
- far. not to mention 2900 DIFFERENT monsters/mobiles.
- 8. We don't playerwipe.
- 9. Very addictive and mostly everyone is HELPFUL!
- 10. You can even choose if you want to Player kill or not!
- 11. We have lots of players, but we always welcome more!
- 12. We're newbie friendly, and if you look around hard enough, or ask
- around, you can find yourself some nice equipment to start with!
- 13. We have a strict ruling system to make the game as fair as possible!
- 14. You could always just try it out for a week, give it a shot!
-
- Bad Trip email: badtrip@badtrip.battlegroundz.com
-
- -----------------------------------------------
-
- Mud : Bajor3D
- Code Base : 3D Server / FuzzBall 5.57
- Telnet : dogstar.mit.edu 1701 [18.244.0.222]
- WWW : http://www.geocities.com/TimesSquare/Lair/8109/index.html
- Description :
-
- Bajor3D is the first FurrySpace MU*, with many
- empires to choose from.
-
- Features 3D space flight system and combat, inter
- empire trading, and economy system.
-
- -----------------------------------------------
-
- Mud : Banished Lands
- Code Base : DentinMud (custom DIKU like)
- Telnet : dentinmud.org 6000 [128.8.98.29]
- WWW : http://dentinmud.org/banished/index.html
- Description :
-
- Banished Lands is a DentinMud (a custom Diku-like code base).
- Revolving around a medieval fantasy theme the mud is drifting
- towards some 'light sci-fi' undertones. We offer an extremely
- newbie friendly environment with plenty of help and freindly
- administration. Banished Lands contains over 60 non-stock
- areas, with new areas being adding continuously. There is
- never a moment with nowhere to go.
-
- -----------------------------------------------
-
- Mud : Barren Realms
- Code Base : merc2.2
- Telnet : barren.coredcs.com 8000 [209.83.45.45]
- WWW : http://nightfall.simplenet.com/Kiri/
- Description :
-
- THE TOP FIVE REASONS: Why You Should Check Out Barren Realms
-
- 5. Choose from these races: Dwarves (warriors), Druids (clerics), Elves
- (mages), Illithids (psionicists), Avians (half-human, half-bird), Humans
- (martial artists) and Kender (thieves).Cross-training Availability - You
- have the opportunity to practice some spells and skills of other races.
-
- 4. A unique stat enhancing (training) system that allows you to improve
- your stats without using your practice sessions after the first level.
-
- 3. Hands-on help for new players. Barren's players will help you out!
-
- 2. Easily customizable ansii color, allowing you to personalize the
- color settings for channels, an area for PK, and 100+ innovative
- areas...ranging from an expanded Smurf Village to the BR Museum to
- Candyland and more!
-
- And the Number 1 reason you should try Barren Realms is...simply...our
- people....the best and friendliest on the Net. Come by and visit a while.
-
- -----------------------------------------------
-
- Mud : Basternae
- Code Base : Diku
- Telnet : basternae.idleminds.org 6666 [130.18.76.2]
- WWW : http://basternae.idleminds.org/
- Description :
-
- Basternae is a spinoff from Duris, using its code base, and
- the majority of its areas. Many changes to the game mechanics,
- as well as a number of additions have changed the feel of the
- mud since the days of Duris. Basternae is a racewar player-
- killing environment, with only a few restrictions. The surface
- races and the underdark races are constantly at war, making
- many interesting player-kiling battles. Character development,
- doing zones, quests, gaining levels and equipment are also a
- strong part of Basternae. Because of the constant threat of
- being killed, new MUDers may wish to try another mud first, to
- gain some experience with the enviroment.
-
- -----------------------------------------------
-
- Mud : BatMUD
- Code Base : LpMUD
- Telnet : batmud.bat.org 23 [130.233.40.182]
- WWW : http://www.bat.org/Batmud/index.html
- Description :
-
- BatMUD is one of the oldest still running LpMUDs (it has
- been online since 14th April 1990). The mud is constantly
- evolving which makes it challenging even to many old
- players. While there are lots of experienced mudders there,
- new players have not been forgotten; although some newbies
- may find the mud a bit confusing due to the rich set of
- features.
-
- -----------------------------------------------
-
- Mud : The Battle of the Immortals
- Code Base : GodWars
- Telnet : prydain.mudgate.com 3500 [207.153.66.156]
- WWW : None
- Description :
-
- Welcome to the Battle of the Immortals
- May thy blade stay ever sharp, thy blade ever true.
-
- So shall it be when you enter the battlefield. We're a new MUD, using a
- modified GodWars code. If you're wanting to enter a world where
- everything is fair, come to our MUD. We have some policies that
- will be strictly enforced, and do so only to make everything fair and
- acceptable to players of all ages. If you are experienced in building
- areas, please, by all means, apply for the position. We will require a
- pre-built area that we can use to preview your work. If it's good work,
- you're pretty much hired. We use (in case you didn't know) Merc 2.x
- formatted Areas.
-
- We look forward to seeing you there. Pick up thy blade, or prepare to be
- smitten.
-
- Lupus
- The Ancient Champion of Gaia
-
- -----------------------------------------------
-
- Mud : BattleStar MUSH
- Code Base : PennMUSH
- Telnet : attend.ferris.edu 4201 [161.57.201.4]
- WWW : http://www.withoutaclue.com/bsm2/
- Description :
-
- Battlestar MUSH, the place for all you Battlestar Galactica
- fans. Have you always wanted to be one of the glamorous
- viper pilots? Did you always want to be a member of the
- Quorum of 12? Battlestar MUSH offers these, and many more
- chances. We're social RolePlay MUSH, with a military and
- a civilian area, based in a ragtag fleet. We have quality
- staff and great softcode to support the RolePlay.
-
- -----------------------------------------------
-
- Mud : BattleTech 3061 MUX
- Code Base : TinyMUX Beta version 1.5 (+BT+stuff)
- Telnet : btech.pov.net 3061 [207.152.31.7]
- WWW : http://bt3061.pov.net/
- Description :
-
- FASA's Battletech board game is a turn based simulation of future combat.
- Battletech MUX has adapted this system into a realtime environment. In
- the battlefield of the future, the weapon of choice is the battlemech.
- 'Mechs are 10 meter tall machines that are vaguely humanoid in appearance.
- These fusion-powered mammoths mount a devastating array of weapons and
- massive armor. Players join a faction (team) and the factions compete
- against each other for control of a world. The simulation runs 24
- hours/day 7 days/week. The battletech universe is a complex one, far too
- complex to fully describe here. Roleplaying opportunities are huge but
- roleplaying is not required. For something totally different, try
- Battletech MUX.
-
- -----------------------------------------------
-
- Mud : BattleTech 3065 MUX
- Code Base : TinyMUX
- Telnet : btech.betterbox.net 3065 [209.83.132.70]
- WWW : http://btech.betterbox.net/
- Description :
-
- Using the latest RealSpace combat code, we have created
- an Arena-style combat site that is unlike any other!
-
- This site brings to life the combat of the Battletech board
- game as a real-time simulation. There are no mobs or
- robots. Every other mech is a real person. Drive the 100
- ton mech of your dreams! The site runs 24/7/365 and there
- is always something going on.
-
- If you like BattleTech, come check it out!
- New players welcome!
-
- -----------------------------------------------
-
- Mud : Battletech: 3030
- Code Base : MUX w/ Battletech Extensions
- Telnet : btech.ecst.csuchico.edu 3030 [132.241.8.23]
- WWW : http://starfire.ne.uiuc.edu/~gonzo/3030/
- Description :
-
- FASA's Battletech board game is a turn based simulation of future combat.
- Battletech MUX has adapted this system into a realtime environment. In
- the battlefield of the future, the weapon of choice is the battlemech.
- 'Mechs are 10 meter tall machines that are vaguely humanoid in appearance.
- These fusion-powered mammoths mount a devastating array of weapons and
- massive armor. Players join a faction (team) and the factions compete
- against each other for control of a world. The simulation runs 24
- hours/day 7 days/week. The battletech universe is a complex one, far too
- complex to fully describe here. Roleplaying opportunities are huge but
- roleplaying is not required. For something totally different, try
- Battletech MUX.
-
- -----------------------------------------------
-
- Mud : The BattleZone
- Code Base : GodWars
- Telnet : www.softcon.com 3000 [206.66.100.125]
- WWW : None
- Description :
-
- Guess what! Another God Wars mud is here. We need more players
- and if you're a gw player Join Today. God Wars is pure player killing
- but very very fun. And to all the players that have joined. WE ARE
- BACK! And better than ever. This mud was down for a while and never
- submitted to Mudconnector. The classes we have to offer are Drow,
- WereWolf, Ninja, and Monk. They will be more to offer later in the
- future. Come join us today. Try it out is all I have to say. And look
- for me, Nikon (Crimson Drow Leader).
-
- We are very newbie friendly unless you train avatar immediatly. I
- didn't make this mud but no one else was submitting this to TMC so
- if you have any questions email them to me and I will get them
- to the Head god.
-
- -----------------------------------------------
-
- Mud : Beast Wars 2
- Code Base : PennMUSH
- Telnet : vision.wyldware.com 2000 [207.205.120.34]
- WWW : None
- Description :
-
- Beast Wars 2 MUSH, where the animal and robot combine! Roleplay the
- newest line of Transformers... remember your favorite toy of the 80s?
- Check out the TV show (CG graphics) for a sneek peak at what we are
- trying to simulate and Role Play. Friendly admin, friendly players, and
- a great theme. Megatron, Optimus Primal, and all of the other names
- you might recognize are on this MUSH. Come and see!
-
- -----------------------------------------------
-
- Mud : Beast Wars Transformers
- Code Base : PennMUSH
- Telnet : axalon.dnaco.net 1997 [207.238.206.52]
- WWW : http://idt.net/~kosior19/
- Description :
-
- Beast Wars Transformers MUSH is a themed roleplaying site
- based on the Beast Wars Transformers cartoon series. Please
- note that we are a MUSH, not a MUD; while combat does play
- a role in the Transformers universe, it is not the sole
- purpose of this site. Players are expected to engage in
- cooperative RP in a friendly, non-competitive environment.
-
- Players can take on the role of any of the FCs (Feature
- Characters) from the Beast Wars show, TCs (Toy Characters
- not on the show), or make up their own Original Characters.
- Applications are required for all characters.
-
- Our current timeline is set just before the episode, 'Before
- the Storm' near the end of the first season of the cartoon.
- Players are encouraged to come up with their own plot ideas
- for roleplay, and have a lot of freedom for improvisation.
- We're not very big yet, but we're growing. Guests and
- newcomers are always welcome, so stop in and take a look!
-
- -----------------------------------------------
-
- Mud : Beasts of LuciMUD
- Code Base : LuciMUD 1.0 (based on ROM 2.4)
- Telnet : luci.mud.za.net 5000 [196.3.167.167]
- WWW : http://www.luci.mud.za.net/
- Description :
-
- From the midst of time we came, moving silently
- down through the ages waiting for the time of the
- GATHERING.
-
- The Beasts of LuciMUD have arisen with Kraken in his
- apocolyptic glory. Venture forth and claim your glory.
-
- -----------------------------------------------
-
- Mud : Beleriand MUSH
- Code Base : PennMUSH
- Telnet : beleriand.mux.net 4739 [207.96.122.40]
- WWW : http://www.econ.muni.cz/~beleriand/
- Description :
-
- Beleriand MUSH is based on JRR Tolkien's writings, mostly
- on the Silmarillion. It is set in the First Age, at the
- time of the War of the Jewels, the fantastic struggle of
- the Free Peoples against the awesome power of the great
- Vala Morgoth and his minions. Our timeline is situated
- in the years just prior to the Dagor Bragollach, the fourth
- great battle. You are invited to join in the action, by
- creating a character which represents a citizen of the
- world of Middle-earth, such as an Elf, Dwarf, Man, or Orc,
- and interacting with other players portraying other
- roles in the same environment.
-
- -----------------------------------------------
-
- Mud : Belgariad Mud
- Code Base : rom 2.3
- Telnet : freud.et.tudelft.nl 1234 [130.161.36.84]
- WWW : http://freud.et.tudelft.nl/~belgamud/
- Description :
-
- Belgariad Mud is based on the belgariad series by David Eddings.
- We try to recreate the world and atmosphere described in the series.
- So far you are able to choose from 18 races, all derived from the
- books. We currently have a total of 16 classes. Which classes you
- are able to choose from depends, on the race you have previously
- selected. (use help 'racename',help 'classname',and 'classtable')
- We do our best to make the classes as different and special as
- possible.
-
- We have 50 normal mortal levels; to gain such a level you need a
- fixed amount of exp., which depends on the race/class combo you have
- selected. After that lvl51-56 are hero levels; you'll need increasing
- amounts of exp to gain such a level. Finally Lvl 57-61 are royal
- levels, where you have to pkill royals of same or higher level to
- advance. If you don't like to pkill, you can safely stay lvl 56.
- The two highest royal ranks (Duke, Marquis) may start their
- own clan.
-
- The mud now runs on a shared pentium 100 with 96MB ram, so I
- think (and hope) you won't experience much lag.
-
- -----------------------------------------------
-
- Mud : Belior Rising
- Code Base : TinyMUSH
- Telnet : jhereg.mit.edu 4301 [18.177.1.199]
- WWW : http://www.starfall.com/br/
- Description :
-
- BR is a Pern-themed game which has been running, with the permission of Anne
- McCaffrey, since 1994. In that time it has gone through two major overhauls,
- both of which resulted in old areas being closed down and previously NPC
- areas being opened. The most recent occurred on January 1st, 1999 with the
- transition worked out such that we opened for player creation immediately.
- There is an online registration system to insure familiarity with Pern and
- with our specific timeline. Although many of our players are happy to help
- newbies, we do not have any official newbie help system in place, and we
- expect players to have a general familiarity with Pern and online interactive
- games, preferably other Pern-themed MUDs.
-
- The new BR is centered around Oriel, a non-book Starcraft outpost high up on
- a desolate, windswept, unnamed mountain, above the cloud layer. There are
- representatives there from logical Crafthalls (eg, no seacrafters that far
- away from water), many different Holds, and most of the Weyrs. A gold dragon
- is among the Weyr contingent, so there will be PC hatchings at Oriel.
- Because this is a damaged AIVAS timeline, thread is still falling, but given
- Oriel's climate there is no need to fight thread except at the mountain base,
- and dragons are mostly around for transportation and supply runs.
-
- -----------------------------------------------
-
- Mud : Betrayal
- Code Base : CircleMud
- Telnet : chimera.zyan.com 4000 [209.250.120.67]
- WWW : None
- Description :
-
- Betrayal is based on nothing at all! It is just a
- anything goes mud. The builders have the freedom to make
- what ever type of zone they want. They world is stock right
- now but we hope to change that. Right now we are in Beta
- Phase So we are accepting Players and Immorts. The Features
- We have include: Multi-Class System, Smarter Mobs,
- OLC(a must have), Multi-Hit Weapons, Cool Prompt Code,
- PK System and other cool stuff. Stop by if ya want to have
- a good time.
-
- _-=CoMMiTTee=-_
-
- -----------------------------------------------
-
- Mud : Between Darkness and Light
- Code Base : TinyMUX 1.6
- Telnet : bdal.betterbox.net 2555 [209.83.132.78]
- WWW : http://www.angelfire.com/or/babylon5/
- Description :
-
- As the last of the Babylon Stations, Babylon 5's mission appears to be
- dim in 2259. The changing year ushering in the imbalance of power among the
- homeworlds and a new race in existence that few have knowledge of. The times
- are changing and it is felt upon the station itself. Crimes are growing at a
- steady pace, tensions are rising, and war is eminent. An unknown force is
- spreading throughout the vastness of space attempting to overtake all in its
- grasp. It appears as if everything is changing and not for the better. Darkness
- and light shift between the other leaving behind confusion and questions as to
- what the future holds.
-
- -----------------------------------------------
-
- Mud : Beyond Belgariad
- Code Base : TinyMUSH version 2.2.2
- Telnet : riva.silvren.com 7777 [199.34.53.164]
- WWW : http://galaxy.silvren.com/riva/index2.html
- Description :
-
- Beyond Belgariad is based on the best-selling books
- by David Eddings. It is set just after the Belgariad
- Series of books.
-
- A scaled geography, feature characters, intrigue,
- plots, and fun role-playing are just some of the
- highlights you will find here.
-
- Friendly admin, always willing to help out the
- newcomer, new and interesting events happening
- all the time...stop on by...
-
- -----------------------------------------------
-
- Mud : Beyond Exiled
- Code Base : CircleMud
- Telnet : shark.dls.net 5000 [199.199.16.100]
- WWW : http://www.epix.net/~iron/
- Description :
-
- Hello if your looking for a great mud to go and play,
- without the hassle of looking all over gods creation then,
- stop on in and try BEYOND EXILED. You may just never want
- to leave. If you have any questions of the IMPS just email
- us at: exiled@nni.com or iron@epix.net
-
- Hope to see you there :)
-
- -----------------------------------------------
-
- Mud : Beyond the Veil of Shadows
- Code Base : Rom2.4 (Heavily Modified)
- Telnet : btvos.twitch.net 5000 [204.141.213.123]
- WWW : http://www.angelfire.com/al/BTVOS
- Description :
-
- The tall Silvery Blue figure watched silently as the orb depicted the
- growing alliance between the Orcs and the Human races. Befuddled by this
- unlikely covenant he racked his brain for some way to ensure that this
- would not come to fruition. The Drake continent would surely never be
- able to withstand an assault from both these races. His thoughts turned
- to the Evil One who had been banished so long ago. A shiver ran down his
- spine. Was Mordenaire even alive? Would unleashing the Pattern Reave be
- the Drake's salvation or their epitaph? Behemut needed time to ponder all
- these things. Time he didn't have. Time he needed to bolster his
- dwindling Drake population. The great one lifted his head and once again
- took slowly to the sky. For now he would continue to grant his gift to
- the few deserving heroes he could find. Perhaps if he could find enough
- of them, he could forget the Reave altogether.
- He let loose a gutteral bugle and in a blink was gone...
-
- Join us at btvos.twitch.net 5000
-
- -----------------------------------------------
-
- Mud : Black Aria
- Code Base : SMAUG 1.4
- Telnet : aria.wolfpaw.net 4400 [207.229.21.130]
- WWW : http://aria.wolfpaw.net/~aria/
- Description :
-
- Join us at Black Aria and experience a mud you'd love
- to play forever. We offer clans, orders and even
- pkill (for deadly players only). The immortals and players
- of Black Aria are very friendly and always open for questions
- and suggestions. Top level is 100, with subclasses starting
- at level 50. Our extensive range of races and classes
- offer anyone, from a beginner to an expert, an enjoyable
- mudding experience. Stop by and check us out, we'd love
- to have you with us.
-
- -----------------------------------------------
-
- Mud : Black Dawn - The Aftermath
- Code Base : Rom 2.4/Diku/Merc
- Telnet : bd.betterbox.net 3500 [209.83.132.67]
- WWW : http://bd.betterbox.net/
- Description :
-
- Black Dawn - The Aftermath is the latest ressurection of
- the Black Dawn modified code base MUDs. The Aftermath is
- built on a highly modified Rom base, with experience being
- per hit, rather than per kill. PKing is allowed so long as
- your character is in a clan (or flagged as 'Loner'), and
- you have an RP reason. Multiple character are allow,
- though they are NOT allowed on line at the same time, nor
- may they help each other out in any way. While roleplaying
- is not required, it is highly encouraged, and sometimes
- rewarded. The Aftermath is newbie friendly, and has 100
- levels, with the option to 'morph' into a stronger class or
- race. For questing, we have an immortal who's primary job
- is that, and PR. We even have an extended choice of pets
- to help you out in your adventures. Come visit us at Black
- Dawn - The Aftermath!
-
- -----------------------------------------------
-
- Mud : The Black Lands
- Code Base : ROM 2.4b6
- Telnet : blacklands.ml.org 4444 [209.123.51.10]
- WWW : None
- Description :
-
- We are in the process of building all original rooms for
- the mud, and replacing the skill system, newbie training,
- etc to be all original.
-
- Don't come to the mud and expect it to be finished and
- open for business until at LEAST February 1st, 1999,
- unless you'd like to help out either building or coding.
- We WILL accept play-testers, which will receive immortal
- status as a reward for their time.
-
- We will be a great, original mud, so come join the
- process now!
-
- --Steadman Axefel
- The Black Lands
- blacklands.ml.org 4444
-
- -----------------------------------------------
-
- Mud : BlackMUD
- Code Base : Diku/Silly
- Telnet : blackmud.warzone.com 1999 [209.98.56.4]
- WWW : http://black.warzone.com/
- Description :
-
- The world of Entia is again at war. The forces of chaos
- once again seek to destroy the world itself. It is a time
- of fear and darkness. It is a time for those with courage,
- to step forward and defend their beliefs, and their very
- existence.
-
- BlackMUD is a Diku and Silly based MUD, although it
- has become something far more than either. The world of
- Entia is a wonderous and challenging place. It boasts
- over 60 original areas, made up of over 12000 rooms,
- all designed around a comprehensive world theme and
- history.
-
- BlackMUD is currently in the process of shifting into
- a role-playing environment. Good role-playing is
- encouraged and rewarded. With a wide array of races,
- cities, classes and sub-classes, BlackMUD offers the
- player a wide world of adventure and excitement.
-
- -----------------------------------------------
-
- Mud : The Blades of Destiny
- Code Base : ROM 2.4b4
- Telnet : blades.wolfpaw.net 1234 [207.229.21.130]
- WWW : http://blades.wolfpaw.net/
- Description :
-
- The Blades of Destiny is an old/new mud looking for some great
- players. We are in a building phase and need plenty of recruits.
- New races, classes, areas. Questmaster, Morgue, Colour, Clans, Banks,
- new skills, new spells.
-
- Looking for a mud to call home ? Come join our team. We encourage
- input and ideas! Feel free to make any suggestions. Friendly staff,
- helpful players, no PK.
-
- The Blades of Destiny
- Oishii, Twilight, and Noah
-
- -----------------------------------------------
-
- Mud : The Blasted Lands
- Code Base : Heavliy modified Rom 2.4
- Telnet : alkyra.icsi.net 9999 [199.1.96.150]
- WWW : None
- Description :
-
- The Blasted Lands is a Role Playing mud based loosely
- on Robert Jordan's Wheel of Time books. The Immortals
- are hand picked for the positions they hold and must be
- friendly and knowledgeable. Quests are offered by the
- Immortals either individually or to the entire mud.
- There are a few stock areas although most areas
- are based on original concepts submitted by the
- players or Immortals. The Blasted Lands uses On Line
- area Creation and we are willing to teach people who
- wish to become builders. If you wish to build log on
- and leave a note to Gothar with the subject
- building application.
-
- -----------------------------------------------
-
- Mud : Blaze of Glory
- Code Base : SMAUG
- Telnet : penguin.digibel.be 4000 [194.119.240.251]
- WWW : http://penguin.digibel.be/~mud/
- Description :
-
- Blaze of Glory is a relatively young MUD. New features
- and commands are being added daily. The IMP staff stands
- open for almost any suggestions being made, and is willing
- to code good ideas.
-
- Some Extra Features: Banking, Gambling, Automated Quests
- with high variety, IMC-rchat and ICE, Limited-lifes option,
- advanced config-settings, Highlander combat between heroes,
- Training sessions, bounty hunting, remorts, offering some
- supercool classes and races, and combo's between them.
-
- We're currently evolving towards a futuristic mud, with an
- extended list of weapontypes, combat types, transportation,
- laser stuff, timezones ans much more. These features will
- be in effect soon!
-
- ************************************************************
- * Don't Hesitate!! HOP IN! *
- ************************************************************
-
- -----------------------------------------------
-
- Mud : Blood of Amber
- Code Base : TinyMUSH 3.0
- Telnet : blood.godlike.com 9000 [206.205.199.130]
- WWW : http://www.godlike.com/~blood/
- Description :
-
- A roleplaying MUSH based on Roger Zelazny's Amber novels. We
- offer a carefully-thought-out, highly canonical environment,
- with a game structure that supports telling stories and
- developing characters that are interesting and whose power
- rests not on their combat potential but on their resources,
- such as Shadows, armies, and trade commodities.
-
- In this world, Brand took the Jewel of Judgement and drew
- his own Pattern with it, thereby creating another universe.
- Amber, however, survived, and the two sides are only just
- becoming aware that the other exists -- and Chaos is caught
- in the middle of the two. Roleplay is strongly focused upon
- these poles of reality.
-
- Previous MUSHing experience is not needed to play -- newbies
- are welcome -- but at least a passing knowledge of the Amber
- novels is strongly encouraged.
-
- -----------------------------------------------
-
- Mud : Blood Red Earth
- Code Base : BLOOD 1.0.6
- Telnet : stunix.salem-teikyo.wvnet.edu 4000 [129.71.59.6]
- WWW : http://www.iolinc.net/pbell/
- Description :
-
- It is the dusk of the 21st century. The smoke and polution
- pour from our factories and homes. Our planet is on the verge
- of a global war over the few remaining resources. The ebstien
- corp. provokes the eastern orders hand unleashing on the world
- a nuke war. Cybrana corperation developes ZODAR an AI set into
- a global network of neural optical computers. As the world
- dies around it ZODAR stores all that was teh human race, in
- hopes that one day it's advanced cellular factories can rebuild
- the human race and all it knew.
-
- 140,000 years pass and a vast metorite strikes on the sands
- of what was once nevada, the orderly world of ZODAR is altered.
-
- Project Zodar: [active]
- AI Code: Recompiling
- Confidence: [UNKNOWN]
-
- Mission: Recreate Life on the Blood Red Earth
-
- -----------------------------------------------
-
- Mud : Blue Facial MUD
- Code Base : Rom 2.4
- Telnet : bfm.iasis.net 1234 [207.112.225.200]
- WWW : None
- Description :
-
- Owing to high demand, BFM has returned from the vault!
-
- With over five years in its present location, BFM offers a stable, fun
- place for players to relax from the countless roleplaying MUDs available
- today. We strive for social entertainment, featuring a tidy and well-
- enriched Rom24 variety.
-
- -=Obligatory Overexcited Advertisement=-
- SEE! The spectacle of Dr. Marcus Brodie distributing quests!
- FEEL! Your spine tingle as you brave Midgaard State University!
- HEAR! The cheers of your fellow adventurers!
- TASTE! The famous chocolate chicken potpies!
- SMELL! Well... not much. It *is* a computer game.
- What Else, you ask?
- NO NAME POLICIES! NO POWER-HUNGRY IMMS! (We don't care THAT much)
- !!NO ROLEPLAYING!! BETTER-THAN-AVERAGE BUILDING! (New Areas! Honest!)
-
- Blue Facial MUD... Four out of five doctors have no objections!
-
- -----------------------------------------------
-
- Mud : BluntLand
- Code Base : KAOS modified diku
- Telnet : saturn.planetmud.com 8050 [206.245.140.168]
- WWW : None
- Description :
-
- If you are tired of those boring muds where it takes an act of god to get
- to a god, or you feel that you have alot to offer a mud and no chance to show
- it then check us out. I think you'll find the change refreshing. We are an
- upbeat new mud with old and new blood in the stream. We cater to the avid
- mudder and plan on expanding our areas to overflowing. BluntLand is the mud
- to come to to just KILL. We are geared towards hack -n- slash playing, and
- have frequent quests.
-
- -----------------------------------------------
-
- Mud : Boneyard
- Code Base : Rom/Diku
- Telnet : cable018196.cable.eph.ptd.net 8500 [204.186.18.196]
- WWW : None
- Description :
-
- Boneyard is a new mud with 503 mortal levels. We got 11 Races
- and 5 Classes with more comin in. New skills and spells and
- multiple attacks.. WE are new and expanding quickly.. We have 15
- guilds and 1 none pk guild for all ya guys who like to chat.. 100's
- of areas and new ones in every week.. Tons of mud and joy.. Fast
- paced lotsa action.. Check us out peeps.
-
- -----------------------------------------------
-
- Mud : Brigadoon
- Code Base : Rom 2.4 (mucho modified)
- Telnet : 24.65.121.88 9000
- WWW : http://brigadoon.linex.com/
- Description :
-
- This mud has been around for well over 3 years, and has
- a good sized player base. While the mud isn't too crowded,
- there are a good number of people online to converse with.
-
- The mud is generally a friendly place with helpful
- immortals. We have a large number of areas, and a large
- number of modifications to Rom2.4 to make it a challenge.
-
- Current player levels go up to about 300 or so (that's
- as high as our areas go), with remort at level 121 to
- choose a more powerful race or class.
-
- We have a lot of stock areas, but have also added many
- new areas, and have many areas that have been built
- exclusively for Brigadoon (including all areas above level
- 60). Newbies may think that the whole mud is stock because
- low level areas are, but a single glance at the area list
- will show all the great new areas.
-
- http://brigadoon.linex.com
-
- -----------------------------------------------
-
- Mud : Brixia
- Code Base : Smaug 1.4
- Telnet : bb3.betterbox.net 9010 [208.83.132.69]
- WWW : None
- Description :
-
- BrixiaMUD is a fairly new MUD, and is off in its creation
- process very well. We update almost daily, with either a
- new command or area, and so far, about half way done to having
- an original areas. We have a wonderful staff who spend several
- dozens of hours on a week to assist with your needs. We also
- plan on adding auto quests, remorts into new classes, and
- a new style of pkilling to make it funner for clans.
-
- --Nattak--
-
- -----------------------------------------------
-
- Mud : Broken Promises
- Code Base : BPL v1.3.7 (Custom LP)
- Telnet : bp.ind.net 3000 [157.91.1.253]
- WWW : None
- Description :
-
- In the time before time there were many gods. These gods... good and
- evil, lawful and chaotic... were bored with their lives. They lounged
- about in their various heavens and hells, and as days, months, years,
- decades, centuries and even millenia passed, no one got any older, no
- one got sick, and no one died. Nothing ever happened.
-
- Then one day the greatest of these gods fashioned his hand into a giant
- spade, and dug up some mud from bank of stream that ran through his
- celestial garden. He formed this mud into an object. The god then took
- the object and set it among the planes for all to see.
-
- Many great promises to create were made at this time. Other gods boasted
- of great rivers, oceans, islands, mountains, canyons, forests, deserts
- and tundras. They promised villages and towns, keeps and castles, churches
- and cathedrals. They promised to fill the land with great wonders and
- treasure. They promised it all but there was one problem... The gods were
- lazy.
-
- They made all kinds of excuses but the truth was they were soft. They
- had lost the ability to imagine. They were lost...The first god persevered.
-
- He recruited lesser, younger gods and demigods to work on the land, and
- gave them some of the mud to work with. These new gods were not
- accomplished, but they were eager to create.. They began to build the land.
- Currently in beta. Come play, code, or just visit. We'd love to have you.
-
- -----------------------------------------------
-
- Mud : Broken Shadows
- Code Base : EmberMUD/Rom2.3
- Telnet : bshadows.dyn.ez-ip.net 4000
- WWW : http://www.rit.edu/~dwa1844/shadows/
- Description :
-
- We're back yet again. We don't have alot of original areas at the moment
- (57 total, several of which are still in the works), but we're always
- looking to expand. We're based on the EmberMUD 0.17 code, which has nice
- color and an exprience system that guarantees that you get experience no
- matter what you kill. We have 11 races and 5 classes (more coming) and a lot
- of things planned.
-
- -----------------------------------------------
-
- Mud : The BUNKER Muck
- Code Base : TinyMuck
- Telnet : otterspace.com 4201 [198.182.207.37]
- WWW : http://otterspace.com/~tbm/
- Description :
-
- The B.U.N.K.E.R. is a place for players to come together to enjoy a
- mix of science fiction themes. The B.U.N.K.E.R. story tells of colonists
- struggling to build a life on a planet full of unknown dangers and alien
- mysteries, and now you are caught in the middle.
-
- The B.U.N.K.E.R. is a fortress facility built by unknown beings in the cone
- of an extinct volcano. Enjoy our island paradise, a luxury resort, a
- thriving seaport and a spaceport. Build a home, engage in research, explore,
- socialize, or join in the intrigue.
-
- The history of the Bunker is largely anecdotal. It is compiled from stories
- and comments gathered from Sparhawk, and Dr.Tonya describing things they
- heard from Servus Optio during the time Tonya was working to save Sparhawk's
- life, and later when Sparhawk managed to restore full power to the computer,
- bring it down, reload the system, and bring it back up.
-
- Individuals from races from all corners of the known universe have gathered
- here in search of information, excitement, and a desire to discover the hidden
- secrets both on the island and within themselves. Others have come only to
- find a home. Come to the spaceport on Terre Somnus, look around, and visit
- with those who have come before. Perhaps you, too, may find something deep
- inside the Bunker!
-
- -----------------------------------------------
-
- Mud : The Burbs
- Code Base : EwToo
- Telnet : Burbs.org 4567 [165.113.211.4]
- WWW : http://www.Burbs.org/
- Description :
-
- The 'Burbs is a social type talker with multiple rooms.
- The system rooms all have a suburbs-like description, hence the name.
-
- New players may log in at any time but must ask a Superuser for
- 'residency' in order to have their character saved.
-
- Once a resident you will not only be saved, but will be able to send
- mail to other players, created rooms of your own, have a friends list,
- set sessions, and post news. This is a very friendly atmosphere,
- troublemakers are not tolerated!
-
- Feel free to stop by and check it out. You are not required to have
- residency to visit. You must, however, have a valid email address
- in order to be granted residency.
-
- Hope to see you soon!
- -'Burbs Staff
-
- -----------------------------------------------
-
- Mud : Burning
- Code Base : Extended Diku, heavily modified
- Telnet : burning.stacken.kth.se 4000 [130.237.234.81]
- WWW : http://burning.stacken.kth.se/
- Description :
-
- Some of Burnings features:
- * 50/50 base levels + unlimited meta levels (max so far 56)
- * 7 well balanced classes (+ multiclasses) and 9 races.
- * Large World (20,000 rooms in 180+ areas and growing.)
- * 6000+ rooms of randomly-generated mayhem, 'The Well'
- * FREE rent and extra item storage (individual lockers)
- * Extensive ANSI colors.
- * Built in aliases, gags, statistic logs etc.
- * Very advanced hunt system (room, object and mobile)
- * Many original skills(50+) & spells(200+).
- * Unique Guide and Navigator transportation system.
- * Spirits - Automated Mud and Newbie Introduction.
- * Meta Shop (buy stats up to 25).
- * Configurable prompt, tickcounter, and large toggle menu.
- * Automated auction system, equipment splitting dice room.
- * No player killing except for the risk free arena (no eq/exp loss)
- * Multiple attacks, advanced mob specials.
- * Friendly helpful immortals, Quests, and Powergroups (50+)
- * No multiplaying, limited equipment or playerfile deletes!
- * Almost totally rewritten from scratch
-
- -----------------------------------------------
-
- Mud : The Burning Eye
- Code Base : Burn 1.7(Heavily Modified Rom 2.4b)
- Telnet : lan-cayuga-2.linetap.com 1234 [209.205.49.196]
- WWW : http://lan-cayuga-2.linetap.com/
- Description :
-
- The Burning Eye has been over 2 years in the making. We have tried to
- make our mud as new and balanced as possible without losing the best parts
- of a Rom code base. The Burning Eye has many improvements and additions
- that will make our mud a challenge for even the most experienced mudder.
- Any previous experience is an asset but we have tried to cover everything
- with our comprehensive help files so feel free to come enjoy Tolkien's
- Middle Earth.
-
- The most important feature of The Burning Eye (IMHO) is that the mobs
- act 'intelligently' when fighting, casting or hunting and avoiding the
- players. They will also use equipment thats lying around even if its your
- weapon and they disarmed you. Also they all have a class and are equal to
- the players in almost every way. Other features include 91 Mortal Levels,
- 12 Races, 14 Classes, 6 Clans and over 350 Skills and Spells. No Level
- Restrictions on Eq - Now Size, Race, Align & Class Limited Pkill and One
- object Corpse Looting. Mounts, Gravity, Languages, Background Skills,
- Autoquest, Study, Traps, Mob and Object Programs, Truly Unique items, Room
- Affects and much much more.
-
- All we can say is come and try The Burning Eye we know you will like it!
-
- -----------------------------------------------
-
- Mud : Burning Lands: Amtmud
- Code Base : ROM
- Telnet : horus.anth.utep.edu 5555 [129.108.63.11]
- WWW : http://horus.anth.utep.edu/~amtgard/
- Description :
-
- The Burning Lands MUD is based on the Live Action Role
- Playing (LARP)Amtgard (see http://horus.anth.utep.edu/~amtgard).
- Players fight with the virtual Amtgard counterparts.
-
- What sets The Burning Lands apart from all of the MUDs?
- 90 percent of hundreds of players know each other. The RP goes
- to a much higher level. If you want to see some heavy gaming,
- check us out!
-
-
- o=======================================================================o
- Muds Beginning With: C
- o=======================================================================o
-
-
- Mud : Cajun Nights
- Code Base : TinyMUSH 2.2.2
- Telnet : cajun.targonia.com 7373 [207.93.108.195]
- WWW : http://www.geocities.com/BourbonStreet/1373/
- Description :
-
- The World of Darkness is very similar to our own. Same cities,
- same movies, same events all exist there, just as they do in
- the real world. However, there are many differences. Corruption
- is rampant, apathy and ignorance have taken the general populace
- and the Supernatural walk the earth, hiding themselves just
- beyond the perception of the mundanes. The creatures have been
- influencing the course of the world since the beginning, all
- the while waging an eternal war between themselves. Few have
- realized the source of the dacay and darkness that surrounds them.
-
- Cajun Nights supports Mortals, Kindred, Garou, Magi, Mortal+,
- Wyrm, Voodoun, and a host of others. No Fae or Wraiths though.
- The MUSH has active, excellent staffers, a large player base,
- and some of the best coding around. Old and new players are
- welcome. Atmosphere is everything.
-
- -----------------------------------------------
-
- Mud : CajunMUD
- Code Base : Circle 3.0
- Telnet : telmaron.com 6666 [206.246.120.2]
- WWW : http://www.telmaron.com/cajun/
- Description :
-
- Based in a town deep in the heart of Louisiana, CajunMUD is a MUD run
- by folks from the Bayous of Louisiana. CajunMUD is a small but very player
- oriented MUD. The IMMs are always open to suggestions and the players
- themselves are very helpful. New areas are currently being added.
-
- There are no confusing races and, if you have done any Circle MUDding,
- you will be sure to enjoy the quaint changes to the basic Circle code.
- Ever eat boiled crawfish? It is much more tasty than magic mushrooms!
- Gumbo is much better than Waybread.
-
- There are many many unique features at CajunMUD. You are able to know
- the equipment with a simple id command. No longer is it necessary to
- remove one piece of equipment to wear another - the mud does it for you.
- If you do not care to recall to a busy Temple, you can make any square your
- own recall spot. There are no death traps but careful exploring is still
- advised.
-
- Please come join us and bring your friends. There's always room for
- more at CajunMUD! Laissez les bon temps roullez!
-
- -----------------------------------------------
-
- Mud : Calimport
- Code Base : Rot 1.4
- Telnet : Fantasyworlds.net 7676 [207.180.91.122]
- WWW : None
- Description :
-
- The newest mud to come online, Calimport features all your favorite old
- areas with fresh new areas being added. There is an auto-questor along with
- Imm based quests to keep the game play fresh and exciting.
-
- We offer levels 1-101 along with the option of second tier and clans
- are available for all to join or create your own special orginization.
- There are over 30 races to chose for ranging from Dragon -> Unicorn -> Alien
- -> Elf.
-
- We already have an excellent coder as the owner who will create
- areas/items to suit our players and 3 Imms with extensive mudding
- experience. I believe that with a little support from our characters we
- will provide an excellent atmosphere to enjoy the mudding experience and get
- what you want done.
-
- Already in the works is the City of Calimport. This massive 300 room
- city should be added soon and will give a Forgotton Realms familiarity to
- all those who have experienced this treacherous city before.
-
- I look forward to seeing all players new and old drop by for a chance
- to get in on the ground floor of this new mud.
-
- Warder, the Divine Helper
-
- -----------------------------------------------
-
- Mud : Calindrian Council
- Code Base : Rot 1.4
- Telnet : calindria.mudservices.com 1935 [206.245.165.78]
- WWW : http://www.calindria.mudservices.com/
- Description :
-
- Calindrian Council is Rot based PK Mud with clans,
- Quests, Arenas and much more. RolePlaying is highly
- recommended, but not required. It is set in a Fantasy
- world of my making, and is growing every day.
-
- -----------------------------------------------
-
- Mud : Camelot
- Code Base : AberMUD VI
- Telnet : users.dimensional.com 6715 [208.206.176.24]
- WWW : None
- Description :
-
- Camelot, while loosely derived from AberMUD, is unique in many
- important ways. No other AberMUD offers our race/class options. We
- also offer:
-
- * A totally new, class-specific spell system.
- * A class-specific skills system.
- * A re-written combat system.
- * Race-specific abilities.
- * Individual character traits, rather than clones.
- * Player-run Guilds.
- * Mobile-run shops for all your basic needs.
- * NO resets.
- * Intelligent (relatively speaking...) mobiles.
- * Online building for those who reach Immortal levels.
- * Special Builder port available.
-
- Come give us a try, we think you'll enjoy it.
-
- -----------------------------------------------
-
- Mud : Camelot: The Lands of King Arthur
- Code Base : Muck - Fuzzball 5.63
- Telnet : camelot.ltlc.com 4201 [209.180.247.106]
- WWW : http://www.xcalibur.co.uk/camelot.html
- Description :
-
- Camelot is furry/anthropomorphic based muck and rules are
- few and can be simply defined as 'Do unto others, as you would
- have them do unto you', adult activities are not acceptable
- in any public area.
-
- The theme is medieval and started as Camelot which is a
- passion of mine, so I built the village Camelot, and while
- trying to come up with a name for the game - it took it on..
- It doesn't reflect all that's there, we have a number of
- villages growing (Skylands, South Town, North Village,
- Wehnimers Landing and Castle Roogna), with more promised to
- arrive soon! Its not just a village of Camelot, but a whole world.
-
- Building is encouraged and a helping hand of a free home is
- given with every player with automatic building rights, if
- you are new, to mucking then on my www pages there are even
- pages to help you familiarise yourself with your new
- surroundings, and the commands.
-
- Future plans include, a battlezone where characters can take part
- in real fights, a inter-village economy, magic and as much
- realism as you can take!
-
- -----------------------------------------------
-
- Mud : CamelotAdventures
- Code Base : Unique/Java
- Telnet : Use Homepage
- WWW : http://www.camelotadventures.com/
- Description :
-
- CamelotAdventures is a brand new MUD on the market in its late developmental
- stages. It is being coded from scratch in Java, the future of the internet.
- The entire game will of course be original, and pay-to-play. The entire game
- engine will be unlike anything you are used to.
-
- We are currently looking for Beta Testers, Builders, and Coders (Java
- Programmers). Builders need not know any programming to apply. All positions
- are compensated in one shape or another.
-
- Beta Tester application can be found on out website, at
- http://www.camelotadventures.com. Builders and Coders need to send a Bio of
- themselves to CamelotArt@aol.com, soon to be Camelot@camelotadventures.com.
-
- -----------------------------------------------
-
- Mud : Caradon
- Code Base : LP (DGD driver)
- Telnet : caradon.org 2023 [203.32.153.66]
- WWW : http://www.caradon.org:2080/
- Description :
-
- Caradon doesn't try to outbid other muds by adding fancy
- features, it just wants to offer a pleasant environment to
- play the game and to meet and talk with others. Give it a
- try and find out for yourself if you think we've succeeded
- in creating that...
-
- -----------------------------------------------
-
- Mud : Cardinal Syn
- Code Base : Rot 1.4
- Telnet : mercury.planetmud.com 3478 [206.245.140.190]
- WWW : None
- Description :
-
- Cardinal Syn, it is so great that I cannot just sum it up
- in a few words:
-
- The code is a heavily modified Rot 1.4 code, that we like to
- call Sparta.
-
- It features:
- Quest Code
- OLC
- Bank
- New Races
- and much more.....
-
- It is set in a time of where the world is all bad and thieves
- run rampant. It is all about who has the strength of survival
- to overcome the odds and stand victorious.
-
- -----------------------------------------------
-
- Mud : Casdin's Sandbox
- Code Base : Mythran 3.1
- Telnet : bb3.betterbox.net 3000 [209.83.132.69]
- WWW : None
- Description :
-
- A few of you out there may know me. I'm Casdin ;)
-
- Well, after spending a few years mudding and such,
- I've decided to start a mud, again. I'm not much for
- descriptions, so I'm just gonna tell you that I'm going
- to try my hardest to make the mud what YOU want...
-
- ... if you'd be kind enough to log on and tell me ;P
-
- -----------------------------------------------
-
- Mud : Castle Arcanum
- Code Base : Envy2.0
- Telnet : arcanum.org 4000 [206.245.158.34]
- WWW : http://www.arcanum.org/
- Description :
-
- Tired of a mud that looks like it came right out of the box?
- Want something exciting? Would you like to be a part a growing
- mud with new features being constantly added?
- Some of the features:
-
- * Ansi colors you can configure to your preferences with inline
- color as well.
- * Over 100 areas and growing, with many original areas including
- the Castle itself.
- * Redesigned worldmap with new areas being added frequently.
- * 100 mortal levels and 5 Hero levels.
- * Friendly players and immortals with helpful heroes to help get
- you started.
- * Custom multiclassing system allowing you to choose several
- professions.
- * A Lobotomist to help you get rid of unwanted skills
- * A Casino gambling area with slot machines and blackjack tables
- allowing up to 6 players.
-
- -----------------------------------------------
-
- Mud : Castle D'Image
- Code Base : PennMush 1.6.5 PL 2
- Telnet : cdi.mux.net 5555 [207.96.122.40]
- WWW : http://www.ultranet.com/~rogerc/cdi_intro.html
- Description :
-
- Castle D'Image is a roleplay oriented MUSH set in an original
- medieval fantasy world. Applications are required for magic
- using or otherwise supernatural character concepts.
-
- -----------------------------------------------
-
- Mud : Castle of the Exiles
- Code Base : PennMUSH
- Telnet : coe.pennmush.org 5555 [128.39.114.7]
- WWW : http://coe.pennmush.org/
- Description :
-
- Castle of the Exiles is a consent-based medieval high
- fantasy MUSH. It is a world where, two decades ago, a
- family that had ruled for centuries fell, their castle
- destroyed, and a new order installed to rule the land.
- Other than that, Castle of the Exiles is a world you must
- explore to discover the secrets of. Character concepts are
- unlimited (though ones that could change game balance
- require approval of a staff member); magic is found in the
- world; new cultures and new races are welcomed.
-
- -----------------------------------------------
-
- Mud : Castle Perilous
- Code Base : Circle 3.0 pl 8
- Telnet : castle.perilous.com 1440 [166.82.99.1]
- WWW : http://www.castle.perilous.com/
- Description :
-
- Castle Perilous is a puzzle/quest oriented mud with a relaxed and
- friendly atmosphere. It is based around a castle containing portals opening
- up into 144,000 worlds. Naturally, not all of these are accessible at this
- time. We have recently installed a new armor system, and have numerous other
- features, including a classless quest based skill/spell system, and worlds
- with techno-magic ratings, meaning that magic and technology work differently
- depending on what world you have entered.
-
- We believe that the abilities and makeup of a character should be
- determined by the paths which they chose in the game, not by the class or
- race that they select upon creating a character.
-
- Castle Perilous is looking to dramatically expand its player base. Come
- help us make Castle Perilous a truly different MUD.
-
- -----------------------------------------------
-
- Mud : CastleMUD
- Code Base : Circle
- Telnet : castle.mudsrus.com 5000 [209.123.60.9]
- WWW : http://castle.mudsrus.com/~lordholt/
- Description :
-
- CastleMUD is a fantasy/role-playing experience like no other. Set in a
- world riddled with conflict, players must engage in epic quests, immortal
- intrigue, and dangerous explorations as they seek riches, glory, and
- power! CastleMUD offers 20 classes to choose from, a detailed questing
- system with unique quest equipment, over 250 skills and spells,
- intelligent mobs with different combat strategies, an involved and
- friendly immortal staff with holy orders in which players can participate
- and advance, an experience system that rewards real role-playing, an
- advanced ecology system, a revised race/language system, extensive help files,
- and a constantly expanding world all displayed in brilliant ansi color! Tons
- of new features have recently been added, from item durability, to the 'skin'
- and 'make' commands, to a system for players to build their own houses and
- order custom clothing! Exciting additions are added almost daily! Role-playing
- and character development are a MUST. We are currently in BETA, and are
- working constantly to improve balance, add unique features to an already
- elaborate and developed MUD, and implement the occasional coding fixes.
- If you're up for the challenge and the excitement, come join us and begin
- your legacy! Make sure to read through the web page thoroughly before
- connecting!
-
- -----------------------------------------------
-
- Mud : Castles and Coves
- Code Base : FUZZBALL
- Telnet : triphop.metalab.unc.edu 1234 [152.19.254.60]
- WWW : http://www.frontier.net/~silver/castles&coves.html
- Description :
-
- ****************************************************************************
- New MUCK, 100% Anthropomorphic,Fantasy-Medieval.
- We are a Role Playing MUCK with a social undertone.
- Addie: Leopard.net Port:1234
- Addie: 207.93.108.98 Port:1234
- ****************************************************************************
-
- In a time long forgotten where sorcery and the way of the sword meant honor
- or infamy. Where magnificent dragons ruled the skies in their great flights.
- Where Ladies and Lords controlled thier lands, playing their power against
- each other. Where serf worked thier long hard days for the nobility, or be-
- came the rogues who played off the nobles as a bard would his lyre. Where
- witches and wizards cast their spells to force the world to their bidding
- and where warlords roamed across the countryside seeking power. Yes, a time
- long since gone, but not forgotten in the land of CASTLES AND COVES!!!!'
- The Golden rule of Castles&Coves is-->The Player is #1<--
-
- *****************************************************************************
-
- -----------------------------------------------
-
- Mud : Catacombs of Time
- Code Base : Heavily Modified Ultra Envy
- Telnet : zepa.net 5000 [205.245.53.22]
- WWW : None
- Description :
-
- Go ahead and visit one of the world's best codes. UltraEnvy is based on the
- famous Diku mud code base. If your searching for a great time, extra levels,
- tons of skills & spells, and color everywhere (ansi, almost no whitespace. You
- can always turn off this feature), then Catacombs of Time (CoT) is the place
- you want to visit. All names are allowed, other than vulgar & unneccesary
- names. Come on in, and be one of 75 races, each with its own talents,
- disabilities, & features. They range from Snakes, to dragons, to Birds, to
- Mages. Classes are also available.
-
- We are newbie-friendly, and always looking for builders and Coders. We have
- many new areas, and we are always adding more. Quests are weekly, and very
- original. After you complete the first 50 levels, you are given 100 more levels
- of excitement, as a hero. And you are given a few more stats, to become always
- a semi-Imm. Come on in and see.
-
- -----------------------------------------------
-
- Mud : Chalacyn Nights MUD
- Code Base : Unique
- Telnet : mud.chalacyn.com 1000 [206.117.109.67]
- WWW : http://www.chalacyn.com/chalacyn/
- Description :
-
- 5 years in development, we've been open for 3 years to players seeking fun
- and quality in the same world. You'll find yourself challenged here, with
- long term levels that promote a true sense of achievement. We sport
- countless features, the scenario being fully integrated with a stable,
- unique game engine...too many to list in 20 lines, but here goes:
-
- * Experience rewards for exploration, combat, quests and assisting new
- players * Protected status at low levels while you learn to play * A simple
- but smart banking system * Areas that make sense * Combat that is
- completely controlled by you (no autocombat) * Interactive NPCs who'll
- trade, arm wrestle you, offer you rumors or quests & more * Player-
- influenced politics for war or peace * Gambling * Randomized items to keep
- you guessing * Settable moods for speech and actions * Player owned and
- stocked shops * Stability and speed! You will not lose valuable time to
- crashes, dedicated T1 * Chaos (PK) and law (no PK), either can duel in the
- arena or during war * Secondary skills gained gradually that improve with
- actual use * 400+ help files on commands, spells and concepts * Customize!
- Set your colors, aliases, even anti-latency measures * Original ANSI art *
- Competent, fair and often present admin * 150+ spells & lots more effects *
- We strive to please, come and visit!
-
- -----------------------------------------------
-
- Mud : Champions MUSH
- Code Base : PennMUSH
- Telnet : tbone.geol.sc.edu 4201 [129.252.79.73]
- WWW : http://tbone.geol.sc.edu/~ddm/champions.html
- Description :
-
- Champions MUSH is an adaptation of the role-playing game
- Champions, created by Hero Games. CM relies on a very close
- relationship between many of the admins (the GameMasters), and the
- players. Each player has a GameMaster who gives him Experience,
- oversees the development of his character, and writes adventures. CM
- allows each GM to have a worldwide group of gamers who all log in at
- certain times to go on adventures. Players can also log in at any
- other time and role-play with each other outside of adventures. This
- allows players to have tense role-play sessions that include villains,
- battles, riddle-solving, and all everything normally associated with
- Champions adventures on some occasions, while allowing them to log in
- at other times and have low-key ('traditional' MUX/MUSH) social
- role-play with other players in between adventure sessions. The
- potential of this kind of role-play setting is much greater than a
- normal Champions campaign (in which only a few players get together
- once a week to role-play a few hours), while also having greater
- potential than most MU* settings (in which the players generate their
- own spontaneous role-play), because our GameMasters can plot
- adventures to run characters through which are generally much more
- involved and much more satisfying than off-the-cuff roleplay.
-
- -----------------------------------------------
-
- Mud : Chaos Blade
- Code Base : Merc 2.2/Diku
- Telnet : blade.mudservices.com 4444 [206.245.165.73]
- WWW : http://www.blade.mudservices.com/
- Description :
-
- Chaos Blade is a totally customized mud set in a totally fantasy world,
- offering lots of original areas with mob interaction as well as a few of
- the generic areas (customized) to help you get started. Chaos Blade has
- 200 levels, the first 100 in one of 6 main classes, and then at 100 players
- dual into special classes such as Shapechanger, Assassin, and Ranger. We
- also offer races like Draconians, Mutants, and Vampires.
-
- Chaos Blade is a new mud offering a fresh new atmosphere with great
- features. If you want to wield a legendary Chaos weapon and gain special
- orbs through quests to increase your blade's power, if you want to slay
- potent enemies with spells like Weredragon, Flame Fist, Ultimo,
- Assassinate, Blade Barrier, Dargon Strike, ect, or travel through the
- world with an Energy Vortex or on a Ghostly Steed, then Chaos Blade is the
- place for you.
-
- We also offer clans with clan rooms and other features and well as
- special Lord levels you can gain after level 200 to continue to increase
- your power and arsenal. We hope to see you there!
-
- -----------------------------------------------
-
- Mud : Chaos in Babylon
- Code Base : Godwars Original
- Telnet : bb2.betterbox.net 1234 [209.83.132.67]
- WWW : None
- Description :
-
- Well now, Chaos in Babylon, is a new Godwars mud.
- Mainly we are stock, but working to change this as
- time continues on it's unstopable journey. We are
- currently looking mainly for player testers and those
- who are seeking to add their ideas, and opinions to a mud.
-
- --Aleister
-
- -----------------------------------------------
-
- Mud : Chaos Wastes
- Code Base : Merc
- Telnet : emberdaze.net 9999 [204.71.107.52]
- WWW : None
- Description :
-
- Chaos Wastes is a well developed, stable game. The MUD
- offers a challenge to those who have the patience to learn
- and explore its many aspects of play. There are chain
- spells, special abilities for each class, fully automated
- auction system, explosives, morphing objects, extensive clan
- code, player settable channels, settable recalls, full
- customizable ANSI color support, registered player killing,
- many spells exclusive to Chaos Wastes, a combat zone,
- ChAoSes, and even Freeze Tag! The areas are 98% original.
- The equipment can be generalized or class specific, based on
- either prime level or total levels. There is no rent, and
- storage characters are allowed. It is not for the light of
- heart.
-
- For those interested in contributing to the MUD,
- Chaos Wastes has available through FTP, a menu-driven
- off-line area editor with full documentation and on-line
- support, completely written by the mud staff. Its
- functionality is updated as the mud continues to be
- developed, and includes a mud simulator for area testing.
-
- -----------------------------------------------
-
- Mud : Chaotic Assault
- Code Base : Rom 2.4 modified
- Telnet : chaotic.midsouth.net 4444 [207.65.92.75]
- WWW : None
- Description :
-
- This is a rom2.4 based mud. Even though we are still in our beta testing,
- we invite you to come and check us out. We have 191 mortal levels, and
- 9 immortal levels. Right now we have 9 races, which include the four
- stocks, human, dwarf, elf, giant, and 5 of our own, which include,
- denuri, vampire, kathoth, saurian, minotaur., and we are striving to
- make more each day. Coding Our Butts off. We are adding spells and
- skills day-by-day, please come and check us out. You'll be happy with
- what you see. The imms are nice, the quests rock, and the mud rocks.
-
- Thanks,
- Shadewraith, and the Immortal staff Of chaotic Assault
-
- -----------------------------------------------
-
- Mud : Chaotic Empires
- Code Base : CircleMUDBPL14
- Telnet : bb3.betterbox.net 3800 [209.83.132.69]
- WWW : None
- Description :
-
- Chaotic Empires is a fairly new CircleMUD. Our world is pretty small, as we
- have little builders. Currently we offer clans (a patch) and player-owned
- vehicles. Well we offer a lot more, but this is the major projects. Our MUD
- is constantly changing, you'd be surprised as to how much it changes a day.
- Our immortals are friendly and know what they are doing, and they don't boss
- around mortals. If you are looking for a fresh new mud and want the ability
- to rise to great power stop on bye! :)
-
- -----------------------------------------------
-
- Mud : Chaotic Lands
- Code Base : Rot 1.4
- Telnet : mb2.betterbox.net 6666 [171.212.258.35]
- WWW : http://www.geocities.com/Area51/Capsule/7486/
- Description :
-
- Chaotic Lands is owned by Mutt, Ish, and Khain. It is always
- being modified ! Character approval is not needed, but we ask
- for players to choose original names. There are a lot of new
- areas and new classes coming soon and a new clan system on the
- way. This is a very new mud and we are hiring Builders and
- coders.
-
- -----------------------------------------------
-
- Mud : Chaotic Madness
- Code Base : Circle 3.0b pl14
- Telnet : funcity.org 3232 [199.176.228.114]
- WWW : None
- Description :
-
- Welcome to Chaotic Madness, we're back and better than ever.
- Our server should be a little more reliable than before.
- We are currently looking for a coder, to help out with the
- coding job to make it easy. Come visit us, we are trying
- to add code to our mud that incorporates a more DikuSmaug
- feeling, but with a better world. If you are looking for a
- mud that is original, but is friendly and fun for newbies
- here is the place. Our staff consists of the following:
-
- Recon- Head builder
- Devilman- Current OwnerCoder
- Superferret- Co_Owner
-
- And quite a few gods. Talk to one of those three for help.
-
- -----------------------------------------------
-
- Mud : Chaotic Realms
- Code Base : SMAUG
- Telnet : 132.198.241.77 4000
- WWW : None
- Description :
-
- Just starting up, no players, builders, or coders yet. Am looking
- for all of the above, please email me for more info. Need help with all
- aspects. As of right now, this is base smaug code, with a few bug fixes.
- Hope people want to help.
-
- -----------------------------------------------
-
- Mud : Chaotica
- Code Base : Rot 1.4
- Telnet : chaotica.mudservices.com 2225 [206.245.158.127]
- WWW : http://www.geocities.com/TimesSquare/Maze/8956/
- Description :
-
- Chaotica is a relatively new mud which has friendly imms
- and big plans for the future. We recently switched to a
- new server which is excellent in terms of speed and
- rarity of lag. We offer a clan system, player killing, a
- growing amount of original areas and some excellent
- features. This is not a stock mud, but one based off the
- rot code that becomes more original with each passing day.
- We have a long way to go but a firm vision of where we are
- going. If this sounds interesting, come along for the ride...
-
- -----------------------------------------------
-
- Mud : ChaoticMUX
- Code Base : TinyMUX
- Telnet : chaotic.mit.edu 4201 [18.97.1.70]
- WWW : http://www.geocities.com/TimesSquare/Realm/4217/
- Description :
-
- A fun, friendly social MUX. Players are encouraged to
- build, code, and just hang out. We are registration-only;
- character requests should be sent to chaotic@mit.edu.
- Quotas are not enforced, so people who like to build may
- want to check us out. Public rooms and forums are required
- to be PG-13. Spamming and other forms of harassment are
- not tolerated. For more information, connect to the guest
- and type 'news', or visit our homepage!
-
- -----------------------------------------------
-
- Mud : ChaotiK InsomniA
- Code Base : Rot 1.4(Modified)
- Telnet : chaotik.mudservices.com 9000 [206.245.158.51]
- WWW : None
- Description :
-
- Insomnia is spreading. The future is here. ChaotiK InsomniA offers anything
- that any other Mud could, and a whole lot more. Choose from our 7 classes and
- over 30 races. There are interclassing tiers that allow you to be stronger
- and learn skills easier when you reroll. There are over 200 skills and spells
- to choose from. There is an arena to see who is the most powerful in the realm.
- Wars are available for anyone. Its genocide where everyone is on their own.
- Autoquest are available as well as Immquest for those who get bored easily.
- Come join the ChaotiK RoT InsanitY!!!
-
- -----------------------------------------------
-
- Mud : Chase II
- Code Base : Circle 3.0
- Telnet : mud.hi-line.net 9000 [206.107.237.214]
- WWW : http://sidhe.home.gs.net/Chase/index.html
- Description :
-
- Chase II is a simple MUD, with one thought in mind - keeping
- the game as fun as possible. While we are new, and while
- the areas in our game are common to many MUDs, we are very
- interested in expanding and improving. We offer fantastic
- races and classes that are not found everywhere, with more
- to come in the works, in addition to a fantasy based world with
- magical creatures to kill and treasures to discover. Chase II is
- designed to be a happy and enjoyable MUDding environment for
- everyone involved. All we need now are people to help make it
- that way...
-
- -----------------------------------------------
-
- Mud : The Chatting Zone
- Code Base : TCZ v4 (Parts based on TinyMUD v1.5 and UglyMUG (1990 code))
- Telnet : tcz.galaxsw.co.uk 8342 [194.164.172.67]
- WWW : http://www.galaxsw.co.uk/tcz/tcz.html
- Description :
-
- The Chatting Zone is a multi-user game/talker
- system which has been running since December 1994. TCZ
- features a friendly and ever growing user-base of people
- from all over the globe, including the UK, USA, Canada and
- Australia. There are plenty of friendly people to talk to
- around the clock, a comprehensive and fully kept up-to-date
- on-line help system, plenty of commands to make chatting and
- general exploring easier and enjoyable, a flexible and powerful
- building system (For those who want to do 'more than just chat'),
- a World Wide Web Interface, full ANSI colour support, plus many,
- many more features (Many unique)
-
- You can access TCZ through Telnet or the World Wide Web (See our
- homepage for full information.)
-
- We aren't a 100% talking oriented MUD and we also aren't a 100%
- adventuring MUD either - We're probably the best thing in between!
-
- -----------------------------------------------
-
- Mud : Cheeseworld
- Code Base : LPMud - Modified Nightmare 3.3.2
- Telnet : cheese.webcast.co.uk 3000 [193.192.206.132]
- WWW : http://www.cheeseworld.org/
- Description :
-
- Cheeseworld is a growing mud, many areas are open to players,
- but we still need coders to help us finish existing areas and create
- new ones. We have many interesting and original features; almost
- everything has been modified in some way from the original lib.
- Advancement is based on skills rather than level, which is merely
- a loose indicator of ability. If you want to try something different and
- slightly insane, come give cheeseworld a try.
-
- -----------------------------------------------
-
- Mud : CheesyMUD
- Code Base : 100% original with Circle-like interface
- Telnet : cheesymud.com 4001 [199.246.3.130]
- WWW : http://www.cheesymud.com/
- Description :
-
- CheesyMUD is a 100% custom-coded MUD with a funky-fresh
- outlook on gaming. With a relaxed environment, constantly
- updated code base, saved aliases and equipment, and no rent,
- CheesyMUD is the perfect place for both the occasional and
- the dedicated player. Our new battle system takes the
- guesswork out of balance. Mobiles and equipment have their
- levels automatically calculated; no builder intervention or
- lengthy playtesting is required. Players can find out
- exactly how hard an opponent is and how long it will take
- for them kill it, or for it to kill them. Equipment found
- in the world or in shops can be instantly examined, to find
- out immediately what level it would be appropriate for, and
- what it can do.
-
- For more information, check out http://www.cheesymud.com/
- We hope to see you there!
-
- -----------------------------------------------
-
- Mud : Chicken's Den
- Code Base : Rom 2.4
- Telnet : snack.p.lodz.pl 7000 [194.92.128.66]
- WWW : http://snack.p.lodz.pl/~cd/
- Description :
-
- Based in the mystical, magical and medieval Thera, the Chicken's
- Den is a rapidly changing world. Everyday adventurers are discovering new
- lands, spells and skills. There is danger for the foolhardy and reward for
- the brave. Thre is an individual quest generator for those who like a
- unique twist to their gaming, as well as quests run by immortals. Levels
- that can be achieved by mortals are 1-51, immortal levels range from 52-60.
- Right now there are 8 races and 5 classes. More races and classes are
- going to be added in the future and we would like suggestions for some new
- ones if you have them! Clans are going to be started soon. The mud is
- VERY FRIENDLY and we welcome NEWBIES with open arms!! If you have any
- trouble just type 'gossip help'! Currently PKilling/PStealing is not
- allowed. Your local gods are: jaceks, Kagawa, Krecik, and Targos.
-
- -----------------------------------------------
-
- Mud : Chimera
- Code Base : Circle v3.0 b11
- Telnet : 128.220.223.63 3000
- WWW : None
- Description :
-
- Chimera....
-
- Three years ago, MagaMUD disappered into the fiery pits
- of the Internet. Arisin from it's ashes: Chimera. We are
- currently still building, coding, and creating here, but
- are now ready to reopen the doors.
-
- While still very resemblant of CircleMUD, Chimera is con-
- tinuously evolving, thanks to a small, dedicated staff
- of friendly immortals. The staff comes from such great
- muds as the now defunct Doom and Darklin, as well as from
- the current Raven.
-
- Stop by, check us out. We are located about 20 feet away
- from the first machine that ever ran CircleMUD, in the
- Johns Hopkins University CS department. I won't say what we
- offer here because what we offer changes daily. So, see
- for yourself.
-
- -----------------------------------------------
-
- Mud : Chomestoru
- Code Base : Silly/Original
- Telnet : mud.pipelineusa.com 4000 [207.224.178.252]
- WWW : None
- Description :
-
- After two years without a site, Chomestoru is finally back.
- We have a small core of dedicated players that have stuck with
- us for years, and we're eager for more. Chomestoru is unlike
- any MUD you may have played in the past.
-
- + *All* areas are completely original.
- + Mobs are talkative, spell-casting, intelligent
- and, sometimes, vengeful.
- + Our class system is entirely unique and makes
- the individual mostly self-reliant.
- + Skills and spells improve with use.
- + Quests are available for everyone.
- + Players can choose to become citizens of any
- the one of the cities of the realm; each city
- has its own flavor, as well as benefits.
- + Best of all, everyone is very friendly!
-
- We look forward to seeing you in the Realm!
-
- -----------------------------------------------
-
- Mud : Chronicles of the Blade
- Code Base : ROM 2.4
- Telnet : 207.153.174.174 2112
- WWW : http://members.xoom.com/cotblade/
- Description :
-
- Chronicles of the Blade is a relatively new MUD (about 3 months old)
- but we have already added such things as: color, AutoQuests, and OLC. We
- are currently looking for builders, either on-line or off, but players are
- more than welcome.
-
- We have four races: Human, Elf, Seraph, and Vampire, but more may be
- added in the future. Our classes are the usual four at the moment, but
- expect to see paladins and vampire hunters sometime soon.
-
- Our theme is based on an original story by the MUD's admins, and is
- available on the website.
-
- -----------------------------------------------
-
- Mud : Chronicles of Time
- Code Base : ACK
- Telnet : chronicles.mudservices.com 4000 [206.245.165.86]
- WWW : http://www.chronicles.mudservices.com/
- Description :
-
- Many moons ago, a world torn asunder by the gods collapses upon it's
- self. The gods scattered abroad through out the universe. Two gods who had
- made an aliance before the collapse gathered together to decide what to do.
- In an effort to promote peace and fun, they conclude that they'll create a
- new world where the gods should serve the mortals. Jadon, Klive, and Iosalis
- slowly began to form Chronicles. The world is still taking shape to this day
- with little change from it's original purpose.
-
- -----------------------------------------------
-
- Mud : Cinder Falls
- Code Base : TinyMUX version 1.4
- Telnet : wubba.easeway.com 6666 [209.69.71.101]
- WWW : http://wubba.easeway.com/~wubba/
- Description :
-
- Ceramic masks / And painted faces
- Hiding emotions / Genders and races
- Beneath tears / And ripening grins
- Covering fears / And bleeding-heart sins
- Ballroom masquerade / Courtroom of clowns
- Giggling marmelades / Mimes of frowns -- SWC
-
- The place is Cinder Falls: a city set like a jewel on the eastern shores
- of Lake Michigan. With nearly a million souls dwelling in the city proper,
- and almost two million more in the surrounding suburbs, it is not a place
- to be overlooked. The year is 1989: the close of a decade, the close of an
- era, the dawn of a new age both in ideology and technology. The people are
- as diverse as they come: the city houses not only industry but art as well,
- and the two do not always combine well.
-
- Federal agents. Local police. Doctors. Mages. Bag ladies. Bete. The mafia.
- Gypsies. CEOs. Sorcerers. Librarians. Vampires. Students. Kinain. Teachers.
- Project Twilight. Yuppies. Garou. Aspiring artists. Pentex. Lawyers.
- Changelings. Ghouls. Mechanics. Wraiths. Insurance salesmen. Three million
- names, faces, occupations, dark secrets, histories, and futures in a
- complex web of life -- and unlife, and death.
-
- Pick a face. Take up a mask. Come and play with us.
-
- -----------------------------------------------
-
- Mud : Circle of Ouroboros
- Code Base : Nightmare 3.x
- Telnet : tander.com 4444 [207.1.218.4]
- WWW : None
- Description :
-
- Circle of Ouroboros is based upon several of the
- excellent books put out by Robert Heinlein. The
- Omniversal Time Corps had set up a headquarters in this
- town, creating drastics changes and holes within the
- fabric of time. After the Corps left, the town was renamed
- Temporal in honor of the dozens, if not hundreds of time
- and space portals in the area of the city. These portals
- offer a wide range of adventure for the player who wants
- a wide variety of playing theme. There are portals to
- places ranging from Darksun D&D to old Atlantis itself.
-
- The entire backbone area has been rewritten, with a
- detailed map available, for those players who have
- grown bored with the standard issue Nightmare 'Praxis'
- Town.
-
- -----------------------------------------------
-
- Mud : Cities of Glory
- Code Base : CircleMUD
- Telnet : bucket.ualr.edu 4000 [144.167.10.237]
- WWW : http://www.bearbells.com/cog.htm
- Description :
-
- Cities of Glory has gone over significant changes,
- we have a fully functional Quest and Clan system, Quests
- are always run, and there are endless things to find and
- do. We have a hard working IMM staff who are striving to
- make CoG the best mud on the net. From the first time you
- enter you can tell that this is no ordinary mud. Come and
- try us out, we promise you won't regret it!
-
- -----------------------------------------------
-
- Mud : Cities of M'Dhoria
- Code Base : ROM 2.4
- Telnet : shell1.glcarden.com 6996 [209.45.240.54]
- WWW : None
- Description :
-
- Cities of M'Dhoria is a new and growing ROM mud with
- numerous customizations, including new religion code
- and a menu-driven char generation system.
-
- There are three continents containing 90 areas in a
- well-balanced environment. There are 16 unique classes
- (and no silly Samurai or Ninjas) and 23 races.
-
- Because we are still working feverishly to extend
- this code-base, we expect to have a clan-system
- soon. Until then, our immortals take very good care
- of their respective religions, and we like to think
- we foster an RP atmosphere.
-
- If you want in on the ground-floor of a new mud, come
- check us out on shell1.glcarden.com port 6996.
-
- -----------------------------------------------
-
- Mud : The City
- Code Base : summink/EW
- Telnet : toybox.infomagic.com 4567 [165.113.211.4]
- WWW : http://www.infomagic.com/~city
- Description :
-
- Picture the scene. A train rattles its way along the tracks, nearing the
- end of its journey. As you crane your neck out of the window, you can see a
- city approaching. Buildings of all shapes and sizes are to be seen.
- The train pulls into the station, and as you step onto the platform, you see
- the people, feel the atmosphere, and you break into a smile at the sight of
- it all.
-
- The City is a place to relax, meet people from all around the world, and
- chat, all for free. You'll find that the City is a virtual world, around
- which you can walk freely, talk to people, and visit them in their homes.
- You can make friends, even fall in love.
-
- -----------------------------------------------
-
- Mud : City MOO
- Code Base : MOO
- Telnet : city.nnetis.ca 1234 [132.206.150.17]
- WWW : http://city.nnetis.ca:2345/
- Description :
-
- City MOO, a vibrant and unique MOO, is set somewhere on the
- West Coast of North America. Players can explore the City,
- construct their own areas in it, create new objects, as well
- as chat, socialize, or simply hang out. With over 50 public
- rooms that players can build from (more coming soon!), City
- MOO has unlimited things to see and do - with a financial
- system, public transport, weather, and a fully integrated,
- dynamic WWW interface - soon with Pueblo compatibility!
-
- City MOO - Come and check us out today - TELNET to
- city.nnetis.ca:1234
-
- -----------------------------------------------
-
- Mud : CitySearch MUD
- Code Base : LPmud 3.2
- Telnet : larry.colourpages.com.au 4242 [203.62.146.124]
- WWW : None
- Description :
-
- CitySearch Mud is a traditional Dungeons and Dragons type of system,
- incorporating much of the original design of the LPMud. It is relatively
- new but has had a great deal of work put into development of standards
- for Monster, Weapon, Armour, and Treasure creation and distribution
- which ensures that the game is fair and enjoyable for everyone, not just
- for those people who learn to exploit system bugs. There is also no
- player killing allowed on CitySearch Mud, enhancing the social aspect
- of Mud playing.
-
- A number of the Wizards on CitySearch Mud have come from the now
- extinct Asylum Mud and the general look of CitySearch has remained
- consistent with Asylum. A number of the castles already present on
- CitySearch were originally coded on Asylum.
-
- As has already been stated, the Mud is quite new and as such is
- relatively easy to make Wizard on. At present there are a total of three
- quests to be completed, with a plentitude of monsters, weapons and
- armour of varying skill ranges. One of the major areas of interest is
- the Dragon Lance realm of Krynn, based on the best selling books by
- Tracy Hickman and Margaret Weis. Come along and take a look.
-
- -----------------------------------------------
-
- Mud : Clandestine
- Code Base : ROM 2.4
- Telnet : clandestine.mudnet.net 9476 [206.71.170.159]
- WWW : http://clandestine.mudnet.net/
- Description :
-
- Clandestine is a friendly MUD where fun is the highest priority.
- A healthy mix of roleplay and hack'n'slash, Clandestine is still growing,
- and player ideas are always considered and frequently implemented.
-
- Clandestine offers 50 races and 30 classes to suit just about everyone's
- roleplaying needs. Nine religions, from good to evil, lawful to chaotic,
- each have their own religion spells. Player-killing (PK) is allowed, and
- even encouraged, with level and religious rank based limits.
-
- Clandestine has many features not found on most ROM muds, including
- multiclassing, shapeshifting, a freeze tag game, an online casino with
- working card games, and much more! Visit our website to browse our race
- and class selections to make your character creation easier.
-
- Stop by Clandestine, and sharpen your sword, your skills, and your wits.
-
- -----------------------------------------------
-
- Mud : Clay Valley
- Code Base : LPmud
- Telnet : mud.mds.mdh.se 3011 [130.238.251.216]
- WWW : http://clay.mds.mdh.se/
- Description :
-
- Clay Valley is a mud where you can wander among Angaraks
- and Alorns. Roleplaying is greatly encouraged and there is
- room for more wizards should you wish to code.
-
- The hearty adventurer can find many interesting things to
- do and possibilities are numerous for the imaginative.
-
- We provide the setting - you provide the story.
-
- -----------------------------------------------
-
- Mud : Clessidra
- Code Base : Diku (heavily modified)
- Telnet : clessidra.flashnet.it 4000 [194.247.160.10]
- WWW : http://clessidra.flashnet.it/
- Description :
-
- Clessidra is the first MUD COMPLETELY in italian. New
- races, new classes, and a new powerful rolling system.
- All the areas are original and written specifically for us.
- You can go adventuring or just chat in an internal dedicated
- area. Meet the Tutor, and let him help you to find your way
- in your first adventures in La Capitale, the main city.
- Regularly up-to-dated.
-
- Clessidra, il primo mud TOTALMENTE in italiano!
- Nuove classi, nuove razze, e un nuovo potente sistema
- di rollaggio. Tutte le aree sono originali e scritte
- appositamente per noi. Puoi partire per un avventura
- oppure semplicemente chiaccherare in una chat area dedicata.
- Conosci il Tutor, e lascia che ti aiuti nei tuoi primi
- passi nella Capitale, la citta' principale.
- Aggiornato regolarmente.
-
- -----------------------------------------------
-
- Mud : The Cold Dark
- Code Base : Cold
- Telnet : ice.cold.org 1138 [206.81.134.103]
- WWW : http://ice.cold.org:1180/
- Description :
-
- The Cold Dark is the primary development site for ColdCore.
- Discussions and questions in regard to ColdCore are welcome.
-
- It also has two realms. The first is open-themed, named Taobh Thiar
- (Gaelic for Beyond). The second is based in the realm of
- En Requiem (http://www.cold.org/EnRequiem).
-
- -----------------------------------------------
-
- Mud : Cold Fusion
- Code Base : SMAUG
- Telnet : 207.242.29.2 4000
- WWW : http://www.tka.com/mud/
- Description :
-
- Cold Fusion Mud (previously Koba Mud) has been around for almost 15
- years of mudding pleasure. We started out very small on a vic 20 in 1983,
- In August 1997 we changed over to Smaug Mud code, after many years as a
- circle mud based code. We are continuing to grow and prosper now that we
- have a much better code, with MANY new features that circle code just
- didnt have. We are constantly adding new zones/areas to Cold Fusion,
- with these news areas come new monsters and new items that didnt exist
- before.
-
- Our implementor (Korbillian) is usually online most of the day providing
- help to anyone that is new to smaug code, or when a mortal needs help.
-
- Features: 50 levels of mortal play. / over 200 spells and skills.
- / 9 classes and 20 races. / many new areas not available in 'other' muds.
- / 3 time zones. (time travel is possible between past,present,future).
- / no playing charge-rate (FREE mud) / remort / much much more!!!!
-
- Coming Features:
- * more areas to be built on.
- * more spells and skills.
- * more classes.
-
- -----------------------------------------------
-
- Mud : Cold Hell
- Code Base : ColdC
- Telnet : moo.syr.edu 9000 [128.230.33.250]
- WWW : http://www.abts.net/~medieval/
- Description :
-
- I'm re-doing some of the code, changing the damage
- system. I added elemental circles also, will be more done
- ith this soon. Instead of classes, we have several guilds,
- which you can freely change to a different guild at any
- time. Each guild has its own advantages and disadvantages.
- We offer pictures and sound to Pueblo users.
-
- -----------------------------------------------
-
- Mud : ColdStorm
- Code Base : ColdMUD
- Telnet : arcturus.musenet.org 3993 [192.1.100.51]
- WWW : http://arcturus.musenet.org:3994/
- Description :
-
- ColdStorm is an educational system principly engaged in
- teaching space science, and conducting space simulation
- research. There is no game currently within this MUD.
-
- -----------------------------------------------
-
- Mud : Commonwealth, the Mystical Kingdoms
- Code Base : Envy 2.0
- Telnet : cwealth.elmaster.com 8500 [204.246.151.3]
- WWW : http://www.elmaster.com/~cwealth2/
- Description :
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- C O M M O N W E A L T H - M Y S T I C A L K I N G D O M S
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- Come check us out at: cwealth.elmaster.com 8500
- 204.246.151.3 8500
-
- T H I S I S W H A T W E O F F E R :
-
- - Lots of brilliant areas and new ones are added frequently.
- - Two Continents, Midgaard and the challenging West Devonshire
- for the mortals to play in.
- - An excellent clan code including clan chat channels, clan
- castles, clan donation system, and much more.
- - A well balanced multi-class system. You can gain levels in all
- the four classes available: Mage, Cleric, Thief, and Warrior.
- - Many awesome spells and skills, NOT only the basic stuff seen on
- every mud. More are being added all the time.
- - Newbie friendly environment.
- - And much much more! Come and take look! cwealth.elmaster.com 8500
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- -----------------------------------------------
-
- Mud : ConchaMUD
- Code Base : Envy2.0
- Telnet : concepcion.upv.es 3005 [158.42.172.2]
- WWW : None
- Description :
-
- This is a new stunningly challenging spanish MUD. We are
- translating it so you will still find some english. If you
- want to learn spanish this is your MUD, if you are spanish
- then PASATE POR AKI Y NOS DICES KE TE PARECE EL ConchaMUD.
- Estamos abiertos a colaboraciones en cualquier aspecto para
- conseguir tener un grandisimo MUD.
- Get Real, Get ConchaMUD
-
- -----------------------------------------------
-
- Mud : Conflicts of Earth: Awakenings
- Code Base : PennMUSh
- Telnet : starwolf.org 3333 [216.22.215.50]
- WWW : None
- Description :
-
- The stars have beckoned countless generations of countless races,
- civilizations grew and fell beneath thier watchful eyes. Ever just out of reach
- but always in the imaginations of those who dared to dream. Races around the
- galaxy pulled themselves out of the muck and flung themselves from thier
- homeworlds to explore the heavens. So things sit now in the galaxy, where will
- events lead?
-
- COE features a friendly roleplay enviroment with an experienced staff.
- Our space system is extremely detailed and yet easy to use. We also have a
- fully dynamic economic system. You can be anything from an ambassdor to an
- explorer to a CEO. There are infinite possiblities in infinite space. Hope to
- see ya soon!
-
- -----------------------------------------------
-
- Mud : COOLmud
- Code Base : COOLmud 3.1.8
- Telnet : bb3.betterbox.net 6658 [209.83.132.69]
- WWW : None
- Description :
-
- COOLmud, the distribution point for over 4 seperate MUDs now, houses
- the latest COOLmud code, which contains massive additions to base RoT,
- including:
- o Arena--this isn't stock RoT 1.5 arena, this is ALL NEW and ALL ORIGINAL!
- o Bounty--tired of that guy but just can't kill him? Put a bounty on his
- head!
- o BANK code
- o AutoQuest as well as imm-run quests
- o ROM OLC (die ILAB die!)
- o Clans with a PURPOSE! Elite PKers and freelance ninjas... not just a
- gathering ground for RL friends
- ...and much more!
-
- So if you're tired of hanging around on MUDs where the IMPs powertrip,
- the players do nothing, and the environment is static, here's your chance
- to see a real codebase coming together. We're about 2 months away from
- public release, and new features are found here first. So check it
- out!
-
- For those who are wondering about reboots on a MUD being updated so often,
- we offer free levels for each reboot. We average about one reboot a day,
- and hotreboot code is coming soon.
-
- Jouster, IMP of COOLmud
-
- -----------------------------------------------
-
- Mud : Core 2649
- Code Base : Colonylib 1.0
- Telnet : core.aa.net 4000 [207.55.28.33]
- WWW : http://core.aa.net/
- Description :
-
- Core 2649 is based in the year 2649 A.D. on a remote planet
- (the inhabitants simply call it the Core) at the edge of currently
- explored space. The settlement was established as a mining
- colony under the control of 'The Company'. Relations between
- the workers and the officials are shaky at best. Threat of rebellion
- lingers in the air. Is 'The Company' ready for this event?...
-
- Features of Core 2649:
- * Player-run merchant shops with customizable inventory.
- * Stocks and commodities market
- * Assigned housing
- * Extensive mining system
- * Merc, Miner, Tech class combo
- * The world is 100% mappable on graph paper.
- * We use credits instead of gold, platinum, silver, copper, etc...
- * Our Coders (called 'wizards' on inferior MUDs) are
- mortal -- just like you! This means they can't mess with
- you on a whim. If you're tired of being dested, snooped,
- teleported, forced, and so on... come play Core 2649!
- * Visit our web site for maps, rules, history, and race info.
-
- -----------------------------------------------
-
- Mud : Creation of the Mind's Eye
- Code Base : ROM v2.4b6
- Telnet : creation.mudsrus.com 5000 [209.123.14.13]
- WWW : http://creation.mudsrus.com/~beta/
- Description :
-
- Creation of the Mind's Eye MUD began to be developed
- almost a year ago by Beta, a mudder who wanted a fun,
- grahical, interesting environment to play with his friends.
-
- Creation of the Mind's Eye MUD is just that, the rich
- combination of the creations of my and your minds' eyes.
- Based on the tradition of the Rivers of MUD generation of
- multi-user games, COME is a virtual, graphic world where
- we can have a blast together.
-
- COME was in beta testing throughout the summer of 1998
- but is now open for offical play. I hope you will come and
- participate in the growth and the development of COME. I
- will attempt to create a cohesive, interesting environment
- with solid gameplay and creative graphics and sound. It is
- highly recommended that you download the PUEBLO client from
- http://www.chaco.com or e-mail Beta for more information.
-
- -----------------------------------------------
-
- Mud : The Creator's Shadow
- Code Base : TCS (Extremely heavily modified ROM2.3/EoD)
- Telnet : cshadow.net 4000 [209.51.222.163]
- WWW : http://www.cshadow.net/index.html
- Description :
-
- The Creator's Shadow is based on Diku code, with quite a few modifications.
- TCS is based on the 'Wheel of Time' series of books, by Robert Jordan.
- We offer WoT races and classes, the channeling system has been rewritten so
- that spells can be sustained, tied, and inverted. Channeling has also
- been shifted from a 'mana' based system to one based on RJ's 5 spheres
- of the True Source. Blademaster has been implemented, as well as
- 'speardancer' for Aiel. Bond is in for the White Tower, and 'link' has
- also been coded. We are currently working to implement an 'overland map'
- of the world, designed to link areas as they were linked in RJ's world.
- We feel that mudding should be more rp based instead of the random pking
- you find on other muds and have adapted the code to encourage good rp.
- Although pking still plays a part in TCS it is not a must. Classes are
- carefully balanced to allow players exellent playability in all classes.
- Our code makes better use of skill % and emphasizes less on actuall level.
- The actual code is quite stable and we have dedicated coders able to fix
- bugs when found. We have gotten quite a few compliments, and are
- progressing nicely. The players and immortals are quite friendly and
- helpful, and I hope you'll come visit us soon.
-
- -----------------------------------------------
-
- Mud : Creatures
- Code Base : Merc -> Godwars
- Telnet : funcity.org 7654 [199.176.228.114]
- WWW : None
- Description :
-
- Welcome.
-
- We are currently in beta testing stage. It is mostly stock,
- but we are currently working on new codes now. We offer the
- basic classes which includes Vampire, Demon, Werewolf, Drow,
- Ninja, Monk, Highlander and Mages. We are making every effort
- to balance the classes. Policies are strictly enforced.
- Come and Play. Ideas are always Welcome.
-
- -----------------------------------------------
-
- Mud : Crescent City
- Code Base : TinyMUSH 2.2.3 (custom modified)
- Telnet : crescent.mudservices.com 8250 [205.147.201.199]
- WWW : http://www.crescent.mudservices.com/
- Description :
-
- New Orleans... behind the facade of brightly colored masks,
- music, and beautiful architecture lies a heart of darkness.
- It is a city plagued by corruption and decay, and haunted
- by evil that dates back to its very foundation. Vampires
- pull the strings of politicians, magi fight their battle of
- Ascension using the religions of the city as a tool, and
- other creatures: ghouls, faeries, and the spirits of the
- dead lurk in the shadows, watching and waiting. Based on
- the World of Darkness created by White Wolf Games.
-
- -----------------------------------------------
-
- Mud : Crimson Circle
- Code Base : Modified Circle 3.0
- Telnet : 203.38.67.130 4000
- WWW : None
- Description :
-
- Crimson Circle offers 45 mortal levels, 10 classes, and 8 races. Also we
- have a Zonelord level for those who wish to build (However, we require
- that you experience the mud first before asking to build.) For new people
- just coming to MUDs or for oldies looking for a new and fun MUD, this is
- the place. We also now offer two remort levels.
-
- -----------------------------------------------
-
- Mud : Crimson Fields
- Code Base : Rom 2.4
- Telnet : dixie.ncplus.com 4000 [209.150.80.10]
- WWW : http://dixie.ncplus.com/~midwinter/crimson/index.html
- Description :
-
- Features:
- * Advanced radio system
- * Reloadable weapons, so far we have guns, rocket launchers,
- automatics.
- * Nuclear weapons, books to learn from.
- * Complete player-based RP system to be implemented soon.
-
- News
- ____________________________________________________________
-
- Grenades to be completed soon. Full player-based RP system in
- progress. Need builders for overhaul.
-
- See our webpage for our history..
-
- -----------------------------------------------
-
- Mud : Crimson Lust
- Code Base : UltraEnvy (W/heavy mods)
- Telnet : 24.112.182.196 2112
- WWW : None
- Description :
-
- Welcome to Nidus, where the plague of the Crimson Lust tears the
- realm asunder. Where the Taken vie for ultimate control of the Realm
- using their legions to do battle and carry their holy and unholy wars
- ever onwards, and ending always in Bloodshed. Come, do battle with the
- Vampires Cults and join with the Taken, the Realm of Nidus is in your
- hands. The Battle bettwen Shadow and Light was Lost, the Battle of the
- Shadow and the Gray is at Hand! Dare you join? Dare you come to the
- Realm of Carnal Enticements and Bloody Endeavours, Dare you to carve
- your name in the History of Nidus, Shall you be Taken, or will the Lust
- embrace you in its BloodLust. The choice is yours, enter Nidus, where
- to Live is Human, to Die Divine, and to Kill is to Be.
-
- We are a role playing mud with extended rewards for playing your chosen
- character well...We have a Specialized remort code, a working vampirism
- code (real Vampirism, not some lame class or race vampire), a race code,
- language code, colour code and many new areas. And soon to be added clan
- code with special powers for each clan/cult/cabal/etc....Ant lets us not
- forget, Pk system based on experiance and the killable immortals (we have
- no real immortals, just Taken).
-
- -----------------------------------------------
-
- Mud : Crimson MUD 2
- Code Base : Diku
- Telnet : crimson.student.utwente.nl 4000 [130.89.221.174]
- WWW : http://www.rocler.qc.ca/sthiel/crimson/
- Description :
-
- Crimson MUD II is a place you can loose yourself in for
- days, months and years. We are a long established MUD,
- offering over 70 zones for mortals to play in. With 40 mortal levels,
- and a special Avatar level for those who strive to be the best. In
- the next few months we'll be adding even more classes to allow
- avatars and mortals do go their own ways. Some new classes /
- skills will be unavailable to mortals while some will be unavailable
- to avatars to allow for even more variety of play.
-
- There are always places to explore, mobs to kill, quests to do,
- and people from all over the world to meet. Our player base is
- spread through USA, Australia and Europe, offering players a
- wide range of cultures to interact with.
-
- With pkilling for those who choose, Crimson II aims to please
- everyone, from new players to old players looking for a new
- experience.
-
- Feel free to drop on by and play for a while, ask any god for
- assistance and where to start. There's no rent to hold you back,
- just quit when you're done and come back and pick right back up.
-
- -----------------------------------------------
-
- Mud : Crimson Souls
- Code Base : Rom2.4 beta 2
- Telnet : ns2.ka.net 6969 [208.139.82.10]
- WWW : http://www.louisville.edu/~rjwate01/photo/CrimsonSouls/
- Description :
-
- Welcome to Crimson Souls! We are a fun, friendly mud with
- goofy players and imms. We have mos eisley, the ever popular
- Star Wars area, as well as several stock and original areas.
-
- We have lots of original code, including a casino with a
- token machine, mobs that remember you, and you kill it you
- can wear it's equipment.
-
- Lots of races, including: panthera, valkyrie, dragon,
- vodalian, and wyrmkin, just to name a few.
-
- New this week, we have dropped our clan leader level, from
- 91 to 25. That's right, if you want to start a clan and you
- are level 25, you can now start your clan at Crimson Souls.
- Clans can be pk or non-pk, and get their own area, equpiment,
- etc. It's going to be lots of fun!!
-
- We are adding/changing things everyday, so stop on by and
- check us out!
-
- -----------------------------------------------
-
- Mud : Crimson: 2799AD
- Code Base : custom diku-like
- Telnet : phantom.me.uvic.ca 5005 [142.104.123.168]
- WWW : http://phantom.me.uvic.ca/mud/
- Description :
-
- The year is 2799AD, Mankind has reached for the stars and
- found that he is not alone. Now the Anomaly has been
- discovered.
-
- Enter the world of Crimson/2799AD and help explore the
- Anomaly!
-
- We have: 100% original server code&areas, Scripted quests,
- 100 mortal levels and 100 hero levels, FULLY customizable ansi
- color, Hint system, aliases, all original races&classes,
- a psi-power system, channel scrollback etc etc. All classes
- get psionics! (some more than others), and the C4 scripting
- language.
-
- Builders feel free to apply. Crimson/2799 has both an online
- GUI OLC client and a offline grid-based GUI client to make
- building extremely fast & easy! Several new areas have just
- been added!
-
- -----------------------------------------------
-
- Mud : Crimsonesti
- Code Base : lp
- Telnet : dh.mudservices.com 8888 [206.245.158.23]
- WWW : http://dh.mudservices.com/
- Description :
-
- o Crimsonesti was formally named Dragonheart.
- o Crimsonesti opened for play on October 31, 1998.
- o Approximately 10,000 hours of unique code written on site.
- o 100% medieval-fantasy based. (Ever play a mud with a REAL THEME? =)
- o 100% original areas with over 50+ zones and 10,000+ 'rooms'.
- o Most features found on advanced muds (COLOR, GROUPS, GEAR SAVE)
- o Combat orientation with specilized tactics (60+ skills/spells availible)
- o SURPRISE -> 10 *balanced* and *varied* RACES, RELIGIONS and PROFESSIONS!
- o Fully coded player controlled NOBILITY, HOUSES, CASTLES.
- o QUESTS (all are optional quests for players and also questnights!)
- o PK (an option as you join the rankings of the nobility)
- o ROLEPLAYING (an option as a member of a house, race, alignment, profession)
- o ARENA BATTLES for 2 players or more! (deaths dont count..)
- o TOP 20 RANKINGS for overall, all races, all religions, all professions.
- o 100 LEVEL system with with a wish system for level 100 players.
- o VERY cool unique gear and unique specials without going overboard..
- o Ease of play (COMPLETE HELP FILES, GROUPING EXP BONUS, NEWBIE HELPERS)
- o Come find out why our players stick around for 100+ days online..
- o TELNET dh.mudservices.com 8888 or visit or website at dh.mudservices.com
- Ash Crimsonesti, World Architect
-
- -----------------------------------------------
-
- Mud : The Criterion
- Code Base : Sillymud
- Telnet : cpu1123.adsl.bellglobal.com 4000 [207.236.110.104]
- WWW : http://cpu1123.adsl.bellglobal.com/
- Description :
-
- We have all the conveniences you would expect such as online
- editing (mobile, objects and rooms), aliases, a real text editor for
- messages, ANSI color, and sounds via the MSP protocol. We have
- improved scripting (similar to the Merc one, but better) making the
- mobiles more intelligent.
-
- - 6 classes available with more on the way.
- - 50+ areas, at least 8 of them new. We're moving to remove the less
- exciting stock ones as we make new ones.
- - Player killing, but only in certain areas. There's a fully
- automated arena where you can duel with other players.
-
- -----------------------------------------------
-
- Mud : CrossRoads, TNG
- Code Base : NUTS 3.3.3
- Telnet : crossroads.talker.com 5150 [208.220.34.34]
- WWW : http://www.geocities.com/CollegePark/Quad/5911/
- Description :
-
- Crossroads, The Next generation is a place for friends, both old and new,
- to gather and chat about almost anything. Opened shortly after the original
- CrossRoads closed in early 1997, CrossRoads TNG carries on the tradition
- started by Jesse, Sparky and all the others who made CrossRoads one of the
- most popular talkers on the net. Please stop by, kick your shoes off, grab
- something to drink and enjoy your stay. And please help spread the word!
-
- -----------------------------------------------
-
- Mud : Crossworlds
- Code Base : Rom 2.4 with Custom Code
- Telnet : 208.207.69.122 9999
- WWW : None
- Description :
-
- Crossworlds is a unique mud in that we offer players a
- multi-tiered class system <27+ classes, 7(4 starting
- classes operational presently) at the beginning>*(Players
- are allowed to slect from a limited list when the create
- their character and through roleplaying, questing, and
- discovery, they may seek to join one of the more advanced
- classes, allowing for greater power)*, clans, kingdoms, an
- in-depth race selection (20+ races), a completely unique
- universe, religion/deity worship, and of course,
- roleplaying. We strongly support roleplaying, and on
- Crossworlds, Roleplaying is required. We offer quests
- through our Questors and Questmaster, and they are not
- automated. So come on by and check out Crossworlds...
- My staff and I are sure you won't be disappointed.
-
- -Xavier, Implementor of Crossworlds
-
- -----------------------------------------------
-
- Mud : The Crow MUD-BBS
- Code Base : Lpmud
- Telnet : the-crow.uan.mx 6660 [192.100.162.183]
- WWW : http://the-crow.uan.mx/
- Description :
-
- The Crow Mud, a blood and death mud, the high cost of living
- is payed here, the cost... BLOOD, your Blood and your Soul.
- Careful about Vampires, caseful about your Shadow, it might
- kill you.
-
- Madness is all around, many deadly quests, the best way
- to survive in this hostile environment, is to see the rivers
- of blood running across your feets.
-
- Come and enjoy very unusal races, Demonios, Subterraneos,
- Necroides, Malkavian... get it, be destroyed or destroy
- every thing around you, be your self.. be a BEAST!
-
- -----------------------------------------------
-
- Mud : The Crypt
- Code Base : Rom 2.4b6
- Telnet : slip.net 9000 [206.216.141.77]
- WWW : http://www.slip.net/~kdht106/
- Description :
-
- The Crypt is a modified Rom undergoing a restructure of both the code
- and the adventuring realm. In addition to the normal modifications
- found in many Rom muds, The Crypt offers many unique features not
- found anywhere else, such as Heralds, specialized vampires, dreams, and
- much more.
-
- We like to offer a more challenging realm in which to play rather than
- most other muds which are entirely too easy. Roleplaying is encouraged and
- most often rewarded, but not required. A rich story line is being created
- to offer you a more intense playing experience. We invite all to come and
- check us out.
-
- There are 136 mortal levels, 14 Herald levels, and a Hero Level. More
- then a dozen races and several classes with multi-classing available.
- Hundreds of skills and spells, advanced clan structures, advanced banks,
- automated quests and auctions, and much more.
-
- -----------------------------------------------
-
- Mud : Cryptic Inspirations
- Code Base : SMAUG 1.04 + mods.
- Telnet : ci.archaven.org 2000 [207.126.70.13]
- WWW : http://welcome.to/cryptic/
- Description :
-
- Cryptic Inspirations started up last year, and is currently is in
- Beta stage of testing.
-
- Our immortal staff is made up of experienced players, many of whom
- have been playing/building/coding for 5 years or more!
-
- We have a *very* friendly atmosphere on the MUD, and with the help
- of our Mortal Council, the bridge between mortals and immortals is
- made almost non-existant.
-
- We hold some very talented builders, and have several original areas
- implemented. We have three coders, and are adding classes and races
- all the time. (This MUD is the home of the Assassin and Archer SMAUG
- classes)
-
- Please feel free to drop by and look around, you'll be made very welcome.
-
- -----------------------------------------------
-
- Mud : Crystal Dreams MUSH
- Code Base : TinyMUSH
- Telnet : bucket.pp.ualr.edu 5000 [144.167.49.10]
- WWW : http://bucket.pp.ualr.edu/~crystal/
- Description :
-
- Based on Anne McCaffrey's 'Crystal Singer' series, the genre is
- 'soft' science fiction in a multi-planetary setting. The game is set
- at a time when Ballybran is new to exploration, just a couple of
- centuries into its history. Come skim the crystal ranges, learn the
- tunes the crystals play, tingle with the resonance of morning song.
- CD is primarily roleplay-based, though there is extensive coding to
- make life easier. Fans of the novels as well as those who haven't read
- any of the trilogy are welcome.
-
- -----------------------------------------------
-
- Mud : Cthulhumud
- Code Base : Heavily Modified ROM
- Telnet : tundara.severious.net 9999 [208.239.240.149]
- WWW : http://www.cthulhumud.cx/
- Description :
-
- 1929. In the sane confines of the planet Earth,
- humanity continues in it's delusion that there is little
- outside of itself. But in the true history of their world,
- great alien gods sleep beneath the ocean, the greatest of
- which is called Cthulu. Alien races infiltrate the
- backwoods of New England, studying the human race with it's
- own purpose in mind. The past holds secrets, and the future
- hidden horrors which may be enough to drive most men mad.
- The 20th century has just recently arrived, and the
- Prohibition is still running strong. Mages and gods of
- unknown power wage war quietly, concealing themselves
- from the population of the world. Humanity continues playing
- with its science and rational thought, while around it and
- hidden from it's sight, chaos reigns. This is the setting
- of Lovecraft, and of Cthulhumud.
-
- Cthulhumud has been around for over a year. It is
- based on the writings of H.P. Lovecraft. Administration
- staff is very friendly and helpful. Players are also very
- friendly. We are looking for as many new players as we can
- get. Drop by anytime, we'll be happy to see you.
-
- -----------------------------------------------
-
- Mud : Cuendillar Mux
- Code Base : TinyMUX version 1.4 patchlevel 4 #12
- Telnet : galaxy.silvren.com 9999 [199.34.53.164]
- WWW : http://galaxy.silvren.com/~cuen/
- Description :
-
- In our story, darkness is starting to take a hand in things. People are
- jumpy and riots have been known to start when things get out of hand. There
- is a man, the Savior, who has just recently pulled down Tear as a nation,
- and is now working on the Stone to get to the vast treasures inside. The
- White Tower is scrambling to do all that they can to stop this man from
- destorying other nations as he did Tear and part of Illian with his war.
- There are also rumors that the Horn of Valere is within the Stone, so they
- are also anxious to get their hands on that entreating prize. Meanwhile,
- the Tower is a constant field of chaos, first mass hysteria created by a
- ter'angreal, now a Shadowspawn visited to the Tower itself followed by a
- strange, mutilating death days afterward. Cairhien on the otherhand,
- remains thus far safe... for now. Although there are rumors of renegade
- bands starting to attack farms and villages, just like what was done within
- the Tairien nation before the Savior took it over.
-
- Cuendillar Mux has both friendly players and staff, who have dedicated much
- time to bringing enjoyable role-play to others. Currently, several character
- types are still being accepted. Applications to run or Head a noble house
- are being accepted, to bring to life the game of Daes Dae'mar within the city
- of Cairhien.
-
- -----------------------------------------------
-
- Mud : A Cure For Scurvy
- Code Base : Circle
- Telnet : scurvy.netnation.com 6969 [24.112.114.145]
- WWW : http://www.algonet.se/~jhelm/
- Description :
-
- ScurvyMUD is a new medieval/fantasy oriented mud based
- on Circle 3.0, but running with far better world files. We
- have multiclassing, races, multiple attacks, more thief,
- warrior, and barbarian skills, new spells, limited items,
- and a host of other great features. Our latest edition is
- the player manor. At level 30, players are given the
- option of building a manor. Players build manors without
- immortal supervision with a set of building commands.
- Players can build orchards and create fruit that can be
- sold at the market (even when the player is not on).
- Players can create guards to protect the manor from siege,
- create cannons to lay siege to other manors, create
- lockable gates and doors between manor rooms and the
- street, and even drop their equipment in storage rooms to
- avoid the cost of rent. Stay tuned for more changes!
-
- -----------------------------------------------
-
- Mud : CyberASSAULT
- Code Base : Circle 3.0bpl11 (Heavily Modified)
- Telnet : cyberassault.mudservices.com 1111 [206.245.158.104]
- WWW : http://www.geocities.com/TimesSquare/Arcade/6663/
- Description :
-
- Civilization's last stand! Aliens! Again, even more than there were last
- time: they seem to materializae out of the very grains of the radioactive
- desert sand. Venomous yellow eyes. The black gunmetal glint of laser pistols
- as they close in for the kill. There's nowhere to run, and nothing to rely on
- but your MAC 17 machine gun. What a way to save the human race.
- Roam the deserts outside of town. Find out why neon lights can't even compare
- to the glow out there. Pistols, rockets, submachineguns, lasers weapons,
- and running are all the magic you need. Hey, learn some survival skills that
- just weren't in the Boy Scout Manual.
-
- MORE REAL THAN YOUR WORST NIGHTMARE!
-
- CyberASSAULT features:
-
- * Clip-dependent weapons (along with your trusted hand-held weaponry)
- * Close to 60 Psionics, close to 40 Skills
- * Classes of Borgs, Crazies, Mercenaries, Stalkers
- * Remort Classes of Highlanders and Predators
- * Professions, Affiliations, Drugs.
- * A truly Sci-Fi theme, evident in all aspects of the game.
-
- -----------------------------------------------
-
- Mud : Cythera Mud
- Code Base : Diku
- Telnet : cythera.oakdalesi.com 4000 [204.42.142.200]
- WWW : http://cythera.oakdalesi.com/
- Description :
-
- Cythera Mud is a fantasy roleplaying environment. Class is chosen during
- character creation but can be changed later if desired. This mud encourages
- wars between alignments and races as well as character role-playing but this
- is not required. There are 60 levels in each class. Many new skills and
- spells are available as well as a wide range of areas over 90% of which are
- found only on CytheraMUD and Worlds of Carnage. Each race his bonuses and
- penalties and the mud supports a style of character development I have not
- seen on any other MUD. Current base of players have proven friendly and
- helpful to newbies and the Immortals are constantly improving/adding new
- areas, quests, skills and spells.
-
-
- o=======================================================================o
- Muds Beginning With: D
- o=======================================================================o
-
-
- Mud : D.U.S.K.
- Code Base : Areth 1.2
- Telnet : users.midsouth.net 7777 [207.65.92.75]
- WWW : None
- Description :
-
- D.U.S.K. is a new Adult themed MUD that is looking for good ideas.
- Contact the admin to see about getting your ideas on the mud. We
- welcome any ideas, and have a few already implemented.
-
- -----------------------------------------------
-
- Mud : Daedal Macabre
- Code Base : Heavily modified Rom2.4
- Telnet : fullerton99.bruske.alma.edu 9000 [198.111.138.40]
- WWW : http://www.angelfire.com/ab/shadowen/daedal.html
- Description :
-
- Welcome to Daedal Macabre. We're an elegant, modified ROM2.4 that
- is generally bug free, in beta stages of playing. New things are added
- near daily. We have 13 classes to choose from ( including rangers,
- assassins, paladins, druids, necromancers, and monks), along with a
- chance to play as dragon as it matures from a hatchling to a dragon on
- to a Wyrm. 60 subraces to choose from, ranging from demons to angels to
- nymphs and even mysterious shapeshifters. You can customize your own
- armor, jewelry, clothing, or weaponry by gathering materials and taking
- them to the proper shop, making almost all player equipment unique. We
- have a ranged weapon combat system, some unique classes built from scratch
- ( psionicists most notably ), and a creation point cap, meaning that
- you can feel safe knowing that everyone else is near the same playing
- field as you. There is a perk/disadvantage system which helps to shape
- your character into the person you really want. You may choose a deity
- to follow and use his/her god granted power over time. Each race has
- its own language ( except those who only speak common ). There is even
- a dream world one can explore while sleeping.
-
- We now have a new web page! Check it out! Come visit our friendly Imm
- Team and players. We are ever-changing, ever-growing.
-
- -----------------------------------------------
-
- Mud : Daedric
- Code Base : Circle 3.0 bpl 14
- Telnet : funcity.org 7500 [199.176.228.114]
- WWW : None
- Description :
-
- Daedric is a MUD currently in Beta Testing. With a code base
- that has been started from over a year now. We have new
- features coming in daily. For pkillers, we have the option of
- going pkill or staying nokill where you do not have to join
- the pk world, and we also have the battlefield where nothing
- is lost. Come in and give us a try. Also -- We are hiring
- builders and select coders. Feel free to give us a try at
- funcity.org 7500
-
- -----------------------------------------------
-
- Mud : Daggerfall
- Code Base : Circlemud
- Telnet : ezlink.com 4000 [199.45.150.1]
- WWW : http://www.ezlink.com/~fiona/
- Description :
-
- Daggerfall is a well patched CircleMUD that includes
- many newbie friendly features, like a helpful Death System,
- a newbie guide, newbie zones, and newbie's start with eq.
- the extended class selection includes, Paladins, Vampyres,
- Bards, and Scouts. You can start in many different cities
- all of which are fully equiped with guilds, etc. Nice patches
- cool new zones, helpful gods and ever working coders are just
- some of the pluses that this MUD has. So go ahead give it a
- shot. And if your new, this is a wonderful place to start,
- one of THE most friendly. 100 levels makes it challenging
- yet still easy enough to do. New zones are always being
- added and so are new patches, changes, and fixes. Check the
- website for a complete up to date listing of patches and much
- more.
-
- -----------------------------------------------
-
- Mud : Dalila
- Code Base : Circle 3.0
- Telnet : dalila.shopitaly.net 4000 [151.99.246.21]
- WWW : http://dalila.shopitaly.net/
- Description :
-
- Dalila would create the world of Daresia described by
- Eddings in his books. There are houses, palaces to rent
- and the possibility to manage the own clan with a multi-
- rank organisation. Questes are organized in such a way to
- conquire new lands and expands the territory.
- The MUD is in italian!
-
- -----------------------------------------------
-
- Mud : Damnation
- Code Base : LPmud - Heaven7
- Telnet : stormbringer.sysconn.com 6666 [209.4.217.4]
- WWW : http://stormbringer.sysconn.com/damnation/
- Description :
-
- Located in a strange, dark forest far away from any known civilation,
- something makes you quiver with fear and excitement. The smell of
- rotting corpses and death lingers in the air. There are many strange
- shapes of different creatures moving within the shadows. From behind,
- a strange rattling sound can be heard approaching quickly through the
- underbrush. Startled and in suprise, you unsheath your short sword and
- turn around quickly to face your opponent!
-
- With a sigh of relief, you notice the creature making all that sound was
- a small, baby dragon that got lost in this vast dark forest. The small
- dragon flinches back and starts to whimper in fear. A moment of
- pitifulness overlapses you and you attempt to help this poor, hurt
- victim.
-
- A rumble of thunder is soon felt...
-
- -----------------------------------------------
-
- Mud : Dark and Shattered Lands (DSL)
- Code Base : DSL 2.0, Rom2.4
- Telnet : dsl-mud.org 4000 [207.65.168.2]
- WWW : http://www.dsl-mud.org/
- Description :
-
- Dark & Shattered Lands (DSL) is a Rom2.4/DSL2.0 mixed mud. (we combined
- the two sources) DSL offers both hack and slash and role-playing features
- but role-playing is required. Join one of the many clans and go to war, or
- if you have a distaste for player killing, join a Kingdom and conquer other
- using our Battlefield simulation code. You may even start your own kingdom
- with enough funds gathered. We offer 4 basic classes and then over 20
- reclasses. There are also a variety of remorts to choose from including all
- 10 species of Metallic or Chromatic Dragons. Angels, Demons, Draconians are
- also available. DSL has Gods which are role-played by a gentle and
- thoughtful imm staff. Immortal abuse is not tolerated in the least on DSL
- and anyone may request a trial when they feel one is needed. DSL has some
- very unique aspects such as our Vampire system and Manatonics. Manatonics
- are born with natural powers, you get them purely by random. Vampires are
- secretive and no one knows who is one unless you are one yourself. The
- world is set upon 4 continents with a vast sea in between in which you can
- take a ship into combat against other ships. DSL offers a variety of races
- and classes with hundreds of new skills and spells. We also have a large
- player base averaging over a hundred daily. All it takes is for the right
- person to be in the right place at the right time to totally change
- the world. DSL has major quests weekly and smaller ones daily.
-
- -----------------------------------------------
-
- Mud : Dark Castle
- Code Base : heavily modified MERC
- Telnet : dcastle.ad1440.net 6666 [209.67.105.193]
- WWW : http://www.dcastle.enteract.com/
- Description :
-
- The anachronistic world of Dark Castle features
- a large number of original areas unique to the MUD,
- with new ones going in on a weekly basis. Special
- features include, but are not restricted to: clans,
- which have their own channels as well as the chance
- to purchase their own clan halls; settable recall;
- dream channel only visible to sleeping characters;
- weekly quests and trivias; actively engaged and helpful
- immortals; a DC mailing list; more dance and kiss
- socials than any other MUD in existence; an upcoming
- bard class; player killing and stealing; an arena; up
- to date (continuously modified) helpfiles; a homepage
- with information, news and tips for players; fish raining
- from the sky when Sadus is in a good mood; ranger, anti-
- paladin and monk classes; pixie and giant races; and
- whatever else our stable of coders comes up with.
-
- -----------------------------------------------
-
- Mud : Dark Chambers
- Code Base : Merc 2.0 (90% modified/enchanced)
- Telnet : dark-chambers.xs4all.nl 4000 [194.109.6.220]
- WWW : http://www2.wildnet.co.uk/~starman/dc/
- Description :
-
- Dark Chambers is a fun mud on which a variety of players
- are socializing and playing the game together. With 100
- areas to play in at this moment and another 200 on the way
- within a few weeks we can say that we are a big mud. We
- have a large player base (over 7000 players in 2 years) but
- usually we have about 20 players online at once which means
- that the mud stays fast. At this moment the whole codebase
- is being recoded by the programmers. Within 2 months (around
- september 1997) the mud will be replaced with a completely
- new mud with the same theme.
-
- -----------------------------------------------
-
- Mud : Dark Cities
- Code Base : Smaug
- Telnet : europa.humberc.on.ca 4000 [142.214.94.47]
- WWW : None
- Description :
-
- Go to europa.humberc.on.ca port 4000 NOW!!!
- The Darkness has overcome the cities, and the Shadows
- have taken over control of all the surrounding areas.
- The Dark Lord (the leader of the Shadows) has defeated
- the local government and a new order was created.The Dark
- Lord has control of all the land. You can join him or you
- can try to defeat him. The surrounding cities need your help
- to defend against the evil one.(or destroy them *grin*)
- You are needed to help defend the City!! Thieves, warriors,
- magicians, vampires, rangers, clerics, druids, augurer and
- murders are all welcomed to Dark Cities. The city needs
- your help!
-
- E-mail: immortal@europa.humberc.on.ca
- Coders/Builders: Always looking for people
-
- Dark Cities is a new mud and is growing quickly. Immortals
- are on to help newbies and to guide you with the mud. The
- mud is always changing, new areas and new code is constantly
- being added.
-
- -----------------------------------------------
-
- Mud : Dark Crossings Mux
- Code Base : Mux
- Telnet : mserv1.wizvax.net 5620 [199.181.141.2]
- WWW : None
- Description :
-
- Mixture WoD, Cyberpunk, and Fantasy-
-
- The mux is currently under construction and a coded combat
- system is in the works. We need builders, Rpers, and plenty
- of ideas! So log on today and @mail Zane with any ideas or
- questions you might have.
-
- -----------------------------------------------
-
- Mud : Dark Destiny: Denver By Night
- Code Base : TinyMUSH WhiteWolf Version 2.2.3
- Telnet : denver.targonia.com 2000 [207.93.108.198]
- WWW : None
- Description :
-
- December 31, 2000 and the people gather in the streets to
- celebrate the coming of the new year. Silence clings in the
- air as people wonder what to expect. A new year. Those who
- have been thinking the new year will end in death, hold their
- breaths, waiting for the inevable to happen. Others crowd the
- streets, just waiting to see what the new century will bring.
- Just as the bell tolls midnight, a dark, icky, black cloud
- begins to hover over the city, casting it into a pitch darkness
- that make babies cry and others pray. Why has this darkness
- come? What is its purpose? Most still huddle, even as the
- new century begins. DO you think you have the courage to find
- out the truth?
-
- -----------------------------------------------
-
- Mud : Dark Dominion
- Code Base : TinyMUX
- Telnet : dominion.wyldware.com 1997 [207.205.120.34]
- WWW : http://www.cntwk.net/~sandman/
- Description :
-
- Dark Dominion is a World of Darkness MUX set in Modern
- day Atlanta. Our goal is to bring the darkest vision
- of the 'World of Darkness' out to bear. This is not
- a friendly place. This is a place where stupidity can
- get you killed.
-
- We firmly believe that RP is not hampered by conflict but
- rather it is intensified. It is the adrenaline rushing
- suspension of disbelief feeling we are aiming to deliver.
-
- Come by and visit and look at three years of hard
- development effort.
-
- -----------------------------------------------
-
- Mud : Dark Gift
- Code Base : TinyMUSH 2.2.3
- Telnet : darkgift.telmaron.com 6251 [206.246.120.2]
- WWW : http://www.auspex.net/darkgift/
- Description :
-
- Dark Gift, formerly known as the Damned, is one of the
- original World of Darkness MUSHes, as well as the longest
- continuously running. The game is set in a Gothic punk
- version of Pittsburgh in the early years of the twenty
- first century. We support Vampire: the Masquerade
- and Werewolf: the Apocolypse as well as Gypsies, Hunters,
- Mortals with Numina, and of course, mortals.
-
- -----------------------------------------------
-
- Mud : A Dark Horizon
- Code Base : ROM2.4b5
- Telnet : paradise.mudservices.com 7000 [206.245.158.93]
- WWW : http://paradise.mudservices.com/
- Description :
-
- A Dark Horizon is a mud that offers something for experienced and beginning
- mudders alike. There are all new areas for experienced mudders and easy to
- use commands and help files for beginners. The mud offers 101 fully fully
- attainable levels supported by new areas that go beyond the level 51 limitation.
-
- We are a friendly hack and slash type mud. The land challenges you with its
- myth and magic, and we do not take ourselves too seriously. We have many
- areas and monsters to fight, and there are many people who can help you get
- started. If you can battle evil wizards and good maiden till the end, plus
- laugh about the antics of other players, then this is the mud for you.
- We want your 200th hour of play here be as interesting as your 1st one. Many
- more races and original areas are in the works here.
-
- -----------------------------------------------
-
- Mud : Dark Pawns
- Code Base : Custom
- Telnet : pawns.darkrune.org 4300 [207.229.21.130]
- WWW : http://pawns.darkrune.org/
- Description :
-
- The Dark Pawns crew has just released Dark Pawns version
- 2.2, with thousands of enhancements, including tons of
- new skills, spells, and abilities, new mobile AI, and two
- new remort only classes. This mud is 100% original, 100%
- custom, guarenteed to be unlike any mud you have ever played
- before. We have a solid player base of experienced mudders,
- and we have been up and running for just over five years.
- All the regular features you could want, clans, lots of races,
- remort, extended class selection with remort only classes,
- in game quests, an interactive arena, you name it.
-
- Come by and play Dark Pawns for a couple of hours, and you'll
- find that you've found yourself your new favorite mud.
-
- -----------------------------------------------
-
- Mud : A Dark Portal
- Code Base : Modified Rom24
- Telnet : adarkportal.com 4000 [209.83.132.67]
- WWW : http://adarkportal.com/
- Description :
-
- A Dark Portal is an exciting role-playing environment
- which captures the essence of the epic struggle between
- dark and light. We feature a highly modified code base
- including:
-
- + Mob Programs, enhancing RP and PC involvement
- + Quests, NO mob hosted quests
- + Many unique areas
- + Heroes may remort into special classes (soon)
- + Ever changing time-line (updated by player actions)
- + Unique classes
- + Unique races
- + Unique spells/skills
- + 100 mortal levels, 2 clan levels, 8 imm levels
-
- Currently we are building a completely new Thera, which will
- feature specific race recall cities, easy to follow newbie
- zones, and more areas for levels 40+. We look forward to
- your visit to A Dark Portal.
- -A Dark Portal IMM Staff
-
- -----------------------------------------------
-
- Mud : Dark Prophecy
- Code Base : Darkelib (LPmud)
- Telnet : 130.236.254.164 5559
- WWW : http://www.zip.com.au/~jurquhar/
- Description :
-
- Dark Prophecy is a dark fantasy mud using the darkelib mudlib.
-
- Features include:
- - 6 sphere magic system with critical hit messages, plus a very
- exciting combat systems with critical hits and limb support.
-
- - Ability to make items, swords, shields, etc, to enchant them
-
- - Items are saved on person.
-
- - Castles or inn rooms, where items can be saved, just watch out for thieves.
-
- - Cool pet system in which they follow you around, and you can order
- them to carry stuff or protect you, kill for you, etc.
-
- - Newbie friendly mud. Averages 20 ppl peak time.
-
- Great mud with great combat, spells, and money making activites.
-
- If you're not interested in fighting, try to be the richest player on.
-
- -----------------------------------------------
-
- Mud : Dark Realms SmaugMud
- Code Base : SMAUG 1.02
- Telnet : drealms.betterbox.net 6969 [209.83.132.68]
- WWW : http://bb4.betterbox.net/~matsonr/
- Description :
-
- We are a new mud who is almost past the alpha testing Many
- things are still in the process of being improved for the
- players, and ideas, suggestions, comments are all quite
- welcomed by the IMM staff. We have many friendly players
- already, and would like to add *YOU* to the growing list of
- people who help make Dark Realms a great mud, since we're
- trying to build a MUD for and by MUDders. So if you want to
- help build a world that is the dream of every MUDder, don't
- hesitate ...
-
- C ya soon :)
-
- -----------------------------------------------
-
- Mud : Dark Risings
- Code Base : Rom 2.4 (heavily modified)
- Telnet : dark.mudservices.com 1313 [206.245.158.247]
- WWW : http://people.ne.mediaone.net/kmsharp/darkrise.html
- Description :
-
- Dark Risings is a ROM2.4 mud with a medieval and gothic theme
- based on werecreatures and vampirism. There are many races
- and classes to choose from upon creation, making for a unique
- character. Dark Risings is based upon the familiar 'map' of
- most ROM muds, but has a large variety of new and unique areas.
- Currently, we are in the Beta stages of our mud, and welcome
- new players.
-
- -----------------------------------------------
-
- Mud : Dark Wizardry
- Code Base : Merc 2.2 (modified)
- Telnet : darkwiz.betterbox.net 6969 [209.83.132.79]
- WWW : None
- Description :
-
- Dark Wizardry is an OLC-based Multi-Class Merc 2.2 mud.
- We have many new commands and features, like: an automatic
- ranking system showing the best players ever, a newly
- developed clan system, store rooms for players, lots of new
- skills/spells and classes, an auction system, teleports,
- doors that open/unlock by switches, lots of new object types
- and many many more.
-
- Our world is built from scratch and is expanding rapidly,
- creating a new, thrilling environment, even for experienced
- mudders. Immortals are really helpful and very active. We
- are also openminded to player's ideas, which results in a
- world for players, by players.
-
- We are currently working on adding a whole new realm to
- the one that currently exists. This addon will consist of
- 10 NEW races, 15 NEW classes, and over 50,000 more rooms.
- Our current realm is very large and expanding constantly.
- Feel free to came check us out and I am sure you'll want to
- stay.
-
- -----------------------------------------------
-
- Mud : Darkblade II -- The Second Chance
- Code Base : Smaug 1.4
- Telnet : darkblade.tfed.com 5100 [206.112.208.141]
- WWW : None
- Description :
-
- Darkblade II -- The Second Chance is new mud by its
- code, yet it is well established in its ideas and in its
- integrity. Darkblade II is the dirrect offshoot of its
- predecessor, Darkblade I, this time we are going to do it
- right so to speak. We intend to offer a totally unique
- look at classes and guilds, and we plan to unveil a
- one of the kind Kingdom system. Right now we are in our
- pre-Alpha stage for this mud, we are definately hiring
- any and all coders, and at the same time we will welcome
- builders and players as well.
-
- Megaboz
-
- -----------------------------------------------
-
- Mud : Darkcloud 2: Stormclouds
- Code Base : iDirt 1.82
- Telnet : stormclouds.mudsrus.com 6715 [209.123.60.13]
- WWW : http://stormclouds.mudsrus.com/
- Description :
-
- Stormclouds is an enhanced iDirt 1.82 with a fantasy
- theme. Role-playing is no enforced but it always add
- a nice touch of flavour. We have 17 quests to perform
- to gain Wizard status with more on the way. We have
- one zone and quest not found anywhere else with a new
- zone under way. The admins are newbie-friendly and
- often present. ;)
-
- -----------------------------------------------
-
- Mud : DarkeMUD
- Code Base : MUDOS LPC
- Telnet : darkemud.com 5559 [204.200.26.94]
- WWW : http://www.darkemud.com/
- Description :
-
- DarkeMUD is going through extensive revamping, including
- a huge new map. A new tri-area training system is going in
- along with crosstraining of guilds. 12 current races with
- 29+ races after the new system comes into being. 12 guilds,
- with several more on the way. The system closely resembles
- Rolemaster along with guild types. The ability to have armor
- and weapons created from ingots you mine yourself. You can
- buy a castle or move in with a friend at his castle he
- bought.
-
- -----------------------------------------------
-
- Mud : The Darkening
- Code Base : Circle 3.00bpl14
- Telnet : toast.rainbowis.com.au 8000 [203.38.67.130]
- WWW : None
- Description :
-
- The Darkening is a Circle 3.0pl14 based mud, currently undergoing extensive
- code reconstruction after a recent loss of site.
-
- Features (and features in the pipeline) include:
-
- * Zone Scripting using the DG Scripts engine (coded)
- * On line creation, using Oasis OLC (coded)
- * 12 Races, 8 classes (mostly coded, maybe more soon)
- * Remort system (was in the old code, currently being recoded):
- * Abbreviations, color support, speedwalk (coded)
- * Totally original world (ah ok, so limbo and the immortal zone dont count ;)
- * A new combat system scale (eg, bigger +ac better, bigger thac0 better, range
- of ac from 0-1000, etc)
- * A "relaxed" atmosphere. Our rules arent that strict, but if you insist on
- being painful expect pain back ;)
-
- We are currently open so that existing immortal staff can zone and socialize,
- the code is not ready to play properly yet. If you would like to have a look
- around, however, feel free :)
-
- - Smash
-
- -----------------------------------------------
-
- Mud : Darker Realms
- Code Base : LPMud 3.01.02-DR
- Telnet : darker-realms.nostrum.com 2000 [206.28.8.8]
- WWW : http://darker-realms.nostrum.com/
- Description :
-
- Darker Realms opened in 1990 and is quite possibly the
- oldest still-running LP style mud in the USA. DR was the
- first mud to offer quest-based advancement, and still
- maintains a large number of challenging and interesting
- quests. Although a number of guilds have cropped up, DR
- is still based on the traditional LP mudlib. Ergo, it lends
- a classic feel to what we believe is a classic game. There
- are about 600 active players, but rarely more than 25 or so
- on at a time. DR has almost never been down for more than
- a weekend, and recently moved to a much faster machine, so
- it probably *isn't* the slowest LP in existance anymore :)
-
- -----------------------------------------------
-
- Mud : The DarkerHalf
- Code Base : Smaug 1.4
- Telnet : mudmaniacs.com 6969 [209.83.132.71]
- WWW : http://www.deathsdoor.com/darkerhalf/
- Description :
-
- Have you been looking for an origninal mud?
-
- Well come in to The DarkerHalf. You will find things
- in here, that most muds don't have. All the races
- start off at different locations. New items, new mobs,
- and new ideas.
-
- There are 5 kingdoms in the game. Nature, Chaos, Lawful,
- Vile, and Balance. Within each, different clans are placed.
- Each kingdom has a ruling clan. Other lesser clans can
- fight to rule a kingdom. Come in and join. Create your
- own clan, or just travel alone. For the world of The
- DarkerHalf is a dangerous one...
-
- -----------------------------------------------
-
- Mud : Darkest Nights
- Code Base : Rom
- Telnet : rad1.parkave.net 4000 [207.30.151.8]
- WWW : http://members.parkave.net/dan/
- Description :
-
- In the beginning, there were Bright days of glory.
- As Ptah created the world, he set the mortals upon
- it to fend for themselves.
-
- As time wore on, great mortals took over the world,
- and upon the lands were bestowed the Darkest Nights.
-
- Darkest Nights is a Medieval timed mud. We are currently
- open to the public. We are, however; doing some tweaking
- as we add origional skills and spells. Builders are
- always needed/wanted. Eventually all stock areas will
- be removed as the realms grow.
-
- Chedra
-
- -----------------------------------------------
-
- Mud : Darklands
- Code Base : SMAUG 1.4 (We're Back!)
- Telnet : darklands.mudgate.com 7000 [207.153.66.182]
- WWW : http://www.homeusers.prestel.co.uk/ajax/darklands/index.htm
- Description :
-
- DarkLands is a Celtic/Gothic fantasy set in the far future. The Arinoc Empire
- has conquered the Ferin Islands, but the Ferin people refuse to be dominated.
- Ferin Rebels fight the vastly superior forces of the Empire while their cousins
- sit idly by and watch meekly from their homes. The Arinoc Empire strives to
- bring chaos to the warlike Ferin clans, civilizing the barbarians for thei own
- good. DarkLands is a roleplaying-intense MUX environment with emphasis on
- political manuevering, subterfuge and stealth over combat. Magic and very very
- limited technology also exist.
-
- -----------------------------------------------
-
- Mud : Darklord
- Code Base : Circle 3.0 (Mod)
- Telnet : pody.westnet.com 5000 [206.24.6.19]
- WWW : http://www.westnet.com/~classic/darklord.html
- Description :
-
- Come check out a skillbased Circlemud (based on 3.0)
- We've got races to cover all classes, new classes, more
- being added. Recoded guilds w/ ranking system based on
- skill levels. Hometowns exist for players to join (also
- with town titles). Skills train by usage, no longer the old
- practice system. Casters train spells & alchemy(in progress).
- Combat system modified to give more realism, and better
- balance! Friendly players (although pk and pt is allowed).
- Lots of levels and skill levels to keep players busy. To
- keep the mud balanced we don't allow any coder interaction
- with the mortal world. Stop by, we'll buy you a drink.
-
- -----------------------------------------------
-
- Mud : Darkmists
- Code Base : Rom 2.4
- Telnet : darkmists.mudservices.com 2222 [205.147.201.221]
- WWW : http://www.darkmists.mudservices.com/
- Description :
-
- Darkmists is a serious medieval setting with role-playing and player-
- killing. Items are limited so you may have to kill for, or protect, that
- nice sword you have. Players can join Houses for power and House
- battles may often ensure during play.
-
- There are 6 Houses players can join for power and protection:
- House Arcana, House Crusader, Enforcer House, Ancients, House of Life
- and Outlaw. Joining a House gives you special powers and responsibilities.
- There are several races, each with seperate abilities to distinguish them,
- and 11 classes: warrior, thief, cleric, paladin, anti-paladin, ranger,
- monk, channeler, necromancer, elementalist and nightwalkers). Each
- class has special skills and spells unique to that class to make it
- unique from other clases. Player killing is limited by hard-coded PK
- level 10s etc.
-
- -----------------------------------------------
-
- Mud : Darkness and Despair (DnD)
- Code Base : Nightmare 3.x MudOS V21(heavily modified)
- Telnet : dnd.ubergoth.com 4201 [209.31.7.14]
- WWW : http://dnd.ubergoth.com/
- Description :
-
- Darkness and Despair is a large, player friendly mud,
- with 20 races, 6 classes(more to come), 10 professions,
- and 7 guilds. Roleplay is not mandatory, but it is
- encouraged. The combat routines, are extremely rich with
- many unique and varied emotes. The staff at DnD prides
- itself on providing a robust and diverse environment for
- all skill levels. We offer loads of player interaction,
- with a minimum of interference from the Arches and Immortals.
- This is not Star Wars here folks, but it will get your
- adrenaline flowing.
-
- Want to kill without the fear of a prison sentence??
- Come see us at Darkness and Despair, you'll be delighted with
- the world we've created.
-
- -----------------------------------------------
-
- Mud : Darkness in the Light
- Code Base : Rom2.3b4 + additions
- Telnet : catv7253.extern.kun.nl 9876 [131.174.117.253]
- WWW : http://catv7253.extern.kun.nl/mud/
- Description :
-
- Darkness in the Light is a mud with a very special
- class system. On creation of your character you can choose
- one of 4 major classes. At level 15 you need to specialize.
-
- Members of faiths (comparable with clans) can kill members
- of other faiths. Faiths have own temples where the members
- can take a break or buy special stuff in the faithshop.
- There is also a possibility to be godless: you can kill
- faithmembers, but you aren't member of a specific faith.
- Heroes (lv 51) can start a faith or cult. If we reach the
- maximum number of faiths the biggest faiths will have faith
- status but the ones that are too small become cults. If a
- cult becomes larger than the smallest faith the faith
- becomes cult and the cult becomes faith.
-
- The leaders of the faiths become immortal. The leaders of
- the bigger faiths will have higher levels than the leaders
- of smaller faiths.
-
- -----------------------------------------------
-
- Mud : Darkness Rising MUSH
- Code Base : TinyMUSH version 2.2.4_U1 #1
- Telnet : heaven.gofast.net 6666 [206.144.164.2]
- WWW : None
- Description :
-
- Darkness Rising is a WoD MUSH set in modern-day, rural England
- (the area around and including Glastonbury, Salisbury and Uffington).
- It currently supports Vampire, Mage, Changeling, and Shifter characters.
- Slots are open for Shifters and Vampires, and other spheres may open
- as game status warrants. We prefer that players create either local
- (read: UK) or European-based characters, but are always open to
- absolutely stunning concepts for Americans. As always, mortal and
- mortal+ characters are strongly encouraged to be app'ed for. We strive
- for reality amongst the surreality of the WoD, and treat our players with
- the respect that they deserve. No staffer on the game has MUed for less
- than three years, providing players with the confidence that they are
- dealing with experienced people on the other end of the connection.
- Come, join us in the land of the White Horses, Salisbury Cathedral,
- Glastonbury Tor, the Glastonbury Music Festival, and the lowly pub
- and chip-shop.
-
- -----------------------------------------------
-
- Mud : DarKnights
- Code Base : Envy 2.0 (heavily modified)
- Telnet : darknights.midsouth.net 7777 [207.65.92.75]
- WWW : http://darknights.midsouth.net/
- Description :
-
- Much like your standard Envy 2.0 clone mud, we have the usual medieval
- theme and stock areas. Unlike those Envy clones, we have tons of new
- enhancements that soon will change it into it's own code. The Imms here
- care about their players and we ask for player feedback. In fact, much of
- what we do in the mud coms from player ideas. Along with the Imm staff, we
- also have Angels. These low non-powered Imms help you with tasks such as
- aggresive mob corpse retrieval, near death experiences, and other hazordous
- perils. Quests are planned in the future when players are ready for them,
- and we have a few surprises waiting for random rewards. We are looking for
- good builders, just contact your friendly Imp, Maelstrom, while on the mud
- for info.
-
- -----------------------------------------------
-
- Mud : Darkon MUD
- Code Base : CircleMud 3.0
- Telnet : darkon.ccp.com 9001 [209.148.96.68]
- WWW : http://www.ccp.com/~ano6702/darkon/
- Description :
-
- Darkon is a relatively brand-new MUD, with lots of the zones you are
- familiar with, and many, many more zones that are completely unique--you
- won't find them anywhere else.
-
- Our imms are on constantly and are eager to help new players get started.
- We offer clanning, which at the moment we have 4 clans, battle arena,
- quests and autoquest, and many other aspects you've come to expect of any good MUD. Come
- check us out :)
-
- -----------------------------------------------
-
- Mud : Darkover
- Code Base : DIKU/Circle v2.2, with many refinements
- Telnet : darkover.pointbbs.com 5000 [206.41.37.81]
- WWW : http://www.darkover.net/
- Description :
-
- Darkover is the product of over five years of continuous development.
- It has been inspired by many different sources rangeing from roleplaying
- games to classic literature, folklore and myth. The end result, we feel
- is a wholly unique world with a consistent fantasy theme.
-
- Our features include:
- 1. A large world of entirely original areas, including an island
- with a historical fantasy theme.
- 2. Many of our areas change in a planned manner, often
- reflecting the progression of the mud year.
- 3. Built in quests as well as Immortal run quests
- 4. An alchemy system which allows each class to make
- unique equipment
- 5. 50 levels plus unlimited remorting
- 6. An extended range of well developed classes
- 7. A friendly, no-pkill atmosphere
-
- These are but a few of Darkovers many features. Please visit our
- homepage if you would like to learn more about Darkover.
-
- -----------------------------------------------
-
- Mud : Darkpowers
- Code Base : TMI-2 1.3
- Telnet : cbb090.lubb.ttuhsc.edu 6666 [198.213.104.14]
- WWW : None
- Description :
-
- Darkpowers is an exciting mud based on the Rolemaster system by ICE.
- The eastern theme of Darkpowers is further enhanced by a clan system and
- the muds skill based advancement.
- * 19 Races
- * 19 Professions (Player Classes)
-
- Soon to come:
- * Clan wars! Clans raise armies to crush rival clans.
- * More and expanded domains!
-
- -----------------------------------------------
-
- Mud : DarkRealm
- Code Base : Heavily adjusted Nuts
- Telnet : darkrealm.ptf.hro.nl 23 [145.24.149.238]
- WWW : http://darkrealm.ptf.hro.nl/
- Description :
-
- DarkRealm was founded in November 1996 where two students
- of university of specialized technics of Rotterdam, the
- Netherlands, started a programming project. The purpose of the
- project was to bring people together. After four months
- of hard coding and development we finished the final release
- of our own internet talker, based on a new engine.
-
- Even after the project finished the project continued as a
- hobby. This version 'DarkRealm 5.*' is a completely redone and
- remaked version with loads of new gadgets and better
- interfaces.
-
- DarkRealm is a MUD/Talker with loads of areas and npc's and
- some very cool quests. You can use magic and brute force to
- fight your enemies, which can be rpc's or npc's.
-
- -----------------------------------------------
-
- Mud : Darkside
- Code Base : Merc
- Telnet : betterbox.net 5555 [209.83.132.52]
- WWW : None
- Description :
-
- Darkside is a heavily modified merc based world. We
- currently have 9 class and 17 races to choose from. Each
- class has many unique skills, with more being added all the
- time, and most races have some unique abilities as well.
- All of our areas are our own original creations, some with
- mob programs. We offer a unique religion system with
- immortals to worship if you choose. Our immortals are some
- of the most caring and respectable around.
-
- Come on over and enter a new land of fantasy and fun.
- Come join the Darkside.
-
- -----------------------------------------------
-
- Mud : DarkSouls
- Code Base : RoT
- Telnet : mercury.planetmud.com 1999 [206.245.135.190]
- WWW : http://darksouls.planetmud.com/darksouls/
- Description :
-
- Dark Souls is a mud loosely based on Warhammer Fanatsy by Games Workshop.
- At DarkSouls we appreciate RP, but it is neither enforced or encouraged.
- We are Using one of the latest code base releases of RoT, equipped with
- mobquester, pk arena, morgue, and more.
-
- The mud itself has been operational for a short time.
- The coders and
- builders have been preparing the mud for a full open. That means that there
- are few reboots and even fewer crashes, yet there are things never seen
- before. Our clan system is, half pk, half non pk.
- DarkSouls feels that the mud we have created will stand the test of time,
- regardless. We are all very proud of our mud, and know that you will love
- it as well We operate a very professional mud, and we will keep it that
- way. Our staff are all mature players that have been mudding for years.
-
- DarkSouls offers
- 181 Mortal levels, and 14 Immortal levels
- Extended races, classes, and a 2nd tier remort system.
- Fully automated Quests and Immortal ran quests. PK and Non-PK clans.
- A challenge ARENA for PK or Non-Pk players
-
- -----------------------------------------------
-
- Mud : DarkStar
- Code Base : Circle 3.0 (Heavily Modified)
- Telnet : bb5.betterbox.net 7007 [209.83.132.70]
- WWW : None
- Description :
-
- The winds have blown this way before. Darkness travels their paths and
- descends upon the lands it touches. Who can say which one is next? Then
- again, what is the point of guessing. The world is doomed to fall into
- darkness, and few are there who can stop it. Only the few, the brave could
- care to stop the legions of evil pouring into this town. Take the sword
- and staff and venture into these realms. Only a brave warrior can stop the
- hordes of monsters that are attacking these realms.
-
- -----------------------------------------------
-
- Mud : DarkWind
- Code Base : Custom LP
- Telnet : darkwind.darkrealms.com 3000 [208.160.60.5]
- WWW : None
- Description :
-
- DarkWind is a Fantasy-themed mud which has been active for
- nearly three years, which offers its players a wide choice
- of guilds (approx. 13), races and activities. We have a very
- active player base, with many people available to help
- new players. More information is available on our web site.
-
-
- -----------------------------------------------
-
- Mud : Dartmud
- Code Base : LP Mud 3.1.2
- Telnet : dartmud.com 2525 [206.97.215.61]
- WWW : None
- Description :
-
- Dartmud is based on an older code base, but has been
- around for over six years at five different sites. Dartmud
- is a mature mud, not one going through rapid change and upheval.
-
- * Tons of quests, 100% original areas.
- * Consistent, Medieval fantasy feel.
- * Skill-based mud, no classes or levels at all.
- * 14 races, 6 never seen elsewhere.
- * Complex combat system with customizable fighting styles.
- * Elaborate NPC's which can respond to a variety of stimuli.
- * Hex based 'real' wilderness system with terrain and top-down view.
- * Numberless interface, describes most variables using adjectives.
- * Player crafting skills and player-based economy. Farmers and
- cooks can make a good living growing and selling food. Smiths can
- forge weapons and armor. Lots more to do than just kill things.
- * Multiple languages, cities, and cultures.
- * And, of course, an original spell system.
-
- -----------------------------------------------
-
- Mud : Dawn of Demise
- Code Base : SMAUG 1.4
- Telnet : dod.hpi.net 4000 [209.12.107.12]
- WWW : http://dod.hpi.net/
- Description :
-
- The Great War of the Mages, the Arcanix, nearly destroyed the world,
- and all man's glorious works. The Protectors of Life managed to defeat
- the Lords of Chaos, and lock them out of the Realm. But now, several
- centuries later, the magic of the seals has been weakened. One of the
- Evil Lords has managed to cross the boundaries between the Planes, and
- seeks to revive the Arcanix. Only a single Protector stands against
- him. He desperately seeks aid for his beleaguered world, and has sent
- out his call across the multiverse. Even though the call was meant for
- aid, the Evil Lord has managed to slip some of his evil minions through
- the gate, and so the battle rages on.
-
- The forces of Chaos have found a strong foothold, and it is feared that
- once again the world stands at the Dawn of Demise.
-
- -----------------------------------------------
-
- Mud : Dawn of the Dragon
- Code Base : LP
- Telnet : dawn.eos.net 3000 [205.133.149.58]
- WWW : http://dawn.eos.net/
- Description :
-
- Welcome to Dawn of the Dragon, a discworld-based lpmud offering
- excitement and adventure to those brave enough to grasp it. It is a world
- of stunning beauty and terrifying evil, where creatures long regarded as
- legendary beings of lore and myth are commonplace; lands of light and
- lands of shadow lie within the reach of all.
-
- -----------------------------------------------
-
- Mud : Dawn of the Immortals
- Code Base : LPMud (MudOS)
- Telnet : immortal.org 2000 [206.205.199.65]
- WWW : http://immortal.org/
- Description :
-
- Dawn of the Immortals is brought to you by a dedicated
- collection of coders left over from Highlands I, II,
- and III LPMud. A seamless world of fantasy and history
- drawing on the idea of many gods locked in a battle of
- shadow and light that effects the players every day.
- The land is a single world with hidden portals to other
- strange places. DOTI offers many player and high mortal
- levels, guilds, player killing to those that join the
- Blood Cult and advancement into an Immortal that battles
- the opposition's greatest warriors.
-
- The Dawn of the Immortal Homepage features detailed
- information with original illustrations of the mud's
- guilds and areas. Extended help and user links are
- also featured. DOTI's coders are hand selected by the
- Adminstration based on coding experience and ideas.
-
- DOTI is growing both in ideas and players. Come and
- join an exciting adventure.
-
- -----------------------------------------------
-
- Mud : The Dawn Of Time
- Code Base : Rom 2.4/Oblivion 2.0
- Telnet : dawn.stwing.upenn.edu 1234 [130.91.120.96]
- WWW : http://www.pobox.com/~kalahn/
- Description :
-
- We are a roleplaying orientated mud, that excels in
- roleplaying, playability and originality.
-
- The Dawn of Time is set in realistic fantasy realm which
- is a constantly changing, evolving and improving in all
- areas of the mud - code, areas, mythos, questing and
- helpfiles are just a few. -- A few of our features are:
-
- * Roleplaying orientated mud... where roleplaying is
- strongly encouraged and rewarded.
- * The ability to level by roleplaying (automatic systems
- that reward xp for roleplaying), or conventional methods
- * Complete OLC, MobProgs, Autoquests, 85% Original areas,
- Mounts, Extremely Stable Roleplaying Orientated Codebase
- * 21 races: elf, dwarf, half-elf, gnome, halfling, kobold
- orc, draconian, drow, avian, gnoll, half-orc, duergar...
- * 10 classes: mage, cleric, thief, warrior, druid,
- paladin, ranger, barbarian, spellfilcher.
- * Spell System where you can teach and learn spells from
- others! (based off Realms and Spheres of Influence)
- * Player run clan system with internal clan hierarchies
- * 91 Mortal Levels, 9 immortal.
-
- -----------------------------------------------
-
- Mud : DawnMUSH
- Code Base : TinyMUSH version 2.2.2 patchlevel 4
- Telnet : misc.acf.nyu.edu 6250 [128.122.207.19]
- WWW : http://www.dynanet.com/~khamael/dawnmush.htm
- Description :
-
- DawnMUSH is a MUSH whose theme is a somewhat romanticized version
- of feudal Japan. No research is needed to play! We have an original
- game system which combines rigidity with role-play potential. Wily
- Daimyo, honorable samurai, crafty Yakuza bosses and much more await!
-
- -----------------------------------------------
-
- Mud : Dayraven
- Code Base : Modified SMAUG
- Telnet : softcon.com 4242 [151.197.73.12]
- WWW : http://www.softcon.com/~golgor/index.html
- Description :
-
- Dayraven is an AD&D based MUD run on heavily modified
- SMAUG groundwork. Enhancements such as rolled ability scores,
- multi-coinage, changes to each class (deities supplying
- spells to clerics, spellbooks containing a wizard's spells,
- memorizing spells, etc) new NPCs, areas, shops and objects
- add to the AD&D/Fantasy/Adventure atmosphere.
-
- Characters gain experience from slaying foes, completing
- quests and role playing. Most classes have a guildmaster
- which trains their followers in skills, spells and levels.
- Skills and spells are completely reworked and sometimes new
- ones are being added (like Weapon Proficiencies, ranks, etc).
- Players can become a king, buy a house and gain fame through
- completion of quests and defeating foes
-
- Dayraven is currently looking for players, Builders and Quest
- Immortals. Improvements are always being added and
- suggestions are welcome.
-
- -----------------------------------------------
-
- Mud : DBI
- Code Base : Diku I Gamma
- Telnet : mud.devil-box.com 4000 [208.207.75.46]
- WWW : http://mud.devil-box.com/
- Description :
-
- DBI mud is a medieval mud based on alot of different varieties of mythology.
- The atmosphere under it's previous names has always been friendly both at the
- immortal levels and mortal levels. The mud feature a lot toggles that make the
- game easy to play without having to be a skilled typist. The mud features
- noble classes and an outlaw system. The mud is not policed, The team of DBI
- mud feels that if the code behind our mud cannot police itself then we have
- not done our job correctly. We would appreciate you stopping by and checking
- us out.
-
- -----------------------------------------------
-
- Mud : DCU MUSH
- Code Base : MUSH
- Telnet : dcu.idyllmtn.com 3333 [206.16.238.1]
- WWW : http://www.idyllmtn.com/mush/dcumush/
- Description :
-
- DCU MUSH
-
- -=-=-=-=-=-=-=-=-==--=-
- 'Where Legends Live!'
- -=-=-=-=-=-=-=-=-==--=-
-
- Welcome to the DC Universe!
-
- In the first Era on DCU MUSH, the Golden Age, we feature
- the adventures of the wartime Justice Society of America,
- All-Star Squadron, Seven Soldiers of Victory, Freedom
- Fighters, and other 1940's heroes and heroines.
-
- The second Era of DCU MUSH features the greatest heroes
- of the Modern Age of comics taking place today!
-
- DCU's third era features the Legion of Super-Heroes,
- superheroic teens who live in the 30th Century, and their
- friends and allies in the far future!
-
- -----------------------------------------------
-
- Mud : Dead by Dawn
- Code Base : DikuMud
- Telnet : freyia.battlegroundz.com 7575 [205.243.76.204]
- WWW : None
- Description :
-
- Welcome to Dead by Dawn! We operate with a core group of
- dedicated gods and mortals who like to keep an open and
- friendly atmosphere. New players are always welcome to join
- our family, as long as they feel comfortable operating on a
- relaxed level. Remember, it's only a game!
-
- -----------------------------------------------
-
- Mud : Dead of Night
- Code Base : Custom
- Telnet : dead.greenwing.com 5000 [209.198.148.115]
- WWW : http://dead.greenwing.com/
- Description :
-
- The full moon shown brightly over the Pangea, casting deep
- shadows among the warehouses along the docks. On nights
- like this, the city gates are locked tight, with extra
- guards posted. Sane people are asleep in their houses, or
- drinking in a busy tavern, forgetting the terrors which are
- happening beyond the safety of the city walls. Tonight the
- mood was much more somber than the typical nightly ruckus
- which normally filled the bars. The full moon alone meant
- that the dead would be out in full force, but the recent
- bloody assults by the hill giants in the forests to the
- north would contribute many fresh members to the army of
- the dead. There was some hope tonight. A band of Mystic
- Knights had recently arrived in town, fresh in from their
- battles on the wild southern continent. They would do
- their best protect the few people who hadn't made it to
- the city, and fragment the army enough to prevent a full
- assult. But everyone knew a few wouldn't get a chance to
- see the sun rise.
-
- -----------------------------------------------
-
- Mud : Dead of Night LPMud
- Code Base : Amylaar LPMud
- Telnet : deadofnight.com 3443 [205.216.133.15]
- WWW : http://www.deadofnight.com/
- Description :
-
- A light fog rises from a nearby swamp, and a hazy mist falls from the
- deceivingly clear sky. A crimson moon floats alluringly over a distant
- mountain, calling you to adventures untold. Yet, one thing makes you
- nervous: it is far too quiet in the Dead of Night.
-
- DeadOfNight is a gothic fantasy, in which characters try to conquer the
- rising shadows and chaos. With thousands of combinations of race, class,
- profession and secondary profession, each character has an incredible range
- of choices during character creation. Choose from 16 races, each with their
- own unique racial abilities. 5 classes (Bard, Cleric, Fighter, Mage, Thief),
- Each with their own special abilities, and you can even choose to join
- another class.
-
- DeadOfNight has many features to make the game more enjoyable. Color
- support, ability to party with other players, 'smart commands', and many
- ways to interact with other players and non-player characters.
-
- Combine these features with DeadOfNight's extreme stability, fast internet
- connection, and popularity, and you have a truly remarkable role playing
- experience. Stop by anytime, DeadOfNight is extremely newbie friendly.
-
- -----------------------------------------------
-
- Mud : Deadly Temptation
- Code Base : RoT 1.4 Highly Modified
- Telnet : deadly.graphweb.com 6000 [206.27.136.204]
- WWW : http://www.geocities.com/TimesSquare/Lair/5672/
- Description :
-
- Enter the world where Egyptian gods rule the land and the
- battle between Set and Horus lives on. Silent seduction rules, it
- can get you killed or it can lead you into immortality. Come play
- with the gods of old, live your life fast and die hard. Watch
- your back because no one else will.
-
- This is a Rot 1.4 modified mud, although still very new has many
- extra options such as a pkill area, auto questor, and lots
- of other stuff that will make your mudding enjoyable. Come
- back often to see us grow and change.
-
- -----------------------------------------------
-
- Mud : Death's Revenge
- Code Base : Rot1.4
- Telnet : Mud.kilnar.com 6050 [208.230.54.2]
- WWW : None
- Description :
-
- This Mud is for both kids and adults. Swearing on this
- mud is strictly forbidden on the comunication lines. The
- Wizards like to joke around with the players. If you want
- a mud to joke around this is it but if you want to be a
- serious player we welcome you too. There is a way to turn
- off the comunication lines, just ask a Wizard.
-
- -----------------------------------------------
-
- Mud : Decollo Lutum
- Code Base : Circlebpl14
- Telnet : softcon.com 3113 [151.197.73.12]
- WWW : http://softcon.com/~snoking/
- Description :
-
- Hello,
-
- Decollo Lutum has just moved into the beta stage with the brunt of
- are major code changes completed. We are just now beginning to address the
- areas that will make up are land. We are on the look out for circle builders
- with oasis olc experience, scripting knowledge is a big bonus.
-
- We offer 12 races and 11 class's. We have a system were you may either
- multiclass/level in three different class's at once or you may choose to
- single class and remort at the specified level. We are open to all at this
- time, but we are on the look out for builders. If any of this sound's
- interesting please stop in, and if no one is on dont let that discourage
- you, you do load with ample eq and cash.
-
- Thank you.
- Decollo Lutum
-
- -----------------------------------------------
-
- Mud : Deeper Trouble
- Code Base : LPMud
- Telnet : sunsite.auc.dk 4242 [130.225.51.30]
- WWW : http://sunsite.auc.dk:6080/
- Description :
-
- Deeper Trouble Mud is extremely old. It dates back to
- September 1990, and his been running almost continuously
- since then. It is based on the books of J.R.R. Tolkien,
- but has made many changes and extensions. It features
- a lot of interesting and complex features not found on
- other Muds, such as player owned merchant guilds, etc.
- The areas are large and very detailed. We make an effort
- to avoid sloppy spelling and bad coding, to ensure the
- quality of the areas. Many areas/quests/missions are still
- added to Deeper Trouble, as it is an always-expanding MUD.
- We have just purchased a new server using money donated
- by the players of Deeper Trouble, and are now completely
- lag-free!
-
- -----------------------------------------------
-
- Mud : Defiance
- Code Base : LP
- Telnet : x1.thex.com 3011 [209.198.32.20]
- WWW : None
- Description :
-
- The Roman Empire is strong, it's legions crashing against
- the barbaric hordes of Europe. Across the Indian Ocean lies
- the mystical Dynastical Empires of China and Nippon, unique
- cultures that have lasted centuries. Magic wielding clerics
- and magi fight against the terrors of the night, vampires
- and changelings. The Teutonic Knights battle valiantly
- against the tide of darkness that is gripping Europe, their
- allies calling upon the Word of God to aid them. This is
- the mystical and real world of Defiance, a blend of history
- and fantasy. Player killing is allowed, but not against
- newbies. Languages separate the races from each other, as
- they try to understand each others' methods.
-
- -----------------------------------------------
-
- Mud : Delphi MUSH
- Code Base : TinyMUSH
- Telnet : delphi.betterbox.net 8888 [209.83.132.78]
- WWW : http://delphi.betterbox.net/
- Description :
-
- Delphi MUSH has been in continuous operation for more than two years, and i
- is a privately owned, not-for-profit gaming arena dedicated to hosting
- ORIGINAL Sub-MU*'s, as well as providing a safe, newbie friendly atmosphere
- where new players can learn the various aspects of building, coding, and MUSHes
- in general.
-
- Build an original theme of your own, or join one of a variety already in
- progress. Subs are administered by their builders, and suffer no interference
- from Wizard, who exists solely to maintain the database and safeguard against
- twinks.
-
- Don't know how to build, or code? No problem! Delphi has many fun. easy
- to learn tutorials as well as volunteer +tutors specializing in a number
- of subjects and willing to help.
-
- Character and Alts creation is unrestricted, but each is asked to provide a
- site-based email address to help insure a twink free environment.
-
- Come give your original theme a place to live and grow. Come join Delphi!
-
- -----------------------------------------------
-
- Mud : Delphine
- Code Base : LpMud (Amylaar 3.2.1)
- Telnet : delphine.iki.fi 23 [130.232.143.138]
- WWW : http://delphine.iki.fi/
- Description :
-
- DelphineMUD was found by me (ppohja@iki.fi) in 1995
- after I got bored to the other finnish hack'n'slash muds;
- Our project is to bring some roleplaying elements to
- the theme of a traditional lpmud. Although roleplaying
- is not required, we have tried to achieve some spirit
- and feeling of a real running fantasy world.
-
- One of the main ideas in Delphine is that your race
- defines quite much which kind of a character you are.
- For example, orc fighters with their scimitars made
- of hardened steel are quite different from their elf
- counterparts.
-
- Equipment saves over linkdeath and quitting, so
- you don't have to worry about the shiny sword you just
- found and the next lesson is beginning in two minutes..
-
- .. well, I could praise my mud for rest of the
- day, but please give us a try and check some
- of other cool features we have.
-
- -----------------------------------------------
-
- Mud : Delusion
- Code Base : Delusion 2.0 (Aber4-based)
- Telnet : delusion.mud.de 6715 [141.30.225.3]
- WWW : http://delusion.mud.de/~delusion/
- Description :
-
- Delusion is one of the biggest Aber-style MUDs online
- today and with over 10000 locations, 3000 mobiles and a
- massive amount of over 70 quests, some of which are unique
- to Delusion, it makes reaching immortality a challenge
- for even the most experienced players. There have been
- extensive enhancements to the game including a monetary
- system with trading posts, unique spells and skills, and
- even multiple race and class possibilities but still
- keeping within the simplicity of the original AberMUDs.
- New players are always welcome and there are zones especially
- written and coded with these people in mind by a very active
- and friendly structure of powers always striving to make
- improvements for mortals and immortals alike. So if you have
- played before or are just curious, login now and see what
- you've been missing.
-
- Delusion offers:
- * Multiple Races and Classes, that can be combined at will
- * Over 70 challenging Quests
- * A large variety of learnable spells and skills
- * Money System with trading posts
- * Fast and clean code with crash protection
- * A relaxed atmosphere with friendly players and immortals
-
- -----------------------------------------------
-
- Mud : Delusions of Grandeur
- Code Base : ROM2.4
- Telnet : delusionsofgrandeur.mudservices.com 6969 [206.245.158.220]
- WWW : None
- Description :
-
- Delusions of Grandeur (DoG) is a moderate RP and friendly
- atmosphere MUD.
-
- We have 18 races and 13 classes at creation and offer the
- option of remort race and class once a player reaches Hero
- (level 141) level.
-
- We also have many features that are popular to a lot
- of the Rom based muds around, such as: an automated quest
- system, automated auction, a player driven clan system,
- banks, ansi color, and much more. We also offer trivia,
- freeze tag, many unique skills and spells, and, for the
- right couples, player marriages. =)
-
- The Clans on DoG are monitored by a dedicated Order God and
- an Implementor to ensure game balance. Clans of good, evil,
- and neutral alignments battle for supremacy.
-
- Check us out, you'll be glad you did and the Immortal staff
- will gladly welcome you to DoG's family of mudders!!
-
- -----------------------------------------------
-
- Mud : DelusionsMUCK
- Code Base : TinyMUCK (Fuzzball)
- Telnet : rs.cname.com 4999 [206.204.77.66]
- WWW : http://wl.iglou.com/mud/del/
- Description :
-
- Delusions is a social-based MUCK with an emphasis on enjoyment. The
- management is fun-loving and willing to answer any questions you have. There
- is a lot to explore and many things to see. Contains one of the largest
- libraries of spells for MUCKs. Database size = 13,200+ objects. No
- player-command logging!
-
- Among the multitude of features you will find on Delusions are ANSI-colors
- (paint the world!), Highlighting (have friends' messages show up in colors),
- FamilyMagic (keeps track of your family tree!), SpotMagic (helps you lie, sit,
- stand and swim in a logic way), Pathfinder (helping you plot the route between
- two locations on the Muck), Guide/Helpsystem (Del is *VERY* userfriendly),
- Hintcookies (giving you helpful hints every time you connect), MrTutor
- (step-by-step tutorials), Linewrap (inserver!! No more cut of lines),
- TravelMagic (catch a wagon and ride through the worlds), Online-Games
- (poker, hearts, labyrinths, chess, purity test, combat games, 4-in-a-row)
- Welcome!!
-
- -----------------------------------------------
-
- Mud : Demon
- Code Base : ROM 2.4b6 & ROT 1.4
- Telnet : demon.betterbox.net 6666 [209.83.132.75]
- WWW : None
- Description :
-
- DEMON
-
- Which way is the right path, as I stand upon
- this chaotic crossroad of hate...
- How many ways are there to roam
- on this dark and damned road of Fate...
-
- 'There are many ways, my son,
- to find where the souls of Demons remain...
- But it takes only one second of despair and of doubt
- until at last, your soul, they will gain...
- Inherit these lands, these things, these dreams
- that are yours, forever, to adore...
- For there is no life, in the depths of chaos, my son,
- for you to explore...'
-
- -----------------------------------------------
-
- Mud : Demon's Gate
- Code Base : LPMud
- Telnet : demon.solace.mh.se 3011 [193.10.250.155]
- WWW : http://www.demonsgate.org
- Description :
-
- Demon's Gate is a pure fantasy role-playing environment (though role-
- playing isn't required). Features include a complex combat system with new
- detailed critical hits, detailed npcs, quests, guilds and clubs. The mud is
- divided into a number of variously themed domains including those based on
- J.R.R. Tolkien, Robert Jordan, and a few all-original domains. Travel is
- free for new players, and a 'Novice' tell line is available. A large
- selection of skills is provided, with a 'pay coins to train' system.
- Experience earned through killing and questing is automatically applied to
- raise stats (player may set learning preferences for stats). The player
- must balance killing with questing to be successful.
-
- DG is a very fast-growing mud, with interesting new areas, guilds and
- systems being introduced all the time. After gaining some experience
- playing DG, players are welcome to apply for wizardhood, even with no prior
- coding experience.
-
- -----------------------------------------------
-
- Mud : Demons Lair
- Code Base : LP
- Telnet : dlair.inetsolve.com 7272 [208.220.170.236]
- WWW : None
- Description :
-
- Demons Lair is a new and fresh mud. We are using a very newbie
- friendly mudlib. Demons Lair is not restricted to size, since we are
- not based on any books etc.
-
- The Demons Lair environment consists of many planes, each plane
- based on a totally unique environment, with unique monsters/npc's.
- Different planes will offer different challenges to players as they
- increase in level. Currently there are 12 races available to players,
- with plans to include many more in the future.
-
- We are currently in alpha testing stage and welcome players to explore and
- let us know of any idea's they think would be good. We are also happy to have
- coders either experienced or newbie and are more than happy to help people
- who wish to learn to code in LPC.
-
- -----------------------------------------------
-
- Mud : Desolation
- Code Base : Lima Mudlib, version 1.0a8 (LPMud)
- Telnet : wl.squid.org 7878 [208.215.20.6]
- WWW : http://www.squid.org/waste/
- Description :
-
- Desolation! is a small Lima mud inspired by a classic RPG released for the
- PC, C64 and Apple II in 1988. Wasteland, by Interplay and Electronic Arts.
- Set in the year 2087, Desolation! seeks to recreate the charm of the original
- video game in a text setting.
-
- Up since Nov. 19, 1998, Desolation! is still under heavy construction. If
- you are interested in helping us build a quality mud, with full sound support
- please stop by; we are seeking Wasteland fanatics with and without coding
- experience.
-
- Don't forget to visit our webpage! It's spiffy swell!
-
- -----------------------------------------------
-
- Mud : Desolation of the Dragon II
- Code Base : SMAUG/Dale Hybrid
- Telnet : dotd.mudservices.com 4000 [205.147.235.14]
- WWW : http://www.dotd.mudservices.com/
- Description :
-
- Desolation of the Dragon II is a SMAUG/Dale hybrid. We orignally used the
- Dale code base, then switched to SMAUG, and modified most of it work work
- like Dale, while keeping some of the handy SMAUG features. We've also
- added lots of our own new things. We have 130 areas, ALL of which are
- original to the SMAUG code base.
-
- -----------------------------------------------
-
- Mud : Desperation Mud
- Code Base : Heavily Modified EOS
- Telnet : mud.tander.com 8001 [207.1.218.4]
- WWW : None
- Description :
-
- A truly unique mud. No stock areas. Friendly immortals and
- player base. 100 Mortal levels. 13 Immortal levels.
-
- Want to build stop by. Some immortal positions available.
- We have olc, color, Multi-classing and remorting is possible.
- To find out more stop by =).
-
- Come check us out
-
- Please Note: Major code changes taking place to make this
- mud even more enjoyable for all.
-
- -----------------------------------------------
-
- Mud : Destiny's End
- Code Base : Wurm - Rom24 Derivative
- Telnet : wot.mudservices.com 9000 [206.245.158.156]
- WWW : None
- Description :
-
- A new Wheel of Time mud in the making. We are currently
- looking for a coder and a few builders.
-
- Our Mud will offer Many Races and just a few classes. The
- guilds and whole theme will be Wheel of Time based.
-
- The mud is Currently in alpha stages. We are removing Stock
- areas and adding in all Original. Also Not all Races are
- implemented but we need your Ideas so come in and give us a
- thought.
-
- Remort and Morph code just added.
- As well as a few surprise skills.
-
- Thanks,
- Chrysta
-
- -----------------------------------------------
-
- Mud : Detroit: Panic in the Motor City
- Code Base : WOD.2.2.4 (MUSH varient by Justin Harvey)
- Telnet : detroit.erisian.net 6581 [207.7.10.20]
- WWW : http://detroit.erisian.net/~detroit/
- Description :
-
- Detroit: Panic in the Motor City is a World of
- Darkness MUSH set in modern day Detroit, in the year 2006.
- At a glance, it is very much like the world we live in,
- where people act out the daily routines of twenty-first
- century life, but laying just beneath the surface, there
- is another truth. The living dead stalk the night in search
- of blood, furious beasts battle the spawn of hell in
- darkened alleys, despirate mystics seek sanctuary against
- the progress of science, and souls spun of pure fantasy
- mourn the dying of humanity's dreams.
-
- The shadows seem darker, strangers seem stranger,
- the streets are dirtier, and passion reigns high over
- reason. The newly legalized casinos are nothing more than
- fronts for organized crime and the government and police
- force are drowning in the tide of vice and depravity. The
- average citizen of the city is wise to be indoors by the
- fall of night and the wealthy and corrupt surround
- themselves with cadres of bodyguards against the dark.
-
- -----------------------------------------------
-
- Mud : Devil's Silence
- Code Base : ROT 1.4 modified
- Telnet : devil.tander.com 5000 [209.186.133.10]
- WWW : http://www.tander.com/~devil/
- Description :
-
- Long ago, the Seven, a band of powerful wizards faced
- off against the Devil, dominator of man. The Seven fought
- valiantly, slaying the Devil and, in the process, losing
- five of their members. Only Alecca and Monomach remain to
- rule in this land left by the Devil's Silence.
-
- We are a roleplay/pk mud with the following:
- * 30 races to choose from, 16 classes, in two tiers(including the
- unique mimic)
- * 8 active, involved clans (and more coming)
- * Newbies start with a complete set of stat eq and a complete map of
- the realms
- * Many unique areas (and more coming)
- * Quests run by immortals daily
- * Player arena in which to hone your pkill skills
-
- Best of all, we offer a laidback atmosphere where roleplay
- is encouraged, but not required. The immortals are helpful,
- fun, and don't powertrip over little things :). Come on
- by, we promise, you won't want to leave!!
-
- Alecca and Monomach
-
- -----------------------------------------------
-
- Mud : DiamondGate
- Code Base : Envy
- Telnet : mud.diamondgate.com 4000 [206.71.77.71]
- WWW : http://www.diamondgate.com/
- Description :
-
- DiamondGate is a Envy-based mud (which is Merc 2.2 derived).
- Significant enhancements include:
-
- - Multiclass - players can level in all 5 classes)
- - ANSI color support - players can use color themselves too,
- in titles, communications, etc.
- - clans
- - private rooms for players
- - OLC (online construction)
- - a bookstore (with real books that you can read)
- - many new and original areas
- - rich set of social commands
- - warm and friendly staff :)
- - unique bard class
- - portals, teleportals, etc
- - CHAOS mode
-
- After two years of development and testing, DG is now
- OFFICIALLY open for play. We welcome all to come and join
- us.
-
- -----------------------------------------------
-
- Mud : DiamondMud
- Code Base : circle 3.0
- Telnet : diamond.st.hhs.nl 4000 [145.52.123.2]
- WWW : http://diamond.st.hhs.nl/DiamondMud/
- Description :
-
- DiamondMud is a mud which runs from the Netherlands a small
- country in Europe. The mud is situated in a medieval setting,
- you chose what race you want to be and which class you want
- to play. Of course each race has it's own unique abilities.
- The Immortal Team is small but efficient, the players are
- mainly online during the European day times, but we hope to
- fill the place during US day times as well, and therefor we
- need you.
-
- The intention of DiamondMud is to change into a Role Playing
- Mud. And therefor we are still changing and growing. If you
- are intrested in helping a mud change into a Role Playing
- Mud then you are most welcome to help.
-
- If you want to play here then of course you are more then
- welcome, you will see that the players that we have are very
- friendly and they will help you get started.
-
- -----------------------------------------------
-
- Mud : Dibrova
- Code Base : CircleMUD
- Telnet : dibrova.betterbox.net 5150 [209.83.132.68]
- WWW : http://dibrova.betterbox.net/~dibrova/
- Description :
-
- Dibrova's development team began construction in March of 97, their main
- goal to create a MUD with as many original zones as possible. At the time of
- their opening, Dec. 1 1998, they have 8 stock circle zones, 27 zones which
- have been downloaded, converted and modified from various sites on the
- internet, and 43 original zones made specifically for Dibrova. On average,
- two zones are added to the game per month. Dibrova has limited pkill based
- on clans and their holdings, a choice of 7 hometowns, 11 races, 8 classes
- plus many new code features unique to Dibrova. With a fairly large newbie
- area, and friendly and experienced immortals, Dibrova offers a rich and
- challenging environment to a new and seasoned mudders.
-
- -----------------------------------------------
-
- Mud : Digital Horizons
- Code Base : 2.4.5 lp mudlib
- Telnet : 207.88.20.101 3000
- WWW : http://207.88.20.101:3040/
- Description :
-
- Digital Horizons is a fantasy themed mud dedicated to a friendly player
- environment with help administrators. We offer many options to the
- prospective player such as class and technical guilds (players can join
- one of each type), spells, ansi color, ascii art, built-in alias system
- (i.e. macros) for long commands, a party system for adventuring with
- others and sharing experience, player-killing by registration, and much
- much more! We hope you'll stop by and give Digital Horizons a chance. =)
-
- -----------------------------------------------
-
- Mud : Dimensions
- Code Base : EW-too
- Telnet : dimensions.eni.net 4444 [206.135.49.5]
- WWW : http://dimensions.eni.net/
- Description :
-
- Dimensions is a KeWl talker with interesting members
- from all around the world as well as interesting coding,
- including Slot machines and money to buy things from
- a shop! Even friendship groups! So what ya waiting for?
- Come on in!
-
- -----------------------------------------------
-
- Mud : Dimensions MUD
- Code Base : Rom/Som
- Telnet : dimensions.org 9000 [208.206.176.24]
- WWW : http://www.dimensional.com/~coder/
- Description :
-
- After over a year of development Dimensions is nearing its
- official opening date. Although still in beta we are fully
- playable and we invite anyone who wants to help out (or just
- hang around) to drop by.
-
- Some features:
- * Online Creation.
- * Ranged Attacks
- * Remort system (with 19 classes and 14 races so far)
- * Non stock world.
- * Plenty of little touches to add to the effect.
-
- Future features:
- * Autoquest.
- * Complete Psionics system.
- * A more coherant world.
-
- Dimensions is set upon a nameless world where three gods
- fight an endless battle for supremacy. Come join the fun.
-
- -----------------------------------------------
-
- Mud : Diogen
- Code Base : Heavily Modified Smaug- Very little orig stock code
- Telnet : Diogen.mudsrus.com 6161 [209.123.60.30]
- WWW : http://members.xoom.com/Ilandria/intro.html
- Description :
-
- This Mud is unique in the fact that there are NO immortals
- in the game. Every player has the same equal opportunity to
- gain glory in his/her own way. The Mud is based on the feudal system
- and the KINGS and QUEENS are mortal the same as the commoners. The
- theme is based upon several kingdoms containing its own laws and
- government, on a world seperated by water. Each kingdom with its own
- subtheme (ex. Ice land, Desert, Jungle, Caves,Sky land.....ect.) and
- its own exports, offers a home to players who choose it. Two seperate
- lifestyles to choose, commoner and military. Player v Player exists in
- the military side, while commoners join guilds and seek out mobs to
- slay. Heavy roleplay is reqired. All requests are accepted and
- confirmed. ***NOTE**** All players are welcome, none are refused!
-
- -----------------------------------------------
-
- Mud : DiscordiaMUSH
- Code Base : TinyMUSH
- Telnet : discordia.nevermind.com 4201 [205.246.41.70]
- WWW : http://discordia.nevermind.com/discordia/
- Description :
-
- Discordia is the religion of chaos. Discordianism
- understands that organization is the work of the Devil.
- The whole Material Universe is exclusive property of the
- Greco-Roman Goddess of Chaos, Eris. In 'Principia
- Discordia', Discordian Society co-founder Kerry Thornley
- states, 'If organized religion is the opium of the masses,
- then dis-organized religion is the marijuana of the lunatic
- fringe..'
-
- DiscordiaMUSH is a relaxed social place to be.
-
- -----------------------------------------------
-
- Mud : Discworld
- Code Base : Discworld LP
- Telnet : discworld.imaginary.com 4242 [207.78.109.11]
- WWW : http://discworld.imaginary.com:5678/
- Description :
-
- Discworld is a flat world ten thousand miles across that rests on the backs
- of four elephants who stand on the shell of Great A'Tuin, the sky turtle, as
- he, or, as it might be, she, swims through space. From Ankh-Morpork, jewel
- (okay, so it's a carbuncle) of cities, venture hubwards across the brassica'ed
- Sto Plains to the Ramtops, cross the Circle Sea to the dark and mysterious
- continent of Klatch or even brave the Rim Ocean and visit the secretive kingdom
- of Krull, balanced on the very Edge! Discworld is a mature mud of several years
- standing whose mudlib has spawned several sister muds. The mud is infinite in
- size due to several areas which have no limits on them. It offers an
- interesting and fun environment based on the Discworld series of books by Terry
- Pratchett with 6 guilds, limited player killing, an advanced combat system,
- and most of all, humour.
-
- -----------------------------------------------
-
- Mud : Distant Isles
- Code Base : None
- Telnet : yacko.cvconline.com 9632 [207.213.79.135]
- WWW : http://di.spods.dcs.kcl.ac.uk/
- Description :
-
- Distant Isles
- A world made up of challenging islands, inhabited
- by humanoids and beasts, few of which have your best
- interests at heart.
-
- Are you strong enough to survive this world? Answer the
- question when you have had your arms ripped off by a
- centurion. You can always get them sewn back on by a troll
- surgeon. If you can find someone to carry them for you.
-
- Learn new skills and spells, and train hard. Find a weapon,
- get some armour. Make friends, you'll need someone to watch
- your back, while you sleep.
-
- Sail a boat or a take short balloon trip between the
- islands. Including:
-
- Harbour isle, with its busy city, forests and mountain.
- The magical Elven Isle of Amethyst.
- The ancient civilization on the Isle of Korinthos,
- The nightmares that lie on Dethlore Island.
-
- The world is still young, and new islands are being
- discovered regularly, so the adventure need never end.
-
- -----------------------------------------------
-
- Mud : Distant Lands
- Code Base : Circle / DikuMUD206.117
- Telnet : dl.smartlink.net 4000 [206.117.152.2]
- WWW : http://www.tcgcs.com/~lonewolf/dl.html
- Description :
-
- Distant Lands was created by a handful of players from another mud that
- were unhappy with the immortals and stagnance of that mud so they set out
- to create their own. There dream is finally come true and the result is
- Distant Lands...
-
- Distant Lands attempts to support both hack n' slash and roleplaying so
- that players can have the best of both worlds. It is based loosely on
- CircleMUD 3.0 with a world that has been created from scratch.
-
- -----------------------------------------------
-
- Mud : The Divine Anathema
- Code Base : Mythran/Envy
- Telnet : divine.betterbox.net 9500 [209.83.132.72]
- WWW : None
- Description :
-
- The Divine Anathema is a mud with a 'Gothic' theme very similar
- to Whitewolfs World of Darkness and Ravenloft storylines. Our
- mud has been up for over a year, and we have already proven to
- be the most stable, most advanced and friendliest of all God Wars
- muds out there. Not to mention the fact that we are the only one
- 100% cheat free. Our current challenge is to expand our player
- base in order to support the new and unique classes we have added.
-
- <> Everything in mud is documented with extensive helpfiles.
- <> We removed standard GW classes and rewrote them from scratch.
- We currently have Vampire, Mummy, Werewolf, Wraith, Dragon
- Changeling, Daemon (Demon) and Mage. Hybrids for exp players.
- <> Our advanced OLC insures new and unique areas on a regular basis.
- Come in and check out the 'Massage Parlour' if you are over 18.
- <> Automated Quests! A 'Quest Event' system runs a special quest
- at least once per hour. Many of these are newbie friendly.
- <> Additional items: mobprogs,roomprogs,objprogs,configurable
- colors,Deities,questshops,unique artifacts,new faster resets,
- fightstyles,hunt,intelligent mobs and many other things.
- Connect now and let the Divine Anathema tempt you...
-
- -----------------------------------------------
-
- Mud : Divine Blood
- Code Base : Rom24b6
- Telnet : users.midsouth.net 4000 [207.65.92.75]
- WWW : http://users.midsouth.net/~beefcake/
- Description :
-
- Welcome to Divine Blood, a realm where the demi-gods have taken over.
- With Mota's mysterious dissapearance, the demi-gods cause chaos, havoc and
- destruction among the mortals. The conflict between good and evil causes mortals
- worship certain gods and kill other mortals who oppose their gods. Will the
- realm remain Evil, Good, or will it return to being balanced? Only the mortals
- can solve the outcome.
-
- The Divine Blood IMM staff hopes to provide:
- * Roleplay
- * Newbie friendly environmnet
- * Well balanced strength among classes/races
- * And most of all, FUN for everyone
-
- To accomplish this task, the IMM staff has done and is still working on more:
- * Willingly accepted ideas adn comments from players
- * Added more skills/spells and areas
- * Added clans along with clan cities and ranks
- * A more balanced PK(PK is optional) system
- * Added autoquestor and offer more IMMquests
-
- This mud is still quite new, but the IMM staff is hard at work. We would really
- appreaciate it if you stopped by and gave us your input, ideas, and comments.
-
- -----------------------------------------------
-
- Mud : DivinityMUD
- Code Base : Rom 2.4b6
- Telnet : it.moneng.mei.com 4000 [151.186.20.189]
- WWW : None
- Description :
-
- This mud is under heavy construction, but it does work. All sorts of things
- have been added, and more will be added soon. It would be helpful to find
- some knowledgable people (in the field of coding) in order to work out some
- problems with my MUD.
-
- DivinityMUD is based on the Rom code, however heavily changed so that it
- may be different. One thing this mud needs is builders. Builders who will
- help us out a lot and not deliver non-working areas.
-
- -----------------------------------------------
-
- Mud : DizzyMud
- Code Base : Rom2.4
- Telnet : dizzy.ltsweb.net 9000 [206.41.220.7]
- WWW : http://members.aol.com/dizzymud/
- Description :
-
-
- Welcome to the realms of DizzyMUD!
-
- Our MUD is oriented around our players. We make every
- effort to make the game as enjoyable as possible for our
- players. Our Imms are dedicated to implementing any feasible
- idea that will make our MUD more interesting to play in.
- The atmosphere is laid-back and friendly, a perfect setting
- for timid newbies or more experienced players looking to
- relax. Role playing and questing (automated and imm run) are
- encouraged but not mandatory. Player killing is optional;
- if you choose not to participate you cannot be attacked.
- Clanned players get a room of their own added to the MUD,
- which they may code themselves or have an Imm code for them.
-
- Dizzy has been much enhanced from the original ROM 2.4 code.
- Original areas have been improved and new ones are being
- added all the time. Some features are: ANSI color, lockers,
- 100 levels, clans, unusual spells & skills, animated mobs,
- automated quests, and friendly, visible Immortals. Our
- web page has more info, even maps. Come check us out!
-
- -----------------------------------------------
-
- Mud : The Domain of Time II
- Code Base : Circle 3.0
- Telnet : vertigo.betterbox.net 4030 [209.83.132.68]
- WWW : None
- Description :
-
- The Domain of Time II is an up and coming mud. There will be
- lots of new things all the time. We plan to make DOT II a very social
- oriented mud so if your a social person and like to MUD aswell, you'd
- prolly like this mud. The gods at DOT II are some of the friendliest
- gods also on the internet. Anyone looking to chill and have a good time
- come by and check us out.
-
- -----------------------------------------------
-
- Mud : Dominion of Chaos
- Code Base : Based on Rom 2.4 and Merc 2.1
- Telnet : chaos.success.net 5000 [204.249.184.231]
- WWW : http://www.surfshop.net/users/sting/chaos.html
- Description :
-
- The player file was wiped 10/12/97 to attract new
- players.
-
- This mud is a little over 3 years old. The code is stable and
- rarely crashes. There are no level restrictions on equipment.
- Eq is loaded randomly on mobs and more powerful items are
- limited. There is no rent and you may quit anywhere with full
- save except during a fight. It is not possible to attack
- someone more than 10 levels lower then you or someone
- who is 10th level or less. You can also pick up a killer flag
- for numerous attacks on players. You may roll your
- character stats as many times as you like but cannot modify
- them once play begins except by use of equipment. This is
- a 'classless' mud in that you create your character as you
- level. You may gain skills/spells from any of 8 skill groups:
- alteration, conjuration, charm/divination, protection,
- evocation/combat, healing, warrior, thief/assasin. I hope to
- see you there.
-
- The friendly minotaur,
- Grog
-
- -----------------------------------------------
-
- Mud : DominionsMOO
- Code Base : Lambda
- Telnet : 131.183.124.59 2000
- WWW : http://confabulation.com/~sam/dominions.html
- Description :
-
- DominionsMOO is a leader in the online community of innovation!
- A welcome place for coders, builders, game players, and socialites
- Where everyone automatically has a progbit!
-
- Games galore. (Scrabble, CardGuppies, WordGuppies, Nations and more)
- Text to speech modifications allow easy usage for visually impaired
- members! Come join a MOO where you can belong!
-
- -----------------------------------------------
-
- Mud : Doom MUD
- Code Base : Circle
- Telnet : CrimsonRain.betterbox.net 5988 [209.83.132.68]
- WWW : None
- Description :
-
- Come enter a world of fantasy and adventure when you connect to
- Doom Mud. This mud is filled with numerous original zones along with
- a number of old favorite classic areas. The overall combination is enough
- to provide any mudder with months of pure excitement and adventure.
-
- Equipped with a friendly god staff mud newbies are more then
- welcome to come, and learn more about the world of muding, while playing
- Doom. But at the same time Doom has many challenges that will keep any
- mud veteran from becoming bored. The Doom Gods also enjoy running
- quests that will keep you very preoccupied as you dwell upon our world.
- But a written description can't efficiently describe all the wonders of Doom
- Mud. To fully understand what makes Doom the best you must come and
- experience it first hand.
-
- -----------------------------------------------
-
- Mud : Dragon Bane
- Code Base : smaug
- Telnet : moodyg.erols.com 4000 [207.96.8.65]
- WWW : http://www.erols.com/moodyg/
- Description :
-
- All the normal things like guilds, clans, races, classes, etc.
-
- * Player built houses with player equiped house guards.
- * Intermud Chat.
- * Deathmatch rooms where the loser gets their player file
- wiped. Both pkill and non-pkill players can settle
- disputes in one of these rooms with out penalities. Well...
- unless you lose;)
- * Roving morgues called undertakers
- * A Marriage system.
- * Safe player to player internet mail. I.E , the real email
- address is never passed to other players.
- * Avatars can learn skills and spells from other classes, if
- they can find the right books, scrolls and grimoires.
- * 59 areas, 3028 mobs, 3874 objects and 4142 rooms, at the
- time of this writing (7/13/97)
-
- -----------------------------------------------
-
- Mud : Dragon Mud II
- Code Base : Merc 2.1
- Telnet : jgsdos.brooktrout.com 5000 [204.176.205.115]
- WWW : http://jgsdos.eng.brooktrout.com/dragon/
- Description :
-
- Welcome to Dragon Mud ][, where reality and fantasy meet!
- Do you like RPG/fantasy adventure games? The Dragon Mud ][
- is the place to be! Dragon Mud is comprised of veteren
- mudders who have compiled their ideas to give one awesome
- final result. Dragon Mud is currently the home to many
- mudders. We have a large variety of classes and races that
- you, the player, may select. Dragon Mud is home to many
- original areas that have been specifically designed to
- work with our theme. Some of these areas are the notorious
- Underdark, Star wars popular 'Mos Eisley' and from Micheal
- Moorcock's, 'Elric Saga', The Continuum. Dragon Mud's staff
- was formed from only the most experienced mudders who will
- assist you in making your journies and adventures more
- enjoyable. If you are looking for a new mud to call your
- home, Dragon Mud is the place! If you want to learn how
- to 'player kill' by the best, Dragon Mud is the place for you!
-
- If you wish to engross your imagination into realms of
- endless fantasy and adventure, Dragon Mud is the place! So
- load up your Mud client and hop on over to:
- jgsdos.brooktrout.com OR 204.176.205.115 ON port: 5000.
-
- -----------------------------------------------
-
- Mud : Dragon Realm
- Code Base : Nightmare 3.2
- Telnet : mud.inna.net 5000 [208.243.107.11]
- WWW : http://www.keylink.net/dr/
- Description :
-
- Dragon Realm MUD is starting its 5th year with a BANG!
- After totally recoding its combat system and user
- files, Dragon Realm MUD has re-opened for play. Dragon
- Realm MUD offers a full 3d world. Not only can players
- explore the vast continents that make up the world of
- Dragon Realm MUD, but can now explore the depths of
- the Ocean or the heights of the sky.
-
- Dragon Realm MUD offers a collection of unique guilds
- and social organizations. Each guild is created with
- the goal of promoting role-playing amongst the players
- of Dragon Realm MUD. Every race offered for players
- to become are also being recoded to offer special
- strengths and weaknesses to make a player's experience
- at Dragon Realm MUD uniquely entertaining.
-
- Dragon Realm MUD is still looking for dedicated
- immortals to build new worlds and new exciting
- features.
-
- -----------------------------------------------
-
- Mud : Dragon Star Mush
- Code Base : PennMUSH (1.7.2pl10)
- Telnet : dsm.pennmush.org 1357 [209.113.61.50]
- WWW : None
- Description :
-
- Dragon Star Mush, based on the Dragon Prince and Dragon Star
- series of book by Melanie Rawn, is still in the development stage.
- However, some of the the main areas found in the books are now open
- for RP.
-
- Character generation is done automatically by logging onto the
- Mush as a guest Character and following the on-screen instructions.
- In terms of the complex Magic systems used within the books, and
- the use of Dragons.. These projects are currently still under-
- development and those players who would normally have access to
- them will be able to do so as each new section comes online.
-
- In terms of storyline, the world is set some 5yrs after the
- Dragon Star series, and so some of the featured book characters
- are now older, or dead.
-
- However a general feeling of peace seems to fill the desert, the
- only question being for how long...
-
- -----------------------------------------------
-
- Mud : Dragon Swords
- Code Base : Merc
- Telnet : ds.battlegroundz.com 1234 [205.243.76.203]
- WWW : http://members.xoom.com/Kim_A/DS/
- Description :
-
- Dragon Swords features:
-
- <*> Automated Auction w/ Equipment Stats
- <*> Customized Clan Rooms (clan healer, container, baker, etc.)
- <*> Battle Tournaments
- <*> Weddings & Other Celebrations
- <*> Personal Lockers & Unique MobProgs
- <*> Informative 'WHOIS' Command
- <*> A Multitude of Challenging & Original Areas
- <*> A Special Earned 'HERO' Level
- <*> Bonus Points (rename items, make your own clan, etc.)
- <*> Special Holiday Events & Trivia Games
- <*> Tireless Immortal Staff & Fantastic Coders
-
- -- Especially for New Characters: [NHG] --
-
- We have a Newbie Help Guild that spends its time helping the new players.
- When you arrive on Dragon Swords, type the letters NHG and ask for a 'newbie
- pack'. New visitors to our realm receive a bag of new-player equipment, some
- food, and a special communication channel for assistance.
-
- -----------------------------------------------
-
- Mud : Dragon's Den
- Code Base : LPMud (MudOS)/Dragon mudlib
- Telnet : dden.discordia.org 2222 [207.8.224.10]
- WWW : http://hellfire.dusers.drexel.edu/~ddenweb/
- Description :
-
- Dragon's Den is one of the oldest continuously operating
- LP-style muds in existence, having opened in May 1991. The
- Dragon's Den is gradually evolving into a more
- sophisticated game where wits and skill hold greater sway
- than the ability to whack on a monster for three hours
- straight. New players are always welcome.
-
- -----------------------------------------------
-
- Mud : Dragon's Fang
- Code Base : havily modified Circle 3.0bpl11
- Telnet : mud.karen.hik.se 4000 [194.47.193.161]
- WWW : http://mud.karen.hik.se/~mud
- Description :
-
- The Dragons Fang is a mud that's based on the Wheel of Time series,
- written by Robert Jordan. This mud is based on Circle 3bpl11, but has
- been heaviliy changed. We have a stable site connected to a T1 at
- Lulea Univ, Sweden.
-
- Now to the list of what we've got (today):
-
- - About 10k rooms, all describing Robert Jordan's world.
- - We have over a nearly twenty Wheel of Time based guilds
- who all have their own skills, channels, guild areas,
- eq and guildleaders.
- - New code including friendlier guild seeking, IC/OOC flags,
- and much more WoT based spell systems.
-
- We are working on new code every day, some of our planned
- improvements including form based and group fighting,
- speciality in threads of the Power, Talents and areas of study
- affecting what you know, and the removal of Classes allowing
- a much more advanced customization of your character. We are
- turning more WoT every day, and hope to have the new code in soon!
-
- Well met and hope to see you soon, the Creator willing.
-
- -----------------------------------------------
-
- Mud : Dragon's Nest
- Code Base : Circle 3.0
- Telnet : funcity.org 5555 [199.176.228.114]
- WWW : None
- Description :
-
- Dragon's Nest is very new. We are currently looking for
- commited builders who are experienced in OasisOLC. All builders
- will have a trial period of two weeks in which time they should
- show that they are able to make a zone.
-
- We are also looking for coders to enrich the MUD environment
- that area.
-
- Player testers are also welcomed and will receive extra bonuses
- when the MUD is fully open.
-
- Please come and check us out, I am sure you will find the
- atmosphere pleasent and the immortal staff helpful.
-
- Nightshade {Head Imp}
- Jihad [Head Builder]
- Aasim [Code]
-
- -----------------------------------------------
-
- Mud : DragonFire
- Code Base : LPC
- Telnet : bb1.betterbox.net 4000 [209.83.132.66]
- WWW : None
- Description :
-
- * Newbie Friendly with challenges for players level 1-40
- * Balanced Guild System
- * New areas constantly being added
-
- Look no further. New site, so come join us!
-
- -----------------------------------------------
-
- Mud : DragonHeart MUSH
- Code Base : PennMUSH
- Telnet : 209.20.176.180 4201
- WWW : http://www.microdot.com/dheart/
- Description :
-
- At the height of Camelot, all hell broke loose. A scorned
- woman put a powerful curse on the British Isles (Camelot).
- This curse caused a famine that destroyed or poisioned the
- crops. Under the protection of Merlin, Camelot Castle and
- City (and surrounding areas) were spared from the curse's
- effects. Those not protected, unfortunately, blamed
- Camelot for the problems, seeing how it was the only city
- not effected. Major cities and manors broke from Camelot
- and became seperate city-states. The most powerful of
- these city-states being Camelot. Some of the stronger
- manors and cities were taken over, or began to take over
- other smaller cities/towns. Tyrants took over with
- promises to take over Camelot or at least destroy it.
-
- The dragons in the north, came down from the mountains
- looking for food. They attacked villages and ate herds
- (and people). Bandits from the south came up from the
- forests. The bandits also attacked villages, robbing and
- killing the inhabitants. Dragon Hunters were hired to fight
- the dragons, and mercenaries against the bandits. Food has
- become a major comodity.
-
- -----------------------------------------------
-
- Mud : DragonLance MUSH
- Code Base : TinyMUSH version 2.2.3 #1 [11/17/96]
- Telnet : dragonlance.justbecause.org 6666 [209.113.60.50]
- WWW : http://dragonlance.2launch.com/
- Description :
-
- DragonLance MUSH has returned from yet another cataclysmic
- server crash. With an entire new database, code, and currently
- being coded chargen, there is nothing but improvements to be made!
- Native players, please come to the new site listed below and create
- your character. New players, come and join the fun!
-
- There is a Inn of the Last Home in OOC where everyone can chat
- and hang out. Bboards, improved +mail, and other functions are
- unlisted in the +help but will soon be added as soon as we get
- our magic fingers to do the work.
-
- Come join us, we've rebuilt Palanthas and Kalaman. There are
- plenty of opportunitys to reapply for positions that might be
- vacant, like mages, clerics, and especially knights! We will
- be rejoining IC under the current TP with the dragonarmy of
- Zelos hanging over the city of Palanthas! Who knows what
- could happen???...
-
- Will you be there to see the results? Will there be another
- war? Who knows but Astinus...?
-
- -----------------------------------------------
-
- Mud : DragonMud
- Code Base : TinyMud
- Telnet : dragonmud.org 4201 [206.170.114.15]
- WWW : http://www.dragonmud.org/
- Description :
-
- DragonMud is the oldest TinyMud style MU* in existence,
- (predating Islandia by a few months) and has been continuously online
- since Thanksgiving of 1989. At the heart of DragonMud is an early
- 1800's walled city known as TinyLondon. Perpetually pre-industrial
- and heavily sprinkled with magic, TinyLondon is a city of cobblestones,
- carriages, gaslamps, stone bridges and ancient towers. The colorful
- populace is made up of pirates, infiltrators, thieves, vampires,
- wizards, questors, merchants, poets, gypsies, ambassadors from other
- realms, Grand Dames and new immigrants. DragonMud is not a
- hack-n-slash, rape-kill-n-plunder environment. A certain level of
- manners and civility is expected of all citizens. The creation and
- maintenance of DragonMud is focused on a commitment to user's
- privacy and autonomy. Patience, tolerance, fairness, understanding,
- wit, charm, style, curiosity and creativity are values most prized
- by the citizens of DragonMud.
-
- -----------------------------------------------
-
- Mud : DragonMUD
- Code Base : Dyrt/Aber
- Telnet : gameboy.gia.rwth-aachen.de 6715 [134.130.159.58]
- WWW : http://gameboy.gia.rwth-aachen.de/
- Description :
-
- DragonMUD is the oldest still active AberMUD and has been constantly
- online (24/7/365) now since 1990. It takes place in a typical AberMUD
- fantasy setting, with emphasis on atmosphere and entertainment,
- rather than complicated rules and commands. Social interaction
- is encouraged, player killing disallowed (we occasionally do
- tournaments, that are separated from the normal game). Thus
- the game is also well suited for people that are not computer or
- role-playing experts. For committed players, we offer a wide
- range of possibilities in participating in the development and
- improvement of the game, as well as the possibility to create
- their own web pages (including scanning of pictures) on our
- web site.
-
- -----------------------------------------------
-
- Mud : Dragons Domain II
- Code Base : Envy
- Telnet : dopey.satlan.com 8888 [203.98.45.87]
- WWW : None
- Description :
-
- Dragons Domain II is a fantasy envy mud with some
- customised enhancements. Our class system allows for
- subclassing from the basic warrior, mage, thief etc..
- classes to knights, necromancers, bounty hunters and more.
- New classes include shapeshifters, brawlers, monks and
- templars.
-
- Our skill system is based on a pre-requisite system where
- you have to earn a skill to a certain level before you can
- earn another. This is combination with level allows skills
- to be gained easily and at a consistent rate.
-
- At present, the mud level system is 1-100, with HERO being
- 100, and character sub classing starting at 30.
-
- Finally the mud has clans and player killing, restricted
- under level 30 to protect newbies, but free for all over
- level 30. Clan eq and increased healing rates as bonus for
- being in pkilling clans.
-
- -----------------------------------------------
-
- Mud : Dragons of Exile
- Code Base : Smaug Base Mud
- Telnet : dragon.tnweb.com 4000 [207.65.218.17]
- WWW : http://dragon.tnweb.com/
- Description :
-
- Dragons of Exile places a heavy emphasis on the dragon
- race. If you been searching for A mud the does the dragon
- race correctly you found the right mud. Our mud is the first
- mud to allow a true, realistic chance to actually play as the
- dragon. Though be warned, although the dragon race is
- much more powerful than any other they are much harder
- to level. We also feature unique multi-classing with up to
- three possible classes. Come stop by and check us out!
-
- *Dragon Broods are now installed(dragon clans)
- *Necromancer class is now added
- *New spells added to a variety of classes
- *Deities coming soon!
- *New zones added as well
-
- -----------------------------------------------
-
- Mud : Dragons' Star
- Code Base : Heavily Modified Circle 3.0
- Telnet : dracon.net 4242 [198.102.68.193]
- WWW : http://www.dracon.net/
- Description :
-
- Ever want to sail across the stars in your own spaceship? Take a shuttle
- to a dangerous top secret mission? Dragons' Star, a space-themed Diku-
- style MUD, allows you to do all this and more in a futuristic, cyberpunk
- environment. Dragons' Star has an original background story and complex
- race information--great for roleplayers! There is no charge for rent, and
- food/drink are not needed. Our best features include:
-
- * Player customizeable characters based on alien races.
- * Realistic space travel, including shuttle transit system and multi-room,
- maneuverable spaceships (own your own Millenium Falcon!).
- * Over 400 skills and spells to choose from!
- * Areas that come alive and react to players, area specific weather & more!
- * Staff run and automatic Quests.
- * Message Boards and Mail accessible from anywhere.
- * Customizable IRC-like Chat system called Quick Chat.
-
- New player to Dragons' Star? Ruby Dragon Outpost, the center for learning
- and research, has special school simulations you can attend to find out much
- more about the game. So, what's stopping you? Become part of the adventure
- at Dragons' Star today! And may the Dragons guide your path...
-
- -----------------------------------------------
-
- Mud : Dragonsbreath
- Code Base : modified SMAUG
- Telnet : dragonsbreath.mudsrus.com 4000 [209.123.14.28]
- WWW : None
- Description :
-
- Dragonsbreath is a fairly new mud based on an AD&D theme.
- Currently we are looking for experienced builders to help
- us expand our world and make it more original. Currently
- we have 50 mortal levels, stat rolling, and some very exciting
- original areas. In the very near future multiclassing and
- and stat training will be implimented. Interested builders
- should email azrael33@hotmail.com. Please don't just log
- on shouting to be a builder :P This entry will be updated
- as things progress.
-
- -----------------------------------------------
-
- Mud : Dragonsfire MOO
- Code Base : MOO 1.77
- Telnet : moo.macrodyne.net 7777 [207.216.134.130]
- WWW : http://www.omnigroup.com/People/Friends/arien/df/
- Description :
-
- Dragonsfire is a new user friendly world based on the terrific Dragonriders
- of Pern series. Very friendly to new users, DF offers a variety of Holds and
- halls to roam, Crafts to join, and Dragons to Impress. Join us!
-
- The Dragonriders of Pern (R) is a registered trademark of Anne McCaffrey;
- the Pern novels are copyrighted by Anne McCaffrey, 1967. Dragonsfire MOO
- operates by kind permission from Anne McCaffrey.
-
- -----------------------------------------------
-
- Mud : DragonStone
- Code Base : Envy ... heavily modified
- Telnet : dragonstone.mudservices.com 1234 [206.245.165.67]
- WWW : http://www.dragonstone.mudservices.com/dragonstone.htm
- Description :
-
- DragonStone is a Cool mud with 13 classes and 15 races, we
- have multiclassing also with very few restrictions.
-
- DragonStone is based on fantasy with some humor, friendly
- immortals and very colorful. Complete one of the many
- automated quests we have or join one of the many clans.
- Pkilling is allowed but with certain restrictions. Adn we
- are 100% midgaard free! ... Dragonstone is undergoing
- constant change with new code and new areas being installed
- weekly.
-
- -----------------------------------------------
-
- Mud : Drasan: Other Side of the Mirror
- Code Base : Rom 2.4 Anatolia 2.1
- Telnet : drasan.mudservices.com 4242 [206.245.158.241]
- WWW : http://drasan.mudservices.com/
- Description :
-
- We have 4 Cabal's with their own special spells and skills.
- 13 Classes and 15 Races. Over 390 Unique spells and skills and
- adding more all the time. Friendly Imp's and Gods. Objects and
- Mobile programs. Spell affects on objects. No rent. Race's and
- alignments have special skills and spells. So much ahs been
- added over the past few months, it is hard to keep up with all
- the changes. Come on by, trust me you will not be disappointed.
-
- Good characters can request items from good aligned mobs. Evil
- characters can demand items from mobs. 145 Areas and adding more
- all the time. Player estates. Hero characters can teach spells
- and skills to other players. 6 Hometowns and Ethos included.
- Special spells and skills for having a religion. Object conditions
- and damaging. Automated quests and immortal run quests.
- Languages implemented. Wedding code. Expanded Mud School. Able to shoot
- arrows and throw spears with full range of features... poison,
- shocking, flaming, frost. Automated ferries, trade caravans. And much,
- much more. We are fully open and would love to see you here.
-
- -----------------------------------------------
-
- Mud : Dream Island
- Code Base : Playground Plus
- Telnet : dream.custard.org 2222 [193.243.238.236]
- WWW : http://dream.ewtoo.org/
- Description :
-
- Dream Island is a place for you to come and chat the night
- away. With user customizable players, items, rooms, and socials,
- you will find a never ending supply of fun and enjoyment at this
- Playground Plus talker! Stop by and have your friends come have
- your friends come by... You are always welcome because it will be
- your home away from home...
-
- -----------------------------------------------
-
- Mud : Dreamgate
- Code Base : Smaug - Modified
- Telnet : dg.betterbox.net 3333 [209.83.132.69]
- WWW : None
- Description :
-
- Dreamgate was developed from a concept that 4 players had. Still
- in the early stages of development, we hope to accomplish a new
- and fun place to go. Dreamgate has 300 mortal levels of play, with
- different worlds in which to achieve those levels. Whether you
- choose to fight mobs, play games, battle or just socialize, it should
- prove to be intersting and exciting. We will be looking for beta-testers
- and builders in the near future, please check back here for updates
- or email us.
-
- -----------------------------------------------
-
- Mud : The Dreaming
- Code Base : TinyMUSH (customized)
- Telnet : dreaming.changeling.org 4242 [207.7.10.20]
- WWW : http://www.best.com/~merlin/dreaming.html
- Description :
-
- The first Changeling only MUSH, The Dreaming departs from
- the standard WoD MUSH scene by offering a full consentual
- style RP setup. Anyone that shows a fair knowledge of the
- _Changeling: The Dreaming_ game by White Wolf (as
- determined by an online questionnaire) can create a
- Changeling, creation of mortals is also somewhat common. The
- staff is small, streamlined, and excorsizes a liberal 'hands
- off' attitude wherever possible. The setting is NYC, NY,
- current day.
-
- -----------------------------------------------
-
- Mud : Dreams
- Code Base : Envy
- Telnet : gamenet.worldnetoh.com 3000 [207.206.66.11]
- WWW : http://www.panacom.com/~fick/
- Description :
-
- Dreams is a friendly based mud created in the realm of
- imagination. Many strange and wonderful things have changed
- in this realm since the first day it went up over two years ago.
- We attribute our success to the friendliness of our great players
- and an amazing staff of knowledgable and worthy immortals.
- We have tons of new and wonderful options added to the code
- frequently. Here are just a few examples of what keeps our players
- coming back.
-
- * 5 impressive clans to choose from and clan rooms.
- * Wide variety of original areas, some of which were
- submitted by players.
- * Forgiving leveling system makes it fun to play.
- * Interesting weekly quests.
- * Tiered remort system allows players to get more skills.
- * Arena and much, much more!
-
- and of course more spells and skills for all classes. So,
- please come on by and try out this little nitch in the world.
- of Mudding. You've tried the rest, now play the best!
-
- -----------------------------------------------
-
- Mud : DreamScape
- Code Base : C-Dirt
- Telnet : dreamscape.mudzone.com 9999 [195.166.28.7]
- WWW : http://www.dreamscape.mudzone.com/
- Description :
-
- DreamScape is a NEW C-Dirt MUD with lots or quests and friendly
- people. If you want to run, to talk or just to wander around aimlessly,
- this is the place for you. Anyone is welcome any time, but please do
- read the policies as ignorance is no defence. We do support player
- killing so feel free to come along and chop some people to pieces if
- thats what you like, or you can choose not to be player killing and so
- avoid all those killers out there. Do come and visit, we'd love to see you.
-
- -----------------------------------------------
-
- Mud : Dreamscape: The Imaginary Worlds
- Code Base : ROM 2.4b
- Telnet : dream.terminal.org 1717 [207.199.184.106]
- WWW : None
- Description :
-
- Dreamscape is *based* on ROM 2.4. Many people say they're customized, or
- offer extensive new features, but we aren't talking about snippets here. We
- aren't stock code. We also do not use stock areas, and they are more than
- 3/4ths gone and continue to be phased out.
-
- There are 200 levels available, and more than one level of advanced races
- and classes that put you right through the level loop after you're done. And
- if mobs get boring, you can join or even start a clan of your own to get
- involved in player killing and stealing (aka the fun stuff).
-
- Due to being tossed around on some servers, and being down and having our
- addressed changed altogether too much, we have a small player base at the
- moment. But we've been up more than we've been down, for well more than a
- year, and invite all to come and join the fun. We are accepting applications
- for builders, in which no experience is required but we ask that you build
- in-character areas and put time into it. There is an easy-to-learn advanced
- scripting system that offers a huge array of player interaction possiblities.
- Also, we are seeking a coder, so you can apply for that as well.
-
- -----------------------------------------------
-
- Mud : DreamScapes MUD
- Code Base : Circle 3.0, modified
- Telnet : dreamscapes.ml.org 4500 [206.245.135.190]
- WWW : http://www.dreamscapesmud.com
- Description :
-
- DreamScapes MUD has been in development for well over a
- year. The first code compile, using stock Circle 3.0 took
- place in January 1997. All stock areas were removed and
- a new city built.
-
- The code has undergone modification, to include such
- features as limb based combat; an introduction system; new
- skills and spells; races; languages; automatic quests;
- specific quests for monsters; scripts for items, monsters
- and rooms; casting times; skills that take time ......
-
- 18.02.98:
- DreamScapes is currently in a playtesting stage. The code
- is under continuous development and what you read here is
- just the basis for what you will find in the future.
-
- As a playtester you will be involved from the start in what
- will eventually become the best MUD available.
-
- As a playtester you will have input to how DreamScapes
- develops from now on, you will also have the oportunity to
- build areas if that is your ambition.
-
- -----------------------------------------------
-
- Mud : Dreamshadow: The Legacy of the Three
- Code Base : MudOS w/ unique mudlib
- Telnet : dreamer.telmaron.com 3333 [209.118.172.5]
- WWW : http://homestead.dejanews.com/dreamshadow/DreamshadowMain.html
- Description :
-
- Bipedal cats with razor-sharp claws...
- Giants of living stone and fire...
- Wolves whose lives are honor...
- Fragile wisps who explore time and space...
-
- What do they have in common? They could be your allies, or they could be
- YOU. Choose your home, choose your time, choose your path...almost
- anything is possible within the universe of your Dreams! Join us and make a
- legend of yourself, or just sit back and talk about making a legend of yourself.
- Each world has its own paths, its own races, its own rules, and they just wait
- for you to write history. Explore the stars, dabble in Magic or the shadowy
- realm of the Spirit.
-
- Dreamshadow: The Legacy of Three is a story you write as you go along. We
- provide the canvass, but our guests give it life. Come visit for a while, but
- bring a Dream.
-
- -----------------------------------------------
-
- Mud : DreamsMAZE
- Code Base : TinyMAZE
- Telnet : dreams.mu-net.org 4202 [24.1.236.69]
- WWW : None
- Description :
-
- An original code base spawned from TinyMUSE. All code was
- rewritten and combat added along with several hundred features.
- Few admins, but all are friendly. Code upgrades and fixes are
- made daily.
-
- -----------------------------------------------
-
- Mud : DreamVerse
- Code Base : Nightmare IVr2.5 (extended)
- Telnet : mud.dreamverse.org 9600 [192.239.22.50]
- WWW : None
- Description :
-
- Recipe for DreamVerse:
-
- 1. Take an ecletic group of coders, both new and Methuselah like.
- 2. Add a pinch of reality (twisted if available) and a cup of Medieval lore.
- 3. Add a fistful of classes, both old favourites and new ones alike, and
- mix them with more than a ladle full of player races (30).
- 4. Throw in an already large area to explore, including air an water.
- 5. Stir well - Be sure to add some out of the ordinary things, like
- enhancements to 'old favourites' and new ideas.
- 6. Lick the spoon and throw it in the oven to cook slow.
- 7. Stew for a few months, then serve.
-
- 'An interesting mix of both yunguns and olduns alike can enjoy...'
-
- Over 10,000 rooms. 7 base classes which branch into 14 sub-classes. Endless
- possibilities of multi-classing. Over 100 spells. Hostile and non-hostile
- clans. Weather. Saved inventory. Quests. Skill based leveling with experience
- as a bonus to better your genetic make-up. Friendly, active coders. With
- much, much more. Email questions to blitz@mud.dreamverse.org
-
- -----------------------------------------------
-
- Mud : Druids Realm
- Code Base : Ack!
- Telnet : virek.vwis.com 3000 [199.181.107.80]
- WWW : None
- Description :
-
- A new MUD in progress, we are looking for builders to help
- us build some new areas and a small group of dedicated
- players to help us test new code and areas, if interested
- email tiffani@virek.vwis.com Thanx!
-
- -----------------------------------------------
-
- Mud : DUMII
- Code Base : DUMII
- Telnet : dum.acc.umu.se 2001 [130.239.18.149]
- WWW : http://dum.acc.umu.se/
- Description :
-
- DUMII is not just another mud based on some other codebase,
- it is based on its own code.
-
- In DUMII you strive to gain power by pleasing your chosen
- God in different ways. When you have gained enough experience,
- your God will send you forth on a mission, which will, when
- completed, grant you further power.
-
- DUMII is focused mostly on roleplaying and thinking.
- Combat is usually fast and dangerous, when the opponents
- are evenly matched.
-
- When you reach the highest level of the game, you are
- immortalized, and will forever hold a name among the legends
- in DUMII, with opportunity to add new zones and otherwise
- be apart of the further improvement of DUMII.
-
- -----------------------------------------------
-
- Mud : Dune
- Code Base : LP-Mud
- Telnet : dune.servint.com 8888 [209.50.225.14]
- WWW : None
- Description :
-
- Based on Frank Herbert's 'Dune' series of books, this
- friendly, easy to learn mud provides you with 7 planets
- to travel around on and 8 different available guilds.
- The high speed connection provided by Servint.com leaves
- us lag free 24 hours a day, 7 days a week. Permanent
- and temporary equipment storage, sophisticated limb
- system, nearly unlimited playability, and the fun, friendly
- user base makes this a great mud for all mudders, old and
- new.
-
- -----------------------------------------------
-
- Mud : Dune III
- Code Base : Pennmush
- Telnet : dune3.fremen.org 4201 [207.140.168.56]
- WWW : http://www.fremen.org/muds/dune3/
- Description :
-
- Dune III is set in the universe described in Frank Herbert's Dune Chronicles,
- roughly 100 years prior to the opening of Dune. The game is built upon
- consent-based role-play, where political and personal intrigue are paramount.
-
- The Landsraad and the Imperium are the major factions within the game,
- although the Fremen are available in this game. Their planet of Arrakis will
- not interact with the Landsraad; it will be a stand-alone culture of multiple
- sietches. Multiple characters are allowed. For more information such as our
- overview or mission statement, please visit our website.
-
- -----------------------------------------------
-
- Mud : Dungeon Mountain
- Code Base : Rom2.4
- Telnet : fort.aetn.org 8000 [205.153.140.13]
- WWW : http://fort.aetn.org/mud/
- Description :
-
- Explore a new adventurous world with multiple races and classes in this
- ROM2.4 based MUD. You grow through experience in this world preparing
- your character for the final ultimate adventureà Dungeon Mountain, the
- largest dungeon in the world carved into the deep caverns of a mountain
- sporting new items and monsters never before seen!à -A huge new area
- designed exclusively for this MUD.- ANSI color supported, as well as
- most other popular additions to the basic ROM2.4 release. New features
- and areas added on a continual basis!
-
- -----------------------------------------------
-
- Mud : Dutch Mountains
- Code Base : Merc 2.0
- Telnet : mud.nu 4000 [129.125.14.131]
- WWW : http://www.icce.rug.nl/remmelt/dm.html
- Description :
-
- - Adult content, immature players
- - Open and honest atmosphere: we gossip about you when you're actually there
- - Rules available in 11 languages, including Bulgarian
- - Monthly p****-waving contests
- - At least three classes that claim to be the most powerful on the mud
- - Nine kinds of hell, including immortality
- - 75% of the players is female (honestly!)
- - All those funky yet familiar skills you saw on 99 other muds
- - Pfiles saved after the year 2000
- - Mudsex obligatory to reach HERO level
- - Waiver form required to join Immortal parties
-
- -----------------------------------------------
-
- Mud : DynamixMUSH
- Code Base : PennMUSH 1.7.1p3, Win32
- Telnet : 199.67.25.63 4201
- WWW : http://members.tripod.com/~danbuck/dynamix.htm
- Description :
-
- Dynamix is a social MUSH with a general theme centered on Dynamic City,
- a place for building, coding, and socializing with no quota restrictions.
- The public sector, Central Square, has fun surprises and places to explore.
-
- Then take a ride on the DC Train and visit several uniquely coded themed
- areas. So far we have Comfort Farm in the Plains & Hills, the Pyramid
- Adventure in the Desert, The Boardwalk at Oceanside including the casino,
- the arcade, the soda shoppe and more!
-
- Stop by Cape Carnival and blast into space! You can get your own
- starship and explore a potentially infinite universe. Transfer minerals
- from the planets you find and buy over ten different types of upgrades for
- your ship. Invite your friends and do battle with phasers or torpedoes.
- Colonize planets, build starbases, and actually @dig out your world for
- others to explore. If you are interested in space themes will certainly
- want to give DynamixMUSH's United Earth Space Exploration Coalition a try.
-
- Here's what one of our players had to say about DynamixMUSH! :
-
- * A great new mush with two years of beta soft coding! * general theme
- * no registration * no quota * ANSI color
- * dynamic structure building * tons of places to visit * cool staff
-
- We do indeed have a lot to offer at DynamixMUSH. Stop by and visit with
- one of our friendly admins, explore, and enjoy yourself. See you soon!
-
- -----------------------------------------------
-
- Mud : Dyre MUD
- Code Base : SMAUG - Modified
- Telnet : dyre.mudsrus.com 2222 [209.123.14.26]
- WWW : http://www.bga.com/~lefebn/index.htm
- Description :
-
- Dyre MUD has waited a year for its release, and now the
- struggle between the Houses and the Empire begins. First,
- we have made Dyre as newbie friendly as possible with all
- commands and features available from a one-stop index.
- Second, questions are encouraged by the Imps - we admit,
- things are a bit different on Dyre.
-
- Dyre has taken great care to allow a role-playing atmosphere
- and also have a place where people could just socialize. The
- Imps have been drawn from already well-established muds and
- wanted to a place where players have more of a say. Here's
- some of what Dyre offers:
-
- Color, Artifacts and Relics, Necromancer Class, Class-Restricted
- Equipment, Dual Wield, Pkill-Legal Rooms, Quests for Mobiles,
- Emporer/Automated/Hero Quests, Guardian Mobs, New Races (Houses),
- Mounts, Clan Leaders, Brewing Potions and Scribing scrolls,
- Last Name for Players, Bounty Hunters (Contract), New Socials
- (totaling to 296), Deathtrap rooms, Bladethirst Weapons,
- Teleport Rooms, Full Help Indexes, and Ships.
-
-
- o=======================================================================o
- Muds Beginning With: E
- o=======================================================================o
-
-
- Mud : E
- Code Base : DNA (Rom / Merc / Diku derivative)
- Telnet : vrlas.fxlab.net 9999 [207.30.91.16]
- WWW : None
- Description :
-
- Evil roams the land in the forms of Dn`rath's minions. The Blood of
- Heroes has been shed already - in the coming years there will be no
- innocents, for the Dark One hungers for the death of all - even himself.
- Klamoth has began a counter strike by harnessing her followers - you are
- one of the chosen ones. Advance your abilities through rigorous training
- and combat, solve puzzles and riddles, quest for rare and powerful
- items... All of this and more you will need to do in order to save Vrlas
- from the Darkness. The people need you, Klamoth has commanded you - do
- you have what it takes?
-
-
- -----------------------------------------------
-
- Mud : Earthmud
- Code Base : Tmi-2 0.9
- Telnet : earthmud.org 2222 [194.229.18.27]
- WWW : http://www.earthmud.org/
- Description :
-
- Earthmud is one of the oldest MudOS muds. It was founded
- in november 1992 and has been developing since. Past, present,
- future and fantasy themes are available, interconnected
- through the central theme of Douglas Adams 'Hitchhikers
- guide to the Galaxy' theme.
-
- -----------------------------------------------
-
- Mud : Ebb of Reality
- Code Base : Dyrt
- Telnet : humble.net 1234 [207.19.167.53]
- WWW : http://www.personal.psu.edu/tnt118/ebb/
- Description :
-
- Ebb of Reality has been in existence for over two years. In that time
- it has developed an engaging social atmosphere which is enjoyable for all
- players; be they old timers from the very first Aber muds, or people who
- have only been mudding a short time. On Ebb, the administrators have made
- it a priority to provide a friendly, relaxed, and engaging atmosphere for
- all users, while still providing an enjoyable and challenging gaming
- environment. Our unique "recall" feature allows players to more easily
- keep track of conversations, whether you're getting directions to a mud
- gathering or asking for hints on the latest quest. Speaking of quests, we
- have a number of quests which are only available on Ebb, and that number
- will increase significantly in the months to come. Players can also
- access "profiles" of some of the more prominent members of the Ebb
- community, which can help you put a face and a personality behind the
- names on the user list. With a growing number of unique features like
- these available to its players, and a number of future improvements in the
- works, Ebb of Reality is on a steady track to evolve into a unique mudding
- experience; one which will achieve the perfect balance between social
- atmosphere and running environment. We hope you will stop by and see what
- we're all about!
-
- -----------------------------------------------
-
- Mud : Eclipse
- Code Base : SMAUG 1.4
- Telnet : mudmaniacs.com 1111 [209.83.132.71]
- WWW : None
- Description :
-
- Eclipse is a SMAUG mud that offers the following:
- 1. Lots of pkillers
- 2. There is a loot limit coded in to allow only 2 pieces
- of clan eq to be looted.
- 3. No cheaters....logs are looked at daily
- 4. There is a 3 town code, so players aren't stuck with
- just one town anymore(Darkhaven)
- 5. Over 50 different areas, many of them original.
- 6. A political system is in in progress for the towns.
- 7. Friendly imm staff, and ditto with players.
- 8. The mud makes it VERY easy to level...
- 9. There are 6 classes; we're adding more, and there are
- anti-flags for ever class.
-
- Come try Eclipse out...everyone who does usually stays. And we have
- a 98% approval rating on the Mudmaniac BBS from a survey of all of the
- players....so it's worth a shot.
- C-ya there.
-
- -Lotar.
-
- -----------------------------------------------
-
- Mud : Eclipse of Fate: A World Reborn
- Code Base : heavily modified Circle 3.0 bpl 8
- Telnet : uranus.ancients.net 7777 [209.45.202.69]
- WWW : http://www.argy.com/eclipse/
- Description :
-
-
- * Many unique zones not found anywhere else populate our world
- * Transports and mounts (subdue and rideability factors)
- * Artificial intelligence for mobs
- * Gambling
- * Robbable banks
- * Delayed spells
- * Realistic race characteristics
- * Pkill and bounty system
- * Clan code
- * Object materials and condition
- * Damage and repair for objects
- * Climate options within rooms and a coordinate system
- * The ability to smell/touch/feel/listen in rooms for added realism
- * AUTOQUESTING as well as immortal run quests
- * Many, many more things
-
- Our best feature is our immortal team who works dedicated for the
- mud. We run off a t-1 line on our own pentium. You will be happy
- you stopped by to visit. We have worked to bring the magic back.
- An Eclipse of Fate, 'the Magic is Back!!'
-
- -----------------------------------------------
-
- Mud : Eclipse RPG
- Code Base : MOO
- Telnet : eclipse.mudservices.com 7777 [206.245.158.151]
- WWW : http://www.eclipse.mudservices.com/
- Description :
-
- - Offers seven professions: Paranormal Investigator, Detective, Reporter,
- Educator, Physician, Performing Artist, and Scientist
-
- - An original world (island) with detailed room descriptions
-
- - A fast, easy to learn system of commands
-
- - A friendly group of GameWizards ready to assist players and newbies
-
- -----------------------------------------------
-
- Mud : Edge of Midnight
- Code Base : (heavily modified) Envy 2
- Telnet : mb4.betterbox.net 8010 [209.83.132.74]
- WWW : http://www.eom.mcmail.com/
- Description :
-
- Out of beta and into full release changes and additions
- added every day, a dedicated Admin and Imm staff making it
- a home not a mud.
-
- Roleplay jobs for all players that wish them houses and
- clans, plot lines built around you.
-
- No imm politics, cheaters and harassers are dealt with
- quickly and publicly we work on a system where players
- always know whats going on.
-
- 300+ levels extended original races
- New spells and realistic roleplay races
- complete revamp of areas.
- Pyros Lord of Chaos(admin)
- Adamantium Goddess of the Damned(admin)
- Tori Mistress builder
- Syran Master Coder
-
- -----------------------------------------------
-
- Mud : Edge of Time
- Code Base : adjusted Envy
- Telnet : eot.student.utwente.nl 4000 [130.89.221.152]
- WWW : http://eot.student.utwente.nl/mud.html
- Description :
-
- The story behind Edge of Time is too big to fit in here, so we invite you
- to have a look at our website, or of course logon to the mud, and read the
- story there. Here I'll describe part of EoT's real life history so far:
-
- Edge of Time was created by a few people who all played at a mud they liked,
- but thought was too big to enjoy much longer. They decided to make their own
- mud, so searched for the right code-base to make a not-too-big and social one.
- What they found was an EnvyMud. They added ansi-color, On-Line Creation, Inter
- Mud Communication and a great deal of other things. Now, after over a year of
- coding, EoT is ready for more players.
-
- If you are interested in building, feel free to drop by and leave us a note
- with your e-mail address and a little story about yourself, also stating why
- you wish to build, and what previous experience you have with building.
- Mind you: building with us does not require any previous experience, but
- it's handy for us to know whether you'll need alot of help or not.
-
- -----------------------------------------------
-
- Mud : The Eight Sin
- Code Base : SMAUG 1.4
- Telnet : bofh.entuluva.org 2020 [206.230.102.137]
- WWW : None
- Description :
-
- What exactly is the eight sin? I bet you know of the seven deadly sins.
- But whats the eight and deadliest of them all? Come play the Eight Sin and
- find out.
-
- Maybe you will be one of those who commit the eight sin. Or maybe you will
- try to stop it. Come and determine your own fate. Nothing less than
- immortality awaits you.
-
- -----------------------------------------------
-
- Mud : Eldorado
- Code Base : modified Rom 2.4
- Telnet : eldorado.mudservices.com 9000 [205.147.201.215]
- WWW : http://eldorado.mudservices.com/
- Description :
-
- The Land of Eldorado is an Established mud with a strong
- Character base. We are a ever growing and expanding mud and always
- like to see a new face. We believe strongly in the idea a mud should be
- fun above all else!
-
- Eldorado is a medieval realm based on the theme of the Goddess
- Aludra. New things are being added each day and will continue
- to be added as we take this mud along the road to perfection!
- Come join us and become one of our family!
-
- The Administrators of Eldorado
-
- -----------------------------------------------
-
- Mud : Electric Dreams
- Code Base : Dream 1.0
- Telnet : dreams.iceworld.org 8100 [199.199.127.75]
- WWW : http://dreams.iceworld.org/
- Description :
-
- Three Worlds Apart,
- Three Worlds Come Together,
- Beware Brave Heart,
- The Dark Leader Forever.
-
- Electric Dreams is a truely unique game built around an original theme.
-
- Features: No level limits on equipment, Mining, Weapon and Armor forging
- 13 guilds, Portals, Player Apartments, Steerable Ships, Languages.
- All New Races, All New Areas, Intelligent NPC's, New Spell System
- Multiple Home Worlds, Marriages, All New Quest System, All New Death System
- Online Character Creation and Customization
-
- -----------------------------------------------
-
- Mud : Elendor
- Code Base : PennMUSH (heavily modified)
- Telnet : mush.elendor.net 1893 [134.114.66.33]
- WWW : http://www.elendor.net/
- Description :
-
- Founded in 1991, Elendor is the premiere J.R.R. Tolkien based world with
- 1500+ users and 5700+ rooms. Set between the times of The Hobbit and The
- Lord of the Rings, Elendor is devoted to providing a quality roleplaying
- environment where activity is primarily social and interactive rather than
- automated. On Elendor, players may take on a character from any of 5 diff-
- erent races and 19 different cultures of Middle-earth, each of which has a
- dedicated staff of players ready to help you learn the game and how to
- play. The staff on Elendor is especially helpful and friendly to players
- who are new to Tolkien and/or to MUSHing in general.
-
- The roleplaying environment on Elendor consists of a beautiful and accur-
- ate representation of Tolkien's land of Middle-earth where room descrip-
- tions change dynamically with the time of day, seasons, and weather. Elen-
- dor has an extensive global command system which includes a finely-tuned
- skill/stat-based combat system, a full economic system with several forms
- of currency, an elaborate language system with support for 19 different
- spoken and written Tolkien languages, and a convenient wardrobe system
- with which you can create a detailed collection of descriptions for your
- character. Elendor also provides a custom designed chat system with over
- 100 channels and its own mailer system equipped with over 100 bulletin
- boards where players plan game activities and discuss Tolkien's writing.
-
- -----------------------------------------------
-
- Mud : Elephant Mud
- Code Base : TMI/Nightmare.II base, running on MudOS
- Telnet : elephant.org 4444 [194.70.126.10]
- WWW : http://www.elephant.org/
- Description :
-
- Elephant Mud is some 5 years old now, and is based in London, England.
- It was started by a couple of students who were unhappy with the lag
- that UK players often experienced when connecting to the USA. We have
- a permanent user base of between two and three thousand players, with several
- hundred deleted on each idle player purge. The mud is heavily themed in a
- fantasy medieaval environment, with Orcs, Elves, Dwarves and the like
- fighting to preserve (or bring down) the last vestiges of civilization on
- the continent; namely the town of Drakenwood and its neighbours. We
- have a fair number of available races, and offer 8 classes that people can
- play. Naturally, each race has its own distinct preferences and specialities,
- giving them advantages in certain professions, although some of the most
- powerful characters are those that have somehow become a Noble in unusual
- class/race combinations....We also allow multi classing at higher levels,
- and have a hierachy of Nobles from 25th upwards. Player killing is legal
- on Elephant Mud. Or at least it is from an Admin point of view. The Town
- Council disagree however, and so although you may happily PK, your fellow
- players are organised to deal with those who do so indiscriminately. Admin
- will, though, deal with persistent PKers, who are only doing so to cause
- grief to others. The Mud is an eternally growing and changing place, and
- new comers are always welcome. Who knows, you may just decide to stay.
-
- -----------------------------------------------
-
- Mud : Elfland - Return of the Dark King
- Code Base : Mordor
- Telnet : elfland.org 4040 [207.204.207.245]
- WWW : http://www.watsjacl.org/kimi/elfland/index.html
- Description :
-
- Elfland is set in a 'post-apocalyptic' version of California.
- Players begin in the center of San Francisco and we've taken
- pains to keep the general layout of the real city. Because
- gameplay takes place after the fall of a technological
- civilization, items like guns/lasers/bulletproof vests etc.
- are available alongside spells like fireball. We currently
- have 12 classes and 11 races to choose from and are
- expanding daily. For more information on future plans as
- well as the full background story, visit our website.
-
- -----------------------------------------------
-
- Mud : elseMU
- Code Base : TinyMUX 1.4
- Telnet : else.erisian.net 9696 [207.7.10.20]
- WWW : http://else.silvren.com/~else/
- Description :
-
- Hey, did you ever see a character named Lucas on
- ElseMU*? Did you ever see code that allowed people to
- ride a taxi from one destination to another ElseMU*? Well,
- if you didn't see it here, you didn't see it ElseMU*!
-
- This Multi-User Xanthiophoen (I never *did* learn what the
- X in MUX stood for) was designed to allow people to come
- to an online place where they could relax. Feel like
- RolePlaying? Sure. Feel free. Wanna take a break from the
- demands of staff/players/gods of other games? Well, let us
- be your vacation spot. Need help building your MU*?
- You've come to the right spot. We want to offer it all.
-
- -----------------------------------------------
-
- Mud : Eltanin Resurrection
- Code Base : Gamma Diku / Eltanin
- Telnet : celemir.net 3000 [208.220.170.224]
- WWW : None
- Description :
-
- One of the earlier Diku games on the 'net was Eltanin.
-
- Unfortunately, it met an untimely demise many years ago.
-
- Eltanin Resurrection is old Eltanin's code, and will be running
- without modification indefinately. If you want to examine a
- vintage Gamma based Diku (or were a previous player), drop on by.
-
- Players that can prove they played the original Eltanin will have
- levels reimbursed.
-
- Features (vintage 1991-1992!):
- 30 levels, 8 classes. (Mu/Cl/Th/Wa/Bard/Monk/Archer/Psionicist)
- Semi randomly loading useful potions/scrolls!
- Must use a scroll to recall!
- An early mount system!
- Limited equipment! PK for it! and more! (or not)
-
- However, perspective players should be warned. This MUD is
- harder than a typical 1999 era MUD.
-
- -----------------------------------------------
-
- Mud : Elusive Dreams
- Code Base : ROM
- Telnet : elusive.mudservices.com 8000 [260.245.158.248]
- WWW : http://elusive.mudservices.com/
- Description :
-
- ..and as had been foretold, the Cataclysm occurred. It was not the end
- of the world as many had feared, but nothing would ever be the same again.
- Humans could no longer continue their blinkered existance. The old
- realities had been forever shattered and the dreams had been let loose in
- the land.
-
- Drawing on this new power, the Ancient Races re-appeared in the Lands.
- No longer did they have to cloak their comings and goings. The very earth
- hummed with power and even the most sceptical had to acknowledge that the
- safe order of things was no more. Reactions varied: some embraced the old
- ways and magic returned to the lands, some retreated to sheltered enclaves
- and developed new and amazing technologies, some gained the stars, some
- lost their minds.
-
- It was a dangerous and chaotic world, but the rewards were great for
- those brave enough to embrace the dream.
-
- Elusive Dreams is currently in the Building phase, but we are welcoming
- builders and player-testing now. Come on by!
-
- -----------------------------------------------
-
- Mud : The Elven Empire
- Code Base : Modified Rom 2.4
- Telnet : moon.mat.net 4202 [206.246.122.3]
- WWW : http://www.geocities.com/TimesSquare/Ring/9204/
- Description :
-
- This modified ROM 2.4 mud has two DMMU's leading it. That's right, DMMU,
- not IMP. We're replacing the immortal lvls, as well as replacing the older
- areas and creating new ones. We welcome any new builders to come with
- orginal ideas. The theme is fantasy, any era. New flags are being
- invented, and new obj/mob formats exist. We plan to add color and socials
- at the first chance we get. Come, and enjoy what the elves have to offer.
- You can also E-mail us at the_elven_empire@hotmail.com.
-
- -----------------------------------------------
-
- Mud : ElvenMUD
- Code Base : Elven v.4.0.1 (based on Dirt 3.0)
- Telnet : chunk.mudservices.com 9000 [206.245.158.17]
- WWW : None
- Description :
-
- Welcome to ElvenMUD! Yes, one of
- the 'legendary' Abers from the past
- has returned to the 'net once again.
- We offer an extensive variety of
- commands that you will find nowhere
- else in the Aber community. In fact,
- many many commands that you find
- elsewhere in the Aber community were
- in fact first implmented on ElvenMUD.
-
- Also on ElvenMUD you will find a
- unique player-killing system, whereby
- players may participate in PK, but are
- not required to.. PKers may only attack
- other PKers, and are actually punished
- for attacking those that do not with to
- participate in PK. Our PKing system is
- just one of the many systems unique to
- ElvenMUD.. drop by and discover the
- rest of them for yourself!
-
- -----------------------------------------------
-
- Mud : Elveszett Vilag
- Code Base : LPMud
- Telnet : dezso.westel.hu 6666 [193.224.154.101]
- WWW : http://www.westel.hu/~mudadm/
- Description :
-
- This is the first hungarian languague MUD. Over 3000
- characters, more than 20 quests, 12 races, 6 classes
- (ranger, mage, cleric, fighter, outlaw, shaman). Play
- together with 40-50 another character (hungarian!!) on
- a fast server and good mudlib. Some fantasy required..:)
-
- -----------------------------------------------
-
- Mud : Elysian Plains
- Code Base : SMAUG 1.4 with modifications
- Telnet : elysian.sysads.com 4000 [208.155.152.17]
- WWW : http://www.elysian.sysads.com/
- Description :
-
- 'I love the people,' Blinky, one of our original players
- says. 'And the rooms. The areas are really good.' he adds.
-
- 'It's not TOO hard, NOT easy,' he states. 'A great
- mixture. Lots of Muds have a few really good things about
- them, but here everything fits'.
-
- Elysian Plains is a well established mud that has
- up and at the same address for more than a year.
- Connection rates to the game are extremely fast,
- and few crashes, if any, cause problems on the game.
-
- Our players return over and over for the atmosphere,
- and with a constantly changing world, new adventures
- are always just around the corner. More than 85 areas,
- many original and modified, make up a world based around
- the two cities of Genus and Istar, and new areas are
- constantly being discovered.
-
- While we have built our reputation on being a place
- where outcasts are welcomed, players of all types, and
- of all levels, are invited to visit, play, talk, or just
- hang out, and no one is ever turned away.
-
- -----------------------------------------------
-
- Mud : Elysium
- Code Base : circle
- Telnet : elysium.adnd.com 7777 [209.204.157.60]
- WWW : http://members.tripod.com/elysiummud/
- Description :
-
- -* Excerpt from Chapter V: The Age of Renewal *-
-
- The following morning, the mortals of Elysium were greeted at dawn by a
- fiercely burning red sun. The sight was spectacular, and all those who
- witnessed it knew that a new era was dawning...
-
- Already, the signs of change were being witnessed throughout the
- land... The thick columns of black smoke that strove for the heavens became
- mere tendrils, barely visible in the cloudless skies. The dark, turmoil
- filled waters of the oceans were calmed, and tiny pinpricks of light
- seemed to pierce its dark depths, making it appear golden within the
- light of the burning sun...
-
- When the new sun rose to the height of its journey in the skies, a
- great light flooded the realms, blinding yet comforting somehow, lulling
- the world into a hypnotic state. In each corner of the realms, a goddess
- appeared, bestowing her blessing and protection over the realms... It
- was the goddess Vinaya, descending in multiple forms... To the Sylvan
- elves, she appeared as Alatiel, the goddess with wings the color of the
- stars. To the Drow, she appeared as Nebthet, dark goddess of shadows.
- The humans heralded Vinaya, the orcs Mardeken, the trolls Rath... In over
- a dozen aspects she appeared, promising prosperity and protection in
- return for a pledge of peace and an end to the Rift Wars...
-
- -----------------------------------------------
-
- Mud : Elysium RPG
- Code Base : Elysium
- Telnet : hakarren.mudservices.com 7777 [206.245.158.120]
- WWW : http://www.hakarren.mudservices.com/
- Description :
-
- Become an Emperor ruling over one of the nine cities which are spread out
- across the three continents which make up Elysium, or perhaps gain favour
- from an existing Emperor and become one of his or her five ministers -
- researching new technologies and spells as the Minister of the Unknown, or
- even setting the tax rates and constructing vital industries as the
- Minister of State!
-
- If the political world isn't your speciality, rise up the ranks in your
- chosen guild, learning from 20 varied skills, each skill having around 20
- abilities with which you can carry out such diverse tasks as summoning
- demons, forging weapons or cursing your enemies with disease and
- pestilence.
-
- Join your city's army, commanding legions of infantry or cavalry, making
- attacks upon other cities so that you may bring them under your Emperor's
- command! If land battles aren't your thing, the navy offers you the chance
- to secure your naval superiority over the other nations, through boarding
- or sinking enemy vessels! Whatever path you choose for your character,
- Elysium will provide you with the depth and realism required for the
- ultimate in roleplaying!
-
- -----------------------------------------------
-
- Mud : Embraced
- Code Base : Circle
- Telnet : 24.3.46.234 6969
- WWW : http://cc964051-a.hwrd1.md.home.com/embraced/embraced.html
- Description :
-
- Embraced is a mud that is under construction and is still
- in its Beta phase. Player killing is allowed but at the
- current time there are few players on who do so. Players
- are more than willing to help new players and newbies alike.
-
- For those of you who have played on Embraced before it went
- down due to a move, we are back up and this is the permanent
- ip address. Eq- if you can find/get it you can wear it.
-
- Races:
- Human, Qualinesti Elf, Dimernesti Elf, Half Elf
- Dwarf, Halfling, Half Giant, Sprite, Half Orc,
- Minotaur, Centaur, Feline, and Kobold
-
- Classes:
- Fighter classes:
- Warrior and Barbarian.
- Magic classes:
- Mage, Invoker, Cleric, and Druid.
- Half and Half classes:
- Monk, Paladin, and Rogue
- Coming soon- Scout and Anti- Palidin
-
- -----------------------------------------------
-
- Mud : Emerald Dreams
- Code Base : Tinymush 2.2.4
- Telnet : emerald.erisian.net 7777 [207.7.10.20]
- WWW : http://www.members.accessus.net/~hydro/index.htm
- Description :
-
- Emerald Dreams is set in Seattle Washington. The city of
- dreams and much more. Many types of changelings can be found
- here, some rarer then others. This site is all Changeling WoD.
- See what's up with mortal and fae. Perhaps even run into Dumpy,
- our local dragon mascot. Check us out!
-
- -----------------------------------------------
-
- Mud : Emerald Isles
- Code Base : Circle 3.0
- Telnet : eagle.heron.org 4000 [207.227.188.41]
- WWW : http://www.eagle.heron.org/~emerald/index.html
- Description :
-
- Emerald Isles is a small-medium sized mud still in beta. It is
- a place to have fun, and RP. PK may be added on in the near future
- depending on what the players want.
-
- We are mostly stock right now, but we plan to weed out teh stock with
- original areas.
-
- We are also looking for coders/builders to help with this process :)
-
- Queen Emerald
- Emerald Isles
-
- -----------------------------------------------
-
- Mud : Empire
- Code Base : Diku (gamma)
- Telnet : wraith.aplus.net 4000 [208.137.248.100]
- WWW : http://wraith.aplus.net/empire/
- Description :
-
- Empire was created over 6 years ago, and has grown steadily ever since. This
- immense, all-original world began as a diku mud, but has since transgressed into
- something much more enjoyable. ANSI colors are a nice addition to an otherwise
- colorless world, and ASCII pictures for the mobiles also add to the realism.
-
- We use a system of introductions so that you can't share tells unless you are
- introduced to the person you are trying to reach out and touch. Our currency
- consists of multipe coin types, and we have bankers to keep your money secure.
-
- We offer scripted rooms, some of which move; talking and other special weapons.
- Spells must be memorized before they can be cast, as our spell system uses no
- mana. We offer quests, occasional invasions to spice things up, and more
- puzzles than you can shake a stick at. Give this challenging MUD a try, you
- will not be disappointed.
-
- -----------------------------------------------
-
- Mud : Empire MUD
- Code Base : Circle
- Telnet : empire1.com 4000 [206.102.200.7]
- WWW : http://www.empire1.com/emperor/dorian.html
- Description :
-
- This mud has a stronge medieval theme, with 120 levels,
- all original lands and friendly players. Come join us if you're
- a newbie or a seasoned player, we take all types :)
-
- -----------------------------------------------
-
- Mud : Empire of Shadows
- Code Base : TinyMUSH 2.2.3 (custom modified)
- Telnet : crescent.mudservices.com 8251 [206.245.158.141]
- WWW : None
- Description :
-
- It is a time of conflict between the past and the future, between science
- and mysticism, between technology and humanity, and between autocracy and
- democracy. All of this, beneath a tightly-laced vaneer of respectability,
- morality, and society. Empire of Shadows takes place in the dark, narrow
- streets of Victorian London, streets haunted by such figures as Jack the
- Ripper, Alistair Crowley, Oscar Wilde, and Gilbert and Sullivan. Although
- it contains the traditional World of Darkness elements, it also explores
- the tension which existed during this era, when humanity's hubris
- threatened to outstrip its soul. Visit London when it was, indeed, the
- center of the world, filled with wonders, soot, and fog, all concealing a
- struggle for power, balance, and enlightenment.
-
- -----------------------------------------------
-
- Mud : Empire of the Night
- Code Base : Rom 2.4 (Heavily modified)
- Telnet : eotn.oaktree.co.uk 4100 [193.82.129.2]
- WWW : http://www.rebeccaj.demon.co.uk/
- Description :
-
- Imagine a world where you, as mud players, control the destiny of
- a whole Empire. A world where the decisions you make can change the
- course of an entire kingdom. A world where you rule an Empire, or
- command an army, or lead a major religious cult. Imagine a world that
- changes to include the great deeds that you have been part of.... that
- world is Empire of the Night.
-
- Or rather, it will be, if you help us make it a reality. The code
- modifications are coming along fine, but we really need builders to help
- us create the world for all these adventures to happen in. Experienced
- or otherwise, if you'd like to help out we have building vacancies
- available. Our OLC allows easy building, and includes mob progs for a
- much more interactive world. We don't ask for a minimum commitment in
- terms of time logged in or rooms built, just that whatever you build,
- you build it to the best of your ability.
-
- If you're interested, please log in and speak to Aldarion, Maetar,
- Zortax, Voltec or Elissa. We look forward to your help!
-
- -----------------------------------------------
-
- Mud : End of the Line (Revenge of the)
- Code Base : LP Mud
- Telnet : mud.stanford.edu 2010 [36.21.0.99]
- WWW : http://www.eotl.org/
- Description :
-
- Once in, avoid everything that
- moves. Only the swift thinking
- and swift moving survive. Don't
- touch anything without checking
- it out with a toss-away char
- first. Power is currently held
- by a group of petty, cruel people.
- They will do what they can to
- prevent you from suceeding in any
- way they can. Things change
- constantly and without much
- notification.
-
- You will have your ego crushed,
- your time destroyed, and if you
- complain, there are many people
- whose sole job seems to be to
- ridicule you. This is their job,
- and they take pride in it.
- Welcome to Hell.
-
- --Minister, 29 Nov 1995
-
- -----------------------------------------------
-
- Mud : Endless Nameless
- Code Base : ROM 2.4 / EN 1.2
- Telnet : erie.wizvax.net 4301 [199.181.141.9]
- WWW : http://home6.inet.tele.dk/jwiberg/EN/
- Description :
-
- Endless Nameless (EN) is a heavily modified MUD. We have been
- up for more than 3 years and have spend the time adding a lot of
- cool features such as:
-
- * Online Area Building. Available for trusted mortals and immortals.
- * Ranger, psionicist classes, warrior monk, bard, and paladin class.
- * Nine new player races.
- * A large world. More than 14000 rooms, 7000 mobiles and 4000 objects/
- * We have a sophisticated religious system. If you are faithful, the
- rewards are great and you may get a clergy to run.
- * Player-run clans!
- * We run a lot of quests. Another way to build your characters strengths
- * Semi-intelligent mobiles. Many won't just stand there waiting for
- you to kill them
- * A mud casino if you have a lot of mud money to spend.
-
- We aim for putting a consistent medieval fantasy world together, with
- many different planes, monsters, plots and hidden treasures...a large world
- for your imagination to run wild in...
-
- -----------------------------------------------
-
- Mud : Endless Realms
- Code Base : LIMA
- Telnet : thechain.com 17878 [151.196.213.106]
- WWW : http://www.thechain.com:17881/
- Description :
-
- If you are looking for a good place to have fun and code/build, come
- on to Endless Realms! We are looking for admins, too, and people who know
- their way around the LIMA Mudlib.
-
- We are working on building a new world, with new races, guilds, classes
- and quests. We are connected to the Intermud 3 network, and support all
- the features of it.
-
- -----------------------------------------------
-
- Mud : Enkidu
- Code Base : Amylaar 3.2@308 with severely modified Heaven7v2.07 LP lib
- Telnet : enkidu.hi-line.net 3000 [206.107.237.212]
- WWW : http://enkidu.hi-line.net/
- Description :
-
- Enkidu was born in September 1994, and is housed on a machine owned and
- operated by the administrator. The ISP the machine is LAN'd to is also owned
- by the administrator - read: no moving!
-
- We're still building Enkidu, and your suggestions are more than welcomed.
- Motivated coders are desired, if you have some skill and imagination. Login and
- type 'rules newwizards' for wizzing information.
-
- -----------------------------------------------
-
- Mud : EnsiMud
- Code Base : Circle2.0
- Telnet : dionysus.st.hhs.nl 4000 [145.52.123.3]
- WWW : http://www2.st.hhs.nl/EnsiMud/
- Description :
-
- EnsiMud is located at the ENSIMAG school in Grenoble, France.
- It's a bilingual MUD where you can choose the language you
- want to get messages... in (French or English). 13 classes
- have been implemented and 9 races. It's a multi-thematic
- mud where both medieval and futuristic worlds are available,
- for your enjoyment. Around 100 areas are loaded, and a
- wilderness system is being implemented. Our player base is
- mainly European/French durint day-time (GMT) and Americans
- durint nights (GMT). Features includes OLC (On Line Building),
- OLM (On Line MobQuest), IMC (InterMud Communication)...
-
- For your pleasure ensiMud is up 24h/day 7days/week :-))
-
- -----------------------------------------------
-
- Mud : Enslaved MUD
- Code Base : CircleMUD 3.0bpl11
- Telnet : enslaver.com 4000 [207.91.189.129]
- WWW : http://www.enslaver.com/mud/
- Description :
-
- 10 different classes. 10 different races. 100 mortal levels, 4 immortal
- levels. Friendly Imps, great newbie guides and schools for you people who
- have never played muds before. Also there are lots of monsters for you high
- level and experienced MUD players. We also have quests, events, and bards
- for your enjoyment.
-
- -----------------------------------------------
-
- Mud : Entropy
- Code Base : Rom 2.4
- Telnet : mud.spiff.net 9000 [205.242.16.111]
- WWW : http://www.early.com/~qualera/test.html
- Description :
-
- Entropy MUD is a medieval/fantasy oriented mud based on Rom 2.4. We
- have a large world with close to 100 areas, with more being added
- constantly. We presently have 21 races and 10 classes. We have 2 sexes
- and no race restricted classes.
-
- We have recently added many new races and skills.There are 290 mortal
- levels. Entropy MUD is limited pkill, where players may choose to join
- pkill at level 10 or any time after. Joining pkill is irreversible, and you may
- choose to stay (PK) or join one of our 6 clans. Each clan has it's own
- unique equipment, items, and skills. We have a friendly group of players AND
- Immortals willing to help out any time. We've been up for about 3 years now
- and we keep on growing. Check us out, even if you decide not to stay =)
-
- Qualera...
-
- -----------------------------------------------
-
- Mud : Envy Merc MUD
- Code Base : Merc 2.0
- Telnet : flits102-126.flits.rug.nl 1234 [129.125.102.126]
- WWW : None
- Description :
-
- This MUD is like much others, but is cool for anyone around
- in Groningen, Netherlands. Very fast, crashfree and lagless.
- Here also original areas are made and newbies can get around
- fast.
-
- -----------------------------------------------
-
- Mud : Eodon
- Code Base : TMI
- Telnet : eodon.vuurwerk.nl 5555 [194.178.232.22]
- WWW : http://eodon.vuurwerk.nl:5550/
- Description :
-
- A classic, medieval roleplaying mud, based upon a concept
- which allows players to undertake many different courses
- of action and allows them to interact by posing new ideas
- or researching unique new magicks. A large group of classes
- and races allowe a wide choice in characters. The Object-
- Orientated implementation garantuees fast and easy
- extensions.
-
- We are always looking for enthusiastic coders.
-
- -----------------------------------------------
-
- Mud : Epic
- Code Base : Amylaar
- Telnet : aust1159.sig.net 2112 [192.195.85.29]
- WWW : http://aust1159.sig.net/
- Description :
-
- Come explore the mystic lands of Srinoka. Marvel at the
- great forests, cities and islands of this ancient land.
- Help the forces of good prevail over the evil Rakshas or
- be a bastion of evil lurking in the shadows. Keep your
- eyes open and pay attention to detail as solving quests is
- the key to progressing in these lands. Brute force has
- been known to prevail but the inexperienced can easily
- overcome all providing they use their wits. Talking to
- the denisens of this realm is a must and holds the key
- to many a clue. Combat of course is a must for any
- respectable adventurer but for those who hope to gain
- wealth from slaughtering animals there will be great
- disappointment. Groups of adventurers have been known
- to be much more successful than the lone hunter and this
- is encouraged by the gods of the realm (Multiplaying is
- encouraged). Come if you dare to test your wits and your
- courage one an Epic adventure to gain fame and go down in
- the legends of Srinoka.
-
- -----------------------------------------------
-
- Mud : Epsilon Mud
- Code Base : CircleMUD 3.0 (Modified)
- Telnet : epsilon.silicon.net.my 4000 [202.185.254.108]
- WWW : None
- Description :
-
- Welcome to Epsilon! This is Malaysia's first and premier MUD. Epsilon
- Mud is still in Beta Stage. Role playing is very much encouraged in this
- mud. We offer 100 mortal levels and 4 immortal levels.
-
- The immortal staff of Epsilon mud are continuosly implementing new
- codes and areas for enjoyment of players. Newbies will be equipped
- and friendly imms will be eager to lend a helping hand. Clans has just
- been implemented , and players seeking clan leader positions are
- advised to drop by .
-
- Why Epsilon Mud ? Simple. We are connected at 2,0458 kbps - No lag.
-
- -----------------------------------------------
-
- Mud : Eternal Chaos II
- Code Base : Circle 3.0bpl11
- Telnet : mud.mind.net 9000
- WWW : http://mud.mind.net/
- Description :
-
- The reincarnation of Eternal Chaos, Eternal Chaos II, is a
- completely different mud than the norm.
-
- Some features include:
-
- * Modified Character Creation
- * Optional P-Kill
- * IMC (Inter-Mud Communication)
- * Configurable ANSI Color Support
- * Several new areas
- * and most important:
- * A VERY Friendly atmosphere.
-
- Mud Implementors: Takhus & Tohlan.
-
- Come check us out, and see for yourself what makes us one of
- the best Muds on the net.
-
- -----------------------------------------------
-
- Mud : The Eternal City
- Code Base : coldC
- Telnet : Use Homepage
- WWW : http://www.bignetwork.com/hc/ec
- Description :
-
- The Eternal City takes a leap above traditional on-line role-playing
- fare, by offering a world with fully developed political, economic, and
- military simulations, all from a first-person role-playing perspective.
- Not only will you be able to lead the simple life of a craftsman, or the
- exciting life of a mercenary hero, but with nearly total control over
- the environment--you will make and enforce your own laws, struggle with
- one another for political supremacy, even lead armies into the field.
-
- If you can imagine it, you can do it in The Eternal City!
-
- -----------------------------------------------
-
- Mud : The Eternal Empire
- Code Base : Circle
- Telnet : odin.battlegroundz.com 4000 [205.243.76.36]
- WWW : http://www.battlegroundz.com/
- Description :
-
- The Eternal Empire has been under serious development for over 2 1/2 years
- now, We wanted to get away from the normalality of alot of muds. We still
- offer the standard classes and races, but we also offer many other
- unique original classes, we are constantly adding new stuff. We like
- to think we are always in a Beta stage of development as things always
- change, and new things are constantly added, we have over 200 different
- skills, over 250 spells, we have a very unique and original spell system
- using sphere's of magic. One thing that really comes to mind with the
- Empire is our unlimited leveling system. There is no limit to the level
- you can attain. With hard work and good playing skills, level
- 4000 or even 5000 is reachable. We are a friendly mud, there is no
- player killing. We are constantly adding new areas, along with new skills
- and spells, and players suggestions are always welcome. We thrive on
- hearing what you as the player wants to see done. You can either be a
- serious role-playing fanatic, or just kick your shoes off and plain ol'
- just have a good time. We welcome everyone to The Eternal Empire.
- All we ask in return is that you as the player enjoy yourself. So please
- feel free to visit the ever changing world of the Eternal Empire!!
-
- -----------------------------------------------
-
- Mud : Eternal Empire MUD
- Code Base : Circle
- Telnet : empire.zonenet.net 2000 [199.217.83.11]
- WWW : http://www.zonenet.net/empire/
- Description :
-
- The Eternal Empire has been around for over 5 years, and features many
- features to enhance gameplay. Mobs have been made more intelligent. Player
- skills get better with use, and through practice. Rent is free! Many new
- spells, and a host of unique zones build a rich game world with a classic
- good vs. evil theme!
-
- -----------------------------------------------
-
- Mud : Eternal Night
- Code Base : GodWars
- Telnet : eternalnight.martnet.com 9009 [208.222.251.10]
- WWW : http://eternalnight.martnet.com/~eternal/
- Description :
-
- Eternal Night - Rated as the best mud ever played by 99% of characters
- that play it! Yes...another Godwars Mud...BUT...there are only Vampires and
- Werewolves. The code is completely different but maintains the normality
- of the original. We have our own player settable colour code, commands to
- see exactly what your stats are, new areas created for exp, mastery eq for
- those who make it, new spells, including one that auto stances you if
- attacked. Too much to say here, but very fun and enjoyable. This is the
- 2nd revision of eternal night and has been open for over 12 months. This
- will stay open even after the next revision.
-
- A new code base is on its way (Eternal Night 3) which is all coded from
- scratch using EN2 code as a base. The changes in this mud are far too
- numerous and are in testing stages at the moment. Should be up fully by the
- end of 98.
-
- Try us...and remember...Drink the blood..it will make you Stronger.
-
- -----------------------------------------------
-
- Mud : Eternal Struggle
- Code Base : SERF/SMAUG
- Telnet : eternal.california.com 1234 [209.3.224.64]
- WWW : http://eternal.california.com/
- Description :
-
- Eternal Struggle is considered to be the Internet's finest Role-Play MUD.
- Well established, and running its own SERF (Simulated Environment for Role-
- play and Fantasy) code-base, ES is filled with dozens of original, atmos-
- pheric areas, wholly original RP-oriented code features, and takes place in
- a world of unparalleled richness. We see our focus as Fantasy RP, but
- Role-play which is assisted and supported by excellent, versalite code, and
- a setting which immerses you in the wonder of another land. Our Immortal
- Structure is filled with experienced Roleplayers, Coders and Area-Builders;
- many of which are well-known members of the RP-MUD community. Well over a
- dozen races populate Ai, each with a distinct culture, and adventurers of
- many different classes (such as Rogue, Vampyre and Necromancer) journey the
- land. Our code includes many RP features, such as a new alignment system,
- physical attributes, short descriptions, recognize code, hundreds of spells
- and skills, the Net's best Banking-Code, and much, much more. Repeatedly
- chosen by the MUD Journal as one of their 'Top Ten', and having won multiple
- awards for our content-rich website, you are invited to visit ES, and immerse
- yourself in what so many others already have. You can be anything, do any-
- thing, interact with anything, at ES. Nothing is closed, and it's free.
-
- Discover the perfection that is focused Role-Play. May the adventure move
- you, and the world shape you.
-
- -----------------------------------------------
-
- Mud : Eternal Visions
- Code Base : Circle 3.0 WAY heavily modified
- Telnet : eternalvisions.com 1200 [209.83.132.68]
- WWW : http://www.eternalvisions.com
- Description :
-
- 'First there were Nine. Before time. Before death. Before
- light and shadow. Nine voices in the Hall of All Things,
- speaking as one voice, thinking as one mind, Nine in form
- yet one in spirit.'
-
- Step into a land of magic, of monsters - step into a land
- of wonders, of miracles. Take part in an adventure that
- will last a life time - Step into the world where the
- visions never end. Join us, in the world of Anea -
- The world of Eternal Visions.
-
- Eternal Visions MUD is run by a group of friendly Imms,
- who are all experienced MUDers.
-
- Eternal Visions boasts realism, a roleplaying atmosphere,
- totally original areas and well thoughtout racial and
- class skills and abilities.
-
- -----------------------------------------------
-
- Mud : Eternity
- Code Base : Circle pl12
- Telnet : vortex.starix.net 9000 [208.219.83.12]
- WWW : None
- Description :
-
- Eternity has been in development for a year now. Extensive debugging and
- enhancements make this mud a melting pot and a combination of many talents.
- The level systems and skill enhancements are fairly adequated and achievable
- by anyone who wishes to do so. Stop in and take a look, comments are
- requested.
-
- -----------------------------------------------
-
- Mud : Eternity's Trials
- Code Base : ROM24
- Telnet : 205.243.76.204 9000
- WWW : http://www.etrialsmud.net/
- Description :
-
- Through many hardships, trials by fire, we are burnt, but
- arise from the flames untouched. The hardships we face
- only make us stronger, for we are always being tried by
- someone, for all eternity. This is Eternity's Trials.
-
- Et is a player based mud. Clans are run by the players,
- With different levels of responsibility. We are a good mud
- to come to if you like PKill, or just like to come chat.
- Our quests are tailored so that the experienced, and
- inexperienced have an equally good chance of winning.
-
- The immortals work very hard to make this a good mud, new
- changes are going in almost daily!
-
- If youre looking for a mud with a good personality, Et is
- definately the one to try!
-
- -----------------------------------------------
-
- Mud : Ethereal II - The Return
- Code Base : SillyMUD, RO, DaleMUD, SMAUG and custom
- Telnet : anet.com 4000 [207.112.208.77]
- WWW : http://www.stack.nl/~fixion/
- Description :
-
- After being down a long time due to vast changes Ethereal
- now returns in the form of Ethereal II.
-
- We offer 12 classes, 8 of which can be multiclassed. 8 class
- multis are possible!
-
- We have no upper limits of hp's and mana etc, and a dm that sells them!.
- We have a good race selection, about 20 at this time. The mob specs are
- lethal and will provide a challenge for the best of mudders out there.
-
- Automated Chaos nites, NO RULES, pfiles are backed up and brought back
- when chaos ends.
-
- A huge world, wicked zones including erebor, culdar, Lothlorien, Narnia.
- This mud is easy at low levels, but there are areas and mobs for high levels
- that can ruin your day if you make a single mistake! This ain't for the weak!
-
- -----------------------------------------------
-
- Mud : Eudaemonia
- Code Base : CircleMud3.0bp11
- Telnet : mud.kuntrynet.com 4000 [207.40.85.13]
- WWW : http://mud.kuntrynet.com/~wart/mud/
- Description :
-
- Eudaemonia. A world without end. A Multi User Dimension that hosts
- an entire world filled with adventure and romance. Meet talking waitors,
- silly lagomorphs, flying dragons, fellow vampires, and more. Would you
- like to be a Red Dragon? Or perhaps the Baroness of a local Keep? Or
- perhaps Sir Ardivious, the Vampire? All these options are available at
- Eudaemonia. Eudaemonia is a MUD (Multi User Dungeon) where the Gods care
- about the players and are active in updating and mantaining the world and
- code. Players have a say in the direction of the world developement.
-
- Eudaemonia is now celebrating its second anniversary, and as a celebration,
- has revamped the world code to be far more impressive and has eliminated
- many of the previous bugs haunting it. Eudaemonia is hosted an a T-1 which
- eliminates most lag experienced on other MUDs.
-
- For more information on Eudaemonia MUD: http://mud.kuntrynet.com/~wart/mud/
- To begin your adventures: telnet into mud.kuntrynet.com on port 4000
- To contact us: wartmail@agape.kuntrynet.com
-
- Join us, my friend, together in solitude: Eudaemonia MUD
-
- -----------------------------------------------
-
- Mud : Europa II
- Code Base : Circle 3.0
- Telnet : europa.rlj.net 2000 [209.233.188.136]
- WWW : None
- Description :
-
- Welcome to Europa Mud II. We are on our 4th year of
- operation and welcome all! We have a small, but growing
- playerbase and welcome ALL newbies. We are serious about
- running a good mud, therefore you will find we do require
- playernames to fit a hack and slash mud but otherwise we
- hope the mud runs itself. Stop in and say hello.
-
- Realm, Mihn and Vampire - Admins
-
- -----------------------------------------------
-
- Mud : Evangelion Mud
- Code Base : ROM 2.4
- Telnet : rhps.ne.mediaone.net 8000 [24.128.124.10]
- WWW : None
- Description :
-
- Evangelion mud is a mud created by a group of friends to
- relax and hang out. What makes us special is that we care
- about our players and we will go out of our way to make sure
- they feel at home and feel welcome. We have an extended
- race and class selection, remort available to those at level
- 100, so you can choose a more powerful race and class. We
- have a nice piece of code called 'copyover' which lets you
- stay online when we install new code changes, so no annoying
- relogging. We have added new skills and spells to
- compliment the new classes and races we have added. We do
- also feature Lope's colour code for your viewing pleasure.
- We are constantly looking to improve the mud the best that
- we can. We are always open to ideas, so you opinion counts,
- but only through the idea note spool. What makes us so
- special is that we are relaxed, we want you to come and
- relax as well and to most of all have fun, our Immortals are
- always willing to help you out. If you wanna have a good
- time and make a lot of new friends, come join us at
- Evangelion Mud! Seeya on Eva! :)
-
- -----------------------------------------------
-
- Mud : Eve of Civilization
- Code Base : Circle 2.2
- Telnet : maxx.org 2000 [206.245.158.29]
- WWW : http://www.maxx.org/
- Description :
-
- Eve of Civilization is Circle code 2.2. We are currently
- rewriting the code in hopes to bring a new style to the mudworld.
- We welcome anyone interested in a laid back atmosphere. We offer
- the following classes: Ninja, Warrior, Ranger, Antipaladin, Paladin
- Mage, Cleric, and Thief. Log in and check us out. We think you like
- what you find (:
-
- Wrathchild and the EoC Admin Team
-
- -----------------------------------------------
-
- Mud : Everdark
- Code Base : lpmud
- Telnet : everdark.ax.com 3000 [199.184.188.18]
- WWW : None
- Description :
-
- Everdark features:
-
- * 8 guilds: Fighter, Mage, Cleric, Rogue, Illusionist,
- Undead, Druid, and Tracker - Lycanthrope and Bard
- guilds are in the works.
- * An excellent level/stat advancement system:
- 19 levels (soon to be increased to 30 levels), 6
- completely customizable stats.
- * 16 challenging mental- and physical-based quests with
- new ones in development at all times
- * A complex nobility that offers advancement past simple
- level increases that has been developed for more than 3
- years since the mud started
- * An optional playerkilling system for those interested
- * A core group of dedicated and hard-working wizards that
- concentrate on quality, meaning extraordinairily thorough
- levels of detail
- * Much, much, more! (Did you expect me to leave that out?)
-
- -----------------------------------------------
-
- Mud : Everest
- Code Base : Aber MUD
- Telnet : everest.walkabout.org 6715 [216.46.196.7]
- WWW : http://everest.walkabout.org/
- Description :
-
- Everest MUD offers:
- Over 1600 rooms.
- Over 400 monsters.
- Almost 1000 objects.
- Almost 20 Quests.
- Players need 200,000 experience points and must solve all quests to win
- the game and achieve Wizard status.
- Everest MUD focuses on questing, puzzle solving, hack and slash monster
- killing and socializing.
- We have a mortal chat line and we are connected to the Aberchat server,
- which gives you communication with more than 15 other Aber MUDs.
- Everest is very newbie friendly.
- We offer an honorable position for those players who have achieved a
- Wizard status and have contributed to the MUD by the submission of
- zones, quests, or code.
- Drop in and give us a run! You won't be disappointed.
-
- -----------------------------------------------
-
- Mud : Evermore
- Code Base : LPMud
- Telnet : mud.informatik.uni-tuebingen.de 7777 [134.2.14.123]
- WWW : http://www-ti.informatik.uni-tuebingen.de/~evermore/
- Description :
-
- The Lands Of Evermore is a fairly new, fantasy-themed MUD which offers
- alot of features, which are:
-
- o Highly individualized character generation
- - 5 Races (Human, Dwarf, Elf, Drow, Kender)
- - Race-dependent attributes, languages and vision
-
- o Different professions (Mage, Fighter, Thief, Priest, Ranger) and
-
- o Guilds connected to them to encourage specializing of players.
-
- o Very detailed magic and combat system (many spells / types of damage)
-
- o A variety of interesting skills
-
- o Many more RPG-like features
-
- -----------------------------------------------
-
- Mud : Exile
- Code Base : Circle3.0 heavily modified
- Telnet : exile.linex.com 4000 [199.4.98.4]
- WWW : http://exile.linex.com/
- Description :
-
- Exile is a MUD designed and built by serious MUD players
- for serious MUD play. With 61 completely original zones,
- a unique guild system, many races and classes to choose
- from, and a dedicated and helpful staff, Exile is built
- to please the players.
-
- Exile is stable yet always expanding, with new and exciting
- features constantly being added. Exile is proud to offer
- players new challenges and enjoyment with every visit.
-
- Come experience the magic, mystery, and adventure of the
- world of Exile, and see why you will never need to search
- for another MUD.
-
- -----------------------------------------------
-
- Mud : Exile Mud
- Code Base : ROM 2.4 beta
- Telnet : grumpy.pdsnorth.com 4000 [207.66.169.2]
- WWW : http://grumpy.pdsnorth.com/~exile/
- Description :
-
- Exile Mud has been up for a while now, we have a friendly
- group of imms, and our goal is to be a fantasy, hack&slash,
- social, roleplaying mud. We are small right now, but then
- again we don't really want to become a 'huge--lost in a
- a crowd' mud.
-
- Ansi Color, Quests, and Mobprograms are some of the
- additional features we have over our base of Rom2.4 beta,
- with more in the works. And plenty of minor enhancements
- some of which are: bonus experience for fighting multiple
- opponents,'sorted' donation pits, and being able buy heals
- for others. We are working on more features, but we hold
- stability and game-balance as high ideals, so progess can
- be slow at times.
-
- Whether you are an utter newbie or perhaps an experienced
- mudder displaced from your favorite haunt, like we were
- so long ago, you're welcome to join us at Exile Mud.
-
- -----------------------------------------------
-
- Mud : Exiled MUD
- Code Base : Envy/Diku/ROM, heavily modified
- Telnet : kublai.pacificrim.net 3000 [204.96.68.12]
- WWW : None
- Description :
-
- The Exiled realm is one of fallen gods serving a term of
- exile, for one reason or another. All characters were once
- Immortals but have now been sentenced to an eternity of
- semi-immortality (hence, reincarnation after death) as
- punishment.
-
- Exiled offers superb coding, configurable ANSI color for
- channels, over 20 classes (most as specializations of
- more basic classes), Mobprograms, friendly and intelligent
- Immortals who respect the privacy of the players, an
- enormous array of skills and spells, different magic systems
- for the different casting classes, racial hatreds, racial
- hometowns in the works, a comprehensive mudschool, and many
- many more unique features.
-
- Exiled is a mud that can entertain even the most experienced
- mudder, and do so without insulting their intelligence. More
- strategy in building characters is involved than many other
- muds of similar code bases. We have even averted the common
- top-heavy fate that many muds face with the Titan class, the
- strongest players of all battling it out to be number one.
- Come find your fate with us as the newest Exile in the land.
-
- -----------------------------------------------
-
- Mud : Exodus
- Code Base : ROM/Merc (very highly modified)
- Telnet : claret.ics.uci.edu 9000 [128.195.24.211]
- WWW : None
- Description :
-
- Welcome to Exodus !
-
- After a one month forced hiatus, Exodus has risen from
- the proverbial ashes with a renewed commitment to our
- code, our stabiliity, and our players. We have installed new
- versions of our clan code, and have built a dedicated
- machine for the MUD.
-
- Come, join us, and become a savage Vro'ath,
- bloodthirsty followers of the god Ne'sajh, and enslave the
- lesser races for fun and profit. Become a ranger, devoted
- protectors of the forest, and enter into a clan that provides
- help to new players. Explore our totally original world - with
- NO standard Merc MUD school ! Or, if you have enough
- coin of the realm, create your own rooms with a modified
- version of OLC, open a store, and sell equipment to
- other travellers ! Join with your clan to defend territories
- you own. Humiliate opponents in front of a paying crowd
- in the Arena of Legends ! All this, and some of the nicest
- people and immortals you'll ever meet... will you join us ?
-
- -----------------------------------------------
-
- Mud : Extreme Velocity
- Code Base : Circle 3.0
- Telnet : mikulas.v-wave.com 4000 [24.108.2.32]
- WWW : None
- Description :
-
- We are a very new MUD looking for builders and coders.
- We have 50 mortal levels and that is about all that is
- not stock. Anyone who wants to try being an Imm is
- welcome...
-
- -----------------------------------------------
-
- Mud : Eye of the Storm
- Code Base : EOS
- Telnet : eos.execnet.com 1234 [206.181.98.244]
- WWW : None
- Description :
-
- Eye of the storm is an envy based mud with 13 classes and 15 races, and there
- is multiclassing that has few restrictions. We are planning to redo 95% of
- the areas, and modify the code to make it better for the use to play. Eye
- of the Storm is somewhat Adult Orientated (Some adult language is allowed).
- The immortals are friendly and very helpful. Pkilling is allowed with
- certain level restrictions. Will have special features not seen on most
- muds, and will be adding in a concept called After-life, where you can play
- a ghost until you get resurrected(current project). Also the mud is very
- colorful.
-
-
- o=======================================================================o
- Muds Beginning With: F
- o=======================================================================o
-
-
- Mud : Faded Souls
- Code Base : Rom 2.4
- Telnet : interworlds.net 9000 [209.74.131.195]
- WWW : None
- Description :
-
- Ever hate getting PK'ed constantly? Come here and learn from the pros. For
- you beginners there is Newbie eq to help you level. Friendly mud, LOTS of
- COLORS! Very heavily coded, We took the player in mind on this Mud. All the
- skills/spells that rock, and none of that uptight roleplaying B.S. If you wanna
- join our apprentice builder program just let us know. If you wanna learn C++,
- or so called Code come join us. If you are ready for a FUN, badass Mud, then
- you've found it.
-
- -----------------------------------------------
-
- Mud : Faerun Mud
- Code Base : SOD 7.04
- Telnet : faerun.com 4444 [208.153.22.244]
- WWW : http://www.faerun.com/
- Description :
-
- Faerun.com caters to the more mature and experienced gamer.
- Faerun.com is very very difficult, but it is highly rewarding.
- Our areas are 100% original, and the code is excellent.
- If you want to play a mud that is not like all the others,
- try us out. A few Features :
-
- * AD&D Spell Code (Memorization, spell books, etc)
- * Thac0/fight code based on AD&D players handbook.
- * Player started/run Guilds/Organizations/Clubs etc
- * Player Owned/Rented Dwellings, Homes, Strongholds
- * Multiple Languages
- * Proficiencicies (weapon and non-weapon)
- * Over 2,500 Totally Original Rooms (No Stock Rooms) from
- the Forgotten Realms.
- * Mage Specilization (Conjurers, Illusionists, etc)
- * Automated Ferry system to the islands, Carriages.
- * faerun.com 4444
-
- -----------------------------------------------
-
- Mud : Fall of Cernunnos
- Code Base : RoT (but being modified)
- Telnet : vampires.mudservices.com 6900 [206.245.158.232]
- WWW : http://www.geocities.com/Area51/Portal/9209/
- Description :
-
- We are young, but we are certainly growing! Right now, if someone asked me,
- 'Fehnlyne, why on earth should I play at Fall of Cernunnos?' I don't believe I
- could tell them much other than the fact that we have a very dedicated IMM
- staff who love to RP...oh, and we have GREAT juke box selections, too. ;)
- But why else? Because we have LOTS of ideas we'd like to implement, and are
- working on right now...totally new races, multiclassing, enough mob progs to
- choke a horse -- and we WILL be getting rid of the stock areas completely.
- Want a racial homeland? We are planning on doing it. Eventually, when you
- come to FoC, mage won't be just a class...it'll be a race! And, to aid us in
- all this, what we need is a good solid coder. I'm handling it all by myself
- at the moment, but it's just not enough. We need someone with experience, an
- open mind, and maturity. If you've got what it takes, stop by the mud, or
- email us at sabral@dopey.mudservices.com or devylchylde@bigassweb.com.
- Believe us -- you'll be glad you did! --
-
- The Head Imps,
- Demandred, Ilsidur, and Fehnlyne
-
- -----------------------------------------------
-
- Mud : Fallen Dominions
- Code Base : Smaug 1.4
- Telnet : fdmud.archaven.org 9200 [207.126.70.13]
- WWW : http://www.archaven.org/~fdmud/
- Description :
-
- Fallen Dominions is a new MUD with a medieval theme. We have many
- new rooms, weapons, and mobs running about the world. The staff is
- friendly and we are currently in Alpha testing and need players of all
- races. FD is unique and worth all of your time...so come see us!
-
- We are open to builders and coders alike and open
- to any suggestions that you may have. We are trying to run
- the mud in the direction of medieval so come by take look
- and let us know what you think needs to change etc.
-
- If your a builder or coder please drop Thor or Puck a line
- at the email below and we will try and answer it asap and
- get you started in the building/coding world.
-
- Want more info? Contact the administrators at:
- fdadmin@email.com
-
- -----------------------------------------------
-
- Mud : Fallen Earth
- Code Base : TMI-2
- Telnet : fallenearth.corplink.net 5555 [206.97.195.21]
- WWW : None
- Description :
-
- Fallen Earth is set in the near future of Earth, where governments
- have fallen and society runs itself in a rough equivalent of basic order
- barely above anarchy. Guilds have risen to provide training for those
- who wish to band together.
-
- Between radiation and technological implants several races exist.
- Mutants have strange and unpredictable abilities while Cyborgs
- have technology enhancements to strength or vision etc. Mystics are
- those who have honed their psychic abilities to a fine art while a
- standard human race still exists.
-
- Skills are learned by joining guilds, completing quests, studying
- with masters, etc.
-
- -----------------------------------------------
-
- Mud : Fallen Haven
- Code Base : Smaug
- Telnet : fallenhaven.mudservices.com 6000 [206.245.158.22]
- WWW : http://www.fallenhaven.mudservices.com/
- Description :
-
- Fallen Haven is a Medieval Fantasy Mud filled with unique
- areas and equipment. We offer an easy going, hassel-free
- enviroment to play with friendly immortals containing a
- sense of fair-play. We have a wide selection of races as
- well as realistically done classes for the players enjoyment.
- Come check out this cozy mud, we're sure you'll keep coming
- back :)
-
- -----------------------------------------------
-
- Mud : Fallen Lords
- Code Base : CircleMUD
- Telnet : flmud.tzo.com 4000
- WWW : http://flmud.tzo.com/~mud/
- Description :
-
- Fallen Lords is coming along nicely. Hoping to go to beta by
- end of year. Still looking for numerous builders who want to
- actually build. Not come on, create 5 or 6 rooms, make some
- cool EQ for yourself, then go away. If you are interested
- in building or coding, drop on by. The clan system is 50%
- complete. If you just want to play on the ground floor
- of a new and exciting mud with friendly gods, stop on by too!
-
- Always looking for area testers to test out new zones.
-
- 24.92.76.51 4000
-
- -----------------------------------------------
-
- Mud : Fallen Night
- Code Base : LP 3.02.1@138
- Telnet : fallennight.chaotic.net 5150 [24.131.8.254]
- WWW : http://fallennight.chaotic.net/mud.html
- Description :
-
- Fallen Night is a realm of monsters, dragons, witches, warlocks,
- dungeons and caves. A virtual world in which you create a character
- of your desire, and explore the lands that behold you with adventure,
- and challenge.
-
- Fallen Night is a LP Mud (Multi- User Dungeon), where people
- from all over the real world can come together and play in a Role-
- playing environment. However you choose to play your character is
- up to you. Role playing is encouraged on Fallen Night, and adds to
- one's mudding experience, as there are quests, and challenges that
- lie in the world that sometimes require the assistance of another
- player, or possibly one of the immortal beings that oversee one's
- progress. The friendly staff environment also allows for people to
- chat with friends, and wander around the environment.
-
- I welcome you to play on my mud and I'm looking forward to
- seeing you online.
-
- Ralph - Owner of Fallen Night
-
- -----------------------------------------------
-
- Mud : Fallout
- Code Base : Circle
- Telnet : fallout.org 2222 [207.153.66.70]
- WWW : http://www.fallout.org/
- Description :
-
- We are a step away from the normal hack and slash medieval
- fantasy MUDs. One without censorship or a bunch of IMM arm
- flexing. The theme is based on the nuclear war ravaged earth
- sometime in the near future. We have automatic guns, bombs,
- cybernetic implants, computer 'decks,' -totaly- original
- zones. There is no Midgaard, we did not overwrite old zones
- with new words, we started with 1 room and built it into the
- 10000+ rooms we now have. You won't find beastly fidos here,
- we only have all -original- targets. If you want originality
- in a -challenging- game this is for you. We are not an easy
- MUD, and we are not completely level based. We have rare
- elite EQ that only the best top levels can get and many of
- those take groups to get. Our way of role-playing is about
- attitude and skill. Only the best make it to the top and
- everyone knows who they are. Nothing is handed out, it is
- all earned. We are NOT politically correct if you are easily
- offended then go to the circus and play with the clowns.
- You wanna be part of building a new class of interactive
- adventure then come here and play with the big boys. The
- USMC needs you, can you handle it??
-
- -----------------------------------------------
-
- Mud : Fandra, Realm Of Destiny
- Code Base : Rom2.4 (not much of it left)
- Telnet : mud.fandra.org 9000 [134.130.58.99]
- WWW : http://www.fandra.org/
- Description :
-
- We allow player killing, but require roleplay. Fandra
- offers you a unique religions system.
-
- Some classes, like cleric and priestknight, fully depend on
- chosen god. Following a God gives you additional skills,
- but makes you depend on your faithfulness, and on status
- of your Temple. Temples can be raided by followers of enemy
- god, and you might loose recall and most of your prayers
- won't work until you re-raid.
-
- We have unique area set and solid world concept with creation
- story, map and such. (No Midgaard.) You can choose a town to
- live in.
-
- We have quests, both automated and provided by immortals.
- ANSI Colors are configurable. You can assign a color to
- each channel, to many skills, etc.
-
- Mobs and even some items act wise, and there are many quests
- within our areas. You won't get bored. Combinations of Race/
- Hometown/Class/Sex/God provide enough different roles for you
- to play.
-
- -----------------------------------------------
-
- Mud : Farside MUD
- Code Base : Merc
- Telnet : farside.i1.net 3000 [207.230.32.21]
- WWW : http://farside.i1.net/
- Description :
-
- This is a mud where people like to have fun. From Gods to
- mortals, everyone is friendly.* No Pkilling ** 1000 Mortal
- levels ** and lots of FUN! *The best way for you to
- experience Farside, is to join. So click the link below...
- and get ready for the time of your life!
-
- -----------------------------------------------
-
- Mud : Fatal Dimensions
- Code Base : ROM 2.4 Beta
- Telnet : fataldimensions.nl.eu.org 4000 [131.155.132.36]
- WWW : http://come.to/fatal-dimensions/
- Description :
-
- A fantasy based world. Fatal Dimensions is an exciting
- mud of discovery and experiences. Our world has been made
- to cater to the experienced rp player who is looking for a
- challenge. The world of Fatal Dimensions has many of its
- secrets hidden and let the player into a fully interactive
- world not just a hack and slash. A new skill and class
- system in in the make.
-
- -----------------------------------------------
-
- Mud : Fate
- Code Base : EmlenMud
- Telnet : mud.stack.nl 7004 [131.155.141.166]
- WWW : None
- Description :
-
- This is the last of the EmlenMuds, no new licenses will be
- given out! We've done our best to make it worth of the title
- though, we present you with an immense world, lots of equ
- and terrain to be explored etcetera, and already a large
- playerbase. PKill is based on 2 separate sides, good and evil,
- which both have their own channels and homelands, and you're
- free to kill anyone you encounter that's not on your side,
- and then run off with their equ and a few WarPoints.
-
- Come play it, we're sure you'll love it!
-
- Salyar
-
- -----------------------------------------------
-
- Mud : Fate of Kingdoms
- Code Base : Heavy Modified Rom2.4
- Telnet : 212.10.15.5 4000
- WWW : http://212.10.15.5/~fate/
- Description :
-
- Welcome to Fate of Kingdoms! Fate of Kingdoms is a Roleplaying
- MUD that attempts to give as much realism as possible to the
- player. We have integrated the ability to player kill your
- enemies and our Kingdom System let's you expand your hopes even
- further. Start out as a lowly street urchin, band together with
- a few rag-tag friends and start a guild. Your guild could one
- day become a gigantic thriving Kingdoms and you're the sole
- ruler! We only offer friendly immortals to assist you and to be
- fair to all of the players. On Fate, ROLEPLAY COMES BEFORE PK, IF
- YOU SEEK PURE PK *THIS IS NOT THE PLACE*! We offer quests 4 time
- a month and even your own area creation if you're a kingdom ruler.
-
- We have many skilled players that will show you the ways of good
- roleplaying if you're willing to learn. Fate of Kingdoms wants
- to give you the realism and fun you derserve. If you derserve
- it or not please come give us a look.
-
- -----------------------------------------------
-
- Mud : Fate's Promise
- Code Base : Rom2.4
- Telnet : stormbringer.sysconn.com 3000 [209.4.217.4]
- WWW : None
- Description :
-
- We're in the alpha stage of creating a pkilling mud with 350 mortal
- levels... We're looking for builders who would like to develop this mud.
- There are few restrictions to content and you would be using Ivans OLC 1.81.
-
- To apply send an email to sno4u@methow.com including your name email
- address and past building experiences
-
- Rathis
-
- -----------------------------------------------
-
- Mud : The Fated Hour
- Code Base : Smaug
- Telnet : mud.openface.ca 4000 [216.46.1.19]
- WWW : http://www.geocities.com/Area51/Lair/4026/tfh/
- Description :
-
- The fated hour is a a place roleplaying is expected and
- rewarded, The better you can RP the better your character
- can get. Some features include:
-
- -Improve command to raise stats, gain immunities and resistance
- through Rpoints
- -Extended weather system, with natural disasters on the way.
- -A command to improve and create objects, based on rpoints.
- Things in the works:
- -A shapeshifter race
- -monk and ninja class, complete with battle stances
- -Multiple planes of existance
- -Pregnancy code to allow players to have families
- -We also take advatage of the clan and deity system of smaug,
- modifications to take place
- -We still only have mostly stock zone, but they are going
- to be re-written to be all original
-
- -----------------------------------------------
-
- Mud : Federation
- Code Base : Custom C/C++
- Telnet : federation.ibgames.net 23 [207.99.105.4]
- WWW : http://www.ibgames.net/
- Description :
-
- Federation is a space fantasy with hundreds of worlds to
- explore! Journey to the stars, form your own company, and
- even create your own planet for other players to journey
- through!
-
- Federation has been available on computer networks since
- 1989; now, Federation is available on the Internet! Help
- usher in a new dynasty in one of the longest-running multi-
- player games around.
-
- -----------------------------------------------
-
- Mud : Federation Realms: Holodeck
- Code Base : ROM 2.4b5
- Telnet : federationrealms.com 1701 [192.41.17.177]
- WWW : http://www.federationrealms.com/
- Description :
-
- Federation Realms: Holodeck is a new MUD loosely following the Star Trek
- theme. Currently we are hiring Builders to create a completely new world.
- We will accept anyone with experience and a willingness to commit to some
- time. We do have OLC, but it is NOT required that you use it, we can take
- submissions writen by hand. Log and and note SeanHunter or Tauvix if you
- wish to be a builder.
-
- -----------------------------------------------
-
- Mud : Feudal Realms
- Code Base : Feudal v1.0
- Telnet : prophecies.mudservices.com 4444 [206.245.158.18]
- WWW : http://www.prophecies.mudservices.com/
- Description :
-
- Feudal Realms is the culmination of over two years of work
- from our team. Developed with the player in mind, a great
- deal of time and effort has been made to make a world which
- caters to the playerbase.
-
- Our first goal from the very begining was to have a redone
- set of classes that were a little purer than seen on other
- sites. Warriors have no spells, mages fight poorly, etc.
- And once purified, the classes were expanded and added to,
- with over 300 skills and spells total to date. And our
- second goal was to create an _entirely_ new world of
- areas which had the feel of a cohesive world, not just an
- area here and there with nothing to do with any of the
- rest in the world.
-
- We are currently looking for builders and playtesters to
- help us get a step closer to being open for general play.
- If interested, log on and talk to one of out team members
- about joining on. We are very open to new ideas which
- enhance our team and world.
-
- -----------------------------------------------
-
- Mud : FieryMud
- Code Base : Modified Copper I DikuMud
- Telnet : fierymud.org 4000 [163.246.96.107]
- WWW : http://www.fierymud.org/
- Description :
-
- FieryMud has been around for a number of years now and
- is proud to feature all original areas for its players'
- enjoyment. We welcome new and experienced players alike,
- but attempt to cater to the more seasoned veterans.
- Drop by and see if we intrigue you enough to stay!
-
- -----------------------------------------------
-
- Mud : The Fifth Element
- Code Base : Smaug (Modified)
- Telnet : elements.tasam.com 4500 [207.226.236.38]
- WWW : http://elements.tasam.com/
- Description :
-
- Enter into a world where Might and Magic are used to defeat
- creatures. Creatures once thought only to be legends of children's
- stories. A world where good and evil both exist and feed off each other.
-
- The Fifth Element is a Smaug based mud where Role-Playing is a must.
- We have a friendly staff of Immortals who will help players in need.
- We try to incorporate players ideas whenever possible and listen to
- their concerns. We are trying to make TFE a good RP'ing mud where
- people will want to come and enjoy their stay.
-
- -----------------------------------------------
-
- Mud : The Final Challenge
- Code Base : Heavily modified Diku/Merc
- Telnet : mud.primenet.com 4000 [204.245.0.246]
- WWW : http://www.primenet.com/~madman/tfc.html
- Description :
-
- We wish to invite you to come and play The Final Challenge, a mud based
- on Diku and Merc code. Races, languages, and a God/Follower system are
- some of the main features of TFC, but most of all, we are a MUD which
- wants to attract the player who is interested in playing a Role - the
- alignment, sex, race, and ALL aspects of the char to their fullest
- potential - and without bringing any baggage to that role, such as
- things that have happened to other characters they may play in the mud.
-
- We believe each character is an individual entity and should be played
- as such. Also, we have an assistance program for new players included as
- a set of specially written help files. New players are a commodity that
- every MUD needs...these helps are part of our continuing effort to help
- make learning how to MUD as painless as possible. So, should you be
- interested in playing a mud for which still more new areas are being
- developed for our world map which is different from standard Merc muds,
- a mud which will be expanding further the spells, classes, and skills
- that players are allowed to learn, which has a helpful staff of immortals to
- help the new player get used to TFC and improve the MUD in general, then
- fire up your telnet program and hop over to mud.primenet.com 4000 and give
- the place a try...
-
- -----------------------------------------------
-
- Mud : Final Fantasy MUX
- Code Base : MUX
- Telnet : 199.181.141.75 5403
- WWW : http://www.geocities.com/Tokyo/5642/index.html
- Description :
-
- Based on the hit video game series Final Fantasy, Final Fantasy MUX is an
- all new role-playing environment with a coded system combining elements of Mux
- and Mush. There are many character choices still open for application.
-
- Currently, we are still under construction, with building of the FF7
- world complete, and with work on the FF2 and FF3 worlds under way. For
- more information, contact us at tenshihi@usa.net or visit our website at
- http://www.geocities.com/Tokyo/5642/index.html
-
- Thank you,
- Tenshihi - Final Fantasy Mux Character Admin.
-
- -----------------------------------------------
-
- Mud : Final Fantasy: Last Hope
- Code Base : Circle 3.0 p13
- Telnet : wolf.sw2.k12.wy.us 4000 [198.59.205.25]
- WWW : http://zeus.sw2.k12.wy.us/FF/
- Description :
-
- This mud is still in Beta. But when it is finished it will
- reflect the games of 'Final Fantasy' (one of the BEST rpg sets
- ever made!!)
-
- So if you wish to help please visit, but if you are going to play
- play be ready for lack of areas. (pls just hold in there why we get
- them up:))
-
- Cannon
-
- -----------------------------------------------
-
- Mud : Final Realms
- Code Base : LP mud with MudOS
- Telnet : fr.hyssing.net 4001 [193.213.36.79]
- WWW : http://fr.nrk.no/fr/
- Description :
-
- Final Realms is an AD&D® based mud trying to emphasize on roleplaying
- instead of the usual hack'n slash. Medium sized with a stable gang of
- players and immortals. Altho it's based on the AD&D® ruleset we have our
- own twist on it. With no clones/copies of the AD&D® areas / settings.
-
- The most popular part of the mud is when we have OMIQ's, On-line Mini
- Interactive Quests. This is one-time quests we try to run once a week. It
- is run by the immortals as a DM would run a "RL roleplaying" game.
-
- -----------------------------------------------
-
- Mud : The Final Sacrifice
- Code Base : Ack!Mud 4.3
- Telnet : sacrifice.kasmud.com 1066 [207.114.224.198]
- WWW : http://sacrifice.kasmud.com/
- Description :
-
- Welcome to the growing world of The Final Sacrifice!
-
- We are an ACK!MUD running a modified version 4.3.
- To those of you who are familiar with ACK! 4.2 and earlier you're in for
- some fun. The spell system has been enhanced. Spells are more powerful
- now. Our races have magic 'realms', unique to each one, making them
- strong, weak, resistant, or suceptable to various spell types.
- NPC races can now be set, so that they have these realms also.
-
- There are now 23 wear slots varied by race. Ex. Dragons have tail slots.
- A damage # is now seen for each hit, and backstab.
- (No more wondering how much your backstab did!)
-
- There are 16 races, 8 clan slots, and full multi-classing right from the
- start. You get to gain in 5 mortal classes, 2 remortal classes, then adept.
- Please ignore that rumor about Vampyres and Werewolves. We're sure it
- CAN'T be true ;)
-
- The players are great, and the atmosphere is fun, and we have some of the
- best areas ever built.
- We hope you stop on by.
-
- * alternate address: sacrifice2.kasmud.com :1066
-
- -----------------------------------------------
-
- Mud : FinalFrontier
- Code Base : LPMud Amylaar 3.2.1
- Telnet : FinalFrontier.mud.de 7600 [193.197.153.20]
- WWW : http://FinalFrontier.mud.de/
- Description :
-
- FinalFrontier is the first science fiction MUD in german
- language. There are a few and growing planet systems to
- explore. You can play as onpressing Akaardianer, brave
- Rihannsu, intelligent Paksi, as J'naii-thief or normal
- human. Finally you may travel the known universe as a
- Traveller or create new worlds in space as a Q.
-
- -----------------------------------------------
-
- Mud : Finality
- Code Base : Original
- Telnet : finality.com 4000 [206.239.230.86]
- WWW : http://www.finality.com/
- Description :
-
- Come and help make history with one of the newest MUDs on the Net.
- With over 2 years of development, Finality is now open for beta-testing.
- Come now and experience over 20 thousand rooms of zones to explore and
- over 500 thousand rooms of ansi wilderness. Also experience PK, quests,
- clans, personalized homes, over 80 subclass combinations and much much
- more.
-
- -----------------------------------------------
-
- Mud : FiranMUX
- Code Base : TinyMUX 1.4
- Telnet : legendary.org 5000 [207.96.104.129]
- WWW : http://www.legendary.org/~firan/
- Description :
-
- Play a part in the epic struggle of the Firan people against invading
- armies, meddling Gods, and the internal enemies that Fate has pit against
- them. Set in the capital city of Anarinuell, characters are a product of a
- rich heritage in which a divine wager and an historic marriage plunged the
- world into a war that has consumed three generations -- creating heroes,
- villains, and victims. Characters also share in common a large and
- powerful city of residence; a charismatic leader; and a common enemy. But
- Anarinuell is not a city about sameness, and roleplay focuses upon
- dramatic interactions among characters from different clans and different
- social strata with widely divergent religious and political views.
-
- FiranMUX coded systems are designed to exploit these differences --
- allowing social, economic, and physical combat. Enhance your reputation in
- the community by earning social points. Use those social points to spy,
- to call upon favors, to supress witnesses against you or to sabotage
- another person's reputation. Use your economic skills to negotiate better
- prices, or to deplete the city's supply of a given resource -- driving up
- the market, or instigating riots and strikes! In physical combat you can
- pummel a foe with your fists, or run him through with your sword. You can
- even bring your assailant to justice with the legal system. Come be a
- part of the myth-making on FiranMUX!
-
- -----------------------------------------------
-
- Mud : Fires of Heaven
- Code Base : ROM 2.4
- Telnet : firesofheaven.com 5000 [206.245.165.54]
- WWW : http://www.firesofheaven.com/
- Description :
-
- The Fires of Heaven is a ROM 2.4 combat MUD based on Robert Jordan's
- Wheel of Time series. While we are an adventure-style MUD, we also stress
- roleplaying along with slaying, combining the best features of a MUD and a
- MUSH--in essence, MUSH-quality roleplay within a warfare environment. This
- means that while you'll certainly be able to advance yourself through
- battle, we expect you to really play a character persona as well. While it
- helps to be familiar with Robert Jordan's novels, you are still welcome on
- FoH if you aren't. We have an excellent online glossary and help file
- system which explains most of the references to the books which you will
- encounter during play, and an extensive web site with roleplaying
- guidelines for all guilds. All guild immortals and administrators have
- read the entire series and are available to answer questions.
-
- In addition to being a roleplay-intensive MUD, FoH is also expressly
- designed to be a safe, comfortable place where newbies can learn to play.
- We have several hard-coded features to help beginners get their bearings,
- and offer an original, extremely thorough Wheel of Time themed MUD school
- with unique non-standard newbie equipment. FoH is a close-knit,
- medium-sized MUD whose players form a warm, friendly on-and-offline
- community--a fact that is often mentioned as being one of its greatest
- strengths.
-
- -----------------------------------------------
-
- Mud : FiveMUD
- Code Base : Custom Mudlib
- Telnet : fivemud.dynip.com 5555 [204.210.46.76]
- WWW : None
- Description :
-
- FiveMUD is currently in the first phase of construction.
- We are actively hiring builders and coders to assist in
- developing the mud. We will have everything from guilds to
- races, from mercenary companies to clans, from parties to
- a bounty system. Please stop by and mail the Admin if you
- are interested in being part of a very fun and active
- development team.
-
- -----------------------------------------------
-
- Mud : FluffMUCK
- Code Base : MUF/MPI
- Telnet : fluffmuck.org 8888 [199.227.248.242]
- WWW : http://www.fluffmuck.org/
- Description :
-
- FluffMUCK is a medium sized, furry themed TinyMUCK. We
- specialize in FUN! }:) Come on by and enjoy the company of
- others in a lighthearted social environment. There are also
- several Tinyplots going on at any given time. The theme
- is Furry/Anthropomorphic/Fantasy, with a bit of high-tech
- thrown in for good measure. Stop on by, all are welcome. }:)
-
- -----------------------------------------------
-
- Mud : Forbidden Lands
- Code Base : Original Copyrighted in 1996
- Telnet : quasarhosting.com 2000 [208.4.7.107]
- WWW : None
- Description :
-
- '...It was foretold in the Chronicles of Qod, a millenia or more
- ago in the Second War of Shadoe. The ascension of Agog, the Epoch of
- Transformation, and the redirection of mortality... The last vestiges
- of the imperial wars, with Ryadel's failed attempt, and the concurrent fall
- of Thalos left the great powers scattered and bathed the lands yet tamed
- once again into shadow. At this crucial juncture did the Herald of Walutzu
- appear to Incubus, proclaiming the new order, and the city of Korflu rose
- in its course, forever scarred, but blessed with great resources.
-
- From this city rise the great adventurers, the legend-makers of
- Keilar. Born of a kindred spirit, they journey out and tame the wild
- places, and what was once forgotten has been rediscovered. These, my
- friends, these are the heroes of the Forbidden Lands!'
-
- -----------------------------------------------
-
- Mud : Forbidden Realms
- Code Base : Smaug 1.4 heavily moddified
- Telnet : forbidden-realms.com 4000 [207.91.189.133]
- WWW : http://www.forbidden-realms.com
- Description :
-
- Welcome to Forbidden Realms, a medieval fantasy mud. Here in the
- Realms characters find themselves in the town of Darkhaven, an oasis in
- the middle of the wars. Forbidden Realms has many features available:
-
- - Pkilling: You can choose to be a killer, or to be peaceful.
- - Clans: New clans are being created all the time, some killing clans,
- some peaceful. In addition Clans have the option of buying lands.
- - Guilds: Many different guilds, each with their own Player Leader.
- - Extended Races and Classes: Many different races and classes have been added.
- - Original areas: New areas are constantly being added to this ever growing
- mud, and each of them is a Forbidden Realms Original.
- - Roleplaying: The players on the mud roleplay to increase the realism in
- the mud, and makes it an exciting adventure.
- - Newbie Zone: A good newbie area has been created to introduce new mudders.
-
- Special Features: Remorting, Super Avatar special skills &
- spells, engraving code, player owned houses & shops, skin
- code for pkers, clan interaction, arena code, home system,
- Quest System, lots of new areas, builder and coder
- positions open. 5000+ player userbase.
-
- -----------------------------------------------
-
- Mud : Forest
- Code Base : EW-too
- Telnet : realm.progsoc.uts.edu.au 3000 [138.25.6.30]
- WWW : http://realm.progsoc.uts.edu.au/forest/
- Description :
-
- Hidden deep within the digital bitstream, there is a place
- known only as Forest. It is surrounded by the fog of the
- complex modern world, and unless you are shown by a friend,
- it is hard to find. You can even pass through this place
- and forget that it was there. It is a retreat from reality
- that allows you to regain your soul and begin again from
- a firm foundation. Explore the realm of Forest: An alternate
- reality in a beautiful setting; a symbol of hope: something
- that cannot be expressed, only experienced.
-
- -----------------------------------------------
-
- Mud : Forever's End
- Code Base : Envy2.0
- Telnet : fe.mudserver.com 5500 [194.164.13.1]
- WWW : http://www.fe.mudserver.com/
- Description :
-
- Forever's End isn't open to the general public yet, but you're welcome to
- stop by and playtest. We're striving to create a unique fantasy/medieval
- world fueled by the imaginations of our talented coders and builders. We
- hope to create a friendly and fun environment with an emphasis on role-
- playing and being in the earliest stages of development, you can expect
- the mud to change dramatically in the several months ahead.
-
- -----------------------------------------------
-
- Mud : Forgotten Shadows
- Code Base : MUX
- Telnet : mush.wyldware.com 7777 [207.205.120.33]
- WWW : http://www.wyldware.com/~xerxes/
- Description :
-
- A small town in England was left undisturbed for years. Its denizens lived
- happily, stuck in the middle ages...until the Veil fell, and the corporations
- started moving in. Now old ways clash with new, and the sleepy vale of
- Mystglenn is in danger of becoming a war zone.
-
- Based on White Wolf's World of Darkness systems, Forgotten Shadows offers
- Vampire, Mage, Shifter and Changeling, as well as mortals. Friendly staff
- and players keep our roleplay environment entertaining and fun. Check out
- our webpage for more info, or log into the site and page an on-duty staffer!
-
- -----------------------------------------------
-
- Mud : Forgotten Weyrs
- Code Base : MUSH
- Telnet : weyrs.lightbearer.com 6666 [209.108.22.226]
- WWW : http://www.starfall.com/~fw/
- Description :
-
- Forgotten Weyrs is a game set in the 3rd interval, with no threadfall in
- living memory nor any thread due for at least another hundred years. It
- has Anne McCaffrey's permission to run as per 'news anne' on the game, and
- is set in a non-canon minor hold (Forsaken) and two non-canon Weyrs (No and
- Who Knows) set in the Western Island chain. There are currently posted
- crafters but no PC crafthalls, though this could change if enough interest
- develops. There is an online registration system in place which insures
- that people are familiar with Pern and with the specific timeline. We would
- rather new players be familiar with the books, especially _Dragonsdawn_ and
- _Moreta_, but do not ask whether they have read the books unless they very
- clearly demonstrate a lack of understanding in their character application.
- Player dragons are allowed with rider and wizard approval. At this time we
- are not allowing characters to be riders unless they have impressed in a
- hatching on Forgotten Weyrs, though we reserve the right to make exceptions.
-
- -----------------------------------------------
-
- Mud : The Fortold Nexus
- Code Base : SMAUG
- Telnet : bb2.betterbox.net 1235 [209.83.132.67]
- WWW : None
- Description :
-
- The Fortold Nexus is a mud in which most can sit, type away and have fun.
- We offer pkilling for those who like to kill more then just the mobs and for
- those who dont can stay non deadly. The immortals on our mud are very
- friendly and are willing to help at any moment and if they dont, well they
- better watch out for Syxx. Our world is not yet as big as we would like it to
- be but we are working on it and we are also looking for dedicated builders to
- help us achieve that goal. In the future we hope to gain many new races and
- classes for our many new guilds and clans. If you are interested in playing a
- mud of this sort, Please dont hesitate to connect because,
-
- -----------------------------------------------
-
- Mud : The Foundation
- Code Base : ROM
- Telnet : foundation.mudservices.com 7000 [206.245.158.13]
- WWW : http://foundation.mudservices.com/
- Description :
-
- The Foundation features a friendly social atmosphere.
- Recently implemented features include: fully customizable
- color, custom adverbs for socials, expanded (and very
- addictive) autoquesting with unusual prizes, and there are
- new surprises & features every week. It's not the easiest
- mud you'll ever play - there's no pkill, no scan, no banks,
- no newbie bags with absurdly high-powered level 1 weapons.
- But the players are friendly and helpful, and the
- ever-loveable, very-experienced imms are looking for
- discerning players who appreciate quality in details and a
- relaxing, fun challenge.
-
- Come home to The Foundation. Come grow with us.
-
- -----------------------------------------------
-
- Mud : The Four Lands
- Code Base : diku
- Telnet : io.mindlab.msu.edu 7777 [35.8.234.13]
- WWW : http://io.mindlab.msu.edu/4lands/
- Description :
-
- The Four Lands has created an environment dedicated to total immersion
- into another world by creating as realistic a setting as possible. Features
- include a large world that has many cultures and races which are each
- seperate from each other but have the ability to interact. The varying
- terrain consists of rolling hills or plains or tall mountains which have the
- factor of gravity rolled in so you'd better watch your step on those cliff
- edges.
-
- Rivers and lakes dot the land with real flowing rivers that you can get
- swempt under or taken along with the tide depending on your swimming
- abilities. Temperatures and weather patterns are different from north to
- south from the hot tropical beaches of the elven Southlands to the cold
- freezing mountains of the Northlands. With temperature and weather comes
- snow and rain, including deadly lightning storms.
-
- Each race has it's own specialty and it's own city so you can interact with
- your fellow brethren and hold off the expanding borders of the other
- races. The fighting system has been designed for a more realistic battle
- getting in an uppercut to the head or if you're much shorter than your
- opponent, a quick jab to the body. Or you can take a more peaceful
- approach to life and take up a merchanting trade or use the truly unique
- magick system. Whatever your pleasure, if you want to get away from
- it all and find a different world, try The Four Lands.
-
- -----------------------------------------------
-
- Mud : A Fox Mud
- Code Base : Merc (mostly rewritten)
- Telnet : fox.mudservices.com 4848 [206.245.158.58]
- WWW : http://annex.com/foxmud/
- Description :
-
- The Real FoxMUD is here. An old mud, that's been in
- existence for nearly 5 years has recently gotten rid of the
- things (and people) who kept us from moving forward. We are
- based on merc, but if recognize that, you have skills
- beyond skills, because less than 10% of our code is MERC.
- We have a wholly original world with 100+ areas. We have a
- responsive administration and a small but fanatic
- playerbase. And we do not have the people who made our
- older players leave. This is the only foxmud worth your
- time.
-
- -Malkav
-
- -----------------------------------------------
-
- Mud : FoxMUD
- Code Base : Merc (mostly rewritten)
- Telnet : foxmud.mudservices.com 4848 [206.245.158.58]
- WWW : http://annex.com/foxmud/
- Description :
-
- Are you tired of logging in and seeing Midgaard temple?
- Are you looking for a mud with friendly players and wizards
- who listen to them, creating an ideal environment for play?
- FoxMUD, is your answer. A work-in-progress for more than
- three years, the code has been stablized and added to,
- boasting many popular features, and many more that cannot be
- found elsewhere. All areas are originally written by those
- who have advanced high enough to do so. Besides being able
- to play untill all of your characters multiclasses are at
- maximum level, you may then opt to become an immortal or
- play on as a lord. In conclusion, if you want to see what
- a real mud should be, you should come and visit FoxMUD.
-
- -----------------------------------------------
-
- Mud : FranDUMII
- Code Base : DUM
- Telnet : mousson.enst.fr 2001 [137.194.160.48]
- WWW : http://www.enst.fr:8080/~frandum/
- Description :
-
- A medieval world where three gods fight to control the hearts of men. Each
- character sides with one of the three, all his actions will contribute do
- pull the balance towards the one he worships. Quests riddles and puzzles at
- each of the 20 levels, in a world some of its wizards haven't yet finished to
- discover.
-
- For the lucky ones that use sun stations with motif, a client is available
- that allows color, pictures and sounds. Just drop by and have a look. If you're
- lucky, it won't be empty at your arrival. If you aren't, it won't be empty but
- the ones logged will speak french.
-
- -----------------------------------------------
-
- Mud : Free for All MUSH
- Code Base : PennMUSH
- Telnet : whiteboy.wizvax.net 6250 [199.181.141.75]
- WWW : http://www.znet.com/~lhansen/ffa/
- Description :
-
- Free for ALL MUSH has recently opened it doors (June, 1998)
- and offers many opportunities for those who'd like to build
- a really cool area, and not be restricted by a MUSH-wide
- theme. Come, take a look around at what we've got done so
- far, and help us add to the MUSH's potential greatness!
-
- NOTE: As of 8/7/98, we've found our new home! Speed is back
- up to normal and everything should be peachy-keen once again.
-
- -----------------------------------------------
-
- Mud : FrenzyMUCK
- Code Base : TinyMuck 2.2 FB 5.5
- Telnet : medsys.med.wayne.edu 9999 [146.9.3.62]
- WWW : http://medsys.med.wayne.edu/~frenzy/
- Description :
-
- FrenzyMUCK is a wild, zany place where chaos rules
- and there is no direct theme. We're pretty darned loose,
- in fact, for one particular reason. We let the _players_
- decide what to do! If you want to create an orange-and-
- pickle castle with pimply-faced trojan guards, go
- right ahead! In fact, we _encourge_ building! So,
- if you like a place that's bustling with non-directed
- energy, where you can do almost anything you want,
- check out FrenzyMUCK!
-
- -----------------------------------------------
-
- Mud : From the Ashes
- Code Base : TinyMUSH 3.0
- Telnet : ashes.sneakers.org 5000 [206.205.199.1]
- WWW : http://www.sneakers.org/fta/
- Description :
-
- 'From the Ashes' is a TinyMUSH which is based on Marvel Comics'
- 'X-Men' series.
-
- We focus on storytelling, but we realize that MUSHes aren't
- like writing a book; people like to log on and find roleplay
- without looking too hard for it, or having to painstakingly
- plan it in advance.
-
- We're currently looking to fill many roles in the X-Men
- and New Mutants; characters like Storm, Wolverine, and
- Colossus are open, as are many villains. Please stop by and
- take a look!
-
- -----------------------------------------------
-
- Mud : Frontier
- Code Base : LP Mud, 3.2 Amylaar driver
- Telnet : frontier.mudservices.com 7680 [206.245.158.63]
- WWW : http://www.frontier.mudservices.com/
- Description :
-
- Welcome to the original Frontier LPMUD, first established in 1991!
-
- Frontier is a medieval based LP that offers:
- * an original town layout
- * three (3) full-fledged guilds
- * eight (8) custom built races
- * an established set of twenty (20) quests
- * limited player-killing for those that desire it
- * friendly, helpful staff
-
- We're serious about that last one. :) So drop on by and test drive a
- visit in Frontier. We'd love to see you play your way to wizardhood.
-
- - Ploi the Insane
-
- -----------------------------------------------
-
- Mud : Frontiers II
- Code Base : TMI lib, MudOS Driver
- Telnet : 137.21.162.20 5555
- WWW : http://www.angelfire.com/ny/frontiers2/
- Description :
-
- Frontiers II is a medieval/fantasy mud that is 100%
- original in content. Politics plays a significant role,
- the key political groups being Houses, Cities, and Guilds.
- As such, occasional wars errupt between rival groups.
-
- Playerkilling is allowed within the confines of political
- disputes and resolving personal issues. There are currently
- 6 guilds: mage, thief, fighter, cleric, druid, necromancer,
- and adventurer. Frontiers II offers 61 player levels,
- and is continuously adding areas and quests. The advancement
- system is more complex than on most muds, where each level
- earns a player their choice of an essence (up to 50). With
- each essence come essence points, which are used to learn
- knowledge, and knowledge allows the player to learn and train
- in a variety of skills, spells, prayers, curses, and abilites.
-
- There is a wide variety of races, each one having its own
- unique set of initial stats, which can be trained up to
- a race-based maximum. Frontiers II has an equipment vault
- for players, which is periodicaly reset during reboots.
-
- -----------------------------------------------
-
- Mud : Furreality
- Code Base : Fuzzball TinyMUCK 2.2fb5.60
- Telnet : tassmoj.ctrl-c.liu.se 7000 [130.236.252.41]
- WWW : http://furreality.cjb.net/
- Description :
-
- Furreality is a relatively new furry-themed MUCK. It has been
- open for behind-the-scenes building for nearly six months, but just
- opened to the public September 1998. For players new to furry and/or
- mucking or for veterans, it's a great place. The wizzes and helpstaff are
- friendly, and there's low lag.
-
- Guest accounts are not locked in a guest room, they are free to roam about
- and explore. Player creation can be done on-the-fly if there is a wiz
- available to create a player. For users who just want to sit back and
- enjoy, there are already many rooms built, for the builders there is (and
- never will be) no quota!
-
- Leave reality behind, and step into Furreality.
-
- -----------------------------------------------
-
- Mud : FurryMUCK
- Code Base : Fuzzball MUCK 2.2fb5.4whatever
- Telnet : furry.org 8888 [199.201.68.101]
- WWW : http://www.furry.com
- Description :
-
- Furry is the largest and longest standing MUCK on the Internet to date (note
- MUCK, not overall MU*). With a database well over the 160,000 item mark, and
- a regular nightly showing of 325+ players, it's an active social environment.
- The theme is centered around the roleplay of Anthropomorphics (characters
- combining animal and human traits such as werewolves; also 'funny animals',
- toons, etc.) but all who play with respect are welcome.
-
- -----------------------------------------------
-
- Mud : FuskerMud
- Code Base : Diku Gamama 0.0
- Telnet : bb4.betterbox.net 4030 [209.83.132.68]
- WWW : http://odin.cmp.ilstu.edu/~ishu/fusker.html
- Description :
-
- FuskerMUD is currently undergoing a number of great
- changes! We are adding areas unique to FuskerMUD as well
- as a new Avatar class. Equipment is constantly being
- added and updated. We welcome anyone who likes to have
- fun, engage in some verbal humor, and just enjoy the
- mudding experience. If that means you then come on to
- FuskerMUD and join the fun.
-
- -----------------------------------------------
-
- Mud : Fuzzy Mud
- Code Base : Rom 2.4b5/6
- Telnet : policenet.net 9000 [206.154.112.3]
- WWW : http://home.san.rr.com/dognus/
- Description :
-
- Goodies: New Banking system you can use anywhere, donate, clan donate,
- dual wield not restricted by class or level, bombs, great quest items
- from automated quest, slot machines with tokens where you can win
- practice train experience and quest points, lots of skills & spells,
- lots of clans and clan halls, marriage, jog, psychedelic drunken effects,
- auto-auction, a mob that can rename your items for you, mount your pets,
- unique pk system, 547 total gain able levels including an immortal level
- made possible from our unique remort system, and much more!
- Many races to pick from including: Human Giant Dwarf Elf Faerie Sheep
- Vampire Moogle Cow Chicken Dragon Demon Bengal Turtle Werewolf Goblin Triton
- Remort classes include: Ninja, Knight, Wizard and Priests
- If pk is your cup of tea you can have fun here, if you don't like to pk
- this is also your place, or come and shoot the breeze. there is one very
- important thing we must warn you about.. This mud is very addictive..
- if you have school/job/girlfriend/boyfriend/wife/husband or any real
- life of any type, these things have been lost to the great clutches of the
- drug known as Fuzzy Mud! We would like to issue an apology to all the
- players from ASU who failed their classes causing a ban of all mudding..
- and we would also like to point out how serious mud withdraw is.. symptoms
- may include twitchy fingers and the overwhelming need to connect to Fuzzy Mud.
-
-
- o=======================================================================o
- Muds Beginning With: G
- o=======================================================================o
-
-
- Mud : GalaxyMUD
- Code Base : Circle
- Telnet : saturn.planetmud.com 9100 [206.245.135.168]
- WWW : http://members.xoom.com/GalaxyMUD/index.html
- Description :
-
- GalaxyMUD is a futuristic MUD which takes place in the
- late 25th century. GalaxyMUD contains many zones and worlds
- that await your exploration, and mobs await to challenge you.
- If you're a sci-fi buff, GalaxyMUD is for you!
-
- -----------------------------------------------
-
- Mud : Games of Intrigue
- Code Base : TinyMux 1.4
- Telnet : mux.net 1400 [207.96.40.62]
- WWW : http://mux.net/Intrigue/
- Description :
-
- It is the dawn of the Renaissance, in a world where
- magic is real...
-
- Games of Intrigue is a roleplaying MUX with a focus on
- intrigue and politics in an original low-fantasy setting.
- The locale is the island kingdom of Tilana, off the coast of
- Europe, in the early years of the 15th century.
-
- In the palaces and townhomes of Tevera, the capital
- city, nobles scheme with and against each other. The Roman
- Church vies with the Old Faith, for worldly power as well
- as for the souls of the faithful. And in the back alleys,
- thieves and mages practice their respective arts in secret.
-
- -----------------------------------------------
-
- Mud : The Garbage Dump BBS
- Code Base : C and VB
- Telnet : dump.com 23 [204.134.96.2]
- WWW : http://www.dump.com/
- Description :
-
-
- THe GaRBaGe DuMP BBS
-
- You must be 18 or older to play here.
- Although, there is no pornography.
-
- What's available-
- Major Mud, Tele-Arena, TradeWars 200, Lunatix
- Swords of Chaos, Cross Wordz, Zbots!, Online
- Trivia, Chess, Backgammon, Klondike Solitaire,
- and much more!!!!
-
- Although this is a pay system, there is a FREE
- 30 day trial available!
-
- Play right from the web page with a Java Compatible
- browser. ----------MUST SEE! CHECK US OUT!
-
- -----------------------------------------------
-
- Mud : GarouMUSH
- Code Base : MUSH
- Telnet : garoumush.org 7000 [205.138.63.222]
- WWW : http://www.GarouMUSH.org/
- Description :
-
- The first of the White Wolf MU*s to focus on Werewolf:
- The Apocalypse, Garou has always emphasized responsive,
- cooperative roleplaying with an emphasis on good writing
- and clear communication. Players are screened through a
- registration process, and character growth and development
- come through roleplay.
-
- A complex world with lively GMs, focussing on story rather
- than individual characters. Please visit as a guest to find
- out more about the game and the application process.
-
- -----------------------------------------------
-
- Mud : Garwain's Realm
- Code Base : SMAUG
- Telnet : garwain.betterbox.net 8000 [209.83.132.66]
- WWW : http://garwain.betterbox.net/index.html
- Description :
-
- Garwain's Realm is a great mud that hasn't been open for
- long. We are starting to get players, and the imms are happy to
- offer quests when there are a few players on. We have friendly
- imms who are willing to put aside their work to help new players
- and some of are players are willing to help you out also. Please
- help use out and give us a reason to keep working. we are trying
- to get some new areas in within the next month, and we are working
- on new code all the time.
-
- -----------------------------------------------
-
- Mud : The Gate
- Code Base : Ack! 4.2
- Telnet : bb3.betterbox.net 6900 [209.83.132.69]
- WWW : http://www.geocities.com/Area51/Lair/7924/
- Description :
-
- The Gate is based off an idea suggested by a fellow Ack!
- admin that I have fleshed out, and developed a book idea
- too. The unique story line behind the MUD makes
- roleplaying interesting, allowing original and imaginative
- characters to fit in. Research is currently being done to
- allow time travel to the future, allowing a _very_ varied
- world to play in. Heavy RP and testing (we're in Beta) will
- be rewarded with prizes ranging from gold and restrings to
- custom spells and skills.
-
- Try The Gate if you are looking for a long term place to
- play, or just want to check out the latest new commands that
- Drakein has managed to make work and shape your race's
- destiny. Be a diplomat between two clans or lead your race
- fellows to war against its enemies.
-
- Remember, we are in Beta so occasionally the MUD will be
- down due to bug fixing or just rebooting, so try to connect
- more than once. =]
-
- -----------------------------------------------
-
- Mud : Gate
- Code Base : Gatelib v1.4
- Telnet : Gate.gatemud.org 3000 [207.16.222.90]
- WWW : http://www.gatemud.org/
- Description :
-
- Gate is a fantasy based MUD that offers a very diverse playing experience.
- Features include: huge 3D wilderness, automap capabilities, MSP support,
- player owned castles placed anywhere in the wilderness, players owned ships,
- clans, parties, multi-class guild system, and best of all, a challenging fun
- game.
-
- -----------------------------------------------
-
- Mud : Gates of the Arcana
- Code Base : Smaug
- Telnet : gates.wolfpaw.net 6000 [207.229.21.130]
- WWW : http://members.xoom.com/gatesarcana/
- Description :
-
- Gates of the Arcana is a mud focused on the thin line
- between Medieval Fantasy and Reality. We are a Newbie
- friendly mud focused on creating a better mudding
- experience. We have 26 remort classes and many different
- races. Our world is mostly original offering a new feeling
- to a great mud. We offer clans/orders/guilds and Player
- homes. See if your up to the Challenge that Awaits you.
-
- -----------------------------------------------
-
- Mud : Gatewalker
- Code Base : VME 1.1.0
- Telnet : gatewalker.lysator.liu.se 4242 [130.236.254.164]
- WWW : http://gatewalker.lysator.liu.se/
- Description :
-
- This is a growing MUD.. It is created according to a series
- of original world being developed by Andreas Bj÷rkman (Anthony
- online) .. The worlds will(hopefully) be found in a new RPG
- system also being developed by Andreas with the help of Isa
- (as seen on gatewalker Mud) and Ramirez(as seen on Gatewalker
- MUD)
-
- As it is growing this information will be updated..
-
- Hope to see you there, and have fun playing.
-
- /Anthony of Gatewalker MUD
-
- -----------------------------------------------
-
- Mud : GateWay
- Code Base : LP
- Telnet : gatewaymud.org 6969 [24.138.8.135]
- WWW : http://www.gatewaymud.org/
- Description :
-
- GateWay News (2/22/99): GateWay's IP has changed to 24.138.8.135 6969.
- We still have the same dedicated machine and cable modem access, but the
- recent netlag problems are solved with this new IP. As always, the
- address gatewaymud.org 6969 gets you to the site.
-
- -------------------------------------------------------------------------
-
- An old man reaches out a weathered hand in beckoning to you, motioning
- that you join him. His ancient eyes sparkle as you take a seat at his
- side and, with a smile on his lips, he traces a complex symbol in the
- air.
-
- The old man whispers a single word and the air before him begins to glow
- and shimmer, the fabric of space and time opening to reveal a portal to
- another dimension.
-
- 'If thou canst withstand the many challenges contained therein, take
- a deep breath, young adventurer, and step through The GateWay.'
-
- -----------------------------------------------
-
- Mud : Gateway Through Reality
- Code Base : Rom 2.4
- Telnet : mud.inazuma.com 9000 [209.213.33.6]
- WWW : None
- Description :
-
- Gateway Through Reality is loosely based on 'The
- Dark Tower' series by Stephen King. Our mud contains
- mostly original areas that are clustered around four
- hometowns. Each hometown is accessible through
- 'gateways' which are situated throughout the mud.
-
- Our mud currently has 5 clans, and although joining a
- clan is optional, you must join if you wish to player kill.
-
- The immortal staff is friendly and will take the time to
- assist newbies in getting situated with their new environ-
- ment. Quests are run several times a week.
-
- We have modified the spell gaining ability of the non-
- magic classes. In order to maintain balance between the
- different classes, most spells will be only made available to
- magic users. Classes such as clerics, who specialize in
- the healing arts, will find that they hold an advantage over
- others in this field.
-
- If you are looking for a friendly mud with to hang at,
- please stop in for a visit. The immortal staff is a very
- friendly one, and will try their best to make your stay fun
- and enjoyable.
-
- -----------------------------------------------
-
- Mud : Gateway to the Realms of Karnos
- Code Base : Silly
- Telnet : karnos.tradeweb.net 2000 [206.228.208.144]
- WWW : http://karnos.tradeweb.net/
- Description :
-
- Gateway to the Realms of Karnos has been through some
- serious changes since this was last updated. We have
- some 9000 rooms, 3500 mobiles, and 3000 objects. The
- game has over 300 spells and skills available to 10 classes
- that can be multiclassed in many different combinations.
- Add in 10 races each with race specific benefits, the
- ability to become an Avatar and tri-class and you have a
- pretty robust mud. Combat is all new and is spam free(no
- kidding come see for yourself) The worldfile is unique to
- Karnos and cannot be found anywhere else. Friendly
- immortals and players will make sure that your stay is fun
- and enjoyable. Come give us a try, I am sure you will be
- pleased.
-
- Kressilac
-
- -----------------------------------------------
-
- Mud : The Gathering
- Code Base : Gatherer
- Telnet : gathering.org.uk 5000 [212.13.193.11]
- WWW : http://www.gathering.org.uk/
- Description :
-
- The Gathering is a simple, easy to use chat site for everyone to use.
- What makes it different from other talkers is the lack of SuperUsers - you
- aren't reliant on idle, rude and abusive powercrazed teenagers to decide
- who is causing trouble. You, the users have the power to deal with
- troublemakers via the unique democractic voting system.
-
- Despite it's ease of use, it is full of exciting features to improve your
- chatting pleasure, including a fully searchable help system (also available
- on the webpages), a mailsystem (mail username@gathering.org.uk), and
- access to the InterMUD network.
-
- For those of you who don't have access to telnet, there are Java and
- HTML interfaces are available, so you'll always be able to chat.
-
- -----------------------------------------------
-
- Mud : Genesis
- Code Base : LPMud - CDlib 4.05
- Telnet : genesis.cs.chalmers.se 3011 [129.16.225.60]
- WWW : http://www.NeoSoft.com/genesis/
- Description :
-
- Genesis is the original LPMud, though little remains of the
- stuff from the early days. The emphasis of the mud is to be a
- challenging game. Themes includes Tolkien, Dragon Lance and
- many others.
-
- It is one of the largest LPMuds and also one of the most
- popular ones. We have a queue system for players that comes
- into action when the game is full. Players are always welcome
- to come and explore our lands.
-
- Wizardhood is by application. We are always happy if skilled
- coders and storytellers want to join us.
-
- -----------------------------------------------
-
- Mud : Genocide
- Code Base : customized driver based on LP 3.2, custom mudlib
- Telnet : genocide.shsu.edu 2222 [192.92.115.145]
- WWW : http://www.shsu.edu:80/~genlpc/
- Description :
-
- Genocide is not a typical mud; rather, it is a competitive 24-hour wargame.
- Players compete in wars that go on constantly. Levels are gained by killing
- other players in a variety of different war types, including team and
- non-team.
-
- -----------------------------------------------
-
- Mud : The Glass Dragon
- Code Base : Merc 2.2
- Telnet : dragon.ods.com 4000 [160.86.75.129]
- WWW : None
- Description :
-
- A social, hack and slash, rp with 105 levels to immortality.
- Recommended for new and old mudders, everyone is welcome.
- Guilds are encouraged and are totally player driven.
-
- Statistics:
-
- * Areas - 123
- * Rooms - 8542
- * Shops - 168
- * Mobiles - 8542
- * Classes - Mage, Cleric, Thief, Warrior, Barbarian, Paladin
- Ranger, Assasin, Healer, Burgalar
-
- -----------------------------------------------
-
- Mud : God Wars : The Apocalypse
- Code Base : Merc 2.1/God Wars Deluxe
- Telnet : mudhole.spodnet.uk.com 6660 [193.62.1.220]
- WWW : http://www.users.globalnet.co.uk/~darien/apoc.html
- Description :
-
- Welcome to the one and only God Wars Deluxe mud, God Wars: The
- Apocalypse has been running for just over 1 year now, and we
- are still going from strength to strength. Our mud is one of the
- most advanced God Wars muds that there is, and we're adding new
- things weekly, to keep ahead of the rest
-
- Our Vampires and Werewolves have been completely rewritten and our
- Demons improved. Also our mage code has been completed, unlike any
- on any other God Wars mud.
-
- Our main aim is for you to have as much fun as possible!, as long
- as you keep within our rules.
-
- See you there, you may find yourself unable to play any other mud
- again.
-
- -----------------------------------------------
-
- Mud : God Wars: Rogue Edition
- Code Base : God Wars
- Telnet : fantasy.xcalibre.co.uk 9000 [216.65.28.5]
- WWW : None
- Description :
-
- Welcome to the Rogue Edition, based loosely on the Lords
- of War GW code base. We have remade much of the GW code to
- produce something slightly more unique than normal GW MUDs.
- We currently feature werewolves, vampires, monks, ninjas,
- drow and mage classes, featuring extended power and skill
- selections for vampires and werewolves. We are working on
- remaking highlanders, demons, and freshly coding jedi and
- amazons. Our hard working builders are constructing new and
- exciting areas to roam in.
-
- We offer a very good newbie system, a special arena for
- sparring, a brand new more effective fight code, an
- extended quest item range, have friendly and helpful staff,
- and are constantly changing the code base to produce a
- rapidly changing world.
-
- If you are looking for something different in between the
- many God Wars style MUDs that have appeared, or want to
- play a MUD that will not be turned off after a week, then
- come to our dark realm.
-
- -----------------------------------------------
-
- Mud : God Wars: Unplugged
- Code Base : Diku/Merc -> Godwars & beyond
- Telnet : chaos.eic.net 9000 [207.238.85.253]
- WWW : None
- Description :
-
- We are the first and still most infamous of the
- 'unofficial' Godwars muds. We have been around for over
- a year and are still going strong. If you have played a
- Godwars and liked it only to find out a month later it's
- been shut down come to Unpluggged, the next dimension of
- godwars.
-
- Other than the standard godwars features, Unplugged
- boasts highly detailed Drow and Monk classes, very
- different from your mother's Godwars. New Classes coming
- include Saints(divine champions), Stryders(dimension
- travelers), and mutants. The Older classes are also being
- 're-vamped'.p The demons with a system of random chaos
- attributes and weapons, the vampires and werewolves with
- new diciplines and totems.
-
- Not just new powers but new depth will be added. We
- have a working lunar calander, with 3 moons that will
- influence the power of certain classes and are in the
- process of making a new magic system boating over 20 realms
- of magic! More to come... we are ever progressing... take
- a look the Godwars that is not a fad AND has active coders.
-
- -----------------------------------------------
-
- Mud : The Godlike Edge
- Code Base : TinyMUSH
- Telnet : edge.godlike.com 6250 [206.205.199.130]
- WWW : http://www.godlike.com/edge.html
- Description :
-
- The Godlike Edge is a social MUSH for the discussion of
- TinyMUSH and TinyMUX administration, both by administrators
- and those players interested in administration issues and
- implementation.
-
- -----------------------------------------------
-
- Mud : GODMud
- Code Base : Circle
- Telnet : godmud.belgonet.be 4000 [194.137.63.10]
- WWW : None
- Description :
-
- In GODMud you play a character which has been
- transported into the future from an ancient past.
- A large amount of the technology in the future has been
- lost, but things are changing. The robot manufacturing
- plant is still in operation, some areas are in good 'safe'
- condition. There are many dangerous areas though.
- The world has become more unstable as a mysterious
- satellite appears to be opening interdimensional space,
- and unleashing new dangers!
-
- Come and play GODMud :-)
- Where your character never gets deleted!
-
- -----------------------------------------------
-
- Mud : Godwars The Gathering
- Code Base : Godwars
- Telnet : Kasmud.com 9000 [207.114.224.198]
- WWW : http://gathering.kasmud.com/
- Description :
-
- This is a mud in which you build your character, the role-playing
- part, then use your character to kill other characters, the player-
- killing part. This kind of action is the best of both worlds. In
- addition to that, there are also many choices to embrace the game.
- You can pick from Vampires, Werewolves, Demons, Mages, and Highlanders.
- The quest system offers players the chance to modify their equipment
- or create their own equipment. Legendary status offers enhanced
- fighting abilities,and unique skill are being created for each level
- of legendary status.
-
- The immortals on The Gathering are dedicated to developing the
- existing classes rather than offer a dozen stock Godwars classes.
- New totems are being coded for werewolves, new disciplines for
- vampires, and new runespells for mages. Demons have new powers and
- new equipment.
-
- The Gathering has been around since mid-summer 1998, and it's
- here to stay. The gods are friendly and so are most people; if you
- are a newbie, ask for help, but since there are rotten apples in every
- basket you must be careful of yourself. This is a player-killing mud
- and once you go avatar you will no longer be a newbie - you'll be a
- statistic.
-
- -----------------------------------------------
-
- Mud : GodWars: Retaliation
- Code Base : GodWars
- Telnet : retaliation.inetsolve.com 6000 [208.220.170.236]
- WWW : None
- Description :
-
- Our MUD is pretty much all stock GodWars right now, but we have a few
- advantages. First of all we have a bunch of orignal ideas to make this MUD
- the most interesting GW mud out there. To give you a hint, here are 5 new
- classes that are in the works right now: Wraiths, D'Jinni, Fae, Dragons and
- Psionicists. If you are unfamiliar with GodWars MUDs,we currently offer
- Vampires, Werewolves, Daemons, Mages and Highlanders. We are also
- planning to implement a realistic player run economy, and plan to manage
- this MUD in a way that is mature and reasonable. There will be no political
- power plays or special treatment to any player. And those that break the
- normal common sense rules of the MUD will be dealt with swiftly and harshly.
-
- I am not opposed to bots of any kind, and if you are a newbie and you 'train
- avatar' (meaning you want to be PKable) too soon it is your own fault. If you
- have never played a GodWars MUD before, this will be a great place to learn,
- as we are nice to newbies and dont go wizinvis at every oppurtunity. Rude
- immortals will be punished. Also, we are currently accepting applications
- for coders, builders and even clan leaders.
-
- retaliation.inetsolve.com 6000
-
- -----------------------------------------------
-
- Mud : Golden Compass
- Code Base : LambdaMOO/enCore
- Telnet : eva.humn.arts.ualberta.ca 8888 [129.128.113.56]
- WWW : http://www.geocities.com/Athens/Oracle/1021/
- Description :
-
- The Golden Compass MOO is an educational MUD, its server located at the
- University of Alberta in Edmonton, Alberta, Canada. Its name is taken
- from the title of the first book in Philip Pullman's -His Dark Materials-
- trilogy, which provides a theme for building and coding. GC supports
- Cyberphilosophy and Computing Ethics courses at the University of Alberta
- and Cariboo College, and it is interested in extending this support to other
- institutions. It is a public MOO, welcoming anyone who wishes to own a room
- at Byrnison Hall, acquire a 'daemon' of the kind that figures in Pullman's
- trilogy, and become a citizen of Millennium City. GC features 'Surf & Turf'
- access through the Web, allowing players to surf the Net from within the
- MOO, by linking objects to URLs. This adds a new dimension to MOO
- interaction which has proven useful to students and teachers for posting
- Web-based papers, lecture notes, and so forth. War-gamers have also made
- use of it to consult Web-based maps, rules, etc., while taking advantage of
- the MOO's facilities for chat, mail, and subscription lists. The MOO is
- currently running version 1.8.0p6 of the LambdaMOO server code. The
- database is based on High Wired enCore BETA 4.
-
- -----------------------------------------------
-
- Mud : Golden Realms MUCK
- Code Base : muck
- Telnet : grealm.odys.com 7360 [166.82.75.113]
- WWW : http://www.angelfire.com/mo/courageans/
- Description :
-
- Golden Realms MUCK is set in another dimension on a large world with
- natural satellites. With it's over 40 nations and several races to choose
- from, players engage in pre-planned Role-Playing and Tiny-Plots. Our Wizzes
- are friendly and well-trained, and willing to help out even the newbies. Are
- you well-versed in being a DM/GM? If so, apply to join our growing list of
- Referee HelpStaffers.
-
- All reasonable requests and suggestions will be considered fairly, so
- look to contribute anything at all to this setting. Please note that
- Golden Realms MUCK does not allow Modern day or SciFi/Cyberpunk characters, so
- if that's what you are seeking, then please look elsewhere. [A Special
- Note: Golden Realms MUCK is a MUCK, not a MUD or MUSH. If you aren't familiar
- with MUCKing, contact an online wizz or staffer, and learn the MUCK
- commands, as playing in our world, requires you to be familiar with MUCK
- commands.]
-
- Connect as a guest, look around, and if you decide to stay, request a
- character from SkySpirit, or an available Wizard. Hope to see you there.
-
- -----------------------------------------------
-
- Mud : Gooland III
- Code Base : Home grown
- Telnet : shella.greatbasin.net 6789 [207.228.35.40]
- WWW : http://shella.greatbasin.net/~yamud/
- Description :
-
- Yamud, othewise know as Gooland - version III, is now a
- totally skills based mud. We have done away with levels
- altogether, which lets you build you character the way you
- want, not to meet some level criteria. We are currently
- looking for builders and coders.
-
- -----------------------------------------------
-
- Mud : GorlMYTH
- Code Base : GorlMYTH
- Telnet : saruk.tinymuse.org 5000 [24.93.110.12]
- WWW : http://saruk.tinymuse.org/~sarukie/
- Description :
-
- GorlMYTH is a newly created MU*! The code has been vastly
- improved and redesigned in order to allow more flexibility.
- This is a science fiction MYTH with much importance on
- roleplaying. We would like to see all players involved in
- some kind of TP. Remember, this is a newly developed server
- so some of the bugs are still to be worked out. We are
- looking to establish with a strong builder/coder core to
- offer players with the best in online roleplaying!
-
- We are based on a science fiction universe dealing with
- events in the 25th century!
-
- -----------------------------------------------
-
- Mud : Granite: New Hampshire by Night
- Code Base : TinyMUSH 2.2.3
- Telnet : granite.erisian.net 2005 [207.7.10.20]
- WWW : http://www.erisian.net/~granite/
- Description :
-
- Granite is set in New Hampshire. The current year is 2007
- and Vermont, New Hampshire, and Maine, have created a veritable
- separate, and wealthy nation. The population has grown to 2.5
- million as people leave the rest of the US for jobs and a
- chance to get their piece of the American Dream. The rich get
- richer as the poor eek out a living in the mills and service
- industries that support the influx of corporate activity.
- Telling the good guys from the bad guys is not easy, even as
- the state motto 'Live Free or Die' is scrawled in graffiti on
- overpasses and disused billboards.
-
- We are a writer's chronicle, encouraging collaborative fiction
- among our players which we support through our mailing list.
- This is an ambitious goal, requiring players who understand Consent
- & Negotiation. We want fresh characters with well thought out
- backgrounds for our game. Granite is Mortal friendly--and our
- Chargen is set up so that anyone can log in, make a mortal and be
- approved in short order. All supernatural characters are by application
- only. Granite uses books and materials put out by the White Wolf
- Game Studios.
-
- -----------------------------------------------
-
- Mud : Gray Areas Mud
- Code Base : UltraEnvy (50% original code)
- Telnet : shell.openix.com 9001 [206.64.16.5]
- WWW : http://www.grayarea.com/mud.htm
- Description :
-
-
- * Fully Multiclassed: 250 levels in 5 classes PLUS 200 level Remort.
- * Bonuses awarded to each Prime class. Prime is also changeable.
- * 289 Areas including favorite stock, ROMLAMA, and many original ones too.
- * No Deathtraps - Hot Reboot - No Grouping Restrictions.
- * Unaligned EQ - Mounts - Ranged Weapons - Sounds - 650+ Socials.
- * 20,000+ Rooms with Mob, Room, Exit and Object Programs!
- * Over 280 Spells and Skills which you can get ALL of.
- * Automated Duel, Quests, Auctions and Immortal Run Quests too.
- * Quest prizes include Restrings, Double Experience, Remort Spells.
- * Storage Lockers - Languages - Bank with ATMs throughout mud.
- * Adult, Foreign, and Newbie channels. Newbies chat at level 5.
- * Clans with optional PK have no lose eq, spells, and castles.
- * Donation Rooms sorted by level/type - Repairable EQ.
- * Very few Immortals including a superb coder. All promotions from within.
- * Mud auto restarts after crashes and server reboots.
- * Mud is in BETA test stage and has been up for 5 months before listing it.
- * Note: Players must provide REAL email addresses at their REAL ISPs.
- * Note: Roleplaying is allowed, but not required or encouraged.
- * Note: Jerks are deleted, thus assuring a great player base.
-
-
- -----------------------------------------------
-
- Mud : The Great Hunt
- Code Base : Rom 2.3
- Telnet : tgh.lbdata.net 4000 [207.170.57.44]
- WWW : http://www.fortunecity.com/rivendell/final/153/
- Description :
-
- The Great Hunt is based on the Wheel of Time series of books by
- Robert Jordan. Rather than races, you choose what region of the
- WOT universe you originate from. You enter the game in the city
- of Baerlon, and should enjoy discovering all the other unique
- WOT based areas including the Ways, the cities of Tear, Camlyn,
- Shadar Logoth and many others. The Great Hunt is a player
- killing MUD with a five level limit.
-
- -----------------------------------------------
-
- Mud : The Greater Realms
- Code Base : ROM 2.4
- Telnet : greaterrealms.mudservices.com 4000 [206.245.165.50]
- WWW : http://www.greaterrealms.mudservices.com/
- Description :
-
- The Greater Realms is a new MUD based on medieval fantasy. We allow
- player-killing but want to enforce a nice role-playing atmosphere. We have a
- great staff working on the project, and we hope to soon be considered one of
- the best ROM-based MUDs on the internet. Try us out; we think you'll enjoy your
- stay.
-
- -----------------------------------------------
-
- Mud : Greygem
- Code Base : Smaug (heavy modifications)
- Telnet : greygem.mudsrus.com 4001 [209.123.60.27]
- WWW : http://outworld.ocala.com/
- Description :
-
- The Realms of Greygem is a mud designed for PURE Roleplay.
- The coding and building staff have been hard at work designing
- all original areas, and many original commands.
-
- The MUD runs on a dedicated server with a T-1, helping to
- reduce annoying lag. We do require Role Play. We do NOT
- like Hack-n-Slash, and will, and have, gone out of our way
- to keep RolePlay to a max, and Hack-n-Slash to a minimum.
- Greygem has no Levels, in either players, equipment, or even
- skills/spells.
-
- The immortals are all heavily experienced, and most have run
- their own muds. An immortal is nearly almost always on,
- working on improving the mud and providing assistance to our
- players.
-
- We could tell you all about Greygem all day, but you won't
- really know that you like it untill you come play it. If
- you enjoy RolePlay, challenge, and dedicated staff members
- in a mud, then you will love Greygem!
-
- Admin Staff, Greygem MUD
-
- -----------------------------------------------
-
- Mud : Greyhawk
- Code Base : Rom 2.4
- Telnet : greyhawk.inetsolve.com 6969 [208.220.170.248]
- WWW : http://www.angelfire.com/in/greyhawk
- Description :
-
- Hail, Traveller.
- A hearty hello and may your blade keep its edge to boot. If you have
- never heard of Greyhawk, then I invite you to take a journey to our lands
- and enjoy the scenerey. If you have heard of Greyhawk, then have a look
- at the interpretation rendered here. Be sure to keep your wits and spells
- about you, though there are perils aplenty to challenge stalwart
- adventurers. A small, but dedicated group of Powers are constantly working
- to expand the known borders of the Flanaess, and diminish the importance of
- Midgaard and its environs. While creating matter from void is never a quick
- matter, new frontiers open every moon or so to provide new puzzles and
- plots. In those same frontiers, you can expect challenges aplenty;
- progress is difficult for mortals and gifts from the immortals are few and
- far between. Self-reliance and fellowship are the only sources of help you
- can expect, roleplaying will loosen the purses of most established players.
- And while you're at it, follow the dragons' example and keep an eye open
- while you sleep... there are several rogues and villains who wander the
- lands seeking to spread mischief, if you choose you can become a pkiller
- and take them on. As a final note, the ideas and dreams of mortals are
- welcomed by the lord Drifter who sees to the welfare of the lands. A note
- from Tenser the Archmage to the class of the Collegium of Adventurers.
-
- -----------------------------------------------
-
- Mud : Greystone
- Code Base : Envy2 / Mythran
- Telnet : ntsource.com 1234 [208.223.151.1]
- WWW : None
- Description :
-
- Greystone is the product of players. We (the coding staff, admin and
- builders) are for the most part ex lords and heros from muds where our
- desire to PLAY has outgrown the ability of the staff to create. We LOVE
- mudding, and is shows in the way we handle the details details.
-
- If you are an experienced mudder, you'll notice a TRUE difference 2
- minutes after you connect, If you're new to mudding this is definitly the
- place to learn quickly. Several guest-imms from other muds have looked
- at our mud school, and simply can't believe it, I could say more but I'm
- running out of room here fast.
-
- For you experienced types...I promise you this, If you play our mud
- you will NEVER stand around wishing there was 'more game' to play. I
- know that's a bit cryptic. But I'm not willing to say here exactly what
- we've done to take mudding to a whole new dimension. And we HAVE done just
- that! As I've said WE LOVE MUDDING! if you do to stop in and see us, you
- won't be sorry.
-
- Your servant and IMP,
- Mestha
-
- -----------------------------------------------
-
- Mud : Grimne DikuMUD
- Code Base : DikuMUD
- Telnet : grimne.org 4000 [129.241.210.220]
- WWW : http://www.grimne.org/
- Description :
-
- Grimne is the ultimate incarnation of a violent, hack-n-slash mud.
- Filled with stat hungry, equipment hoarding players, blood and carnage
- are all that matter. With a shaman that sells stats to higher level
- characters, and a storage room in which items can be stored
- indefinately for a small fee, there is an ongoing competetion as to
- who is the 'best' in each class. Damage by each player can be
- logged, and the more successful one is at inflicting punishment upon
- mobs, the more one is respected. Experience, gold and equipment are
- the ruling forces, and power is the ultimate reward. Newbies, however,
- are not forgotten. An extensive newbie-guide is among the
- equipment received upon character creation, including such basics
- as how to talk and where to go. In addition, certain mobs will cast
- beneficial spells upon low level characters, and there is a
- newbie channel and a constantly updated list of 'newbie helpers'
- to whom one can ask questions. If you wish to do away with all
- of the fluff of some of the overdone muds and get right down
- to the honesty of pure violence and greed, come to Grimne. You
- won't be disappointed.
-
- -----------------------------------------------
-
- Mud : GrojoMud
- Code Base : GrojoLib (Custom LP) on MudOS driver
- Telnet : bandito.doa.org 5000 [129.21.111.57]
- WWW : http://www.inficad.com/~sugar/grojo.htm
- Description :
-
- GrojoMud is a new Lpmud with the entire mudlib created from
- scratch with all the 'modern' renovations but with the feel
- of the traditional lpmuds. Some things we have to offer:
-
- - Completely new areas, monsters, guilds, etc. not found on
- other muds.
- - Virtually unlimited players levels (210,000,000)
- - Guilds, secret guilds, and superguilds.
- - Three levels of advacement for those players who want more
- power without wanting to become a coding wizard.
- - Different quest system. You do not have to quest to reach
- any player level, awarded exp bonuses for finished quests.
- - Player defined ansi colors.
- - Many player 'power commands' to make mudding easier.
- - Special events with unique goals and rewards.
- - Player friendly admins (they're still players on other muds)
- - Very newbie friendly.
- - Flexible player object allows a wide variety of 'magic'
-
- -----------------------------------------------
-
- Mud : Ground Zero
- Code Base : ROM
- Telnet : groundzero.battlegroundz.com 6660 [205.243.76.36]
- WWW : None
- Description :
-
- The one and only Ground Zero is the first game to bring you modern weapons
- to kill eachother with. We have tanks, mines, c4, smoke bombs, machine
- guns, napalm dropping from planes flying overhead, bullets wizzing past
- you . . . in short, all the insanity that modern warfare entails.
-
- Like some other pk games, there are no levels here, just you and your
- kill points. Teams are set randomly each time the game boots and
- there are team leaders (selected automatically from the players on a
- team based on their kill points) who make most of the strategy
- decisions for the team.
-
- The objective of the game is twofold - kill players that aren't on
- your team and work with your team to detonate the nuclear device at
- the lowest level of the city.
-
- 11/2/98 - we were down almost all of October so player numbers are
- low at the moment, but we're back in business.
-
- -----------------------------------------------
-
- Mud : Guardians Of Deceit (GoD)
- Code Base : Merc/Rom
- Telnet : insomnia.yok.utu.fi 4000 [130.232.143.171]
- WWW : None
- Description :
-
- This mud is based on different writers fantasy
- novels. This mud isn't quite ready yet. But it runs
- 24h/day, we need players, coders, and area makers.
- Why don't you log in and check if you would like this
- game?
-
- You shouldn't have lag in this world...
- Powered with:
- Pentium 200mhz Intel processor,
- 64mb ram,
- and huge hard drive
-
- -----------------------------------------------
-
- Mud : GuideMUX
- Code Base : TinyMUX
- Telnet : guide.erisian.net 4242 [207.7.10.24]
- WWW : http://www.erisian.net/~guide/
- Description :
-
- GuideMUX - Based on the world created by Douglas Adams, in his famous
- books, the Hitchhikers Guide To The Galaxy. In this little corner of the
- net, you will find the only MU* dedicated to the Hitchhiker's Guide To
- The Galaxy. Come into our world, and make a player, and explore the world
- that was created by a brilliant man that we have tried to duplicate. Enjoy
- the custom code that the Admin staff have created and implemented, such as
- a complete Space Combat System, and Chicken Fighting. Come in, and enjoy
- the hoopiest, loopiest, froodiest place on the 'Net.
-
-
- o=======================================================================o
- Muds Beginning With: H
- o=======================================================================o
-
-
- Mud : HaericMOO
- Code Base : Heavily Modified LambdaMOO
- Telnet : sandwich.net 8888 [204.216.183.252]
- WWW : http://haeric.sandwich.net/
- Description :
-
- Looking for a totally original world? Tired of all those
- standard hack-and-slash MU*s? Then come to HaericMOO! Our
- system, being based on LambdaMOO, is extremely flexible,
- and there is a theoretically unlimited selection of
- occupations available. Care to be a weapons trader, traveling
- from Province to Province? Or maybe a scholar, who studies
- at the Library of Lumis? You can be anything you want...except
- a mage. The Ederrali(wizards) of Haeric are the only ones
- who can use magic, although they may take on Disciples or
- Paladins whom they allow a limited use of it. If you're into
- MUD style combat, well, we have a combat system up now too.
- Player killing is frowned upon, but fights for roleplaying
- purposes is allowed.
-
- There are 6 Provinces in Haeric, each one styled after
- an element: Fire, Water, Air, Earth, Light, and Darkness.
- All characters are aligned with a particular element. This
- is a roleplaying-intensive world, so if you hate RPing, Haeric
- isn't the place for you. However, if you love to RP, come on
- over! Our staff is friendly and helpful to all players, and
- if we're not online, email us through the website.
-
- -----------------------------------------------
-
- Mud : Hall Of Fame
- Code Base : LP Mud 3.2.319
- Telnet : hof.df.lth.se 2000 [194.47.252.38]
- WWW : http://lintilla2.df.lth.se/HoF/
- Description :
-
- Hall of Fame is a re-creation of Genesis before the advent
- of 3.0. It's a small, quaint little mud, with plenty of
- room to grow. We just moved to a new dedicated server
- and new driver, giving us little to no lag. Friendly
- wizards and very active administration. We're up 24 hours
- a day for your playing pleasure, and there are alot more
- areas than meet the eye. Check us out!
-
- -----------------------------------------------
-
- Mud : Harmony Lost
- Code Base : Smaug 1.4 Modified
- Telnet : bb4.betterbox.net 3000 [209.83.132.68]
- WWW : None
- Description :
-
- Harmony Lost is a new mud, run by a group of immortals who left a mud
- they were on to start their own.
-
- The IMMs here are all over the age of 25 and we require players to be at
- least 18 to play.
-
- We are currently in Alpha testing and are making lots of changes to the
- world. Harmony has an all original in depth mythos system that isnt a
- power trip or silly, written by the immortals of the MUD. We require Role-
- Play and reward those who do.
-
- If you're looking for a MUD run by adults for adults with old school Role-
- Play in mind then this will be the place for you.
-
- -----------------------------------------------
-
- Mud : Harshlands
- Code Base : Diku
- Telnet : photobooks.com 5000 [38.209.52.2]
- WWW : http://www.photobooks.com/~harsh/
- Description :
-
- Harshlands is a roleplay intensive, skills-based MUD set on the island
- of Harn (Columbia Games). Standard 'hack and slash' play is seriously
- dissuaded, with levels, classes and experience points non-existent.
- Players can choose to pursue careers, including herbalist, journeyman
- craftsmen, soldier, guide, criminal and law enforcer. Players proving
- to be skilled and dedicated are offered choices that include shop
- ownership, master level craftsmanship, nobility and many advanced
- professions. For those unfamiliar with Harn, it is a low-magic world
- based loosely on a composite of 9th-14th century Britain. The game
- world includes over 14,000 original rooms in smoothly integrated and
- universally consistant zones, ten deities, five human ethnic and
- cultural groups, and three non-human races selectable by players of
- proven ability. While the thrust and focus of the game is serious
- roleplay, the world remains a deadly and harsh environment, where life
- is risky and death is permanent.
-
- -----------------------------------------------
-
- Mud : Haunted Pass
- Code Base : MERC 2.2
- Telnet : tander.com 6666 [207.1.218.4]
- WWW : None
- Description :
-
- Haunted Pass is a fun MUD to play in with many areas to chose from.
- It is just starting out and we are looking for a player base to
- develope it and give us direction into developement of new areas.
- Here is an opportunity for you to have a say in the world you will play
- in. So come over and give it a try.
-
- -----------------------------------------------
-
- Mud : Haven
- Code Base : NightmareIVr5
- Telnet : entropymedia.com 4000 [209.14.134.230]
- WWW : http://www.ili.net/~duuk/
- Description :
-
- Haven is a high-quality virtual role-playing environment
- open to anyone ready to join.
-
- The GodsWar is over, and the planet of Kailie is recovering
- from the damage wreaked by feuding gods. In the aftermath,
- several races struggle to continue their lives in a world
- of conflict.
-
- From the noble Elves under the guidance of the Supreme God
- Duuktsaryth to the bloodthirsty Nosferatu, the inhabitants
- of Kailie find a way to live in a world of destruction,
- magic, and distrust.
-
- Will you choose to wield magic spells with the skill of a
- master as an Elf, or become a member of the staunchly
- anti-magic dwarves?
-
- The choice is yours, should you enter the magical world of
- Haven. Kailie beckons...
-
- -----------------------------------------------
-
- Mud : Haven MUD
- Code Base : LP Rom Diku Silly Circle Haven
- Telnet : HavenMUD.mudservices.com 1313 [206.245.158.119]
- WWW : http://HavenMUD.mudservices.com/
- Description :
-
- Haven MUD is a world of puzzles and combat. Few of
- the online quests can be completed by shear force of
- will. Those which can be won by sword alone are challenges
- that no sane adventurer would face alone. Players can
- quest or hack and slash their way into the hall of heros.
- Players of haven may reroll into a vast array of
- classes and many races. The game includes a unique combat
- system, unique skills, hidden skills and spells, secret
- Guilds, guild wars, legends, lore, automated & random quests,
- a worry free corpse policy, and many unique areas.
-
- The administration of Haven MUD does not believe in meddling
- in player affairs & player input is always considered in
- the ever changing world. We allow any player to attain
- diety status.
-
- -----------------------------------------------
-
- Mud : Heart of Darkness
- Code Base : perlmud
- Telnet : mud.sharknet.tj 5096 [132.192.15.207]
- WWW : http://sharknet.tj:5196/
- Description :
-
- This mud is designed as a forum for discussion, in addition to a quest based
- upon Heart of Darkness (by Joseph Conrad). Other quests and puzzles are planned.
- There is a coffee shop for meetings, and a theatre featuring Aristotle Meets
- Einstein (an unscripted, free-form interpretive production). Meetings and
- performances are mostly scheduled on weekends (Friday and Saturday at 9-11pm
- CST). We do not have mudmail, although there are numerous flyers and bulletin
- boards on which messages can be left.
-
- We are seeking help from players to help us further elaborate our mud. Overall,
- our theme leans toward programmers/hackers as well as people interested in
- philosophy. Shell accounts are available on 3 different servers at our server
- farm (email webmaster@sharknet.tj for account info).
-
- All of our systems have tinyfugue mud client installed.
- Additionally, you can connect to our mud via an http-based server
- (http://sharknet.tj:5196) as well as via a java applet (
- http://sharknet.tj/~perlmud).
-
- -----------------------------------------------
-
- Mud : Heaven's Door MUCK
- Code Base : FB 5.43
- Telnet : peacedove.org 2212 [206.245.158.10]
- WWW : http://www.peacedove.org/hd.html
- Description :
-
- You wake up on a staircase in the clouds. A bright
- light becons you upward to a clear and sunny day.
-
- Welcome to Heaven's Door.
-
- Many come to visit and most stay, saying that this
- place is like no other they have tried before. It
- is a place of calmness and serenity. A land where
- silly and cute, mix with loving and caring. A place
- where everyone becomes a part of the family and toys
- can still make you grin from ear to ear.
-
- Come and visit. Take a chance. All you have to do
- is walk through the door...
-
- -----------------------------------------------
-
- Mud : Heavy Gear Mux
- Code Base : MUX
- Telnet : sanitarium.dhp.com 6132 [199.245.105.4]
- WWW : http://www.geocities.com/TimesSquare/Hangar/8770/
- Description :
-
- Welcome to Khayr ad-Din, 'city of trash,' home to Rovers,
- renegades, mercenaries, Duelists and lowlifes from all over
- Terra Nova. Enter the gritty and realistic world of Dream
- Pod 9's Heavy Gear, a new experience in science fiction.
- Giant Robots _not_ included.
-
- -----------------------------------------------
-
- Mud : Helios
- Code Base : CircleMUD 3.0 Beta PL14
- Telnet : mud.dimentech.com 4000 [208.7.166.23]
- WWW : None
- Description :
-
- Helios is a new and upcoming mud thats still in extreme
- beta. But if you want to come see whats been done so far,
- come on over. But if you want to build, code, playtest or
- be part of the staff, goto port 4001 instead and leave a
- message, and I'll get back to you.
-
- Coders and Builder: PLEASE READ THE MESSAGES ON THE BOARD
- FROM ME (Pikachu or Raichu) CONSTANTLY!!
-
- PlayTesters: Come on over, leave ideas and such on the board
- (Rewards for good comments, ideas or critisism..)
-
- Admin staff: Go 2su2w2nw I think to get to post office,
- send mudmail to Pikachu about what you would like. -Pikachu
-
- -----------------------------------------------
-
- Mud : Hell's End
- Code Base : Mythran 3.1.11
- Telnet : 209.123.14.17 2666
- WWW : None
- Description :
-
- Hell's End is a Mythran mud which is based on Envy mud. Right now it
- is a stock mud VERY similar in appearance and play to Envy, but there are
- already several new areas under development. This is a player killing mud,
- if you want...you must obtain a license to pkill or be pkilled. so if
- pkill isn't your thing you can come here safely. You will find clans in
- Hell's End...in fact, Clan Leaders are needed! Post a note to apply. There
- is a working quest master and new added socials commands. Hell's End is
- brand new and running on a virtually lag free server. Any and all ideas
- are welcome. Bring us your ideas and we'll see what we can do to make this
- the best mud ever! This is not a roleplay enforced environment, Roleplay
- or not, its your decision. Hell's End has a working bank and investments
- for your hard earned gold. Come on over and make Hell's End your final
- resting spot.:)
-
- -----------------------------------------------
-
- Mud : Hell's Torment
- Code Base : HT 1.0 (ROM-derivative)
- Telnet : nurf.com 4000 [207.236.111.56]
- WWW : None
- Description :
-
- Hell's Torment is a newly opened ROM-derivative that has
- a game history going back over a year. The primary code has
- been tested extensively and is very stable.
-
- Most of the interest of Hell's Torment comes from the
- racial tensions that are created by the lingual and clan
- differences. Players are expected to roleplay their
- character's race, class, and optional clan.
-
- Class selection is based on race and sex (no male drow
- clerics, for example) and, while not having the most
- extensive class or race selection in the MUDding world,
- we do offer some of the more balanced races and classes
- around. The clan system is original to HT, as is the god
- system and other various changes from otherwise
- 'highly-modified' ROM code. We are currently looking for
- dedicated players to lead many of the 15 available clans,
- as well as dedicated and competent builders to help expand
- the world.
-
- -----------------------------------------------
-
- Mud : Helliconia
- Code Base : Rom 2.4
- Telnet : mk.faho.rwth-aachen.de 9000 [134.130.57.99]
- WWW : http://mk.faho.rwth-aachen.de/
- Description :
-
- Helliconia is a real roleplaying mud.
-
- Ever wanted to become a druid, who melds away into the surrounding
- to surprise the unwary adventures?
-
- Or a monk, who does not need much but his hands and some whit?
- Or want to play a sheriff and hold up the laws?
- Or want to play his counterpart and spread chaos all around you?
-
- We offer an excellent roleplaying base, with lots of stuff to make
- your play here unique as we are unique.
-
- Coming soon:
- Buy your own room, build your own castle.
-
- Lots of adventures have to be solved ...
-
- And if you are good, you may become part of the builder staff to help
- make us even better :)
-
- -----------------------------------------------
-
- Mud : HellMUSH III
- Code Base : TinyMUSH
- Telnet : hell.godlike.com 6660 [206.205.199.130]
- WWW : http://www.hell.godlike.com/
- Description :
-
- HellMUSH was spawned by our favorite MUSH, Pandemonium MUSH,
- a MUSH based on Milton's Paradise Lost and started by Geoff Tuffli
- back in 1992. Since Pandemonium closed, the loyal cadres of
- Pandemonium players (and you have to understand how cool a
- place Pandemonium was) tried to resurrect Pandemonium but with
- a completely revamped concept and focus. This resurrection happened
- in three phases, each having an actual MUSH associated with it.
-
- Although this is HellMUSH, it's really HellMUSH III. It's a purely role-playing
- environment with a new RPG designed for it that we think really fits the
- bill this time around. We'll be introducing some new historical elements,
- and will have some behind-the-scenes story elements which will get
- revealed over time. The setting is fairly simple: it's a feudal setting,
- with demons as the high nobility and damned souls as the peasantry.
-
- We wish to restrict the roleplay of our player base as little as possible,
- so as a result, there's no censorship on the graphic elements of the
- setting in play. Because of this we will accept player applications from
- adults only. Don't try to duck around this; suspected minors will be shown
- off the game immediately.
-
- -----------------------------------------------
-
- Mud : Hercules MUD
- Code Base : Circle
- Telnet : sunshine.mudservices.com 3000 [206.245.158.103]
- WWW : http://www.accesscom.com/~hercmud/
- Description :
-
- HercMUD is a very good beginners mud as well as a
- challenging mud for veterans. HercMUD has just been
- ported over from Gamma Diku and is now circle.
-
- Suggestions are always accepted. The Gods as well as
- the players are Helpful and will try and answer your
- questions. This mud is based loosely on AD&D and is
- filled with various Themes.
-
- -----------------------------------------------
-
- Mud : Heroes and Villains
- Code Base : Mux
- Telnet : heads.mit.edu 1350 [18.97.1.73]
- WWW : http://mux.net/~another/heroes_villains/
- Description :
-
- Attention heroes and villains! How would you like a brand new world
- to fight over? Come to the island of Sorna. It's a land brimming with
- mystery and danger, where heroes and villains from all your favorite comic
- book universes have come together to vie for control of Sorna's power and
- beauty. Who will you be? A mighty hero in a flashy costume, or a devious
- villain with fearsome powers. You can be your favorite comic book character,
- playing him exactly as he appears in the comics, or you can modify him
- however you see fit, to make him into the person you always thought he should
- be. You can even create your own character. The choice is yours. The
- battle for Sorna has begun.
-
- -----------------------------------------------
-
- Mud : Heroes of Kore
- Code Base : Circle version 3.00 (heavily modified)
- Telnet : chaos.exic.net 6000 [207.238.85.253]
- WWW : http://members.xoom.com/HeroesOfKore/index.htm
- Description :
-
- Heroes of Kore is NOT a new mud. We've been around about five
- years and during this time we've always had dedicated players.
- If you're looking for a relaxed environment where most
- anything is achievable, this is the mud for you.
-
- Some of our features include:
- - synchronous loading
- - ranged combat
- - clans
- - OLC
- - remorting
- - extensive mobprogs
- - customizable ANSI color
- - houses
- - a PK arena
- - randomly held deathquests
-
- We are constantly evolving. Give us a try!
-
- -----------------------------------------------
-
- Mud : Heroes of the Lance III
- Code Base : Original (Merc/ROM clone)
- Telnet : hotl.s-one.net.sg 5000 [203.120.47.4]
- WWW : http://hotl.s-one.net.sg/
- Description :
-
- Heros of the Lance III is a race-base mud with heavy emphasis on character
- development. We have a unique skills and spells system where there is no
- restriction to what you can learn if you can find them. The character class
- would then be determined by the skills or spells you know. There are over 30
- race to choose from and no two are alike. In fact, no two characters of the
- same race are alike. Depending on the 'time you are born', you would get a
- different characters with different inclinations and abilities. This is to
- create a large pool of different basic genes. Players can then 'fusion'
- with each another to mix-and-match genes thus creating a new character with
- characteristic from both parents. This provides almost endless character
- development and playing. We also offer a war system where players can pit
- their skills against each another and a continously running quest system for
- high level to partipicate.
-
- HOTL3 is the 3rd version of the HOTL series we work on (over 4yrs of
- experience). We started HOTL on Merc 2.1, and then move on to HOTL2 on
- ROM 2.3. HOTL3 is the lastest version which we have written from scratch
- since Feb 1998 and we do our best to look-and-feel the same as our
- previous series. We are now offically open for playing. If you are looking
- for a unique mud yet look-and-feel like Merc/ROM, do give us a try.
-
- -----------------------------------------------
-
- Mud : Heroes of the Twilight
- Code Base : MudOS, Foundation II Lib
- Telnet : bb2.betterbox.net 5500 [209.83.132.67]
- WWW : None
- Description :
-
- The foolish children of the Arch-God Inu have torn the fabric of
- space and time. Inu has enlisted the help of some brave people to
- try to put it together. I am Corwin, the leader of the Council of
- Immortals. I invite you to join our reality and help us to keep
- the world from fading into an eternal Night. Do you have what
- it takes to become a Hero of the Twilight?
-
- *NOTICE* Heroes of the Twilight is currently in Pre-Alpha, and is
- looking for builders and coders. Please send e-mail to the above
- address for more information.
-
- -----------------------------------------------
-
- Mud : Hexonyx
- Code Base : Circle
- Telnet : hexonyx.com 7777 [204.145.119.13]
- WWW : None
- Description :
-
- We are a 6th generation mud that is currently working
- on our 7th generation. While we are not actively hiring,
- if you are an experienced coder/builder then feel free to
- apply as good resources are always wanted. We have three
- distinct time lines running an underlying theme with access
- to all three via special time portals hidden throughout the
- mud. We combine some of the best stock zones with many
- original ones to create a unique mudding experience that
- we hope all will enjoy. Multi-classing is allowed and
- active questing is encouraged. Vampires and werewolves
- are a very active part of our mud. Equipment is aligned
- but not level restricted. COME! Have fun with us!
-
- -----------------------------------------------
-
- Mud : Hidden Grotto
- Code Base : Circle 3.0
- Telnet : grottomud.orion-online.com 4000 [209.16.212.67]
- WWW : http://grottomud.orion-online.com/~gmud/
- Description :
-
- Welcome to Palantonia
-
- You are entering the interactive world of Palantonia with it's
- evolving storyline and subplots. Roleplaying is encouraged and
- definitly rewarded as the world and its inhabitants continue to
- grow, merge, and succeed. The 11 hometowns are based upon 12
- races(with alignments)and 9 classes with 150 skills and spells
- and new ones discovered with a D&D and Forgotten Realm flavor
- which is where you enter this facinating world. Unique aspects of
- Palantonia is a complex Inn system with classifieds, mounts,
- donation barrels, quests of different types(adventurers for hire,
- help needed, NPC info on new zones), and rumors orginating of
- great treasure. Limited PK zones mainly for evil races and those
- seeking greater rewards. 100 levels and another 100 Hero levels
- with possible Immort for those selected and who have proven
- themselves in deed and spirit. For further insight check out
- http://grottomud.orion-online.com/~gmud/
-
- -----------------------------------------------
-
- Mud : Hidden Realms
- Code Base : Circle 3.0 bpl 14
- Telnet : e3000.dynip.com 2000 [207.1.6.235]
- WWW : None
- Description :
-
- Hidden Realms has much new code added to it.
- There are races, equipment is saveable, and a
- lot of zones to explore. With 50 player levels
- and 6 god levels, there will be also be
- multi-classing in the future.
-
- -----------------------------------------------
-
- Mud : Hidden Worlds
- Code Base : Diku
- Telnet : hw.coloradocollege.edu 4000 [205.170.0.45]
- WWW : http://www.off-limit.com/hw/index.html
- Description :
-
- Out of the ruins of Old Thalos City emerged MERC's Midgaard, the
- center of the Hidden Worlds. Its environs are inhabited by the creatures
- of fantasy and magic.
-
- HW is based on Merc/Diku mud code and has been around since 1993. If you
- like the Merc system, then you will love us. Some areas have been kept
- from the original Merc world for players familiar with them.
-
- Our creation team is working to keep the good old Merc Diku feeling wit
- new and custom areas. If you are looking for a simple, fun mud with a
- good social atmosphere, give HW a spin. This isn't Circle, Envy, Merc II,
- Rom, Rot, Smaug or other variants of Merc. It's the way mudding used to
- be. And we like it like that.
-
- We support limited player killing, clans, quests, marriages, chaoses and
- lots of hack and slash. There are more adventures to enjoy than we
- quickly describe, so come and experience them for yourself!
-
- Join us and journey through the Hidden Worlds of your imagination.
-
- -----------------------------------------------
-
- Mud : High Seas
- Code Base : Custom/Envy Derived
- Telnet : belegost.mit.edu 5555 [18.244.0.114]
- WWW : None
- Description :
-
- High Seas offers a moderately challenging hack n slash
- mud with a ton of new features/skills/spells/options,
- including ship sailing, unique character setup allowing
- for personalised class selection, specialized races,
- and other such things. Room for advancement includes
- unlimited remorting with gain for remorting, mud generated
- quests to gain hero levels, 95 mortal levels, and areas
- designed specifically for heroes.
-
- Best described as an enjoyable mud with the depth and
- features to please almost any mudder.
- Opening 26th October 1996
-
- -----------------------------------------------
-
- Mud : Highlands of Darkness
- Code Base : ROM 2.4 based
- Telnet : www.ichannel.gr 9000 [194.30.218.66]
- WWW : http://www.ichannel.gr/mud/
- Description :
-
- In a far away land, where monsters roam the land and spellcasters
- use their abilities for both good or evil ends, lies the world of the
- Highlands of Darkness.
-
- The Highlands of Darkness is basically a ROM 2.4 mud, but with many
- additions, alterations and enhancements. The mud is VERY new, and we
- would welcome new ideas and suggestions.
-
- -----------------------------------------------
-
- Mud : HighSeas MUX
- Code Base : TinyMUX
- Telnet : highseas.silvren.com 4201 [205.246.41.66]
- WWW : http://www.silvren.com/~highseas/
- Description :
-
- HighSeas MUX is a multi-user game based in the 17th
- Century, particularly in between the years 1650 and
- 1700 AD. The focus is mainly in the Mediterranean
- and Caribbean Seas, where pirates, privateers, and
- buccaneers freely roam the high seas, occasionally
- fighting for each other's booty.
-
- This game has a coded economy which includes the use
- of money (called 'pieces of eight'), cargo trading,
- the manufacturing of goods, and other aspects. A feature-
- rich sea-movement system may be particularly impressive,
- which allows the movement of ships along a two-dimentional
- surface, with the ability to see an ASCII map of the
- surrounding area around your ship. A simple combat system
- is also available.
-
- However, amidst all these coded systems, the main focus
- will be roleplay. We are looking for creative people, not
- Nintendo pirates.
-
- -----------------------------------------------
-
- Mud : A Hint of Malice
- Code Base : MUSH
- Telnet : madant.med.wayne.edu 6250 [146.9.3.251]
- WWW : http://www.nightmist.com/mush/malice/
- Description :
-
- Hint of Malice MUSH is the continuation of the Whispers
- and Dark Secrets story which began with Whispers and Dark
- Secrets MUSH, set in Chicago, Illinois. The gaming system
- used on both MUSHes is the White Wolf Gaming System. The
- history and background of Hint of Malice is all original
- material written by Envy herself. Hint of Malice is set in
- Worcester, Massachusetts, a dying city engulfed in the mist
- and fog of a haunting past rich with New England history.
- Wraith and Changeling are the two core spheres of the MUSH
- but we also accept Vampires and Ratkin. Other shifter races
- and Mages are not being accepted. Please visit our web page
- for lots of information on the MUSH itself and applying for
- a character. Hint of Malice is a private MUSH and
- registration is required to play. If you have any questions
- please email malice@nightmist.com
-
- -----------------------------------------------
-
- Mud : HoloMuck
- Code Base : mousemuck (daemonmuck derivative)
- Telnet : holo.rodents.montreal.qc.ca 5757 [132.206.78.1]
- WWW : http://home.intranet.org/~estin/holo
- Description :
-
- HoloMuck is a long-running muck running on a server derived from
- daemonmuck source code, but heavily modified for the ease of use by the
- average mu*er. The muck began on February 11th, 1992, and has had a long,
- stable career since then. Holo is comprised of a central city, Tanstaafl,
- whose theme is one of near future Earth. Outside the borders of the city,
- the theme loses hold, and concepts such as medieval realms, fantasy lands,
- regular space travel and other ideas hold sway. The staff of Holo take
- pride in the mu* environment they have created, and make every attempt to
- make the mu*ing experience a pleasant one. For any more information on
- HoloMuck, please come on line and request a character. We hope to see
- you online soon!
-
- -----------------------------------------------
-
- Mud : HoloTrek
- Code Base : Cold Genesis/FarpointCore
- Telnet : holo.calbbs.com 1701 [169.229.99.91]
- WWW : http://www.holo.org/
- Description :
-
- HoloTrek (Formerly StarTrekMOO, HoloMOO), now 3 years
- old, has recently undergone a massive rewrite to replace
- our old LPC/MOO codebase with a faster, cleaner, and more
- featureful core written in ColdC. Players can choose
- between more than 15 available species for their character,
- and can join the United Federation of Planets, the Klingon
- Empire, the Rihannsu (Romulan) Empire, or Hellesport
- station, or can try to go it alone as an independent. The
- space system is fast, flexible, featureful, and easy to
- learn. Each org (empire) is staffed by three excellent
- directors who help new members and promote/guide
- role-playing.
-
- -----------------------------------------------
-
- Mud : Holy Mission
- Code Base : LpMud 0302@311
- Telnet : linux-1.idv.uni-linz.ac.at 2001 [140.78.40.62]
- WWW : None
- Description :
-
- The original Holy Mission MUD! The Mud that started back
- in January 1991 is still alive and kicking, now at its new
- location. Come by and visit some of your old friends, or
- stop in and make some new ones.
-
- -----------------------------------------------
-
- Mud : The Home Of The Vikings
- Code Base : Circle 3.0 bpl 14 (OLC/DG + SELFMADE)
- Telnet : odin.infohwy.no 4000 [195.18.251.46]
- WWW : http://odin.infohwy.no/viking/
- Description :
-
- We are still hiring builders to help build our original world.
- This posting describes the final beta, not the playing mud
- currently on port 4000, what differs is that port 4000 have
- stock zones, and no clans and the old spell system.
-
- The new mud running on port 5000 for them who want to look at
- it carries all from a new spell system based on the meming style
- from AD/D « to clans and quests runned by mobiles on the mud.
-
- Visit us and if you are interested, we will give you a try as a
- builder, training will be done at the site if you dont have any
- experience. We hope you will like what you see.
-
- Caram - Implementor
-
- -----------------------------------------------
-
- Mud : Hope Springs
- Code Base : MUX
- Telnet : hopesprings.childsplay.net 9999 [209.3.216.60]
- WWW : http://www.students.uiuc.edu/~rosanina/hopesprings/index.html
- Description :
-
- Beautiful Hope Springs, Arkansas, is nestled in the foothills at the edge
- of the Ozark National Forest. This town, invented for your roleplaying
- pleasure, is the site of a new White Wolf 'World of Darkness' (tm) online
- chronicle. We are currently looking for players of Mortals, Special
- Mortals (mortal+), Vampires and Shifters. Emphasis is on roleplay and
- player-driven plots.
-
- Hope Springs is, well, creepy. Stop at the gas station to ask directions,
- and the attendant gives you a look that makes you abruptly remember all of
- those Ozark hillbilly stories you used to laugh at. Even the longtime
- residents may feel unnerved when the whistle of the wind through the
- rooftops and trees seems to form into words on the edge of hearing...
- Not far from town is the Ozark National Forest. Gnarled trees crowd
- together densely enough to block the brightest sunlight, and the snarl of
- thickets below is heavy with vines and cobwebs. Walking through, you might
- see a bobcat's tail disappearing into the brush. Birdcalls and cricket
- chirps set up a constant hum that you hardly notice until it suddenly cuts
- off. And do be cautious if you hear a loud crashing in the bushes. It
- might just be a squirrel, of course... but you know, there *are* bears
- in the Ozarks...
-
- -----------------------------------------------
-
- Mud : Hope Station: Phoenix
- Code Base : MOO
- Telnet : phoenix.otaking.org 2132 [206.86.91.186]
- WWW : http://miso.wwa.com/~eaton/phoenix/
- Description :
-
- Set in 2132, Hope Station: Phoenix takes place in the aftermath of
- a system-wide war with an advanced alien race. The result of a badly
- botched first contact, the war was a tragic conflict with bloody
- consequences for both sides.
-
- In the aftermath of the war, humanity has suffered greatly -- reduced from
- 20 billion strong to a mere 1 billion souls. Planet Earth has been destroyed
- in retaliation -- turned into a literal star by an alien fission weapon.
- Planets closer to Sol are uninhabitable, and the Red Planet's Jericho Colony
- has been reduced to little more than a refugee camp in the aftermath of
- the bloody struggle.
-
- Phoenix offers a non-coded role-playing and free creative atmosphere, with
- helpful and friendly administration and player guides who'll be more than
- happy to answer any of your questions. No hard-coded space system, combat
- system or medical/economic systems here, just bring your imagination with you.
-
- -----------------------------------------------
-
- Mud : HorizonMUSH
- Code Base : PennMUSH version 1.7.2 patchlevel 19
- Telnet : horizon.pennmush.org 9999 [199.181.141.75]
- WWW : http://www.eaznet.com/~mike/horizon/
- Description :
-
- It is the archaic dawn of a new age for the people of Earth. Space travel
- is a common experience while commercial mining is heavily underway in the
- Asteroid Belt and the moons of Mars. People have moved to the stars,
- becoming colonists for personal, corporate and governmental projects.
- Politically, things have reached the apex of a new Cold War. Tensions pulls
- heavily at the seams as both the United Earth Government and the New
- Eastern Bloc find themselves rushing to be the dominant force in a time of
- technological rebirth. Boundaries seperating country from country no longer
- exist, all of Earth's people live together under the flag of the UEG, which
- controls all but the remotest regions of the planet. Their different
- opinions, lifestyles and personal agendas have created a rift between their
- closest neighbors, the New Eastern Bloc.
-
- -----------------------------------------------
-
- Mud : House of the Black Sun
- Code Base : ROM v2.4 Heavily Modified
- Telnet : blacksun.kaschynna.com 6669 [206.63.164.9]
- WWW : http://blacksun.kaschynna.com/
- Description :
-
- In a world of questionable techonology and dangerous Fae,
- Erna is but a mystery to alien human's who now live upon
- it. It all started with a simple act of power, the most
- powerful act on the face of Erna -- Sacrifice.
-
- Join the humans and attempt to carve, or at least
- understand, they're place on this uncaring world; help the
- Rakh save thier species from mankinds overpowering will; or
- join the demons in the quest to end their everlasting
- thirst.
-
- House of the Black Sun (also 'HotBS') is based on Celia
- Friedman's 'Coldfire Trilogy'. It's timeline is that of the
- book's, minus around 50 years. Our mission is to provide
- players with a MUD that is true to it's background books.
- We will offer a world without limit on levels, while not
- limiting players to level restrictions.
-
- -----------------------------------------------
-
- Mud : HUD (Housing and Urban Development)
- Code Base : RoT 1.4
- Telnet : bb3.betterbox.net 4321 [209.83.132.69]
- WWW : None
- Description :
-
- This is RoT 1.4 but there have been major modifications
- to the fight algorithms and exp gains such that when you use
- commands like consider, you might wanna listen to the advice given.
-
- HUD mud offers a change from the normal clan system.
- You can buy a house and lead a family at any level.
- You can choose to be pk or not, but may only pk if you are
- in a pk family. House offer many ammenities, my favorite
- being that your 'house' donation pit saves your stuff so you
- can keep your important goodies safe.
-
- The questing is all original coding and is very fun yet
- very challenging. Quest prizes can range from junk to great
- treasure or the elusive quest point. Quest points can be
- used to buy items too powerful to find anywhere else in the
- realm.
-
- We have a generous newbie pack to get you a good start
- and freindly immortals to help you with the occaional CR
- and to answer any questions you might have.
-
- We intend to keep this a freindly place to be so come on by :)
- Lambert and Greindler (Implementors)
-
- -----------------------------------------------
-
- Mud : Hyperborea
- Code Base : LP
- Telnet : baughsoft.com 2000 [207.43.117.21]
- WWW : None
- Description :
-
- Come try Hyperborea, where you can slay a dragon, or be one. Try being
- a clown. Sit above the pub and tell stories or listen to someone tell one.
- Kiss a frog, assassinate a prince, have a beer and throw some darts in the
- pub, play versions of your favorite board games in the library.
-
- Hyperborea is a modified LP mud. Some of its features include:
- 6 unique guilds, more opening soon, 16 unique quests and 7 old favorites.
- No quests required to advance! Many unique areas, plus some old familiar
- castles. We strive to provide a friendly, bug and typo free playing
- environment. We have Profezzorn's shell! Dead Parrots! Paintball! We hope
- to one day have Set's ASCII melon! Color is coming soon!
-
- Say Otto sent you to receive a complimentary golden amulet!
-
- If you do not like our mud, the ginsu knife is yours to keep.
-
- -----------------------------------------------
-
- Mud : Hysteria
- Code Base : Aber
- Telnet : hysteria.mudsrus.com 6715 [209.123.14.2]
- WWW : http://www.carrollsweb.com/mephie/hysteria/
- Description :
-
- Hysteria is an Abermud which has, through much work,
- implemented Diku-like concepts although no Diku code has
- been used. It is based on Robert Jordans Wheel of Time books
- and has many Guilds which are related to the books. Players
- have the option of joining guild and participating in
- pkilling or running to Wizard as you would with a traditional
- Abermud. This Aber/with Diku concept has been a challenge for
- the coding team and we are still working on balancing the
- game. We ask you to stop by and take a look. If you use Ansi
- color you will find that Hysteria is one of the most colorful
- muds on the net with an extensive action file. Please feel
- free to stop by and take a look. we need your help to help
- further develope these concepts. There are friendly people
- waiting to help you!
-
-
- o=======================================================================o
- Muds Beginning With: I
- o=======================================================================o
-
-
- Mud : IcewindMud
- Code Base : LPC
- Telnet : icewind.rlyeh.net 2021 [193.212.109.69]
- WWW : http://www.rgv.net/~icewind/
- Description :
-
- The world of the Icewind was once a beautiful kingdom that
- was prospering with trade and wealth, but with wealth came
- envy and noble King's magician plotted to take over the
- kingdom with the help of demons. The magician summoned
- demons but was unable to control them, and they turned
- against him and hurled him into the portal from whence
- they came. The demons quickly destroyed the palace and
- continued to wreak havoc on the rest of the kingdom.
-
- Many years passed by and the demons continued to ravage
- the surface. Mortals had no defence against the evil hordes
- and they retreated to hidden underground complexes and caves.
- Powerful magicians created magical shields around the
- entrances to the complexes so the hordes would not find them.
- As evil made light flee from the land, the world became a
- cold and desolate place. As cold infected the land, evil
- started to retreat from the land. With evil gone, the
- underground settlers popped their hatches to the surface
- and brave adventureres set foot on the surface for the first
- time in a very long time. But beware, evil is still out there.
-
- -----------------------------------------------
-
- Mud : Iconoclast
- Code Base : Circle 3.0 (Heavily Customized)
- Telnet : iconoclast.org 7777 [199.34.35.77]
- WWW : http://www.iconoclast.org/
- Description :
-
- Iconoclast is a BETA stage Circle 3.0 derivative that meshes the Cyberpunk
- and Gothic genres into a MUD/MUSH amalgam. Iconoclast is online 24/7 on a T-1.
-
- Iconoclast is set at the dawn of the 22nd Century, and is based around the
- people and events associated with the free city of New Aurora. Genetic
- alteration, cybernetic enhancements, neural interfaces, excessive
- violence, corporate control, rampant gang and cult activity and a
- worldwide Matrix are accepted as the norm. And that's just for starters.
-
- The Iconoclast world itself is 100% original, and designed to be realistic
- (100s of shops, numerous hotels, dozens of beverages and foods, hundreds
- of clothing options, etc) without being detrimental to play. Roleplaying
- is encouraged, but not forced. The focus is on quality, not quantity, and
- great care goes into writing, building and character and plot development.
- Our ultimate goal is to make fighting and killing an option, not a
- necessity, thus adding more social interaction to what is typically a
- genre dominated by the 'Kill-eat-sleep' cycle. The mud is constantly
- growing, and although holes are constantly being filled, there's plenty of
- things to explore already. If you're out looking for something that tastes
- different than your typical hack-n-slash fantasy mud, feel free to drop by.
-
- -----------------------------------------------
-
- Mud : Ierne Island
- Code Base : MUSH
- Telnet : ierne.starfall.com 4444 [38.178.241.3]
- WWW : http://www.starfall.com/~ierne/
- Description :
-
- Ierne Island is a post AtWoP/AIVAS canon MUSH set in the final interval.
- Although thread is never going to fall again, people don't realise the fact
- and are struggling to repopulate the Weyrs as well as prepare craft and hold
- for fall. The game is set on an Island populated after the last pass, with a
- Landing-like Hall, a major Hold, and a brand new Weyr all within walking
- distance of one another. The three will be working closely together, and we
- have some ideas up our sleeves for how riders will earn their keep once
- people figure out that the pass isn't happening. If you're interested in seeing
- how we plan to pull this off, check us out. Note that Ierne Island has
- undergone some drastic changes from the original. The character creation
- rules have been loosened slightly, and players are no longer required to
- email applications or to reveal alts. We do still require new players to be
- familiar not only with the books, but also with roleplaying in an online
- multi-player simulation of Pern, be it MOO, MUSE, MUSH, or some other flavor
- of MUD. II has Anne McCaffrey's permission to run as per 'news anne' on the
- game.
-
- -----------------------------------------------
-
- Mud : If Freedom Fail
- Code Base : PennMUSH
- Telnet : poledra.coyote.org 3333 [130.238.247.142]
- WWW : None
- Description :
-
- If you loved the movie Braveheart, and the entire concept of 14th
- century Scotland, come to If Freedom Fail! Based on the time period
- between Wallace's death and the Battle of Bannockburn, If Freedom Fail
- is the premiere MUSH based on this exhilarating time period. The small
- structure of the MUSH provides its players with a great deal of
- well-rounded roleplay. More to come!
-
- -----------------------------------------------
-
- Mud : IgorMud
- Code Base : DGD
- Telnet : igor.algonet.se 1701 [194.213.74.34]
- WWW : http://www.mtek.chalmers.se/%7Ez94bada/igor.html
- Description :
-
- Igor is one of the oldest muds around and has withstood
- the test of time. Traditionally, the strongest emphasis
- has been on social aspects; Igor offers customizable private
- rooms and a wide variety of autoloading toys in the name
- of creativity and fun. Igor currently features five guilds
- and a unlimited advancement system. At higher levels,
- players have the opportunity to build their own castles
- and enjoy other hallmarks of their status. Thousands of
- users have enjoyed Igor over the years -- why not be next?
-
- -----------------------------------------------
-
- Mud : Illusia
- Code Base : LP MUD
- Telnet : illusia.net 5000 [207.230.40.145]
- WWW : http://www.illusia.net/illusia/
- Description :
-
- In the realm of Illusia, players have the opportunity to use
- their minds in the process of goring gruesome undead monsters
- in the deep and dark forests, practice their cruelty on
- innocent little girls, and using the knowledge they have to
- fulfill easy and difficult quests. The wide variety of areas
- of snow covered mountains, enchanted forests, also has a twist
- of temportal rifts that have been spotted in many places.
- All players have an equal and fair opportunity since there
- are no overlapping guilds. Guilds are designed for each
- of the different player levels. Still, if your in need for
- competition, players can form teams in which rewards will
- be awarded at certain times.
-
- The greastest achievement Illusia has to offer is its
- friendly atmosphere. Players and Wizards converse in
- a mannerly way and are willingly to help out new players
- get started or for interested coders, please apply.
-
- -----------------------------------------------
-
- Mud : Illusia: Quest for the Eternals
- Code Base : Custom/Graphical
- Telnet : Use Homepage
- WWW : http://www.illusia.com/
- Description :
-
- Illusia is a multiplayer graphical world that will redefine your idea of
- gaming on the Internet. With incredible 3D areas to explore and hundreds
- of characters, both computer and player-controlled, to interact with, Illusia:
- Quest for the Eternals at last brings true commercial-quality computer gaming
- to the Internet. Visit our home page today for the latest information!
-
- -----------------------------------------------
-
- Mud : Illusionary Realms
- Code Base : AberMUD/idirt v1.83
- Telnet : phantasia.phreebyrd.com 6715 [198.110.233.242]
- WWW : http://www.phreebyrd.com/~aberadm/
- Description :
-
- Illusionary Realms is an iDiRT MUD, coded by Illusion and freely
- distributable. IR (Illusionary Realms) is a MUD for players that
- wish to have a relaxed atmosphere in which it is fun to explore
- and meet new people. The object of the MUD is to gain 200,000
- points to become a Wizard. Quests are also part of the system
- but these are not required like on some MUDs. On IR, quests earn
- players a new language.
-
- -----------------------------------------------
-
- Mud : Illusions of the Mind
- Code Base : Rom 2.4 with a twist
- Telnet : illusions.nac.net 9001 [209.123.14.1]
- WWW : http://games.nac.net/~mindsweb/
- Description :
-
- All new classes system. Challenging for the experienced mudder
- and easy enough for the newbie. You walk a path to your vocation
- carefully picking the skills and spells you will need to get
- to where you want to be. This is all new, original code, unlike
- other classless systems, however, you cannot be a acid blasting,
- bashing, healing character. We pride ourselves on balance and
- fairness.
-
- In this world of Tibernas, we have elves, orcs, dwarves, humans,
- serdaen (huge flyers) and cresnars (lizard-like humanoids), half-ogre,
- half-elves and more. Come be a mage, druid, warrior, paladin, bard,
- necromancer, cleric, thief, or barbarian. This is a role playing
- environment which allows playerkilling. Playerkilling is restricted
- to a 6 level limit that is player enforced by the society of [JUSTICE].
- There are no level restrictions on equipment, there are 50 levels
- for mortals, we are very newbie friendly. Try something all new!
- Come, enjoy yourself and remember, this is all an Illusion!
- P.S. If you are new to muds ask a [SAGE] member for advice..they
- can be very helpful.
-
- -----------------------------------------------
-
- Mud : Illustrium Arcana
- Code Base : Arcana - Heavily Modified Envy
- Telnet : arcana.yermom.org 4000 [209.57.123.15]
- WWW : http://arcana.yermom.org/
- Description :
-
- Illustrium Arcana is a mud by Duris Gods and Players for
- people who love the racewars flavor of Duris. Some zones
- will be familiar, while others are totally new. We are
- currently beginning beta testing.
-
- Just before the blood sun of Duris went nova, a large
- spelljammer piloted by Neogi adopted some of the
- inhabitants of Duris to serve their own evil purposes.
- However the inhabitants of Duris are largely unaware of
- the existance of the vile Neogi. The ship spelljams
- across the cosmos and through the planes offering a
- unique setting for adventure.
-
- 16 races, 20 classes, racewars based playerkilling.
-
- -----------------------------------------------
-
- Mud : ImagicaMUD
- Code Base : Circle
- Telnet : imagica.net 4000 [195.99.38.23]
- WWW : http://www.imagica.net/
- Description :
-
- ImagicaMUD is a cool mud with multiple races, multiple
- classes and we are working on multiple hometowns.
- Imagica is based on fantasy with some humor. You can
- talk to monsters, some of them even talk back or ask you
- to participate in one of the automated quests. Move around
- the world on horses or by stage-coach which go from town
- to town. Join one of the clans, buy your own house or
- explore the world. Note: We are 100% midgaard free!!!
- We are continuesly updating our world and code, so it's
- never boring. Use some of the many skills and spells to
- fight the monsters and gather equipment. Solve one of the
- many puzzles by some levers, pull some chains and turn some
- dials. This way gain access to many undiscovered parts of
- Imagica. Try our homepage at http://www.imagica.net,
- including a small tutorial how to start mudding.
-
- We'll see you soon at the Imagica!!!
- The Implementation Team,
- Hero, Aragorn and Venice.
- telnet://imagica.net 4000
-
- -----------------------------------------------
-
- Mud : Imperial Gizmo DikuMud
- Code Base : Extremely Modified Diku
- Telnet : gizmo.camalott.com 6969 [208.203.140.6]
- WWW : None
- Description :
-
- Gizmo is derived from Diku Code. Its been heavily modified
- and changed to meet the needs of the players. Some of the things
- Gizmo has to offer is:
-
- .oOo. Extensive Player Base, there is always someone logged on. :)
- .oOo. Multi-Playing up to a maximum of 4 characters.
- .oOo. SOLO Character Benefits.
- .oOo. Meta of Stats (STR/INT/WIS/DEX/CON Hps, Mana, Moves and Age)
- .oOo. 10 differant classes to choose from.
- .oOo. Friendly players and Immortals.
- .oOo. Clan Housing System
- .oOo. Special Rengeration Rooms
- .oOo. 180+ Zones, with new ones being added all the time
- .oOo. Special Procedure Code (Makes things exciting!)
- .oOo. Arena for PKing without worry of stat loss.
- .oOo. 50 Mortal levels, 10 Immortal levels
- .oOo. ANSI Color, highly configurable, use in titles, and all
- means of communication.
- .oOo. Quests run by Immortals, and Quests within the areas.
- .oOo. Very stable enviroment, with new code added all the time.
-
- -----------------------------------------------
-
- Mud : Imperial LPMud
- Code Base : LPMud 3.2.1
- Telnet : imperial.mudsrus.com 6969 [209.123.14.38]
- WWW : http://imperial.mudsrus.com/
- Description :
-
- This mud has the first ship-to-ship combat system. It also
- has guilds that include bounty hunters, jedi, smugglers and
- more. The race system has the popular races from Star Wars,
- including hutts and wookiees. Right now, we are still coding
- areas because we are quite small. Come by and check us out.
- We also are accepting applications for coders, see our web
- page. Enjoy!
-
- -----------------------------------------------
-
- Mud : Imperial v.3
- Code Base : Highly modified Diku
- Telnet : Mandrake.cs.hut.fi 6969 [130.233.40.66]
- WWW : http://mandrake.cs.hut.fi/
- Description :
-
- Completely revised, Imperial has transformed into a world of continents,
- oceans and islands reaching its third incarnation, Imperial version III.
- Imperial has been online for over 5 years and is one of the most stable and
- diverse MUD's in the world, with over 125 original areas to explore and
- three huge original cities. Players work together to progress up to level
- 50, through 8 races and 4 base classes that branch off into 12 finishing
- classes, having a choice to become an immortal and help run the mud, or
- begin to work on honor ranks. There are ten honor ranks and they provide
- long-term playability for the serious player taking up to one year to reach
- the final rank of Emperor.
-
- Imperial has excellent newbie areas and an extensive help-file system for
- new players, while helpful immortals and ranked players take new players
- under their wing. Imperial has a meta system to improve your charaters
- statistics and an auction system to find just the right gear for him or her.
- Dragons are often seen in the air above the capital city of Kial-Qwyn.
- Sometimes these are the famous Emperors and Emperesses returning from a hard
- campaign, but sometimes it might be a marauding dragon from the near by
- dragon's lairs. If danger, fame, fortune might be your calling then come and
- join us. Become part of the history that is Imperial.
-
- -----------------------------------------------
-
- Mud : Imperium
- Code Base : Modified Diku
- Telnet : imperium.mudservices.com 9000 [206.245.158.223]
- WWW : None
- Description :
-
- A mud offering a variety of classes and races, each with a unique set
- of abilities in a huge all original world. A multi-continental world
- expanding, even after five years of growth.
-
- Imperium uses a zone docking system to allow fast travel with minimum lag.
- The zones are all unique, featuring many different themes, some new, some
- recognizable. There are always places to adventure.
-
- Geared towards both, roleplaying and combat, pking is allowed within
- certain restrictions. Multiple characters are allowed.
-
- Imperium's features include, increased AI for mobs, multiple coin type,
- spell components, unique introduction system, a wide variety of classes and
- unique spells, huge travelling terrain with inns scattered throughout the
- continents.
-
- The Imms are both helpful and professional, having had many years of
- roleplaying and MUD experience.
-
- -----------------------------------------------
-
- Mud : Inferno
- Code Base : Jdirt 1.1
- Telnet : Inferno.mudsrus.com 9999 [209.123.14.3]
- WWW : http://www.Mudsrus.com/~inferno/
- Description :
-
- It was July 1996 when the idea of creating
- this new haven started to become reality.
- Plans were made, zones were coded and the
- mud was launched August 15, 1996. It was
- open for a full month without a name of
- any sort. It wasn't Sampras came up with
- Inferno based from Dante's Inferno,
- that she had been reading at the time.
- As of September 15, 1996, Inferno
- was born. The early times were hard and
- Inferno stuggled to stay alive. There
- were bugs, many bugs, many many bugs in
- the original iDiRT 1.82 code from Illusion
- (Did I mention that there were bugs?).
- Being that Johann and Sampras were smart
- college students, knew that they would
- required quite a bit of outside help
- to get all the bugs fixed and the glitches
- ironed out.
-
- -----------------------------------------------
-
- Mud : Infinite Domain
- Code Base : Mod'ed Circle 3
- Telnet : infinite.betterbox.net 6666 [209.83.132.78]
- WWW : None
- Description :
-
- A mud in the coding development stage for two years is
- looking for a few hard working coders and a LOT of
- players. If your new to muds this is a great place to go,
- and even if you are not even close to new at this, then I
- guarantee a challange. I have had many expert mudders say
- it is hard, yet it can be easy for the newbies too. You
- must work for what you get. Don't expect your average
- mud. And don't think everything is as it seems. There are
- a few little 'special' things just waiting to be uncovered.
-
- -----------------------------------------------
-
- Mud : Infinite Frontiers TrekMUX
- Code Base : TinyMUX
- Telnet : llamas.org 7011 [192.154.94.40]
- WWW : http://www.llamas.org/if/
- Description :
-
- Inifinite Frontiers is a new TrekMUX starting up designed to give users
- the simplicty of older systems like TNG TrekMUSE, but the features and
- ehancements of ATS and beyond. Focusing on RP, but with a very elaborate
- space system designed to keep people occupied, Infinite Frontiers picks up
- the Star Trek timeline right before the Dominion War. Players can choose to
- play characters from either the United Federation of Planets, Klingon
- Empire, Romulan Empire, Cardassian Union, Ferengi Alliance, or League of
- Independent Worlds (a unique Independent empire unlike any others in a
- Trekworld). Currently we are soliciting players to setup an IC character to
- fill large uper-rank gaps and help with space and systems testing. Although
- we are officially in a test stage, IC RP and interaction is encouraged
- during this period.
-
- -----------------------------------------------
-
- Mud : Infinite Planes
- Code Base : Circle(heavily modified)
- Telnet : ip.roosevelt.edu 4545 [204.148.144.101]
- WWW : http://ip.roosevelt.edu/
- Description :
-
- Infinite Planes is a stable CircleMud that has been around for three
- plus years. We have a three Tiered Class system structure which
- allows for character Multiclassing. The first tier of classes have
- 13 classes to choose and multi within, each having their own unique
- set of skills and spells. And upon reaching the pinacle of Tier1
- multiclassing, you can opt to go to the second Tier of classes. Within,
- the second tier you will have five classes to choose, there are a couple
- still being implemented. The third tier is a method of bringing a
- mortal character in to immortalhood. Along with your plethora of
- classes to choose from, Infinite Planes offers eleven races from which
- to choose. Although some parts of IP may look stock, we are definitely
- NOT stock. We offer numerous things to create a non-stock atmosphere.
- We offer room parsing that shows distinctly different room descripts
- based on everything from race to stat level. A totally unique OLC and
- mobprogram system allows for the world to come alive like no other. Tons
- of spells and skills that were created and implemented within our combat
- system. There are many proficiencies that can be learned across the lands
- to enhance character skill building. (Oh and if you see Midgaard, though
- names after the infamous stock city, it is unique to IP.)
-
- -----------------------------------------------
-
- Mud : The Infinite Point
- Code Base : ROT 1.4 Heavily Modified
- Telnet : the-infinite.org 6000 [208.21.240.21]
- WWW : http://www.the-infinite.org/
- Description :
-
- The Infinite Point is a mud for those who wish to roleplay. We are
- in constant change to make roleplaying a more pleasurable experience.
- Areas are constantly being changed, just like in the real world, things
- constantly change. New places appear, other places disappear.
-
- We have about 20 races and 7 classes, and guilds are created as we speak.
- Much of the original code was modified to enhance the roleplaying experience,
- we are probably the heaviest modified non-stock RoT based mud in existance.
-
- Our IMMs are dedicated to making MUDing as enjoyable an experience as possible,
- and of course to make sure the game stays running. The staff takes pride in
- quality and pleased players.
-
- A few of the unique features include (but are not limited to):
-
- * Vehicles - Buy a ship and be your own captain.
- * Advanced environmental AI - The mud reacts to your doings.
- * Talking mobs - Have a conversation with Fitz while you shop for food.
- * Unique character creation - Don't just choose skills/spells - add an
- advantage or two.
-
- -----------------------------------------------
-
- Mud : Infinity LPMud
- Code Base : LPMud
- Telnet : infinitymud.com 4242 [208.237.226.12]
- WWW : http://infinitymud.com/
- Description :
-
- Prepare to immerse yourself in a land between times and
- dimensions, an LPMud based on a city that allows entry
- into any number of timelines. Infinity LPMud provides
- willing adventurers and questseekers with a venue of
- original ideas, mindboggling quests, and bloodcurdling
- beasts, spinning into realms of power, magic, and
- technology.
-
- -----------------------------------------------
-
- Mud : Inner Circle
- Code Base : ROT/ROM
- Telnet : innercircle.mudservices.com 6500 [206.245.165.98]
- WWW : http://www.innercircle.mudservices.com/
- Description :
-
- Inner Circle recently opened for play testing. I will
- be selecting Imms from play testers.
-
- Features: 200 mortal levels with remort. OLC, autoauction,
- mobprograms, autoquest, player startable no loss pk arena,
- racial languages, set recall to different places on the
- mud, push/drag, junk, and other assorted bells and whistles.
-
- No restrictions on multiplaying. No level restrictions on
- equipment.
-
- Coming in the future: All high level equipment will be
- created by players or gained from quests. High level mobs
- will not repop equipment. See the web page for more info.
-
- The world will be dynamic. Players and npc's will struggle
- for control of the worlds limited resources. NPC's will
- breed vs repopping, and will wander the world vs staying in
- one area. Old cities will be destroyed in these battles
- and new ones will be built by players.
-
- -----------------------------------------------
-
- Mud : The Inquisition
- Code Base : ROM 2.4b6 - a la' hybrid
- Telnet : mud.theinquisition.net 5000 [209.123.65.19]
- WWW : http://www.theinquisition.net/
- Description :
-
- The Inquisition is in BETA stage at the moment. A lot
- of changes have been done, but they are mostly under the
- surface. We DO have an entirely original world, and a
- history to go with that world. A well balance equipment
- system (over 300 pieces of original equipment) and a
- handful of friendly Immortals.
-
- What we DONT have is a playerbase or a direction. It is my
- intent that the _players_ help determine where this MUD
- goes. If there is a large push for something, then it will
- be done. Many changes are being made at the moment to the
- code, but the backbone is in place. Come be a part of
- History.
-
- My IMMortals are held to a standard that is enforced. I
- do not tolerate cheating or favoritism. Check out the
- webpage for more information.
-
- Robbert
-
- -----------------------------------------------
-
- Mud : Insane Asylum
- Code Base : Diku/Merc 2.2
- Telnet : insane-asylum.net 4500 [204.89.219.19]
- WWW : None
- Description :
-
- Welcome To The Insane Asylum...
-
- Welcome to the insanity. The Insane Asylum is a Merc/Diku
- Mud that is striving to attain a realistic quality, over
- other Merc Muds. Available on our Mud is the ability to
- become a Vampire, Werewolf, Demon, Mage, and more. The race
- coding is entirely new, not based on the stock coding used
- in most God-Wars Muds. Players can also acquire occupations,
- and earn money to buy themselves houses, custom-made
- equipment, and henchmen. Players can choose to live in a
- variety of different Cities, each based on entirely new
- areas.
-
- So, Come join us at the Asylum. We guarantee that your
- stay will be unlike that of any other God-Wars Mud. Join
- a club, become a leper, contract the plague, get abducted
- (and analy probed by) aliens.
-
- ... May Your Stay Be Sane
- -- Satei the God of Existance
-
- -----------------------------------------------
-
- Mud : Insanity - Minos II
- Code Base : CircleMud
- Telnet : mudhole.spodnet.uk.com 6666 [193.62.1.220]
- WWW : http://mudhole.spodnet.uk.com/~insanity/
- Description :
-
- Here on Insanity we are all well quite insane as the title
- says. We are about fun and having fun. We offer all sorts
- of unique features to the mud, from clans, clan castles,
- clan wars. Hero's, engraved equipment, Quest points,
- Ranged Weapons, Mounts, Multiple Languages, Lots of new
- skills and spells, and tons more stuff. Why not come and
- check us out, go on be a little insane for once in your
- life! Oh we also do weddings ;)
-
- -----------------------------------------------
-
- Mud : Insomnia MUD
- Code Base : MudOS on Nightmare 3.3.1
- Telnet : insomnia-mud.com 4000 [158.43.128.121]
- WWW : http://www.insomnia-mud.com/
- Description :
-
- Insomnia MUD is a popular UK based MUD, with a good UK and
- american link and a broad cross-section of players.
-
- Two years of radical code development and a hard-working team
- has made the MUD reach a very stable, well balanced, and highly
- enjoyable state of play.
-
- With little or no lag from the UK, and mainly lag-free connections
- from most of the States, this site has proved a winning feature
- in our development.
-
- A radically re-built codebase, and a sparkling presentation
- have made the MUD very popular, very sociable and great
- fun to play!
-
- Come visit us!
-
- Classes include:
- Clerics, Druids, Fighters, Mages, Ninjas, Rogues, Templars and Witches.
- Comming very soon are Bards.
-
- -----------------------------------------------
-
- Mud : Instant Insanity
- Code Base : Circle 3.0 bpl14
- Telnet : mud.naz.com 1111 [208.13242.7]
- WWW : None
- Description :
-
- Instant Insanity is a fairly new MUD. The world has
- been remade, and a set theme has been set in an original
- world. Players suggestions are welcomed and will remembered.
- The world will be growing quickly, all are welcome.
-
- -----------------------------------------------
-
- Mud : Interdimensional Fatigue
- Code Base : LPMud (Lima)
- Telnet : chewbacca.mudhosts.net 7000 [207.225.207.60]
- WWW : None
- Description :
-
- After centuries of believing we were alone in the universe,
- it seems that proof to the contrary has been discovered. Or
- should we say that the proof discovered US?
-
- Somehow, the boundries between space and time are getting
- weaker. In some places it has gotten so weak that small
- portals have opened up, allowing people from our time to
- cross into other places and/or times. What kind of wonders
- await to those who would venture to other places? To other
- times? What horrors await those same adventurers? No one can
- say, because of those who have tried, the only ones that
- have are either unwilling or, in some cases, unable to tell
- what is waiting for us. Maybe you will discover the ultimate
- power in this, or any other universe? Or maybe you will just
- get yourself crushed into nothing, or blown into sub-atomic
- particles. Only fate will tell.
-
- -----------------------------------------------
-
- Mud : Intrepid
- Code Base : Circlemud/diku
- Telnet : isumataq.eskimo.com 8400 [204.122.16.31]
- WWW : http://expert.cc.purdue.edu/~palpatin/mud/intrepid.htm
- Description :
-
- Intrepid is a fantasy mud with many different influences.
- This is a smaller mud with a loyal following of helpful
- characters.
-
- * 14 races, 8 unrestricted classes, and 2 restricted
- classes.
- * There are 80 mortal levels and 6 immortal levels,
- with multiclassing as an option after level 50.
- * The landscape is unique to Intrepid, with two-
- thirds of the ares being original.
- * Player killing is restricted to three level ranges. Those
- who are level 14 or under are not allowed to pk or be
- pk'd. Those from 15-39 may fight as may those from 40+.
-
- -----------------------------------------------
-
- Mud : Irmas
- Code Base : Smaug
- Telnet : mud.kilnar.com 4020 [208.230.54.2]
- WWW : None
- Description :
-
- Irmas mud is a relatively new mud with a dedication
- to having fun, providing the enjoyable atmosphere for
- that adventurer just wanting to enjoy themself.
- We offer a variety of races/classes, so step on in.
- Who knows, you may be the next builder/coder for us.
-
- -----------------------------------------------
-
- Mud : Isengard
- Code Base : Mordor
- Telnet : 208.237.194.249 4040
- WWW : http://isengard.nazgul.com/
- Description :
-
- Isengard MUD is a large, long-running MUD running on the Mordor
- engine. It has an engrossing, original world, parts of which
- are LOOSELY based on the world and works of J.R.R. Tolkein. Isengard
- is a challenging MUD, with difficult levelling based on accumulated
- experience, and depending on class, the completion of quests or the
- defeat of adversaries. There are numerous quests, pledging, and
- optional chaos/theft/pkilling. Classes are; assassin, bard, thief,
- fighter, monk, alchemist, mage, druid, ranger, paladin and cleric.
- The MUD is also actively building, and there are many
- new areas, and many others due to come online. There are several
- areas in Isengard suitable for newbies and for beginning and novice
- chars. Spells are not simply trained, apart from the simplest spells,
- which can be taught, most need to be sought out in some sort of quest,
- and studied after getting the appropriate scroll. The MUD is involved
- and challenging, but the players are (for the most part) friendly, and
- it is altogether an enjoyable experience.
-
- -----------------------------------------------
-
- Mud : Ishar
- Code Base : Original (diku-style)
- Telnet : mud.cyberverse.com 9999 [204.140.176.2]
- WWW : None
- Description :
-
- A consistent, credible world is embodied in over four thousand rooms,
- all of them well written, and completely original. We do _not_ feature
- a ridiculous number of mortal levels, annoyingly detailed combat descriptions,
- or devastating weapons for everyone. Subtlty and consistency are favored over
- LOTS OF IMPRESSIVE LOOKING CAPS. If you are interested in something a bit
- less glaring than the standard hackNslash, give it a try.
-
- -----------------------------------------------
-
- Mud : Isis
- Code Base : Rom2.4 beta
- Telnet : panworld.net 4444 [206.154.207.103]
- WWW : http://www.panworld.net/~isis/
- Description :
-
- Isis is a mud based on Rom 2.4 beta. The max level for mortals is
- 201. The races available include the basic dwarf, elf, human, and giant,
- as well as our own original saurian, vampire, wraith, wereman, minotaur, and
- denguri. Among the classes, we have available, warrior, thief, mage, cleric,
- monk, savage, mercenary, and warlock. Each race and each class possess their
- own unique capabilities, strengths and weaknesses. In addition to those
- skills and spells which are already available, we are also planning to add
- many more, most of which you won't find on any other mud. Autoquests are
- available from the Questmaster, as well as regular IMM type quests which
- the IMMs may run on occasion. Other points of interest that make Isis
- a very original type of mud, is that we build many of our own areas
- specifically for this mud, rather than only installing what everyone
- else has. Our guild system is completely original, stemming from our
- own brainstorming ideas, and we are constantly striving to make more
- improvements, and add new bits of code, to make your experience here on Isis
- as fun and interesting as possible. For more information regarding Isis,
- please refer to our web page.
-
- -----------------------------------------------
-
- Mud : Islandstorm
- Code Base : RoT 1.4 Heavily Modified
- Telnet : rasem.nmsu.edu 1234 [128.123.83.46]
- WWW : http://rasem.nmsu.edu/~kmullis/
- Description :
-
- As you step through the mysts a large man is here to great you,
- he is known only as Zenon. Welcome to Islandstorm, we are a new fast
- growing MUD, with a great coding staff (of one, me) that is constantly creating
- original code. Here are a few things we have added:
-
- OLC
- Online Help Editting
- Online Social Editting
- Online Skill Modifying
- Pload
- Auto player-housing (very cool, makes you a house automatically)
- Original clans
- New areas...
- AutoArena with working bet function
- Banks
- AutoQuesting
- New skills and spells
- 3rd, 4th, and 5th tier(YES YOU HEARD ME!)
- AND MUCH MUCH MORE!
- If you like roleplaying and pk, come on by, and enter the storm.....
-
- -----------------------------------------------
-
- Mud : The Isles
- Code Base : Original
- Telnet : mugs.net 2000 [206.109.172.154]
- WWW : http://www.mugs.net/~theisles/
- Description :
-
- The Isles is currently under development.
- It is a text-based 'Interactive Novel' with an optional graphical client.
-
- The Isles is set in its own unique virtual world, with roleplaying as a
- requirement.
-
- The Isles offers players a realistic, fun fantasy realm in which to
- interact and develop characters within the supplied theme.
-
- The Isles has: player-houses, campaigns, occupations, guilds,
- trading, seafaring, mounts, detailed combat system, online creation,
- ANSI support, an optional multimedia client, bulletin boards,
- roleplaying, detailed objects and an automated world, as well as
- improved character interaction.
-
- It is an elegant and well-designed system currently under construction.
- To find out more, check out our website, or e-mail to get involved.
-
- -----------------------------------------------
-
- Mud : Isles of Avalon
- Code Base : Modified ROM
- Telnet : avalon.betterbox.net 2700 [209.83.132.72]
- WWW : None
- Description :
-
- A were-wolf by the name of Jafar strived for power, to control the
- isles. His power grew daily, soon beyond even that of the gods. He
- decided to kill the gods, and take full control of the isles. While
- fighting Lancelot (strongest god of avalon) an assassin struck,
- instantly killing Jafar, and sending the isles into an apocolypse.
- The apocolypse annihilated Avalon, sending it to the void,
- instantly killing most of the races. The bastard son of Arthur,
- Mordred survived this aploclypse, and began training to return the
- isles from the void. With the help of a greek god known only as
- Atropos, he was successful in bringing back Avalon. Though his
- power was not great, many of the races and citys could not be
- brought back. Thus is the new beginning of The Isles of Avalon.
-
- We offer 51 max mortal lvl, autoquest, a newbie friendly imm staff,
- OLC (on a different port), a handful of original areas with more on
- the way, 9 races, and 10 classes (more on the way) so stop on by and
- check us out :)
-
- -----------------------------------------------
-
- Mud : Ithacas' Mud
- Code Base : lpmud
- Telnet : ithacasmud.lightlink.com 6969 [205.232.34.20]
- WWW : http://ithacasmud.lightlink.com/
- Description :
-
- It is fairly new mud, up since July 1995. It is a modified 2.4.5
- lpmud with an amylaar driver. We make backups daily.
-
- It is rather easy to become a wizard here. It is a non-pking mud.
- We have monsters from easy to hard to real hard. We have quest that
- requires hack and slash and some that don't. We are working on making
- this a fun and friendly place to play and work. So if you are looking
- for a change from the pking muds give us a try. We will be waiting to
- greet you with a Big Hello. Even if you aren't looking for a change
- why don't you stop in anyway.We now have guilds, Druid,Elementalist and
- Mercenary. We also have a portal to a future Ithaca, for extra
- fun. So come join the friendly players and wizards of the mud
- and join in on the fun.
-
-
- o=======================================================================o
- Muds Beginning With: J
- o=======================================================================o
-
-
- Mud : JediMUD
- Code Base : diku
- Telnet : jedi.america.net 4000 [206.113.230.250]
- WWW : http://www.jedi.america.net/
- Description :
-
- JediMUD has been running more-or-less continuously since
- Summer, 1992, and was voted Mud Connector's Mud of the Month
- in September, 1995. One of the few surviving pioneers of
- the early Diku era, JediMUD continues to grow and thrive.
- Come experience mudding history; come experience the glory
- of JediMUD.
-
- -----------------------------------------------
-
- Mud : Jellybean MUD
- Code Base : Smaug
- Telnet : jelly.fcj.hvu.nl 4000 [145.89.29.20]
- WWW : http://www.nyct.net/~jellybn/index.htm
- Description :
-
- Jellybean is a mud known for its easy-going atmosphere, emphasis
- on fun rather than serious role play, friendliness to newbies and
- even some of the regular mortals :) , approachable immortals, and an
- ever-changing list of fun places to bash your brains out.
-
- A new set of challenges was added when we recently switched from
- Merc to Smaug, but Jellybean still offers hassle-free recall,
- free healer, no rent, and nearly painless death. (Well, maybe not,
- but you wake up in a room with a real pretty nurse.)
-
- Some of the... interesting areas of Jellybean include Megatropolis,
- Land of the Cult, Deep Space 9 and The Rocky Horror Picture Show.
-
- You are as likely to wield an electric violin as you are Glamdring,
- so be prepared for the unexpected! If you are looking for a fun,
- easy-going mud where a mature sense of humor is your best piece of
- equipment, Jellybean just might be the place!
-
- Bunny action figures sold separately.
-
- -----------------------------------------------
-
- Mud : Jester's Realm
- Code Base : ROM 2.3
- Telnet : 24.234.31.175 4000
- WWW : None
- Description :
-
- Jester's Realm looks like just another stock ROM mud at first glance,
- but there are a lot of differences that don't become apparent until much
- later. Any class may learn any skill or spell, though the difficulty of
- learning a skill opposed to your class can be great indeed. Fights tend
- to be short, quick and bloody... advancement can be fairly rapid if you
- can avoid being the one on the hurting end of a fight. The spell list
- has been considerably expanded as well, and more changes, as well as some
- skill additions, are in the works... the game is constantly evolving.
- I suppose the result is ROM with a twist... but definitely a fun and
- refreshing one.
-
- -----------------------------------------------
-
- Mud : The Joynt
- Code Base : Diku (Highly modified)
- Telnet : mercury.planetmud.com 6000 [206.245.135.190]
- WWW : http://www.pentrel.com/~darkstar/
- Description :
-
- The Joynt has been in existance since Jan 1998. We offer
- 127 mortal levels, 6 Races, and 7 classes with multiclass
- also available for most classes. We are constantly adding
- to the world and the skills/spells to make the mud a great
- place to play. Quests will be held on a frequent basis.
- My belief is that the mud is for the players the immortals
- just maintain the game.
-
- -----------------------------------------------
-
- Mud : JudyMUD
- Code Base : Diku-Fugue
- Telnet : henry.indstate.edu 2150 [139.102.14.12]
- WWW : http://henry.indstate.edu/~judy/
- Description :
-
- New Description: (20 lines max!)
- JudyMUD has been running at this site since 1991 under the direction of
- Mel. It was originally a generic DIKU MUD and has had years of mutation.
- Now the entire database has been completely redone allowing Online-Editing
- of the entire world and great flexibility for adding new features.
-
- Those who have Builder status can create areas online at their own pace.
- A system of economics is under development. It will be possible to gain
- wealth and power by commerce instead of relying solely on combat.
-
- JudyMUD is constantly evolving. Come check it out.
- -Slug 7-DEC-1997
-
- -----------------------------------------------
-
- Mud : Jurassic Park Muck
- Code Base : MUCK
- Telnet : jurassic.line-pro.es 1234 [195.76.101.6]
- WWW : None
- Description :
-
- It's a brand new muck about the world of Jurassic Park.
- Its main feature is that the environment will be the whole world,
- without caring what you are: animal, dino or human.
-
- It's highly automated and very nice to see and that gives really
- lots of new possibilities for RP. In exchange, you will have at
- first the builder flag restricted, but if you're seriously planning
- to construct an area, you will be allowed to do so and you will
- have full domain on it!
-
-
- o=======================================================================o
- Muds Beginning With: K
- o=======================================================================o
-
-
- Mud : KAOS HQ
- Code Base : Diku
- Telnet : flower.aud.temple.edu 4000 [155.247.42.7]
- WWW : http://www.metronet.com/~emes/kaos/home.html
- Description :
-
- KAOS mud has a long history. After 6 months of initial
- construction, KAOS Opened its realms on 12/19/93. KAOS is
- based on in roughly this order: Diku I, SillyMud, Renegade
- Outpost, with pieces from epic and sloth. One of our
- stronger points is that through our years of code rewrites
- KAOS provides one of the most stable mud environments
- available. Our biggest complaint is the mud stays up too
- long, we want a reboot! KAOS provides 9 classes (7 mortal)
- and an unlimited leveling system. Multiclassing is
- supported and all characters may purchase stats from the
- 'dm'. Player Killing is prevented by the game itself, with
- the only exception being cooperative arena fighting or our
- weekly KAOS Nites during which the player files are saved,
- the PK flags are turned off and all hell breaks loose for
- several hours followed by a restore of the original pre-
- KAOS Nite files. Our admin policies are basically that of
- hands off the mortal realms. While anyone is allowed to
- build for the game on our builder site, there are only a
- small number of gods allowed in the real game.
-
- -----------------------------------------------
-
- Mud : KeltiaMUSH
- Code Base : TinyMUSH 2.2.4_U1
- Telnet : mush.otaking.org 6250 [209.220.5.226]
- WWW : http://pern.cmoo.com/~utoxin/keltia.html
- Description :
-
- KeltiaMUSH is based on traditional Celtic Mythology, with
- some pieces pulled from various modern fantasy, including:
- Diane Duane's Young Wizard series, Ursula K. LeGuin's
- Earthsea series, and Patricia Keneally-Morisson's Keltiad.
- Our setting is a small town called Firdogh, on the coastline
- of a fictional Celtic land. Evil is alive and threatening,
- in the form of the minions of the Lone One (The 'satan' of
- KeltiaMUSH), and evil races. Come join us as we fight the
- evil! Or even come /be/ the evil!
-
- -----------------------------------------------
-
- Mud : Keranset Island
- Code Base : MUX
- Telnet : telmaron.telmaron.com 5252 [206.246.120.2]
- WWW : None
- Description :
-
- Keranset Island is a social MUX which exists principally
- to host tabletop-style RPGs and Keran's Weather and Time
- Code. If you're interested in running an RPG there, log in
- and talk to Keran or Coren.
-
- -----------------------------------------------
-
- Mud : Kerovnia
- Code Base : LPmud 2.4.5-KEROV
- Telnet : teramud.org 1984 [207.227.188.40]
- WWW : http://www.atlantis.edu/~kerovnia
- Description :
-
- Kerovnia was setup in 1992. Since then we've grown to over 60 megs
- in size (pretty big for an LPmud). We're not only a good adventuring
- mud, but we've always been known for our social atmosphere as well.
- The primary theme of the mud is Fantasy, but we allow all types of
- areas and make some ingeious way not to break themes and connect it to
- our world. We have hack and slash as well as puzzles to solve! Everyone
- is welcome and we want everyone to have a good time! We're our own
- custom lib, written up from a LPmud 2.4.5 base. We have multiple races,
- guilds, classes and more! Werewolves, Vampires, and even Clans! Check
- us out!
-
- -----------------------------------------------
-
- Mud : Kingdoms
- Code Base : LPC
- Telnet : kingdoms.se 1812 [129.16.117.28]
- WWW : http://www.dd.chalmers.se/~kingdoms/
- Description :
-
- Kingdoms mud is a medieval fantasy based LPmud. We're based on our
- own mudlib. The mud features several proffessions as well as some
- races, most of which are humanoid. With a multitude of quests and
- exploration we can offer far more than only mopnsterbashing. The
- latter is of course provided as well, but beware, combat is deadly
- to say the very least. Playerkilling is somewhat limited, but
- gamemechanics takes care of that. It's part of the game, nothing
- that is required.
-
- Running since spring 1992 we're one of the older muds still up. You
- are welcome to the Kingdoms, to explore and enjoy.
-
- -----------------------------------------------
-
- Mud : Kingdoms of Destiny
- Code Base : TinyMux v1.4p16
- Telnet : kingdoms.telmaron.com 5000 [206.246.120.2]
- WWW : http://www.telmaron.com/kingdoms/
- Description :
-
- The Ithranian Empire has had its fist around the known world for over a
- milenium... From the vast capital city of Medro, policies and whims of the
- Emperors and courtiers have dictated every aspect of life for the citizens
- across the world of Bara'shi. Organized crime factions hold great sway over
- much of the capital, bribing and extorting their place into Imperial policy.
- Recently, Emperor Crypha IV died under 'questionable' circumstances, leaving
- the throne to his lone heir, Sarnon, barely two years old. The Grey Thane,
- Melago II, was appointed Regent until the young Emperor came of age. Seeing
- opportunity, several factions have begun rallying their forces in order to
- enhance their power. Kingdoms and peoples which have been subjugated for
- centuries now see a chance to regain their autonomy. The political situation
- of the Empire is at it's most vulnerable since its instatement.
-
- Join us for excitement and intrigue, as a denizen of our original world of
- Bara'shi, and enjoy the rich role-playing atmosphere with fellow adventurers.
- Your character is bound only by your imagination...
-
- -----------------------------------------------
-
- Mud : Kjeldoran Nights
- Code Base : Envy1 (used to be)
- Telnet : kjeldor.rdsnet.com 1045 [207.77.84.5]
- WWW : http://kjeldor.rdsnet.com/~rage/Kjeldor/
- Description :
-
- Kjeldoran Nights is a mud based on Magic: The Gathering.
- Although the mud has been listed here for over 1 month,
- it is still a new mud and needs builders that can work
- without me having to watch over them all the time.
-
- Kjeldoran Nights offers the following:
- - 8 character classes, 14 PC races
- - Multiclassing without class-class restrictions
- - XP system based on race/class/multi combination
- - 5 religions for the 5 Magic colors
- - Avatar religion skills & spells for class/religion combos
- - FULL PKill on a +/- YourLevel/5 basis
- - Clans (buyable by players)
-
- For builders, Kjeldoran Nights has this:
- - Complete customized OLC
- - HEdit & SEdit; Helps and Socials
- - OEdit, MEdit & REdit; the basics
- - MPEdit & MAEdit; Mobprogs & Mobattacks
- - AEdit & CEdit; areas & clans
- - Currently creating an offline area builder in Delphi
-
- -----------------------------------------------
-
- Mud : Knights of Durai
- Code Base : Rom2.4
- Telnet : durai.mudsrus.com 6778 [209.123.65.11]
- WWW : None
- Description :
-
- Durai is a relatively new mud with big plans for the future. We have a
- friendly Immortal staff and are looking to have all the stock areas replaced
- in the near future. We have two time periods, future and past, the future
- takes place after a nuclear holocaust. The two worlds are connected and
- players can travel between them. Right now the travel between the two is as
- easy as walking, but we are changing lots of things, so come check it out.
- And if you can code, or build, we are looking for people to help out.
-
- -----------------------------------------------
-
- Mud : Knights of the Red Dragon
- Code Base : Rom 2.4b6 (modified)
- Telnet : dragon.rdsnet.com 4000 [207.77.84.5]
- WWW : http://www.rdsnet.com/~kotrd/
- Description :
-
- You wake up in a hot sweat, and find yourself lieing naked and
- cold on the hard floor of the Red Dragon School.... You have a
- weapon in hand and a basic clothes to get started....
-
- * with 18 races to choose from and 9 classes.
- * 9 Excellent Clans to choose from.
- * 100 levels of combat.
- * Unique spells and skills varying from each class With excellent coders.
- * New things are being added every day.
- * Welcome to the Dragon, an insane mix of different, inventive, and
- thoughtful people.
- * Lots of great players and an easy to use interface.
- * Friendly Players that answer almost all of your questions.
-
- Great pk clanning system with full loot abilities.
- Special privilages to those who clan including eq.
- Also new spells and uniqe skills/spells have been added'
-
- -----------------------------------------------
-
- Mud : KnotholeMUCK
- Code Base : Winfuzz
- Telnet : knotholemuck.dynip.com 8888 [24.65.76.41]
- WWW : http://members.home.net/scorch-h
- Description :
-
- Knothole MUCK is an exciting new Sonic the Hedgehog
- based world. Come join the valiant freedom fighters
- as they match wits with the tyrannical Dr. Robotnik
- in their quest to take back their kingdom!
-
- -----------------------------------------------
-
- Mud : KoBra
- Code Base : LP 3.1.2 +++
- Telnet : kobra.et.tudelft.nl 23 [130.161.38.161]
- WWW : http://kobra.et.tudelft.nl/
- Description :
-
- KoBra is a well established Star Wars based MUD that has been around since
- the beginning of 1991. We are currently running on a dedicated Pentium.
-
- Almost 40 planets to explore, nearly 20 major quests available to solve. We
- have several StarWars races to pick from. Current races are Ewok, Gamorrean,
- Human, Ithorian, Mon Calamari, Rodian, Sullustian and Wookiee. All have their
- own special features and abilities.
-
- You can if you like join organisations like the Alliance or Empire. Or choose to
- be just a peaceful person, a sneaky Smuggler or a brutal Bounty Hunter. Minor
- guilds and organisations will follow in the near future.
-
- We also have a unique universe system with advanced space combat abilities. You
- can buy your own ship or get one from your organisation and fight for freedom or
- depression in our Star Wars galaxy.
-
- We do not require a port number, for those of you with restricted port access!
- We allow having several characters per person. Read 'help second' on the mud.
-
- -----------------------------------------------
-
- Mud : KombatMUD
- Code Base : CircleMUD
- Telnet : km.mudsrus.com 1234 [209.123.14.33]
- WWW : http://km.mudsrus.com/
- Description :
-
- KombatMUD is a MUD that takes place in current day
- times. It has several themes based around the popular
- video games in the Mortal Kombat series. It is currently in
- the beta test mode, and is rapidly growing.
-
- -----------------------------------------------
-
- Mud : KrynnMUSH
- Code Base : PennMUSH Version 1.7.2 Patchlevel 20
- Telnet : Krynnmush.pennmush.org 1997 [199.125.247.200]
- WWW : http://Krynnmush.pennmush.org/
- Description :
-
- The world of Krynn is a place of bold adventuring in a
- time when adventures are needed most. The gods have
- abandoned their followers, the knights are shunned, and new
- creatures walk Krynn, plaguing those that get in their way.
- Now is the time when you are needed most, to take up your
- weapon. Fight for the right of good, or the might of evil.
- Dragons and Dragon kin awaken once more, and war looms
- forever in the distance, yet steadily marching on.
-
- Play the role of the mighty warrior or the thieving Kender.
- Be a dainty elf, or a grotesque draconian. Be a mage, or an
- innkeeper. The choice is yours at KrynnMUSH, your
- imagination reigns supreme. The possibilities in the world
- of DragonLance are endless.
-
- NOTE: If you do not know if you really want a character,
- please log in as a guest, so that if you decide not to play,
- we don't have to purge your character later. If you are not
- familar with MUSHs, please give them a chance.
-
-
- o=======================================================================o
- Muds Beginning With: L
- o=======================================================================o
-
-
- Mud : The Labyrinth
- Code Base : ROM
- Telnet : amergin.org 9000 [205.161.30.222]
- WWW : http://members.home.net/wmwallace2/Labyrinth/
- Description :
-
- Looking for a challenge? Want options and a solid system?
- A place where you don't just play house? Somewhere you can
- amass power... but roleplay along the way?
-
- Based on Rom2.4b3, The Labyrinth features: Diety-based
- character generation; lunar phases and seasons; two levels
- of remort; holy symbol or foci based spell casting; mounts
- and special skills for mounted combat; traps and skills (or
- spells) to find and disarm them; mob/room/object programs;
- non-supervised and supervised quests; tracking and tailing;
- gaze attacks; insanities caused by demonic exposure; OLC;
- owned objects; unique world layout; clans and private
- residences; fighting style based combat system; music based
- bard magic; player run territories and justice system(s);
- anatomically correct player statues; support for the sounds
- (using the mud sound protocol); and much more...
-
- -----------------------------------------------
-
- Mud : Lakes of Darkness
- Code Base : Envy 2.0
- Telnet : pita.dth.com 1234 [199.227.110.67]
- WWW : None
- Description :
-
- Lakes of Darkness, run by Beanly Alcathiax Dracar and Chantal, has 170
- levels of play. You play one class to level 100, then select another class
- to level 170, the last 5 levels being questing levels. We have a Battle
- Field for no loss player killing. The original code has been heavily
- extended with more features for players, skills and spells.
-
- Lakes of Darkness is a friendly mud. Grouping and cooperation is needed
- for some of our difficult area's. We are ever growing in code base, so not
- to become stagnant. Stop by and check us out.
-
- -----------------------------------------------
-
- Mud : Lambda Moo
- Code Base : Lambda Core
- Telnet : Lambda.moo.mud.org 8888 [192.216.54.2]
- WWW : None
- Description :
-
- Lambda moo is the original moo that developed the core
- code for all the moos you will likely visit. We have guest
- sign ins and if you like the place you can request a
- permanent character name. You may make friends and
- influence your fellow moo'ers by running for a open
- position on the board of directors. Thereby influencing
- where the moo will grow in the future.
-
- -----------------------------------------------
-
- Mud : Land of Enchantment
- Code Base : TinyMUX
- Telnet : loe.playzone.com 1745 [208.153.33.61]
- WWW : http://loe.playzone.com/~loe/
- Description :
-
- This is an Original themed MUX that has a fantasy theme.
- The imagination is the limit and we encourage players to
- submit and create new lands to RP in. We are currently
- under construction but welcome players, coders, and builders.
-
- -----------------------------------------------
-
- Mud : Land of Kaos
- Code Base : Nightmare IVr2.5
- Telnet : crystal.com.au 4000 [203.21.47.1]
- WWW : http://crystal.com.au/~kid/kaos/home.html
- Description :
-
- At this stage Land of Kaos is still undergoing Mudlib
- Development and is not officially open to the public.
- However people are welcome to come in and have a look
- around, have a play with what is available so far and
- can offer suggestions or idea's.
-
- Although we have a NM mudlib we are re-writing alot of
- the lib to make a unique mud. We have at present 10 classes
- which are able to multi-class into nearly 70 different
- secondary classes and the oppurtunity later still to join
- guilds. We have 30 races at present and have plans to
- add more at a later date.
-
- We are aiming at quality not quantity at this stage and
- are aiming for a well made mud with alot of unique features.
-
- -----------------------------------------------
-
- Mud : Land of Legends
- Code Base : Envy 2.0, highly modfified
- Telnet : legendz.com 1234 [199.171.28.48]
- WWW : http://www.legendz.com/
- Description :
-
- Become known throughout the land for your heroic
- exploits. LoL was created by a team of players with
- several thousand hours of MUDding experience. We've
- seen a lot of things that we like, and don't like, but
- most of all, we want to know what YOU like.
-
- LoL is being transformed into a medieval fantasy world.
- Quests are frequently run, and an automated quest reward
- system is in place. The immortals can conentrate on the
- strategy of the quest, and leave the mechanics for the
- MUD to worry about.
-
- Coding changes include "typical" class, race and skill
- changes, and we have also made extensive additions to allow
- more flexible object manipulation. Gravity affects players,
- mobs, and objects, and the communications system has been
- expanded.
-
- Stop by and visit LoL... Our MUD, but YOUR game.
-
- -----------------------------------------------
-
- Mud : The Land of Ruins
- Code Base : Custom Code
- Telnet : ruinsmud.com 8000 [207.180.91.122]
- WWW : http://www.ruinsmud.com/
- Description :
-
- Long ago, in a land far away, wizards and warriors ran amuck. The
- world was abundant with evil and corruption. The innocent were slain,
- and the Dark Lords ruled over all of the earth. Over time, the Lords
- became power hungry. They tried to eliminate one another and a war
- broke out. The fighting was gruesome and lasted for hundreds of years.
- In the end, only a few mortal men remained, as the rest were eradicated.
- The earth had been destroyed, and all that remained was a Land of Ruins.
-
- The Ruins has more unique and original features than almost any other
- mud in existance. We have a totally original world for people to
- explore, original (awesome) clan system, 60+ zones, 500+ skills/spells,
- intelligent/interacting monsters, arenas, quests, object tweaking,
- avatar/remort leveling system, 12 classes, 11 races, and a courteous and
- friendly immortal staff.
-
- If you are tired of the same old stock M.U.D.'s that seem to be the only
- kind of mud left, then you need to stop by the Ruins. If you crave a
- change from the average, boring M.U.D., then you need to come visit our
- land. You won't be disappointed.
-
- -----------------------------------------------
-
- Mud : Land of the Lost Unicorn
- Code Base : Rom 2.3 (heavily modified)
- Telnet : lun.readiloan.com 1701 [208.228.136.5]
- WWW : http://lun.readiloan.com/
- Description :
-
- Land of the Lost Unicorn is a heavily modified Rom 2.3 MUD that places
- a priority of friendliness and enjoyment of a mudding atmosphere. The
- immortals are exceptionally responsive to the players, and most ideas or
- proposed changes get implemented. The players are cordial and happy, and
- often communicate extensively on our many channels. Some mudders find
- this disconcerting, but we enjoy it.
-
- LUN, as it is called for short, offers 12 races and 12 classes. We have
- left the original customization in though most prefer to use the base
- skills and spells each class has in. We have also replaced mud school and
- Midgaard, with other main areas, though most of the stock areas are
- still in. One thing that we do pride ourselves on is our complete and up
- to date help files. This makes us a good choice for new mudders and
- those who are sick of having to ask about everything. Pk and Psteal are
- restricted. If you PK or Psteal then you must earn a pardon with a
- punishment. If charges are pressed you go to trial, otherwise a small
- fine is likely. We disapprove of PK and Psteal but we believe that it is
- necessary for realism. LUN has a religion system, 9 of them, that
- operate as clans. Each is led by an immortal, and follows a mythical god
- and ethos. Anyway, I encourage you to try us out. You may be glad you did.
-
- -----------------------------------------------
-
- Mud : Lands of Aethar
- Code Base : Smaug
- Telnet : loa.interl.net 5500 [206.27.219.5]
- WWW : http://loa.interl.net/
- Description :
-
- Tired of laggy muds? So are we. That's why we run on a P2-400 with
- 128 megs of ram with a dedicated t1 connection. We have been working on this
- mud for over 1.5 years and we have many new towns, continents and dungeons
- to explore. We have implemented seperate race towns and each race has their
- own army. We also have a very extensive pkill clan system that allows you to
- build your own clan hall ,mobiles, equipment, potions, scrolls, and items.
-
- We curently have 9 classes and we are currently working on more. We have
- a very friendly and helpful immortal staff that is always there if you need
- help. We look forward to seeing you in the Lands of Aethar.
-
- -----------------------------------------------
-
- Mud : Lands of Britagne
- Code Base : MorgAdder
- Telnet : britagne.mudsrus.com 6666 [209.123.60.5]
- WWW : http://britagne.mudsrus.com/
- Description :
-
- LoB is a very detailed free MUD that focuses around a Political Medieval
- Theme. LoB is more than just a hack and slash, there is role-playing,
- strategy, and tactics. PC's can own homes, build civilisations,
- participate in extensive naval warfare, acquire diseases, involve
- themselves in politics, launch a massive assault on an enemy nation
- (with a choice of over 4 million different units). LoB has a globe based
- system, where weather, wind, and much more have slight to large
- influences on the happenings. Combat itself is detailed. You must use
- tactics to survive.
-
- We are hosted on one of the fastest backbones in New England. There
- is no need to worry about death or disaster because of excessive server
- lag, our players in Australia and UK experience little to no lag.
-
- We have over 60 races to decide on - all logically balanced with varied
- abilities, height/weight differences, lifespan, etc. With over 20 classes
- to decide on, provides you with many combinations of unique playability.
-
- Stop on by and see the many features that could not possibly be listed
- in 20 lines, you will be glad you did!
-
- -----------------------------------------------
-
- Mud : Lands of Chaos
- Code Base : SMAUG/Tweaked
- Telnet : loc.mudaholics.com 5000 [209.151.233.49]
- WWW : http://www.mudaholics.com/loc/
- Description :
-
- Lands of Chaos (LoC) has many things to offer players that
- have been playing on SMAUG muds for a long time, and new players
- to MUDs as well. Our Immortal staff, are friendly and helpful.
- Our players are also helpful. We feature, new areas, and many
- new developments are happening to make our MUD, unique to most,
- if not all, other SMAUG coded MUDs. We are constantly adding
- new skills and spells, as well as creating new classes and
- races for players to choose from.
-
- Currently, our MUD remains small in her player base, which
- in some ways makes her a better choice over larger crowded ones.
- No fighting over things, so leveling is easy, and stressless.
-
- We offer some things that are unique to our own MUD, as well
- as some options, avaliable on others. We are running SMAUG 1.4.
-
- If you are looking for a new MUD, with friendly IMMs, and
- friendly players....this is the place.
-
- -----------------------------------------------
-
- Mud : The Lands of Chaos
- Code Base : Emlenmud
- Telnet : erie.wizvax.net 3333 [199.181.141.9]
- WWW : http://www.geocities.com/area51/shire/6644/
- Description :
-
- Welcome to the last battle of Good vs. Evil. Kizmet, the father of all
- the races grew tired of his role as guide and protector for all creatures
- in the land. To pursue other interests he created two guardians, Trent and
- Lonath, to watch over all inhabitants until his return at an unspecified time.
- Lonath forced his wards to undergo cruel and painful tests to make them tougher
- and weed out those unfit for service. Finally believing his bestial horde
- ready, Lonath drove them out of their homes to burn and rampage over Trent's
- homelands.
-
- Marshaling his forces, Trent managed to finally stop the horde at the
- gates of Caer Paravel, the seat of all culture and learning. However,
- an assassin sent by lonath stabbed Trent in the back with a special dagger
- that nearly ripped Trent's soul to shreds. Both deities were forced to retreat
- and recover themselves and their forces. Trent to his ruined lands, and Lonath
- driven underground to escape. Sensing the horific forces unleashed in the land
- of his creation, Kizmet has returned to find the lands destroyed and populations
- in danger of extinction. He has siezed control of all the beasts of the lands
- and begun to take back power unto himself. Now you are requested to come and
- help tip the uneasy balance of power. You are called to advance the cause of
- your allies. You are summoned to... The Lands Of Chaos.
-
- -----------------------------------------------
-
- Mud : The Lands of Infinity
- Code Base : LP
- Telnet : 24.0.132.125 443
- WWW : None
- Description :
-
- Infinity originally went up in 1990. It did extremely well for
- several years. Now, with the owner operating on a new network,
- it is up and ready for action.
-
- Infinity boasts an immense amount of rooms, and lands to explore.
- There is a huge variety of skills and guilds. You have to see it for
- yourself, there are endless areas to explore.
-
- -----------------------------------------------
-
- Mud : Lands of Insomnia
- Code Base : NM3/SoD
- Telnet : freak.tus.primenet.com 1490 [207.218.81.71]
- WWW : None
- Description :
-
- Hello, I am InsomniA, Owner of Lands of InsomniA. We opened up around mid
- July. I am currently looking for coders and builders. My theme is open and
- will change along the way. If you are interested please mail me and ask.
- Every position under Owner is currently open including Admins, Archs,
- Developers, and Creators. We teach new coders and every one is welcome to
- try. Lands of InsomniA is a very friendly mud and is open to new ideas.
-
- Thank you.
- I_A InsomniA@aol.com
-
- -----------------------------------------------
-
- Mud : Lands of Intrigue
- Code Base : Merc 2.2
- Telnet : intrigue.mudservices.com 7000 [206.245.158.115]
- WWW : None
- Description :
-
- Lands of Intrigue is a very new mud looking for some new players. We are
- running off a modified Merc 2.2 codebase. Here are a few of the features
- we offer:
-
- * Nearly unlimited gameplay through advanced dual-class and kit
- functions.
-
- * Limited player killing and stealing for those who wish to be involved
- through roleplaying clans. Players who do not wish to participate in
- these activities enjoy protection from those who do.
-
- * Hundreds of skills and spells, more being added all the time!
-
- * 12 races, 5 basic classes + 10 specialized kits. More kits added
- as time goes on.
-
- * Anarchy rooms, portals, traps, languages, special equipment modifiers,
- master classes, and more! Come check us out!
-
- -----------------------------------------------
-
- Mud : Lands of Kalith
- Code Base : SMAUG
- Telnet : kalith.mfn.org 4444 [204.238.179.9]
- WWW : None
- Description :
-
- Lands of Kalith is currently open in early beta.
- I am currently replacing stock areas with newly created
- areas, but since I am under staffed, this will take some
- time. I am looking for people who have any Diku, Merc,
- and or SMAUG building experience, if you don't have any,
- it's ok too;) I learned with Kalith.. and I'm still learning.
-
- Kalith needs alot of work, if you are interested in helping,
- please send an e-mail to the listed address with the
- subject: Kalith Coder if you wish to help code, and Kalith
- Builder, if you wish to build.
-
- Mortals who wish to play must be warned that Kalith is
- going to be changing alot. I encourage mortals to play, and
- mortals playing during this testing stage will be rewarded in
- different ways. I have guilds that need leaders, Clans and
- Orders that need Leaders;) I need people to aid in ideas,
- and most of all.. I need people who will be my testers, and
- tell me what they think needs to be changed, so I can look
- into it!
-
- -----------------------------------------------
-
- Mud : Lands of Solan
- Code Base : Smaug 1.4a
- Telnet : 207.226.175.49 5500
- WWW : http://www.solan.org/
- Description :
-
- It is 50 years after the Devastation.... Midgaard lies in
- ruins, the work of the dragons. The orcs have risen to power
- and now control most of the eastern lands. Tensions run
- high between the major powers.... and amidst all this lies
- Maldoth, the new Jewel of the East. Delve into the mysteries
- of this world, and uncover great riches, and secrets long
- buried with time......
-
- The Lands of Solan is a medieval/fantasy based mud featuring
- an all original world, with the exception of the Newbie
- Academy ( if it ain't broke, why fix it? :P ). We feature
- fully customizable ANSI color for nearly everything that can
- be displayed, command aliasing to make life easier even if
- you don't have one of the fancy mud clients, a friendly
- staff of immortals, as well as friendly players from all
- over the world. There's lots to see and do in the Lands,
- and we hope to see you there!
-
- Drop by for a look, stay for the adventure!
- Samson, Implementor - Lands of Solan
-
- -----------------------------------------------
-
- Mud : LarsWood MUCK
- Code Base : TinyMUCK2.2fb5.60-OSS Mod
- Telnet : marsolaip.doitnow.com 1640 [207.98.156.166]
- WWW : http://larswood.digital-genesis.com/~larswood/
- Description :
-
- LarsWood MUCK is based upon the world of LarsWood, a world of many
- worlds. The world of LarsWood has been the product of almost three years of
- development and is unique from any other. Our world is one that was created
- by faeries... because they were bored. They created it as a game, each
- region of the world being seperated by magic barriers. Each faery took a
- region as his 'playing piece' and transported beings in. They planned to,
- after a thousand years had passed, remove the barriers and see which
- regions would outwit or destroy the others. Two or three hundred years
- after the faeries created this world... they were called back home for a
- reason that no one exactly knows. Without their presence, the magic
- barriers started faltering... and finally collapsed... some faster than
- others. The regions were opened together prematurely and many conflicts and
- friendships were made that I will not explain here... you will have to read
- our full history.
-
- Six hundred years after the faeries left... a few of them started to appear
- again... they were amused at what happened and decided to continue their
- game. Making new rules... they soon were at it again. The current time of
- the MUCK is 640 years after the faeries took their leave. Our world is one
- of adventure, intrigue, friendships and enemies, rights and wrongs. Will
- you join us? Step into our world... and do step carefully!!
-
- -----------------------------------------------
-
- Mud : The Last Aerie
- Code Base : Rom 2.4 b2
- Telnet : lastaerie.games.wildstar.net 1212 [206.103.114.11]
- WWW : http://www.wildstar.net/~staffa/aerie/
- Description :
-
- The Last Aerie is loosely done up around the Wamphryi series
- by Brian Lumley. We have removed all stock areas and are working to build
- the world put forth by Lumley, including (eventually), the alternate earth,
- with limited interactions between the two worlds (as the book). New death
- system has been implemented. Players can become vampires and ultimately
- become one of the Wamphyri, but with drawbacks that will keep that
- population down (thankfully for the other mortals). As we have just
- reopened to the public on 12/27/98, we are still working a few bugs out, so
- bear with us. This promises to once again regain the player base it had
- when we shutdown for major code structure changes in December of 97.
-
- -----------------------------------------------
-
- Mud : The Last Battle (Tarmon Gai'don)
- Code Base : Custom WOT Code Base V3
- Telnet : tlb.mudservices.com 5320 [206.245.158.83]
- WWW : http://tlb.mudservices.com/
- Description :
-
- The Last Battle, or TLB as it is also known, is based around the
- superb series of novels written by Robert Jordan.
-
- If you are looking for a MUD where you can truly interact with
- the world and all its characters then you should give us a try.
- We offer a fully comprehensive WoT guild system, complete race
- selection including hometowns etc, new magic and super broad skill
- system to mention just a few things out of a hundred. If you need
- any help just ask someone in the game and they will be more than
- willing to show you around.
-
- Enjoy,
- Andra
-
- -----------------------------------------------
-
- Mud : The Last Outpost
- Code Base : Diku
- Telnet : aea16.k12.ia.us 4000 [207.28.94.1]
- WWW : http://www.wco.com/~rika/lo/
- Description :
-
- The theme is a medieval wilderness fantasy. Three
- generations ago the Empire was overrun. The Last Outpost,
- a small coastal trading town located deep in the wild was
- spared most of the fighting. Life in the Outpost is hard.
- The residents are a tough bunch, well suited to reclaiming
- Outpost lands.
-
- Clans are available to players, with leadership determined
- by vote. Newbies are protected from pkilling, but after
- level 7, all players are vulnerable.
-
- Good luck and happy hunting!
-
- -----------------------------------------------
-
- Mud : The Last Resort
- Code Base : custom (original C code)
- Telnet : agarden.nettally.com 23 [199.44.248.254]
- WWW : http://agarden.nettally.com/
- Description :
-
- The Last Resort is set in an abandoned resort city on Io, originally built
- to provide R&R for vacationing asteroid miners. The war on Earth destroyed
- the spaceports, and with them, the mining industry. Io City was abandoned
- within days, leaving an empty city of resort hotels and no passenger ships.
- Miners who were still in the belt straggle in to find themselves stranded in
- a pecular kind of paradise. The frontier government is gone, only alliances
- of Belters remain. Abandoned equipment left by evacuating Belters forms
- the basis of a military economy. Some of the hotels are huge, some are of
- bizarre architecture, but almost none are completely empty. There are no
- monsters in this game, only other human players. You can try to secure
- a small hotel, hide in a complicated one, build up your own military forces
- so large as to discourage other players from attacking you, join a powerful
- alliance, or use your political skills to protect yourself. ****
-
- The game is entirely playable through a web browser or a telnet client.
-
- There is a documentation system and a hint system built into the game
- as well as a message base and an inter-hotel radio system. Play is free
- but players are limited to 2 characters each.
-
- -----------------------------------------------
-
- Mud : The Last Sunrise
- Code Base : ROM 2.3/Old EoD
- Telnet : sunrise.windsofstorm.net 9000 [207.180.0.204]
- WWW : http://home.ici.net/~hart/thelastsunrise/
- Description :
-
- This mud is based on Robert Jordon's Wheel of Time series of books.
- We currently offer all of the races available from the books, including a
- Trolloc race with three classes to choose from, warrior, thief, channeler.
- Each class is evenly balanced. With a maximum level of 90. We promote
- RP on this mud, the setting being such a rich environment for it. We also
- do allow player killing. How players choose to incorporate these two is up
- to them.
-
- We are looking for experienced coders and area builders. We have many
- ideas that will eventually be added including Trollocs that have a chance to
- 'spark' into Fades, extended skills, Blademaster and Speardancer forms, and
- many more.
-
- The mud is very stable and is 100% playable at the moment. If you would
- like to come over and play you are welcomed.
-
- -----------------------------------------------
-
- Mud : LastLife
- Code Base : Circle 3.0 b12
- Telnet : bufris.ufr.lirmm.fr 4000 [192.93.102.200]
- WWW : http://www.chez.com/raum/
- Description :
-
- EXPERIMENTAL MUD :
-
- We've coded alot of new spells and skills to create interesting new
- classes. We have about 16 classes already coded and 8 in preparation.
- 200 spells, more than 100 skills... No remort, just make your path to your
- last life... Level your first char to lev 31 and try a new class and level
- to 61 to try your last class... And reach level 91 to become a legend...
- It's a bilingual mud (english/french) and we have a lot of new things
- just try it or see our web page ;) (for builders, we have wilderness)
-
- -----------------------------------------------
-
- Mud : Ledor
- Code Base : Modified Rom 2.4
- Telnet : ledor.net 6666 [206.168.118.53]
- WWW : http://www.ledor.net/index.htm
- Description :
-
- Ledor is a fantasy role-playing world offering a gaming experience
- unlike any other. Players are encouraged to role-play, and thus the
- environment is kinder and more enjoyable.
-
- The wide variety of areas allows players to travel the world in search
- of fortune and fame. As characters increase in level, their powers
- become greater, and the competition more fierce.
-
- Ledor offers a large assortment of skills, spells, and abilities, along
- with many races and classes, thus characters are limited only by their
- creator's imagination.
-
- -----------------------------------------------
-
- Mud : Legacy
- Code Base : TinyMuck 2.2, Fuzzball 5.60, GlowMuck 3.0.0
- Telnet : legacy.muq.org 9999 [128.83.194.15]
- WWW : http://legacy.muq.org/~legacy/
- Description :
-
- Welcome home weary traveller! You have discovered a
- place to rest your weary bones, chew the fat of tales
- long past and forgotten, and have a darn swell time!
-
- The general theme is based in medieval times. There
- are various themeless areas hidden throughout the muck.
- if you can find them.
-
- We also offer games such as Yahtzee, Jotto, Cribbage,
- and more. We provide free web pages you can edit on the
- muck or point to other places. We also are on the NeoNet
- inter-muck communication system.
-
- We welcome both newbies and veterans alike. Muf and
- MPI bits are available for those who like to use them.
- We do our best to keep out the unpleasant types to make
- Legacy truly your home. Building and snugs are FREE!
-
- -----------------------------------------------
-
- Mud : Legacy of Brutality
- Code Base : Heavily modified ROM 2.4
- Telnet : brutality.org 9000 [199.171.21.26]
- WWW : None
- Description :
-
- Legacy of Brutality is a MUD based on the Ravenloft campaign setting for
- AD&D. We offer new classes, races, skills, and spells, and a detailed clan
- system. We require roleplaying, and enforce this quite strictly. If you want
- a challenging, fun mud, visit Legacy of Brutality.
-
- --Admin at Legacy of Brutality
-
- -----------------------------------------------
-
- Mud : Legend of Dracon
- Code Base : Modified Rom 2.4
- Telnet : dracon.betterbox.net 8000 [209.83.132.68]
- WWW : http://dracon.betterbox.net/
- Description :
-
- Legend of Dracon is a relatively new mud, and one
- mostly interested in character, theme, and roleplay. We
- offer 32 normal races, 16 classes, 7 rebirth races, 20
- scheduled remort races, and quests, both imm run and
- automated. The world will change based on the players, mobs
- will interact with the players not only thru mobprogs, but
- also through imm run roleplay. Right now, much of our code
- is in place, and we are looking for builders to get us
- ready to go Beta. Builders should be interested in Dark
- Fantasy. Players are being accepted for Alpha testing, so
- please, stop by and take a look around.
-
- We have several pieces of unique code in place, including
- rebirth, a code which gives players who have fallen from
- their god's grace and died a chance of not being brought
- back to life as normal but rather being reborn as an undead
- creature. We also feature strongbox code, player houses,
- an interactive haggle code, and racial languages. A lot
- more exciting code additions are in the works as well, and
- a quest-run race remort will be added very soon.
-
- -----------------------------------------------
-
- Mud : Legend of Merlin
- Code Base : ROM 2.4
- Telnet : merlin.legend.org.uk 9000 [194.164.0.16]
- WWW : http://www.mud.legend.org.uk/
- Description :
-
- Legend of Merlin is the product of players. We (the coding staff, admin
- and builders) are for the most part ex lords and heros from muds where our
- desire to PLAY has outgrown the ability of the staff to create. We LOVE
- mudding, and is shows in the way we handle the details.
-
- If you are an experienced mudder, you'll notice a difference 2 minutes
- after you connect, If you're new to mudding this is definitly the place to
- learn quickly.
-
- For you experienced types...I promise you this, If you play our mud you
- will NEVER stand around wishing there was 'more game' to play. WE LOVE
- MUDDING! if you do too stop in and see us, you won't be sorry.
-
- Your servant and IMP,
- Horza
-
- -----------------------------------------------
-
- Mud : Legend of the Chosen
- Code Base : Rom2.4b
- Telnet : lotc.mudgate.com 6969 [207.153.66.181]
- WWW : http://warlock.mudgate.com/~lotc/
- Description :
-
- Legend of the Chosen is a mud that is run by insane immortals who
- simply wish everyone to have a good time. If you're a newbie, or
- not-so-newbie, there's something for you at LotC. Are you a chatter?
- Then LotC will welcome you with open arms. Love to roleplay? You've
- found your home. Are you a psychopathic pker who delights in killing
- people over and over and over just to rub their noses in it? Might
- want to look else where. Come give us a look. We're currently
- hirning builders to convert the stock areas into custom, or to offer
- us fresh new ideas!
-
- -----------------------------------------------
-
- Mud : Legend of the Nobles
- Code Base : ROM 2.4
- Telnet : lotn.humble.net 5000 [207.19.167.53]
- WWW : http://lotn.humble.net/~lotn/
- Description :
-
- Legend of the Nobles has a rich story background and many 'uncommon'
- races set in a post-cataclysmatic fantasy world. Players can expect hard
- times rising up the noble ladder while leveling or just plain role-playing.
-
- Many expanded features allow for easy religious, noble or magical outlets.
- All non-topical areas have been removed and replaced by many difficult new
- areas from the builders. A dedicated imm-staff is there to serve and teach as
- well as listen to the needs of the players. Many ideas from the players have
- become solid code or new areas.
-
- -----------------------------------------------
-
- Mud : Legend Of The Willow
- Code Base : Nuts3.3.3
- Telnet : willow.ml.org 7777 [209.100.125.26]
- WWW : http://www.willow.ml.org/~willow/
- Description :
-
- ... the world becomes saturated with gloom and dispare, as an evil
- force convinces the young people of the land that the magic of the willow
- doesn't exist. Men cut down all the willows, leaving only one standing alone,
- hidden deep within the labyrinth, where it is held prisoner.
-
- A small group of local people must gather their strength and knowledge, to
- overcome the darkforces within the labyrinth, saving the Willow and her magic,
- and bringing back a tiny bit of that magic, to rid the land of the evil force
- of gloom and despair.
-
- Only the purest of hearts will succeed...are you that person? Come visit
- us at the 'Legend of the Willow', we're always glad to see new faces, and
- hope you enjoy your visit.
-
- -----------------------------------------------
-
- Mud : LegendMUD
- Code Base : Unique
- Telnet : mud.sig.net 9999 [199.1.78.16]
- WWW : http://mud.sig.net/
- Description :
-
- 'If you are only visiting one mud, make it Legend.'-the Electronic Newsstand
- Mud of the Month, October 1995 - Mud Connector * Pueblo Recommended World
- Top 10 website for Interactive Fiction - XYZZYNews * EyeOnTheWeb Selected Site
- Recommended by C|NET * 'Hot, hip, cutting-edge' - Yahoo's Wild Web Rides
-
- If you've ever wanted to travel in time--this is your chance. Legend is a
- classless mud offering unique professions such as doctors and herbalists and a
- spell system boasting over 150 spells in specialties such as divination,
- conjuration, and illusion. Features like missile weapons (both guns and bows),
- vehicles (planes,trains, and submarines), and exploration XP make the world an
- interesting one to visit--touches like optional player descriptions, the Out
- of Character Lounge, and the advanced moods system for realistic speech make
- it a great roleplaying environment--and of course there are the dozens and
- dozens of quests ranging from the minor to the epic. There are no rent fees,
- themed clans, a complex weapons proficiencies system for variable speed
- combat, recall tag and trivia and flag hunts, and of course furniture to sit
- on, in, or around. All this plus stable code, the Legendary Times newsletter,
- the Legend Discussion List, and a mature, friendly playerbase. All of our
- areas are original and carefully researched, from Ancient Egypt to Viking
- Scandinavia to Victorian London.
-
- -----------------------------------------------
-
- Mud : Legends
- Code Base : Circle (Extremely Modified)
- Telnet : stargate.orion.boden.se 5007 [193.45.246.235]
- WWW : http://stargate.orion.boden.se/legends/
- Description :
-
- Legends has undergone a total change in it's system
- and appearance. It has become more realistic, with the
- removal of levels. Instead, you gather EXP and Questpoints
- to enhance your character. We have some stunning, our players
- say so at least, features, like a Virtual Map, Sailable
- Boats and rules for combat at sea, an appearance system,
- many skills and spells, nice immos (our players' idea to
- write that), and an exciting world to travel.
-
- Visit Legends today, or you might miss something....
-
- Khaine, on Legends
-
- -----------------------------------------------
-
- Mud : Legends and Lore
- Code Base : SMAUG 1.04 (Highly Modified)
- Telnet : legends.mudservices.com 4000 [206.245.158.137]
- WWW : http://www.legends.mudservices.com/
- Description :
-
- Legends and Lore is a SMAUG 1.04 based mud that is always being enhanced.
- Our Immortals are friendly and willing to help the player get a feel for the
- MUD. All our Immortals have either played MUD's for years and or help
- develop some of the hottest MUD's around. We know what its like being new
- and what it takes to make a MUD fun. You can check out the features in the
- stock code at our website. There are over 175 spells and 82 skills, 14
- classes and 14 races available with more to be added. We have added Remorting
- and automated questing. New features are always under construction.
- Our MUD is VERY STABLE and we go months without a crash and downtime is
- VERY limited. We are looking for player's who want to have a ton of fun
- and help Legends and Lore become the best MUD around. Try us today!!
- Check out our web site for more details. We now support MSP (sounds)!!
-
- There is a struggle going on.. a struggle between good and evil in the
- world. Who will win this struggle.. that is up to you. Will you help and
- protect others in the name of good? Will you be bent on destroying anyone
- or anything in your way while influenced by the forces of evil or will you
- just remain neutral and stand by and watch the forces of good and evil
- battle for control? Who will win this battle? That is up to you!
-
- -----------------------------------------------
-
- Mud : Legends Forgotten
- Code Base : Rom2.4b4
- Telnet : guppy.readynetgo.com 9000 [206.191.198.4]
- WWW : http://www.readynetgo.com/~darkness/
- Description :
-
- --= Legends Forgotten =--
- The eternal conflict between Darkness and Light...
-
- Legends Forgotten is a new mud that always welcomes
- new players and has a friendly Administrative Staff.
- There have been many additions to the base code.
- Some of the New Additions to Legends Forgotten:
-
- 1. NewRaces: fade, seraph, minotaur, satyr, dragon, etc...
- 2. NewClasses: blademaster, druid, aes sedai, dreadlord...
- 3. Mob Programs: with special features...
- 4. Bank System: withdraw, deposit, wire
- 5. 191 levels: 100+ is hero, 150+ is legend
- 6. Clan System: with emphasis on clan loyalty
- 7. New Mana System: gain more mana per a level
- 8. Deathtraps, Pkill, Hunt, special spells and skills
-
- Legends Forgotten is on a stable point to point T-1 line.
- The Administrative Staff is always willing to listen to any
- ideas or opinions, and will go out of the way to help.
- Legends Forgotten is here for everyone to have fun
- mudding in a challenging and friendly atmosphere. :)
-
- -----------------------------------------------
-
- Mud : Legends of Blades and Magic
- Code Base : Circlebpl12
- Telnet : mud.hack.net 9000 [204.95.194.7]
- WWW : http://users.deltanet.com/~abram/
- Description :
-
- LBM is a friendly place and yet the value of its Administration is
- to make it challenging and hard, therefore we encourage the experienced
- mudder to check us out. We welcome all players who want a challenge.
- Our code is customized and has alot of cool features, adding some reality
- but staying well within the means of fantasy. If you want an adventure -
- explore our world!
-
- -----------------------------------------------
-
- Mud : Legends Of Excalibur
- Code Base : Smaug 1.02a
- Telnet : loe.hosteng.org 8000 [195.0.206.3]
- WWW : http://loe.hosteng.org/
- Description :
-
- Legends of Excalibur is a heavy modified Smaug mud,
- containing 17 classes and 28 races to choose from. The
- theme is set in mid-age England, with King Arthurs quest
- for the Holy Grail.
-
- We have 3 seperate ways of creating stats for your character,
- Class is dependent upon alignment, and race is dependent
- upon Class. Races have different abilities and resitance to
- different things. We have clans, Imm run quests,
- mob run quests, a battle system. At the time being of this
- writing, we have 450 skills/spells in our system and we're
- expanding all the time.
- Currently there are 44 areas to choose from with the
- selection being increased almost every day.
-
- There are 300 mortal levels, with the possibility of dual-
- classing.
-
- Check us out!!! You wont be dissappointed.
-
- -----------------------------------------------
-
- Mud : Legends of Fallon
- Code Base : Smaug
- Telnet : Legends.tzo.com 4000 [208.155.204.95]
- WWW : http://www.angelfire.com/ky/ORPC
- Description :
-
- Legends of Fallon wants you! We are a small mud just opening
- but we feel we have what it takes to be a great MUD!
-
- Completely original areas, items, monsters and npcs! No stock
- stuff here! We offer all the standard Smaug features plus we
- run weekly quests, tournaments, and auctions!
-
- Great IMMS,great players. We are the mud you have been waiting for!
-
- -----------------------------------------------
-
- Mud : Legends of Future Past
- Code Base : Completely original
- Telnet : novalink.com 23 [192.233.90.30]
- WWW : http://www.lofp.com/
- Description :
-
- Legends of Future Past has been running since spring 1992.
- While many things have changed, what has remained constant
- is the creative talent of the GameMaster staff, the desire
- for the GMs to work with players and perhaps the friendliest
- players ever to play a pay game. We are a small game, and
- we require players to be 18 years of age to play; and play
- in a strictly roleplaying manner.
-
- With all of this, we have been creating fantastic role-
- playing opportunities for people and you could very well be
- next. Play up until level 10 for free to acclimate to the
- game before you pay. Hope to see you soon.
-
- -----------------------------------------------
-
- Mud : Legends of Kallisti
- Code Base : Diku/Circle/Original
- Telnet : legends.dridus.com 4000 [209.80.246.153]
- WWW : http://fantasy.simplenet.com/legends/index.htm
- Description :
-
- Legends of Kallisti has been open in one form or another for over
- seven years - during this time we have added many cool features and have
- worked hard to balance our existing classes. We have 50 mortal levels
- then a nobility system including meta for players who wish to continue
- to improve their characters. There are many unique areas and special
- items in our game as well as limited pkilling to offer those interested
- the thrill of playing against human opponents. In addition, we have
- clans, ongoing quests, and special events. We currently have several
- active coders working to enhance the mud with new features suggested by
- our players and to balance existing features. Based on Diku version 2,
- we have made major improvements to the original code over time.
- Extras: Color support, Sound support, Builder options, Unique
- areas/objs, Experienced mud player base.
-
- -----------------------------------------------
-
- Mud : Legends of the Darkstone
- Code Base : Smaug
- Telnet : darkstone.mudservices.com 5555 [206.245.158.153]
- WWW : http://darkstone.mudservices.com/
- Description :
-
- Legends of the Darkstone is a role-playing mud. There is a
- basic story line and players are encouraged to go to our webpage
- and read some of the history of the Darkstone. Friendly/Helpful
- immortals and players are a constant theme of our game.
- We currently have 18 areas but they are all original (only limbo
- remains from stock).
-
- There are many races to choose from including extra human races from
- the various regions as well as totally unique races (such as
- Katrin and Glandar). More classes have been added such as Gypsy
- (which uses objects to cast spells), Bard, and Knight.
-
- There are more spells for the new classes which means they are not just
- variations on existing classes and deities and clans are in development.
- Anyone can Player Kill or Player Steal but it MUST be done in an
- In-Character way. We hope you enjoy your adventures in the world of
- the Darkstone
-
- Tarin and Seluctruh, (Lords of the Darkstone.)
-
- -----------------------------------------------
-
- Mud : Legends of the Unknown
- Code Base : GodWars MOD GAMMA
- Telnet : fantasyworlds.net 4207 [207.180.91.122]
- WWW : None
- Description :
-
- Created by KaVir and spawned into many cultures,
- godwars has risen to be one of the best muds around.
- Pure Pk, Mixed in with Exotic classes, weapon skills,
- and spell assorted type creation. It's one of the far most
- addictive muds there is. Come check it out, make sure
- to read the motd, also help files are being created.
- The players will help you on your quest for pk, and
- also with any questions you may have along your journey.
- So, all I ask is give us a try! Locke -
-
- -----------------------------------------------
-
- Mud : Legends Untold
- Code Base : Modified Rom2.4/Rot
- Telnet : humble.net 8000 [207.19.167.53]
- WWW : http://www.humble.net/~prodigy/
- Description :
-
- Legends Untold (formerly TTG) has revamped, reconditioned
- and enhanced all the elements essential for a player
- killing mud. Standard races have been replaced by faiths.
-
- Fire-Water-Earth-Air-Chaos-Order-Death-Life
- Leveling has been made easier to concentrate your time with
- player killing. PK-Points are awarded for skillful PK's
- which can then be exchanged for equipment.
- 9 Classes .. Wars .. PK-Arena .. Automated Quests
- MobProgs .. Original Good Areas .. Helpful Immstaff
- Legends Untold is not a newbie-friendly environment, a code
- of survival of the fittest is employed by all players.
- We welcome new groups of Player Killers who can come with
- numbers to conquer the realm. Do you have what it takes?
-
- -----------------------------------------------
-
- Mud : Legions of the Dragon
- Code Base : Rom 2.4 (Modified)
- Telnet : lotd.rnrws.com 7000 [209.101.214.89]
- WWW : None
- Description :
-
- Legions of the Dragon is based on the Wheel of Time novels
- written by Robert Jordan. LotD is here for people who wish
- to act/play in a WoT setting. RP is encouraged. Players
- can choose to be a Channeler, a Warrior, or a Thief.
- So please stop by and give it a try. Any comments/suggestions
- are welcome.
-
- *Note* We are currently in ALPA/BETA stages. The whole
- channeling system is being worked on, and may changes are
- being made to everything. Please be aware of this.
-
- *Note 2* CODER WANTED! Anyone with experience coding Rom
- MUDS and knowledge of the WoT novels please stop by and leave
- a note to the immortals, or email lotd@lotd.rnrws.com
- describe you experience and the amount of time you can spend
- coding. Thanks
-
- -----------------------------------------------
-
- Mud : Lengeria
- Code Base : God Wars
- Telnet : bb6.betterbox.net 8000 [209.83.132.78]
- WWW : None
- Description :
-
- Yes another God Wars Mud.
-
- But This one is not gonna go down anytime soon. We are currently
- making serveral new classes replacing the old boring ones which everyone
- has played 1000 times.
-
- We are happy to be cheat free which is something most god wars can't say.
- The code base is stable which is also hard to come by for God Wars Muds.
- Well we have a good staff that keeps things running. We have been up for
- over a month and are here to stay.
-
- Our head Coder Marlow has worked his butt off to get things running perfect.
- Right now you can be any of the stock god wars classes. We have them all.
- Vampire/Demon/Drow/Monk/Werewolf/Highlander/Ninja/Mage. Also have paladins
- working and our new classes are being put in. Sorry we do not allow any
- cheating here.
-
- And yes we do consider using triggers to play the game for you cheating.
- Don't try to tell me its not *boggle*.
- Well thats just about it.
-
- -----------------------------------------------
-
- Mud : Lensmoor
- Code Base : ROM - Heavily Modified
- Telnet : lensmoor.org 3500 [206.245.158.86]
- WWW : http://lensmoor.org/
- Description :
-
- On Lensmoor:
- Players are given a wide range of options. From running and
- starting new clans, questing to become a hero, or advancing
- to demi-god level and building your own part of the world,
- players are the main focus of the world.
-
- Immortals interact with players regularly, and are seen online
- most of the time. We pride ourselves in high quality work,
- typos and bugs are given high priorities, new ideas are
- constantly implemented and areas are added regularly.
- Players are rewarded for ideas as they are implemented.
-
- The game features a skill and prerequisite based (no
- classes) advancement system, interactive mobs, all unique
- areas, a 12million room wilderness system, vehicles,
- group-based quests, lots more, check our website for details.
-
- -----------------------------------------------
-
- Mud : Leviathan
- Code Base : Leviathan (NM IVa)
- Telnet : leviathan.montana.com 1691 [199.2.139.93]
- WWW : http://leviathan.montana.com/
- Description :
-
- The Leviathan has been devouring electricity since November 1, 1995.
- Since then, many have entered to chase and point lance at its white
- hump, a medieval/sci-fi hybrid where grave-expressioned sorcerers and
- bristling warriors make their livings alongside sinister aliens who perform
- experiments upon abductees in sterile orbiting laboratories. Here is a
- world so distinguished from all others, that you will hearken to its wild
- strangeness with childish fireside interest and awe.
-
- Leviathan features: multi-classing, enhanced limb combat, 9 schools of
- magic, detailed life skill system, the battle arena, guild wars, player
- owned shops, player-owned real estate, player-stalking bounty hunter,
- personalized autoloading equipment, a stable mud-government,
- mud-commodity stock trading, exacting quality standards, and a friendly
- family of players to welcome you home.
-
- -----------------------------------------------
-
- Mud : Life After Death MUD
- Code Base : Diku/Merc/Rom2.4
- Telnet : venus.cs.teiher.gr 9000 [193.92.8.131]
- WWW : None
- Description :
-
- Life After Death is a Roleplaying/Playerkilling MUD. We
- offer 5 clans that mortals can join for protection & power.
- Each clan has different skills/spells that joining will give
- you, each with its own philosophy.
-
- Life After Death also has 8 Races & 9 Classes, each race with
- different abilities.
-
- Clans: Mercenarys, Crusaders, Assassins, Judges, FireStorm.
- Races: Pixie, Dark-Elf, Elf, Human, Dwarf, Fire, Cloud, Storm.
- Classes: Invoker, Necromancer, Transmuter, Cleric, Thief,
- Warrior, Ranger, paladin, Anti-paladin.
-
- New improvements planned for the near future, such as: New
- Classes/Races/Skills/Spells.
-
- You can be the 'warrior' you can be the winner. Come join our
- world, and venture forth bravely! But always remember to watch
- your back.
-
- -----------------------------------------------
-
- Mud : Lima Bean
- Code Base : LP -- MudOS + Lima Mudlib
- Telnet : lima.mudlib.org 7878 [208.192.43.32]
- WWW : http://lima.mudlib.org/
- Description :
-
- Lima Bean is the official development and support site for
- the Lima Mudlib, which boasts such features as zork-like natural
- language parsing (put the third red baloon in the basket), a
- flexible modular design to select features for your mud,
- Intermud-3 support, a top-flight security system, many many
- features for player usability (news, socials, channels, etc),
- menu driven administration, etc...
-
- Lima is currently the most advanced and best-desgined LP mudlib
- available.
-
- -----------------------------------------------
-
- Mud : The Lion King MUCK
- Code Base : TinyMUCK (fuzzball 5.56)
- Telnet : tlk.otterspace.com 7675 [206.63.100.51]
- WWW : http://www.thumper.net/tlkmuck/
- Description :
-
- Made to re-create the African atmosphere of Disney's ani-
- mated feature 'The Lion King', The Lion King Muck (TLK Muck
- for short) offers the opportunity for you to prowl the Sa-
- vannah as an African animal of your choice.
-
- Visit the Realm of King Mufasa, and pay a visit to his
- young cub Prince son, Simba, while exploring the Pride
- Lands.
-
- Being 'in business' since 1995, TLK Muck now offers again
- the atmosphere as found in the movie, with the timeline set
- back to the times when Mufasa and Sarabi rules the Pride
- Lands, and when Mufasa's brother Scar was lurking in the
- Shadows, waiting for his turn to get at the crown...
-
- In order to get a character to take part in the role-
- playing, just connect to the homepage (see above), and
- follow the instructions there, or connect to the MUCK as
- a guest, type 'wizzes' to see whether a wizard is online,
- and then page one, to have your character set up right
- away.
-
- We look forward to greet you as one of our new inhabi-
- tants of the Pride Lands.
-
- -----------------------------------------------
-
- Mud : Lion's Pride: Saga of the Pride Lands
- Code Base : TinyMuck v2.2, FuzzBall v5.63
- Telnet : tfr.org 4000 [195.84.172.80]
- WWW : http://pride.dynip.com/drew/muck.html
- Description :
-
- Lion King based MUCK that takes place long before the
- movie starts. Ahadi is the king and Mufasa and Taka are learning
- their places in the Circle. Join us and learn the origins of Scar,
- the reasons and history behind the character you love to hate.
-
- -----------------------------------------------
-
- Mud : LochNess
- Code Base : LP
- Telnet : lochness.imp.ch 2222 [157.161.139.30]
- WWW : http://www.lochness.org/
- Description :
-
- Lochness is one of the older muds, but what it lacks in modernization,
- it makes up for in atmosphere! Both players and wizards are generally
- friendly and helpful, especially to newbies. Geographically, the mud is
- divided into a multitude of domains, each with a different theme and a
- different team of wizards working on areas. There are six distinctive
- guilds to choose from, and plenty of quests to challenge players. It is
- not, and has never been, Lochness' policy to instawiz players, but once a
- player reaches a certain level, he is presented with the option of either
- wizzing, or playing the higher levels. Obscenity on public communication
- channels is frowned upon, although players may say what they like to each
- other in private :) As for the number of people who play Lochness, it is
- certainly a small mud in that regard, but we look at it as having a 'small
- town' ambience in which everybody knows everybody else.
-
- -----------------------------------------------
-
- Mud : The Loft
- Code Base : ROM 2.4
- Telnet : mud.the-loft.org 9000 [24.1.167.94]
- WWW : http://mud.the-loft.org/
- Description :
-
- An extremely player-friendly mud, with very involved imms, a
- live Questmaster, and a sense of humor. Come, join us and have
- some fun on The Loft!
-
- We feature modified ROM code, excellent stability, and a constantly
- evolving mud... New areas are under constant construction, and we're
- looking for ideas on code snippets to add/write.
-
- -----------------------------------------------
-
- Mud : London by Gaslight MUSH
- Code Base : PennMUSH 1.6.10p3
- Telnet : lbg.telmaron.com 5555 [206.246.120.4]
- WWW : http://www.ultranet.com/~rogerc/lbg_intro.html
- Description :
-
- LbG is set in a mythical London, England during the reign
- of Queen Victoria. This is the London of fog and gaslamps,
- wet cobblestones by night, of good and evil, the light and
- the dark. Dr. Jekyll's Mr. Hyde and Jack the Ripper stalk
- the allyways, strange and wonderful experiments into the
- very nature of life itself are being conducted in dimly lit
- laboratories behind closed shutters and drawn blinds.
- Sherlock Holmes sits in his upstairs flat on Baker Street,
- drawing quietly on his pipe as he plays his violin. The
- industrial revolution is in full swing, science is
- undergoing a creative explosion, and the lines between
- science and magick, between fact and fantasy, are truly
- becoming blurred.
-
- -----------------------------------------------
-
- Mud : Loneport MUSH
- Code Base : PennMUSH
- Telnet : spots.arclight.net 1112 [170.1.201.67]
- WWW : http://www.jps.net/tenil/loneport/
- Description :
-
- You wake up naked on the cold wet streets of a dark city called Loneport.
- You do not know where you are... Hell the only thing at all that you do
- know is your name... And you are not even that sure it is your real name.
- On the street next to you is a paper napkin with a drawing on it... Looks
- like a map and on the map is the word Loneport... The rest of your life is
- up to you.
-
- You are in the city of Loneport where it is always night time. The suicide
- rate here is about 93%. The city however can be what ever you make of if as
- you are able to 'will' the city to met your need.. As you wander around you
- will see that others have done the same.
-
- Loneport is like hell, everyone is welcome. Humans, Anthropomorphic
- Animals, Dragons, Vampire, any other being that you can think of are
- wandering the city. Like you, none of them know just who theyare or why
- they are here.
-
- If you are bright, or just good at reading maps you'll see that Loneport
- seems to me a bubble floating in space... must be why it's always night.
- But who runs the place, if anyone? Thats up to you to find out, but only if
- you feel like it.
-
- -----------------------------------------------
-
- Mud : LooneyMUD
- Code Base : LPC
- Telnet : 207.156.251.12 8888
- WWW : None
- Description :
-
- LooneyMud is unlike most muds based on cartoons and sitcoms.
- There are five different guilds you can choose from and
- there are some quests. It's also a social mud, some people
- just like to come on and chat. There are huge areas you
- can discover and there are tons of monsters to kill. After
- 4.5 years LooneyMud has become pretty large.
-
- -----------------------------------------------
-
- Mud : LordMUD
- Code Base : Circle
- Telnet : lordmud.com 5000 [204.183.208.24]
- WWW : http://www.lordmud.com/
- Description :
-
- LordMUD is a medieval mud based on J.R.R. Tolkien's Lord
- of the Rings series. LordMUD has been up since '95 and has
- a small and loyal following of friendly players. We offer
- most of the races found in Middle Earth such as elves and
- ents and trolls, and are currently working on a Good Vs.
- Evil Player Kill War System. Come on by and give it a try!
-
- -----------------------------------------------
-
- Mud : Lords of the Realm
- Code Base : Merc/Envy/Mythran 3.1.11 Modified
- Telnet : bb3.betterbox.net 1234 [209.83.132.69]
- WWW : http://www.kizam.com/index.shtml
- Description :
-
- Come Explore the Realm. Many new areas are in the works
- and as they finish we'll start moving some of the old unused
- stock areas out.
-
- 10 classes and many races to choose from. Player run Houses,
- many new spells/skills also.
-
- Sivart is hard at work adding new code each and everyday...
- its a job that I always say will never end...making the MUD
- better.
-
- -----------------------------------------------
-
- Mud : Lords of War
- Code Base : merc 2.1
- Telnet : sphinx.kattare.com 6969 [198.68.23.181]
- WWW : None
- Description :
-
- Do you enjoy the taste of blood? Enjoy watching your
- victims squirm or run and hide at your presence? The
- Gathering offers several classes to prey upon: demon,
- drow, highlander, monk, vampire, warlock werewolf, and
- more to come.
-
- You start out safe from player attack but will soon learn
- that there is more to life than being a mere mortal. When
- you choose the avatar's path, you become hunter and prey.
-
- Each class offers extensive and creative skills and spells.
- Larger scale quests are held by immortals. Personal quests
- are also an option.
-
- If you are familiar with GodWars Muds or White Wolf
- campaigns, you will feel right at home here.
-
- Happy hunting!
-
- -----------------------------------------------
-
- Mud : The Lost Colony
- Code Base : LPMud
- Telnet : draco.as.utexas.edu 3677 [198.214.229.3]
- WWW : http://draco.as.utexas.edu/colony/
- Description :
-
- A huge colony ship has been lost in space for millenia.
- Those living inside, having reverted to basic struggle for
- survival, have no idea of the nature of their world. Only
- a few are lucky enough to escape their medieval existence
- and manage to explore space.
-
- There are different races which have evolved in the
- cylinder and one selects this at time of birth. But one
- chooses a profession only after a period of time spent
- living here, to give one time to learn how things are. There
- are many ways to sculpt one's developement such as personal
- statistics, weapon and general skills and individual study
- of magic or prayer.
-
- Although player-killing is allowed, it is selectable and
- the default is pacifist. A fight can only break out among
- player-killers or with non-player characters.
-
- The Lost Colony is newbie friendly in the sense that it
- isn't too difficult to get started and death penalties are
- greatly reduced until one has had time to learn the ropes.
-
- -----------------------------------------------
-
- Mud : Lost In Time
- Code Base : LP MUD
- Telnet : lit.sh.cvut.cz 7680 [147.32.118.90]
- WWW : http://lit.sh.cvut.cz/
- Description :
-
- Lost In Time is located in the Czech Republic and most players are
- from Czech and Slovak Republic. Our world is still growing and new
- areas and quests are built.
-
- Lost In Time is based on Nightmare IV library, but is completely
- rewritten in stats, skills, classes, spells etc. When you leave newbie
- island, you can choose from these guilds:
- Druid, Mage, Mercenary, Paladin and Warlock
- Healers are coming soon and preparing other guilds too.
-
- You can see dreams, sophisticated weather, tracking, live forests and
- bushes, time based events, help on every command, spell, feeling (almost
- 700 feelings !!!), mud vocabulary connected to internet dictionary
- (translatign english <-> czech words and phrases.
-
- -----------------------------------------------
-
- Mud : Lost Realm
- Code Base : Smaug/Silly/Rom
- Telnet : lostrealms.mudsrus.com 8888 [209.123.60.41]
- WWW : None
- Description :
-
- Lost Realms is set 100 years after a great war, and the
- lands are shattered and largly unexplored. The world is in
- turmoil and the gods have founded the city of tempra as a
- refuge to the people of the world.
-
- Much of the code is being redone and new areas are
- constantly being added. Lost Realms is currently looking
- for dedicated builders, coders, and beta-testers.
-
- -----------------------------------------------
-
- Mud : Lost Rivers 2
- Code Base : lttm
- Telnet : lr2.com 9000 [199.120.107.141]
- WWW : http://www.lr2.com/lr/
- Description :
-
- Lost Rivers 2 is a MUD that has undergone many changes
- in the past 2 years. Originally a hacked up Rom24 MUD,
- we have since converted to LTTM (from Lopeing Through
- The MUD) and feel that our new code base offers a lot
- to the players. Our remort system is in it's infancy
- and we are working on more races and classes to challenge
- the more experienced players. An automated questmaster
- should be implimented before you read this and will
- allow players to earn quest points. QPs may then be
- used to purchase various quest prizes such as Pracs,
- Trains, better xp to level and attribute adjustments.
-
- Please stop by and experience LR2 first hand. If you
- have any questions, please feel free to drop me an
- e-mail (hodhr@lr2.com).
-
- -----------------------------------------------
-
- Mud : Lost Souls
- Code Base : Amylaar Lp
- Telnet : lostsouls.org 3000 [129.7.40.51]
- WWW : http://www.lostsouls.org/
- Description :
-
- Medieval fantasy theme with a coherent theme and cosmology;
- strict quality standards. Detailed limb-based combat (how many
- muds do you know of where you can tear someone's arm off and
- beat them with it?). Unlimited player advancement, over twenty one
- guilds, thirty-two starting races, dozens and dozens of areas,
- adventuring companies, equipment saving, ranged weapons, colour.
- Running on Driver version 03.02.1@136 with LSLib 1.4, a highly
- evolved 3.2 mudlib featuring the work of some of the best coders
- on the net. More fun than you can stand?
-
- -----------------------------------------------
-
- Mud : Lost Wishes
- Code Base : lpmud
- Telnet : link.xs4all.nl 5555 [194.109.12.41]
- WWW : http://link.xs4all.nl/
- Description :
-
- Lost Wishes a world of fantasy and illusion. It has four domains, each with
- a unique theme, to meet anyones interest. Mainland is a diverse land, lush
- forests, rolling plains, towering mountains, and vast oceans surround the
- thriving City of Windaria. Emerald, the domain of isles, ruled by the King
- of the Emerald Isle, is torn by the pull of good and evil. You will find a
- variety of monsters, both friendly and evil to make your adventure complete.
-
- Esdragen, the land of four magicks, was once united and balanced. Torn apart
- by powerful Sorcerers longing to have control. Within Esdragen, you will
- find four realms, Dark, Light, Past, and Future, each ruled by it's own
- Sorcerer. Ocean is a vast domain of islands, each separates by miles of
- ocean. Explore the ocean on your ship, and find countless lands full of
- adventure. Aside from the wide variety of playing areas, you will also find
- that Lost Wishes has many other interactive features. You will gain
- explorers points while traveling throughout the lands, gain experience and
- quest points through questing, and much much more! Lost Wishes has several
- guilds, Mages, Dragonspawn, Werewolves, Bandits, Clerics, and Gladiators.
-
- Each is unique, giving the opportunity for everyone to select a guild which
- will meet their expectations. You will find perhaps your most fulfilling
- mudding experience once you enter the world of Lost Wishes. We invite you to
- come and join our ever growing community!
-
- -----------------------------------------------
-
- Mud : Lothlorien
- Code Base : ROM 2.4 / ROT 1.4
- Telnet : mud.graphweb.com 4000 [208.244.79.91]
- WWW : http://www.lothlorien.mudservices.com/
- Description :
-
- The sun rises on an austere landscape. The songs of birds and scurrying
- of animals the only thing heard. In the distance is an immense walled city.
- Myth Drannor as legends have it. You pull your cloak tighter about you,
- as the chill autumn air bites your flesh. Smiling to none but yourself, you
- continue on down the High Road. Long have you travelled to reach the
- fabled city of legend. Now with its pristine alabaster walls so near, your
- spirit stirs with the excitement and anticipation which forced your first
- steps. You stop, realizing that the sounds of peace are silenced. No more
- do you hear the sparrows song, nor the rabbits steps. All is silent. A
- thunderous voice assails you from ahead, 'Dare not seek refuge within
- those accursed walls! Think you of yourself so highly? Only those who
- wish to seek the throne of the heavens themselves dare. So let me help
- you friend...' Emerging from the trees ahead, a mighty Frost Giant bearing
- a wicked axe smiles devilishly at you. 'Come mortal...seek death, for I
- have found ye...' Do you dare challenge the gods?
-
- -----------------------------------------------
-
- Mud : Lumen et Umbra
- Code Base : Circle 3.0bpl11
- Telnet : mclmud.mclink.it 6000
- WWW : http://www.mclink.it/gioco1.htm
- Description :
-
- In English:
-
- Lumen et Umbra is an Italian Mud.
- The official language is, of course, Italian.
- It's based on the world of the Imperial Rome.
-
- In Italiano:
-
- Lumen et Umbra e' un Mud italiano.
- La lingua ufficiale e', appunto, l'italiano.
- E' ambientato in un mondo fantasy ispirato al primo impero Romano.
-
- -----------------------------------------------
-
- Mud : Luminaria
- Code Base : Rom2.4b4
- Telnet : abnormal.openface.ca 9999 [216.46.1.19]
- WWW : http://www.ida.net/biz/tkh/skullz/luminaria/main.htm
- Description :
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Luminaria is a very unique MUD. We are coding in new things daily and
- that won't stop until we are satisfied -- which will be a while.
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- When all's ready, Luminaria will offer...
- - Multiclassing
- - Player run cities
- - Player assisted governments
- - Player *built* cities
- -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
- What Luminaria offers to you *now*...
- - player taught skills
- - stock areas *gag me* ;)
- - a chance to get in as an immortal...
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- Come by and check it out, give us a chance to win you over.
- Your man,
- Sasha
-
- -----------------------------------------------
-
- Mud : Luminous Horizons
- Code Base : Diku
- Telnet : luminous.wli.net 4000 [209.150.160.35]
- WWW : http://luminous.msen.com/
- Description :
-
- Luminous Horizons features one of the more unique combat systems in the
- MUDding world. The limb-based system allows players and monsters to hack
- off limbs, gouge eyes, break legs, and otherwise destroy their opponents.
-
- It also creates interesting creatures such as hydras that have eight
- heads, each of which attacks independently. Manticores attack with 2
- claws, a bite, and a tail. On top of the combat system is a myriad of
- classes that include literally hundreds of spells and skills. And you
- need them all to defeat intelligent monsters that use the very same skills
- and spells against you, switch opponents to the weakest member, bash the
- casters to slow them down, and otherwise massacre groups with mob progs.
-
- With some of the most advanced code on the net, Luminous Horizons, despite
- being a relative infant in the MUDding community, offers more to the avid
- gamer than the majority of alternatives out there.
-
- -----------------------------------------------
-
- Mud : Lunar Eclipse
- Code Base : Rom 2.4b
- Telnet : 128.193.140.251 1234
- WWW : http://www.ctsi.net/~chboggs/
- Description :
-
- We're back!!! Lunar Eclipse has found a new home and we're open
- for business again! Custom races, custom classes, lots of new and
- wonderful areas combined with a friendly and helpful immortal staff,
- a newbie friendly atmosphere, original spells and skills make LE a
- great palce to be! A non-hostile player environment along with mob
- run quests as well as immortal run quests will keep you busy well
- beyond the hero mark, attainable after battling through 101 fun-filled
- mortal levels.
-
- Player killing is allowed only between loners and members of other clans
- in order for everyone to ahve what they want out of the mud: Pkers can pk
- clannies all they want and the non clanned members can hack away at mobs
- without fear of a massive pk battle. Come check us out!
-
- -----------------------------------------------
-
- Mud : Lurking Fear II
- Code Base : Rom/Godwars
- Telnet : fear.mudservices.com 4040 [206.245.158.149]
- WWW : http://fear.mudservices.com/
- Description :
-
- ** The only Official Lurking Fear Mud - Lurking Fear II -
- often imitated, never equalled. 'fear.mudservices.com 4040'
-
- Lurf II is a Vampire/Werewolf PK/RP Mud based on the World
- of Darkness RP system. Many changes are still in the works,
- but feel free to login and look around. This is not your
- garden variety GW mud, there have been many changes to the
- system and gameplay. Vampires have been highly enhanced
- and tuned to WoD, to include more disciplines and discipline
- levels, increased power and increased cost. Many werewolf
- changes are in the works also.
-
- Lurking Fear II is NOT a pure hack and slash PK, but more
- of a WoD RPG online PK Mud, or at least that is what we are
- striving for. If you want to be handed exp and h&s around,
- this is probally not for you. If you want a challenging
- RP PK mud, with the ability to mold and create exceptional
- characters, and spend some time smoothing out the rough
- edges, All with the realism of a Rom/Godwars codebase, and
- the extended Lurf realism enhancements, Here it is.
-
- -----------------------------------------------
-
- Mud : LustyMud
- Code Base : LPMud 2.4.5
- Telnet : lusty.com 2000 [141.214.32.35]
- WWW : None
- Description :
-
- LustyMud is one of the oldest US muds, established in
- early 1991 and operating almost continuously since then.
- There is a huge variety of areas with very imaginative
- themes and strategies. The mud's economy is player-run,
- with guilds that players manage in order to gain various
- benefits (heal rooms, teleport rooms etc). Check out
- some of our games and puzzles (the Puzzle Palace is an
- all-time favorite, for example) or simply hang out in
- the bars and socialize. Newbies and old-timers, all are
- welcome on LustyMud!
-
- (Contrary to what the name may imply, this is a G-rated
- mud.)
-
-
- o=======================================================================o
- Muds Beginning With: M
- o=======================================================================o
-
-
- Mud : Macula
- Code Base : ROM 2.4
- Telnet : 207.236.55.80 4000
- WWW : None
- Description :
-
- Macula, one of the newer muds around. Featuring the
- typical 4 solid classes, which you can reclass into
- 20 different new classes. Everything from monks to martial
- artists, from swordmasters to battleragers, from paladins
- to antipaladins. If you think we're missing something,
- work up an idea, and submit it to us!
-
- We also feature remorting, which at this time, is limited to
- 15 different dragon races, featuring Metallic, Chromatic,
- and Gem dragons. With room for much more in the future.
-
- We also currently offer vampires and lycanthropy as
- diseases, and boast one of the best lycanthropy systems
- around. Both diseases can also spread like wildfire.
- We are currently developping an elaborate postremort
- system as well, for undead creatures.
-
- So come check us out! If you have any suggestions, let us
- know, and if you are an experience builder, please apply.
-
- -----------------------------------------------
-
- Mud : Mad Circle
- Code Base : Circle 3.0 wOLC
- Telnet : funcity.ml.org 3232 [199.176.228.114]
- WWW : None
- Description :
-
- Mad circle is a mud for players. There are no stupid things
- you have to do to get on the mud. Just a computer and a
- keyboard.
-
- We are looking for builders and coders. If you can see
- our outsides arent great yet but the inside is a fun thing.
- This map is starting off with the normal circleMUD map.
- The more builders the faster the zones come up. There is a
- small test for coders but none for builders. All they have
- to do is build. You can be a builder even if you don't know how!
- Its a great place to learn. PK-ing is allowed but thats not
- the point of the game. Its a mud that has present time
- events. Try us out, now is a good time to play this mud
- because as we build you gain trust with us and you get good
- eq. All players get starting off Equipment, so it makes it
- newbie friendly. ASK AN IMP such as me Devilman or Superferret for
- equipment. See you soon.
-
- -----------------------------------------------
-
- Mud : MadROM
- Code Base : ROM
- Telnet : mad.rom.org 1536 [206.102.31.198]
- WWW : http://www.interlog.com/~sofa/
- Description :
-
- MadROM is an insane mud with loads of areas to tour, many
- unique to MadROM. We have zillions of new features, spells
- and skills, and are always adding more. MadROM is not a PK
- mud, but mortals can create and run their own Tribes (clans)
- as well as buy rooms, items and monsters for their Tribes.
-
- Mortals who choose to shapeshift temporarily into the body
- of a totem animal of their choice may tour the mud freely,
- exploring, fighting and overcoming any challenge they wish,
- with no fear of harm to their mortal body, which rests safe
- until they choose to return to it. Home of the almost
- extinct Beastly Water Buffalo and the Tazmanian Devil!
- Tribes currently roaming MadROM include: The Pirates of the
- Dragon Sea, The Dark Gathering, The Illuminati, Order of
- The Dragons, and the Eternal Alliance.
-
- MadROM is a very friendly and laid back mud, with enough
- diversity to make it a great first mud for newbies, but
- challenging enough for long time mudders to die once in a
- while too :).
-
- -----------------------------------------------
-
- Mud : Maelstrom
- Code Base : RoT 1.4
- Telnet : bb3.betterbox.net 3800 [209.83.132.69]
- WWW : http://maelstrom.betterbox.net/
- Description :
-
- Maelstrom is a decently heavily modified RoT 1.4.
- We are currently hiring builders, but with some conditions,
- please check help newbuilder for more info.
-
- Maelstrom offers such features as autoquesting, an arena,
- tons of new skill additions, many new classes and races, and
- countless other things.
-
- Maelstrom does not mind nor require roleplaying. Pkill is encouraged
- but optional. Well, I cannot think of anything to say right now...... :P
- So why not stop by and check Maelstrom out, and i'll update this
- description later! :P
-
- -Caluki
-
- -----------------------------------------------
-
- Mud : The Mage's Lair MUD
- Code Base : ROM 2.4b4 modified heavily
- Telnet : lordmage.erols.com 4000 [209.122.47.63]
- WWW : http://lordmage.erols.com/
- Description :
-
- The Mage's Lair mud is a place where Addicition is REALITY and REALITY
- is VIRTUAL. We are a host of long time players who are addicted to the
- cause. If you wish to join in the fun.. come over. If you cannot handle
- the addiction stay home.
-
- -----------------------------------------------
-
- Mud : Magic Realm
- Code Base : Custom
- Telnet : icebox.iceonline.com 23 [204.50.27.99]
- WWW : http://www2.iceonline.com/
- Description :
-
- Almost eight years running, a cyberspace world you have to experience
- to appreciate! Wander through dark underground dungeons alone, or with a
- group of friends. Match your wits against man and monster in a bid to
- achieve immortality for your player in a fantasy world where the only limit
- is your imagination. Unlike conventional computer games, your opponents
- and allies in the Majic Realm are real people, and the world you play in
- constantly grows and evolves around you. The Majic Realm now boasts
- over 30,000 individual rooms to explore, so grab your friends and join us.
-
- NOTE: To create a new character you must first visit the website.
-
- -----------------------------------------------
-
- Mud : MagiMUD
- Code Base : Modified Circle 3.0
- Telnet : magimud.betterbox.net 2000 [209.83.132.67]
- WWW : None
- Description :
-
- MAGIMUD is currently being developed, but we do not mind if new players want
- to get a head start and explore the new zones. We have removed most stock
- zones, and the ones we did keep have been modified. If you enjoy a friendly
- atmosphere and new zones then you might want to come on by. The mud is a
- midevil/fantasy like AD&D based. Our only requirement is that your name fits
- the theme :).
-
- -----------------------------------------------
-
- Mud : Magrathea
- Code Base : Rom 24b4
- Telnet : magrathea.mudservices.com 2000 [206.245.158.111]
- WWW : http://magrathea.mudservices.com/
- Description :
-
- Magrathea is a realm that spans eons of time, that encompasses
- the mystical abilities of magic, and of the mind, that incorporates
- the most far flung technologies of the future. In this world, it
- is possible to travel from the distant past, a time of wizardry
- and of mighty beasts, to the future, where the most awesome of
- war-machines have been created. This is a realm of great adventure,
- a place of opportunity where with a bit of luck, and a good measure
- of skill it is possible to forge a massive empire which spans the
- whole of Magrathea's existence.
-
- -----------------------------------------------
-
- Mud : Majik MURPE
- Code Base : MudOS/Majik
- Telnet : majik.netti.fi 23 [195.16.192.88]
- WWW : http://majik.netti.fi/
- Description :
-
- MAJIK - more than just a MUD
-
- The net is packed with a monstrous multitude of hack'n'slash
- MUDs. It seems as if the word 'roleplaying' has been either
- completely forgotten or that it has become only a thin
- footnote in the MUD coders' design book.
-
- Because of this obvious lack of essentially roleplaying-
- oriented MUDs and for the never-dying need to create, the
- developers of Majik MURPE have courageously accepted the
- challenge of creating a better MUD, where the number one
- emphasis is on roleplaying.
-
- All the elements are there: a character training system
- based on skills instead of levels, a rich, intellectually
- challenging and virtually endless environment that just
- forces you to keep on exploring, a complex mythology and
- religion system based on an entire pantheon of gods and
- immortal beings etc. Just connect and see for yourself.
-
- -----------------------------------------------
-
- Mud : Major Mud
- Code Base : C and VB
- Telnet : thewantads.com 23 [206.104.252.130]
- WWW : None
- Description :
-
- We have Major Mud and other online games.
- Board was reset about 2 months ago.
- Hording/stashing discouraged.
- PvP limited to 1 lvl above and below.
- Site going Telnet only in Jan.
- Scripting allowed.
- Most boss monsters havn't been killed.
- Have version N upadate.
- Mod 3 coming soon.
- Demo time given.
- Pay monthly site, with unlimited calling and time on line
-
- -----------------------------------------------
-
- Mud : Malevolence
- Code Base : LPmud
- Telnet : malevolence.com 3000 [209.232.87.36]
- WWW : http://www.malevolence.com/
- Description :
-
- A richly detailed world awaits you on Malevolence.
- Hundreds of areas with thousands of rooms, some of
- the smartest monsters found anywhere, and a staff
- dedicated to providing a pleasant playing environment
- are a few of the things you will find on Malevolence.
-
- New areas and code are constantly being added so even
- veteran players are sure to find new and interesting
- places to explore.
-
- Malevolence is based on a highly customized H7v2.08
- mudlib using the Amylaar3.2@319 driver. It is run on
- a dedicated PII 266 server with 128MB RAM attached
- to an underutilized full T1. Lag is rarely a problem
- for Malevolence's players.
-
- -----------------------------------------------
-
- Mud : MarlDOoM
- Code Base : Custom Perl code
- Telnet : brauer.math.utoronto.ca 7777 [128.100.68.51]
- WWW : http://sushi.st.usm.edu/~jjchew/doom/faq.html
- Description :
-
- MarlDOoM is a successor to Wilson's now defunct ScrabbleMOO, and is
- frequented by Scrabble(R) players from beginners to world champions.
- It offers no user programming, no mail services, no character classes,
- and in general, nothing that would distract from playing our favourite
- board game. It does offer fully configurable boards and the closest
- possible implementation of tournament rules, including optional chess
- clocks, a rating system (actually, several, for variant games and
- dictionaries), and tournament move protocol. We're currently averaging
- over a hundred rated games played each day, but if you can't find an
- opponent, or want to practise against a non-human, there are two robot
- players that play at an expert level. The user interface is completely
- internationalised, with your choice of English or French for now, and
- Spanish under development. This server is also used as a dictionary
- server for over fifty MOOs running Quinn's @ospd/@osw commands.
-
- -----------------------------------------------
-
- Mud : Mars Mud
- Code Base : Merc [Mars code soon]
- Telnet : marsmud.com 4000 [208.136.117.34]
- WWW : http://www.marsmud.com/
- Description :
-
- There Really is Life On Mars!!!
-
- We are one of the friendliest muds on the net. Without question. We are
- currently making many improvements to our codebase and should have many
- new features soon. We have added many new races and classes. We have many
- new and custom areas. We will soon be adding houses along with many more
- features. Mars is the FIRST mud to have mud marriage features CODED in :).
-
- If you want to be part of a growing and exciting Mud then come join in on
- the fun and creativity that is most defiantly alive ... on Mars. Hope to
- see you in the mud.
-
- -----------------------------------------------
-
- Mud : Marvel X-Treme
- Code Base : TinyMUX 1.4 patchlevel 16
- Telnet : minerva.erisian.net 2008 [207.7.10.20]
- WWW : http://www.erisian.net/~mxtreme/
- Description :
-
- The year is 1998 here. Things are much the same as the
- Marvel comics would have them. Only they are terribly
- different. As in the late eighties of the comics, the X-Men
- entered Siege Perilous in Dallas, the Avengers started a
- slide into bickering with their West Coast team, Magneto
- took over the New Mutants, and Charles Xavier was stranded
- across the galaxy with his beloved Shi'ar Empress. But
- Inferno never happened. Hatred of mutants did increase, and
- the X-Men did find their way home, some altered more than
- others by the Siege. But again, Inferno never happened.
- This means that Nathan Summers was not held captive by the
- Goblin Queen. Nor was there any mass 'hysteria' in New York
- that was later blamed on mutants.
-
- This is a superhero mux based in the Marvel Universe in
- and around the RL 1987 comics. We are a 'setup' type mux
- (not mail application) and welcome new and good role
- players.
-
- -----------------------------------------------
-
- Mud : Masquerade
- Code Base : TinyMUSH
- Telnet : masquerade.hiss.org 9999 [207.67.85.2]
- WWW : http://www.iquest.net/bc/masq/
- Description :
-
- Masquerade, the original World of Darkness MUSH has returned
- for fans and friends enjoyment. Located at masquerade.org on
- a stable site, you'll quickly find that this incarnation of Masq
- is more enjoyable than any before. Looking for plots and action?
- You've come to the right place, as Masq has dozens of plots that
- just need players to come join them. Looking for a realistic
- World of Darkness game without a bitter, moody staff or twinky.
- egotistical supers? Masq has a friendly and hardworking admin
- core, and supers that won't spoil your fun. Mortals are especially
- welcome, and we have many programs designed just for you!
- Drop into the Masquerade for mystery, intrigue and adventure.
-
- Masquerade usually runs at
- <a href=telnet://masquerade.org:9999>masquerade.org:9999</a>,
- but has been temporarily (May '98) moved to
- <a href=telnet://masquerade.hiss.org:9999>masquerade.hiss.org:9999</a>
- due to technical problems.
-
- -----------------------------------------------
-
- Mud : Masterforce
- Code Base : PennMUSH
- Telnet : masterforce.rnrws.com 4242 [209.101.214.223]
- WWW : http://masterforce.rnrws.com/
- Description :
-
- Masterforce: A role play oriented Transformers MUSH with a more realistic
- setting, and an original theme, based on both the Transformers comics and
- the Japanese Transformer anime. We're very open, and beyond our extensive
- list of FCs (Feature Characters,) we offer SBCs (Source Based Characters,)
- which allows you to import any TF character from an official source, even
- if it may need some modification to fit theme. Masterforce has a much
- harder edge than the other Transformers MU*s; Optimus Prime is dead, the
- Autobots are lead by Fortress Maximus, a strong leader who wants nothing
- else but to never have to fight again, and the Decepticons are lead by
- Scorponok, a sadistic, megalomaniac who spent millions of years in insane
- asylum. We've also got Cyberpunk elements, in the crime-ridden and high
- tech Fringe Islands, and the nomadic tribes that roam the Nebulan mainland.
- We're trying to make a war of over a million years, which has destroyed
- the lives of countless trillions, and ravaged entire worlds feel as harsh
- and hopeless as it should... Come take a look at Masterforce, and see the
- Transformers in a new light.
-
- -----------------------------------------------
-
- Mud : Meadow
- Code Base : MOO
- Telnet : meadow.veronabeach.com 1111 [209.157.7.80]
- WWW : http://cricketmedia.com/meadow/
- Description :
-
- Meadow is an interactive and small community consisting of non-human
- EARTH-based living organisms and the world they choose to create for
- themselves. The primary goal of Meadow is the creation of an environment
- that can be visualized, touched, smelled, tasted, and heard, all through
- creative text, programming, and social interaction.
-
- In a phrase: silly is good. The purpose of Meadow is to be an
- alternative to the scads of large, look-alike MOOs that are everywhere. We
- are small, many of us are very good friends, and Meadow has always tried to
- maintain a community atmosphere as it has slowly grown over the past three
- years.
-
- -----------------------------------------------
-
- Mud : Meat Mud
- Code Base : Highly-modified Merc1.0 (possibly oldest Merc1.0 mud out there)
- Telnet : meat.idea-net.com 2800 [204.133.16.12]
- WWW : http://smokin.idea-net.com/MeatMUD/
- Description :
-
- MeatMUD is a heavily modified world offering a hefty
- challenge to even the most seasoned of mudders. Multi-class
- and hero leveling with intelligent mobs and a lifelike medievel
- world, MeatMUD has been developed to offer a role-playing
- environment with an element of hack 'n slash. An original
- city, with challenging mobs and fascinating new areas, is the
- heart of MeatMUD. We offer anything you could want, including:
- quests, pkilling (only other pkillers), forged weapons, clans
- (coming in soon), and a good dose of down-home hard-core mudding
- addiction. Come join us, and discover how challenging a new
- world can be.
-
- -----------------------------------------------
-
- Mud : MediaMOO
- Code Base : MOO
- Telnet : mediamoo.media.mit.edu 8888 [18.85.11.138]
- WWW : http://www.media.mit.edu/~asb/MediaMOO/
- Description :
-
- MediaMOO is a professional community for media
- reseachers. The first 'professional' MUD, MediaMOO has
- been open since January 1993, and is home to a
- thousand artists, anthropologists, computer scientists,
- psychologists, writing teachers, and others. An application
- is required to become a member, and all members are
- identified by their real names, email addresses, and
- a description of their research interests.
-
- -----------------------------------------------
-
- Mud : Medieval Mud
- Code Base : LP Mud
- Telnet : tkc.bilby.com 5555 [209.47.168.34]
- WWW : None
- Description :
-
- Medieval is a mud where players start on one large continent. There they
- can solve the quests, explore, kill, or chat with other people on. It is also
- possible to take a boat and visit the nearby islands. The mud has been
- coded to be as realistic as possible without getting boring. Communication
- between players, the continent where people live at, attack, and other small
- details have been altered for realism. At start players arrive at the (new)
- Footown. Instead of always beginning in the same location, people can stay
- at inns in other towns. Skills are obtained by practicing them or by training
- at the guilds. You are not required to join any one specific guild so you can
- be a well rounded adventurer or a 'live only to fight' adventurer.
-
- Medieval uses TMI/2 mudlib with MudOs v20.21 which has been largely modified.
- Currently the mud is hiring wizards to help code the land.
-
- -----------------------------------------------
-
- Mud : Medieval Times
- Code Base : Anatolia
- Telnet : bb3.betterbox.net 2050 [209.83.132.69]
- WWW : None
- Description :
-
- The Medieval Times are a time of great adventure; the many mortals of the
- realm have become restless, and want greater glory. They wish to obtain the
- greatest treasure of all; immortaity!
-
- This world is GIGANTIC, with over 50 different areas. The codebase was
- designed for the RP environment, and there are many nice qualities about it.
- Drop by; who knows if you might like it or not if you don't try it!
-
- --Xel
-
- -----------------------------------------------
-
- Mud : Medievia
- Code Base : Custom
- Telnet : medievia.com 4000 [206.245.175.230]
- WWW : http://www.medievia.com/
- Description :
-
- Medievia is one of the oldest and most established games on the
- internet. We opened in 1992 and never stopped coding and re-coding
- the game. Our goal is to create the best combat mud in the world and
- also to make sure this combat takes place in the most realistic virtual
- world on the net. Medievia features trading via covered wagons, mounts
- that you can fly on, over 4 million rooms and 190 original zones. Our
- combat code uses formations for battles, tracking, traps, tons of skills
- and spells, ranged weapons, throwable weapons and some of the most
- challenging and inteligent monsters to battle against on the net. We have
- some of the most feature rich clan code in the world which includes full clan
- battles and clan towns built by the clans. We have herobattles that can be
- viewed and wagered on by everyone. We have the Mudslinger which is our player
- driven press publication. Catacombs code created zone that is known world
- wide as the scariest of all zones. True storm and weather system. Real
- player driven economies. Come join our 18,000 active players and enjoy
- the game.
-
- -----------------------------------------------
-
- Mud : Medina
- Code Base : MERC
- Telnet : nescafab.upc.es 4000 [147.83.61.26]
- WWW : None
- Description :
-
- We're First MUD translated to Spanish in Spain.
- We offer:
-
- * 5 base classes with multiclass system.
- * We have SECTAS (clans) and coming soon religions in which
- you get bonus if your leader is connected.
- * 116 mortal levels, soon with HERO special system.
- * Crash handler.
- * Player homes for sale.
- * Quests, No-rent, PKilling allowed in specific areas,...
-
- If you were looking for a Spanish mud, this is Medina.
- For non-native Spanish speakers is there any better way
- of learning Spanish wile playing muds?
-
- See-you there.
-
- -----------------------------------------------
-
- Mud : Meep
- Code Base : MeepMUD (No code in common with ANY other MUD)
- Telnet : meep.earthlight.co.nz 5000 [202.49.187.20]
- WWW : http://www.earthlight.co.nz/users/meep/meep.html
- Description :
-
- Meep has been written from scratch in C under Linux.
- As of 16th October 1996 it is still in the testing stage.
- We have 12 races (soon to be over 30), languages,
- EVERY character can build on-line, currently 40 armour types,
- 40 weapon types, many creatures, meep-mail, hundreds of
- commands, menu system for room editing, etc etc.
-
- We need friendly people and good builders to help get
- Meep fully operational.
-
- Meep is under development, and is easily modified to suit
- players needs. Any commands can be captured and used
- to trigger events (everything from telportation to
- illness, recieving items, quests, information etc).
- Meep is interactive - you can do things with objects you
- find (levers that open hidden doorways, etc).
-
- Meep is unlike any other MUD out there. Only a few people
- know about it, but we have a dedicated and capable team.
- Any and all help welcome.
-
- -----------------------------------------------
-
- Mud : Melmoth
- Code Base : Melmoth Code Base 1.2, Merc/Diku/Rom derived.
- Telnet : melmoth.uwyo.edu 9000 [129.72.101.123]
- WWW : http://melmoth.uwyo.edu/
- Description :
-
- Welcome to Melmoth! 3 1/2 years in the making! Our Staff
- of Imms is large enough that they are always around, but
- small enough to avoid the in-fighting often found on muds.
-
- After recent downtime, Melmoth is trying to re-build its
- player base. Come start now, before the rush! Clan system
- was recently re-done %100; major story changes in the works
- as well.
-
- Features: Objprogs*, Clan System*, Quests*, New Classes*, New
- Races*, Rebirth*, Remort*, New Skills*, Languages*, Extended world!
- Why dump stock when you can just add on! Find the best of the
- stock areas, in a non-stock world! (*Non-snippet, %100 coded
- for Melmoth). Melmoth is the home of Ferric, author of
- such popular snippets as Ferrics Signal Handler code, and
- Polymorph code. Revamped PK, revamped Psteal, enhanced
- classes! Mages, Warriors, Thieves, Clerics; all here, but
- redone! As well as additional classes..Alchemists, Scouts,
- and more! Give us a try, you *will* like us! Give us 30
- minutes to prove it!
-
- -----------------------------------------------
-
- Mud : Mercury
- Code Base : Godwars
- Telnet : fantasyworlds.net 9990 [207.180.91.122]
- WWW : http://www.angelfire.com/va/mercury/index.html
- Description :
-
- Welcome to Mercury the coolest mud in the galaxy. We have new
- things coming in each day. We really would like to have you join us.
- The gods are very nice and so are the mortals, but we could always use new
- blood. So if you're searching for that mud you just cant find search no more
- cause here it is. So we are waiting for the next cyberspace travler to come
- visit us. So stop in and see how it is.
-
- Thank you
- Gothmog Imp
- and cool guy :)
-
- -----------------------------------------------
-
- Mud : Mercyground
- Code Base : MUX
- Telnet : fiend.enoch.org 9999 [199.72.1.213]
- WWW : None
- Description :
-
- Based on WhiteWolf's World of Darkness system, Mercy-
- ground offers Vampire, Werewolf (and Bete), Mage, and Human+
- races. The setting is Washington DC around the turn of
- the millennium, and character generation is open but
- limited -- low-level characters can be generated without
- application. We offer extensive news and help files and
- informational rooms to help newbies get acclimated to our
- world, and staff is available to answer questions. Our
- focus is on roleplay, not on stats, and supernatural
- characters are expected to keep their racial identities
- secret ICly. For supernatural characters, knowledge of
- the WhiteWolf system and possession of the source book
- for your character's race is a requirement. On request,
- we -will- work with newcomers to MU* in general and help
- them learn how to speak, pose, and interact.
-
- -----------------------------------------------
-
- Mud : Merentha
- Code Base : LP
- Telnet : game.merentha.com 10000 [209.31.7.28]
- WWW : http://www.merentha.com/
- Description :
-
- Merentha is a fantasy mud where you can choose from over 20 races, each
- offering unique abilities, limbs, eyesights, ect. Then from 20 different
- possible classes, from a simple fighter to a paladin, or scholar, assassin
- or many others.
-
- There are many built in quests with interactive mobs, as well as
- Immortal run quests on holidays and long weekends. Quests are not needed
- but they are here for people who enjoy the fun and thrill of exploring
- and puzzle solving.
-
- We offer rare races such as Dragon's and Drow-Elves though questing
- and even some classes like Mercenaries can be joined though special quests.
- A mud where faeries can fly, players can ride centaurs, adventure awaits
- you. Come play with us.
-
- We average 40 -> 50 players on during most of the day and are always
- looking for new players and builders. We even have our own coding web page
- to help our coders on the builders port out, full with examples and useful
- information at http://www.merentha.com/coding
-
- -----------------------------------------------
-
- Mud : A Merging of Fates
- Code Base : ROM 2.4b4
- Telnet : mud.merging.org 5454 [204.171.52.30]
- WWW : http://www.merging.org/
- Description :
-
- A Merging of Fates is now back up and running! After
- a 3 week down period, we are now on our own dedicated server.
-
- Under slightly new management, but all the same imm staff. Come
- back and see the new A Merging of Fates that has gotten much better
-
- The Immortal staff
-
- -----------------------------------------------
-
- Mud : MetaMUX
- Code Base : TinyMUX 1.4p12
- Telnet : Mothra.imaxx.net 9889 [208.195.84.35]
- WWW : http://www.mmproduction.com/mmx/
- Description :
-
- From the darkness there came light .. from nothing was the universe born.
-
- A nexus .. a universe where all things are and always have been, and where
- anyone might live and anything may happen. For aeons the universe remains
- essentially ignorant of those who are moving towards their destiny .. the
- unborn 'Mystery' men and women. In the 1930's and 1940's they came into
- their own .. some dedicated to truth, justice, and the American way, some
- descending into destruction, greed and corruption. To them their
- motivations are their life .. to others they are unfathomable mystery.
-
- In essence this universe is one in which all comic universes are and have
- always been combined. Every time and genre in the comic books, and even
- those only in the minds of players, can be and is represented here,
- now, at MetaMUX. One might almost say that 'all roads lead to MetaMUX'.
- The challenge to you as a player is to work out how your character came to
- exist here.
-
- -----------------------------------------------
-
- Mud : Metikoto
- Code Base : Rom 2.4b4 HEAVILY modified
- Telnet : terminal.org 9005 [199.34.35.8]
- WWW : http://www.planetmud.com/~metikoto/index.html
- Description :
-
- Metikoto is a 'starting' mud, in the sense that it is new
- to the world of players. It is not new. Metikoto will not seem
- the same as any other mud. That is our goal. Also,
- it is always changing. New things are being added, old
- things are being taken away. The classes have been
- replaced, and there are now 30 guilds to master. Roleplay
- (acting like your character would) is required. We still have
- the stock world, leaving us playable, however, in addition
- to it we have added several areas to suit the mud's theme.
- Now we need you.
-
- Whether you are a builder, a player, or even a coder, we
- need you. Builders, to expand the world until we no longer
- need the stock areas. Players, so that all the staff has
- done will not be forgotten. A single new coder because things
- need to be done quickly, and one coder is not enough.
-
- Come into our world, and try something new.
-
- -----------------------------------------------
-
- Mud : MetroMOO
- Code Base : MOO
- Telnet : dds.dds.nl 902 [194.109.20.24]
- WWW : http://huizen.dds.nl/~dimitri/metro/
- Description :
-
- The most popular Dutch MOO with about 2000 players.
- Everyone can become a programmer here and there is a
- lot that can be done here. The language is Dutch but
- there are some English-speaking players too. You need
- a login at 'De Digitale Stad Amsterdam' (The Digital
- City Amsterdam) though, http://www.dds.nl/.
-
- -----------------------------------------------
-
- Mud : MetropolisMUD
- Code Base : JopseyCode (A Variation of Tiny)
- Telnet : psicorps.org 4201 [152.52.52.40]
- WWW : None
- Description :
-
- Players on MetropolisMUD play themselves in a near future city. Quests
- are based on urban life, but we do have a number of fantasy quests which, while
- not strictly on-theme, are integrated into the MUD via books players read in
- the city or people they come across. MetroMUD boasts several player home areas
- as well as a virtual museum.
-
- -----------------------------------------------
-
- Mud : Miami by Night
- Code Base : TinyMUSH 2.2.3 (custom mods)
- Telnet : miami.alpha1.net 8250 [208.224.192.23]
- WWW : http://www.wolf-song.com/miami/
- Description :
-
- Miami by Night, up since January of 1997, is a World of Darkness(tm)
- MUSH set in Miami, Florida, in the first decade of the 21st Century. We
- support the following second edition systems: Vampire: The Masquerade(tm),
- Mage: The Ascension(tm), and Werewolf: The Apocalypse(tm).
-
- Our Staff prides itself on its fairness, and players can be assured
- that the rules are enforced equally. Each player is just as important as
- every other player and staff will not step in to retcon or rewrite scenes to
- benefit any particular player's 'story' over another's. If you like a game
- where scenes are not prescripted and you will not be prevented from action
- as long as you have IC justification, then Miami may be the place for you.
-
- There are no quotas for Supers (vampires, shifters, mages, etc.) on
- Miami by Night in order to give players the chance to play the type of
- character they want, although each player is restricted to one Super. Mortal
- character creation uses Mortal Peer stats, meaning a starting stats mortal
- has the same starting attributes and abilities as a neonate vampire.
- Transfer characters from other MUSHes in the same general timeline are
- accepted, provided we can verify stats. More information on character
- creation and transfer can be found on our web site or by logging into
- Miami by Night.
-
- -----------------------------------------------
-
- Mud : MiamiMOO
- Code Base : Circle 3.0bpl11
- Telnet : moo.cas.muohio.edu 7777
- WWW : http://miamimoo.mcs.muohio.edu/
- Description :
-
- MiamiMOO is dedicated to presenting historical and religiously important
- sites in the MOO environment. It is a place to not only present research,
- but also to explore other users research through both a traditional text-only
- telnet front-end, and a WWW browser.
-
- If you don't want to present research or tour the educational aspects of
- the MOO an entire realm is devoted to you. Build, code and do whatever you want
- in chaos. MiamiMOO is an official project at Miami University and is unlikely
- to disappear before MUDs are obsolete.
-
- -----------------------------------------------
-
- Mud : The Middle Kingdom
- Code Base : Circle 3.0
- Telnet : intrepid.inetsolve.com 3001 [208.220.170.236]
- WWW : None
- Description :
-
- The Middle Kingdom is not like most diku/circle muds in that our main
- emphasis is on the social aspect of mudding, not the running around and killing
- things (although we have that too, if you want it) part. How/why is this you
- ask? Well, those of us on staff have met many of our good friends through
- various MUDs, and we decided to build a place for people to just meet and hang
- out, without feeling the need they have to be a certain level before everyone
- thinks they're cool enough to talk too.
-
- On TMK you'll find all the stock areas for Circle (Midgaard, etc) for the
- hack 'n slasher in you, as well as our social areas. We're completely open to
- new ideas, either for areas or code, so drop on by to chat, hang out, or
- whatever you feel like.
-
- Hope to see you in the Kingdom!
-
- -----------------------------------------------
-
- Mud : Midnight Sanctuary
- Code Base : Heavily Modified Smaug
- Telnet : ms.wolfpaw.net 7000 [207.229.21.130]
- WWW : http://www.iocc.com/~vern/ms/
- Description :
-
- Cast dreams of company executives, automobiles, and the
- like aside and open your eyes to the real world! A world
- where you can be anything you dream, from a pixie to a
- dwarf, to, well, something taller, if you want. It's up to
- you! In the Sanctuary you can be as good or as evil as
- your inner child, and delight in aiding others or killing
- them. You can become your very dreams, and you should.
- Because that's what's important in any life.
-
- So come to the Sanctuary, we have a group of loyal,
- friendly, and all around wonderful players; active imms who
- even our most critical players admit will listen to any
- opinion without getting angry about it (so long as the
- language is not inappropriate- and even then we'll consider
- the idea) and are always working to implement new ideas
- that make us different. We have a great deity system,
- great skills and spells, classes can adept to get another
- fifty challenging levels, and remort is coming soon. We're
- great for anyone and fantastic for anyone new to muds.
- Come on by and see what you think!
-
- -----------------------------------------------
-
- Mud : Midnight Shadow
- Code Base : Modified Diku
- Telnet : thunderhold.sugarat.net 5120 [207.96.1.111]
- WWW : http://www.sugarat.net/~msmud/
- Description :
-
- A highly recommended MUD, it features multiplaying, restricted
- playerkilling, aliases, mail, bulletin boards, and friendly
- gods. For easy typing, everything is abbreviatable, eg:
- player names, commands, mob names, spells, object names, and
- everything else.
-
- To learn more about this MUD, come on-line or check out
- the homepage.
-
- -----------------------------------------------
-
- Mud : Midnight Sun
- Code Base : LPmud
- Telnet : midnight-sun.ludd.luth.se 3000 [130.240.16.23]
- WWW : http://midnight-sun.ludd.luth.se:3328/
- Description :
-
- Midnight Sun is a strictly medieval fantasy LPmud. Several guilds exists,
- and all players should belong to one. You earn experience both by fighting and
- by solving quests. We have no level quests, players may choose which quests
- they want to solve and in what order. The average amount of players connected
- is 30-45. Most players, and all (?) immortals very helpful. I am positive that
- you will enjoy the time you spend in Midnight Sun. Welcome.
-
- -----------------------------------------------
-
- Mud : Midnite MUD
- Code Base : Heavily Modified ROM 2.4
- Telnet : midnite.ec-lille.fr 4000 [193.51.52.49]
- WWW : http://www2.ec-lille.fr/~mudmastr/
- Description :
-
- Midnite inhabitants, rejoice : we've got a new,
- stable server, with virtually NO LAG !!!
-
- Join the people of Midnite and, with them, explore the strange
- and perilous places some wicked immortals have spawned.
- Roam the lands, face their denizens and get home both rich
- and renowned... or cower in a dark corner only to get stabbed
- by an assassin's dagger. New powers among the clans have
- caused the conflicts to start anew and everone gets his or her
- weapons ready, for, more often than not, the most dangerous
- monsters are not those you'd have thought of first.
-
- Midnite regularly grows original areas, is constantly improved
- through player rich feedback, and is always looking for new
- players; both English and French speaking players are welcome.
- Builders are welcome, but are required to spend some time
- actually playing the game to get the feel of it first.
-
- See you soon, may the IMPs be with you
-
- -----------------------------------------------
-
- Mud : Might and Magic
- Code Base : Diku/Silly
- Telnet : might.mudsrus.com 4444 [209.123.60.40]
- WWW : http://might.mudsrus.com/
- Description :
-
- Might and Magic is based around both AD&D and Dragonlace.
- There are currently 17 different races to choose from, and
- also 7 different classes. You may multiclass up to triple
- class in most cases, giving you a wide range of spells and
- skills. The mud has 235 spells, as well as over 70 skills.
- Levels range from 1-50 for mortals and 51-61 for immortals.
-
- So come along and check it out. New players are warmly
- welcomed to the mud.
-
- -----------------------------------------------
-
- Mud : Millennium
- Code Base : Rom2.4b4 w/OLC+MOBProgs
- Telnet : millennium.mudsrus.com 8000 [209.123.14.31]
- WWW : http://www.mudsrus.com/~aegeus/
- Description :
-
- Millennium is fantasy MUD based on ROM. It is fun for
- newbies as well as advanced players. We don't force people
- to roleplay, but roleplayers are rewarded. The MUD is
- well balanced, which means no one class can't easily over
- power another.
-
- There have been a lot of enhancements made to the base
- ROM code. Including, but not limited to, autoquests (imm
- run quests also), non-leathal arena fighting and completely
- original clan code. We have added many new skills, spells,
- races and classes. Our creative use of OLC and MOBProgs
- allows us to rapidly build original and exciting areas.
-
- Millennium is an excellent MUD ( players words not mine,
- although I think so too ) and it is improving everyday.
- Ideas submitted to the immortal staff are reviewed and if
- accepted are normally implemented in a week. Millennium
- is here to stay and we could always use new players so come
- on over and give us a try.
-
- -----------------------------------------------
-
- Mud : The Mind's Eye
- Code Base : Rom2.4b4
- Telnet : mindeye.mudservices.com 7777 [206.245.158.34]
- WWW : http://mindeye.mudservices.com/
- Description :
-
- The Mind's Eye is a player friendly mud
- that always welcomes new players.
-
- The Mind's Eye is an experianced mud which has 24 classes (8
- different classes per remort level) and 11 races. Many new
- spells and skills have been added to enhance and make the
- classes different from one another. There are 50 levels
- with a unique remort system for those who wish to level
- to 51 and then to level 52. There are 5 clans with specific
- clan halls and clan portals. The Mind's Eye has many areas
- that have been added to give the player a vast world to explore.
- There is also many new additional commands like donate and
- glance. Ansi color is available to those who choose to use
- color. The Mind's Eye is a mud that is helpful to new players
- and has very cool Immortals. There is also questing available.
- cool additions are being added daily!
-
- -----------------------------------------------
-
- Mud : Mirkwood
- Code Base : ROM
- Telnet : mirkwood.bplanet.com 4000 [204.83.132.94]
- WWW : http://user.icx.net/~teades/
- Description :
-
- Mirkwood is a heavily modifed ROM mud led by
- wunderkind coder Tomasin and wacked-out area builder JellO.
- Started by these two imps/graduate students in April of
- 1995, Mirkwood is a dynamic yet stable mud undergoing
- almost daily code modifications. Although it boasts several
- Tolkien-inspired areas--Midgaard Academy, The Shire,
- Lothlorien, Lonely Mountain, Isengard, and Mordor
- (400 rooms; 150 unique mobs; tricks, traps, and puzzles)--
- Mirkwood's immortals and players are far too eclectic to
- stick to one theme. The battle-scarred moon Daktor, the
- red-neck Trailer Park, the vast and dangerous Ocean, and
- scores of other areas all await the stalwart adventurer.
- If you love the community of your fellows, join one of
- Mirkwood's nine tribes. Mirkwood's tribes have huge castles
- and keeps; their own channels; custom time and weather
- messages; internal security; shops for armor, weapons, food,
- and tokens; recall rooms; healers, trainers, and guild
- masters; and access to a tribal arena. New areas in the creation
- phase include Bree, Barrow Downs, Weathertop, Old Forest,
- Weathertop, Khazad-dum, The Mill, and Tombstone.
-
- -----------------------------------------------
-
- Mud : Mist of Darkness
- Code Base : Archipelago / Circlemud
- Telnet : Fantasyworlds.net 7000 [207.180.91.122]
- WWW : None
- Description :
-
- We are a new mud that is looking to free you from normal
- day stress. There are Many things you can do such as
- Quests, Fight to become an avatar, Group and make new
- friends. We are always looking for DEDICATED builders and
- coders. So if you know how come and give us a shot.
-
- Aragon, Head of the MUD
- Avedis, Head of Advertisement
-
- -----------------------------------------------
-
- Mud : The Mists of Annwyn
- Code Base : Circle 3.0 pl 11 + some MERC/ ROM ideas thrown in
- Telnet : annwyn.insync.net 4000 [204.253.208.100]
- WWW : http://annwyn.insync.net/annwyn/
- Description :
-
- -=[ Annwyn ]=-
-
- We are combining different codes, trying to take the best
- of circle/merc/rom and offer what the player likes. We also
- have many zones BOTH original and favorites, with many being
- added all the time. Knight rebirth class is nearly complete
- and will be online this week with its many new skills!!
-
- * 12 races with languages * new spells/skills/classes
- * new wear positions * 6000+ rooms
- * Clans! * Battlefield
-
- Much much more come visit us and see...
- Old MUD close down? Make Annwyn your new home!
-
- The Mists of Annwyn is a good game with friendly players who
- have made it their home. If you are tired of your old home or
- want a new one, come visit us and give Annwyn a try.
-
- -----------------------------------------------
-
- Mud : The Mists of Avalon
- Code Base : SMAUG
- Telnet : mists.mudmaniacs.com 3000 [209.151.233.49]
- WWW : http://mists.mudmaniacs.com/
- Description :
-
- The Mists of Avalon is a new mud, just recently up, with
- a medieval roleplaying theme.
-
- We still have a few problems to work out, but are glad for
- feedback. We have a friendly staff who are welcome to help
- new players. We'd love to have you in our family!
-
- -----------------------------------------------
-
- Mud : MOG
- Code Base : MERC
- Telnet : source.mudservices.com 6968 [206.245.158.207]
- WWW : http://source.mudservices.com/mog/
- Description :
-
- MOG! is a Multi-user Online Gaming environment. It is _NOT_ a MUSH, MUD, MUCK,
- MURPE, etc. It is a UNIQUE gaming system which allows players to experience,
- online, the fun of table-top roleplaying games. Any tabletop roleplaying game
- can be brought to MOG! by players and their gamemaster/dungeonmaster/storyteller
- /etc, excluding only those games which cannot be adapted to the system in place
- (such as those games using picture dice or specialty cards). MOG! does not cater
- to any single gaming system, but instead invites all types of tabletop games.
-
- MOG! has online dice rolling (d4,d6,68,d10,d12,d20, and percentile dice), as
- well as GMNotes, sidebars, and actual usable 'tables' (called places) which can
- be used for the gaming. Anyone can apply to be a GM/DM, but it is the GM/DM's
- discretion as to who they accept into their games (age limits can be placed on
- games at the discretion of the GM/DM but they can not discriminate based on
- on sex/race/etc.).
-
- GM/DMs will be given a custom private gaming room and will have keys which they
- can give to the players of their game. Players can advertise their availability
- and interests, as well as GM/DMs advertise their game and requirements.
-
- The code is still in beta testing and new code is being worked on to aid players
- and GM/DM's in their games and gaming enjoyment, and coding suggestions or
- ideas are welcome. If you or someone you know enjoys tabletop gaming, Try MOG!
-
- -----------------------------------------------
-
- Mud : A Moment in Tyme
- Code Base : MikkiMUD 1.0 (heavily modified Circle)
- Telnet : tyme.envy.com 6969 [207.105.6.129]
- WWW : http://www.envy.com/~tyme/
- Description :
-
- _A Moment in Tyme_ is a MikkiMUD based on Robert Jordan's
- bestselling _Wheel of Time_ series of books. Role-play is the heart
- of the mud, and playerkilling is limited only to certain IC
- situations. Features include:
-
- * All WoT-based areas consisting of over 6000 rooms
- * No classes. Creation is based on your selections from over 50
- WoT-related Talents that determine which of the 60+ spells and 40+
- skills you will later be able to learn.
- * WoT-based spell system. The amount of the One Power you grasp
- determines the power of the flows you weave. Burn out, stilling/gentling,
- and linking are all possible.
- * WoT-based combat includes 90+ combat forms. Different forms are
- offensive or defensive and work with different weapons.
- * Each guild has its own special skills and equipment. The 19
- WoT-based guilds are Aiel, Asha'man, Band, Council, Dragonsworn, Daes
- Daemar, Forsaken, Gleeman, Hunters, Illuminator, Kin, Ogier, Seafolk,
- Seanchan, Sedai, Tinker, Warder, Whitecloak, and Wolfkin.
-
- -----------------------------------------------
-
- Mud : The Monkey Lounge
- Code Base : Circle
- Telnet : monkey.csa.net 5000 [207.96.113.102]
- WWW : http://monkey.csa.net/
- Description :
-
- The Monkey Lounge is a casual chat environment where lots
- of young (or young at heart) people hang out to relax and
- unwind. Come and join us on our talker where the topics
- range from sports and music to sex and relationships.
- Intrigued? So was I when I started chatting there. Now,
- I'm not just a chatter there, I'm the owner!
-
- -----------------------------------------------
-
- Mud : MonkeyMUD
- Code Base : Merc
- Telnet : waimea.hawaiian.net 6666 [206.154.198.103]
- WWW : None
- Description :
-
- This MUD is mostly based on the game Monkey Island.
- You will find your favorite characters from the game here.
-
- We have a friendly staff, and the coding team will respond
- promptly to your needs and suggestions. The MUD is
- constantly under modifications, but we take extra care
- NOT to wipe player files.
-
- We have many advanced player features that will make
- your mudding experience easier. These features include
- hit-point monitoring, pre-made prompts, the reply command,
- and customized color settings. (Player housing is also
- planned)
-
- We are planning to add many more classes, and we will
- gladly take your suggestions. Currently we also welcome
- creative individuals into our area staff.
-
- - Player-killing is optional when you start your character.
- - You start with a general profession and specialize later
- on.
- - So come take a look and join the fun. : )
-
- -----------------------------------------------
-
- Mud : Monolith
- Code Base : Smaug
- Telnet : sirius.medio.mh.se 4000 [193.10.117.66]
- WWW : None
- Description :
-
- Monolith is a new mud based on a modified Smaug codebase
- with 100 player levels and 15 immortal levels. We plan to make
- remort possible in the future and our aim is to get rid of
- all the stock areas in game presently and have only original
- areas. We also plan on making classes and races more original
- and not just stick to the stock ones you see on most any mud.
- At the present date we offer 13 different classes and 15 races
- for you to chose from.
-
- We are in need of builders and players to help mold the mud
- into something original. So if you want to have a word in
- the creation of a new mud, pop in, say 'hi' and see what we
- are all about. Should you want to be a builder on Monolith,
- either email us or log on and talk to one of the Supremes.
-
-
- Welcome to Monolith
- /Cannondale
-
- -----------------------------------------------
-
- Mud : Monster Mud
- Code Base : ENVY
- Telnet : mud.idsweb.com 1210 [207.254.32.102]
- WWW : http://www.angelfire.com/az/monstermud/
- Description :
-
- Now with 8 base classes, 12 races, and a unique promotion
- system, Monster Mud offers up to 97 levels of play. For the
- born adventurer, there are over 50 'non-stock' areas, for
- that person that likes 'normality', Midgaard is still there
- for them as well. The mud centers arround Tokyo, run by
- that famous movie star, Godzilla. His role has changed a
- bit, but he makes a nice fit as Mayor. Crime is low, and he
- rampages a bit less. If Elvis as a healer, hiding out in
- the Little House of Love, sounds a bit too strange, find a
- different mud, but if your sense of humor tends toward the
- lighter side, you may want to check this place out.
-
- -----------------------------------------------
-
- Mud : Moongate Online
- Code Base : IEN
- Telnet : moongate.net 4000 [208.211.146.60]
- WWW : http://www.moongate.net/
- Description :
-
- Welcome to the ancient land, where adventurers can live out their most
- incredible fantasies. Journey through a world where dreams are reality
- and the supernatural is natural. Enter a world of high fantasy, where
- dragons are real and adventure is everywhere you look. Step through the
- moongate and become one with your dreams...
-
- Moongate Online is a fantasy world, an alternate reality set apart
- from our own. It is a text-based, multiplayer interactive adventure
- game through which people from this world can escape the pressures
- of reality and live out their wildest fantasies. Moongate Online
- offers the amenities of the Earth you always wished for, a place where
- the sword and magic rule, a place of good and evil, of valiant deeds
- and dark sorceries.
-
- Go Forward Into Fantasy with Moongate Online!
-
- -----------------------------------------------
-
- Mud : MoonMUD
- Code Base : Diku (Circle3.0 based)
- Telnet : mud.bluemoon.net 4000 [206.42.160.105]
- WWW : http://www.bluemoon.net/mud/mud1.html
- Description :
-
- MoonMUD is a Circle3.0 variant combining the best of our
- Circle2.52(unoff) mods with the extended capabilities of 3.0.
- As of 12-25-95 there are over 4300 rooms with a like number of
- mobs and objs in some 70+ zones. Offerred are many unique spells,
- various free transport systems to most of the major areas, user
- attainable immortality, free access, many spec procs and unique
- to MoonMUD zonefiles including turn of the century historically
- accurate railroad zones with operating, ridable trains, a geo-
- graphically accurate Buffalo, NY zone where OJ wields a very
- sharp knife, Barney the Dino with spec proc who you can KILL!,
- NO MIDGAARD, some very powerful objects and spells, extended
- levels, all immortals can practice all skills from all classes,
- continuously updated zonefiles, continuously added spells and
- objs, continuously created spec procs, very easy to very tough
- zones for a wide range of playbility, helper admins and routines
- for new players and much much more.
-
- Soon to be added are more zones, more classes, multi-classing,
- more hand built spells, more railroads with trains, possibly
- multi-session playing and basically everything we can jam into
- it! MoonMUD represents 2 years of development and will continue
- to grow! Have fun!
-
- -----------------------------------------------
-
- Mud : Moonshadow
- Code Base : Nightmare/LP
- Telnet : moonshadow.mudservices.com 4000 [206.245.158.61]
- WWW : None
- Description :
-
- Moonshadow is a fantasy of swords and sorcery.
- Our emphasis is on fun times and friendly folks.
- We have 16 different races to play with a variety of
- special abilities. Our classes include warriors, mages,
- gypsies, monks, seekers(clerics of the god of light),
- darkspawn(evil worshippers of demons), and rangers.
-
- Come check us out!
-
- -----------------------------------------------
-
- Mud : MOOSE Crossing
- Code Base : MOOSE
- Telnet : moose-crossing.media.mit.edu 7777 [18.85.11.135]
- WWW : http://www.media.mit.edu/~asb/moose-crossing/
- Description :
-
- MOOSE Crossing is a place where kids 9 to 13 can learn to program and do
- creative writing. Kids are making things like baby penguins that respond
- differently to five kinds of food, fortune tellers that predict the future,
- and the place at the end of the rainbow--answer a riddle, and you get the pot
- of gold. The MOOSE language was specially designed to make it easier for kids
- to learn to program. Teachers are welcome to bring their classes.
-
- Parental permission forms are required, and must be submitted on paper either
- by surface mail or fax.
-
- -----------------------------------------------
-
- Mud : MooseHead SLED
- Code Base : ROM 2.3
- Telnet : sled.moosehead.com 4000 [209.125.111.10]
- WWW : None
- Description :
-
- Moosehead SLED is a pkilling hack and slash bloodfest.
- Clanning is an optional experience, but highly recommended
- for maximum enjoyment of all that MHS has to offer. 5
- basic classes, with an option to become a combination class
- later. Dozen or so races, with options to become a
- werewolf- or vampire-like creature later in your character's
- career. Roleplaying is not required. Many original areas,
- no hour-based code to hinder your progress, endorsed newbie-
- helper organization available for non-clanners. Good amount
- of new skills, spells, and abilities, with more to come.
- When you see the head of the Moose, be prepared for some
- craziness.
-
- -----------------------------------------------
-
- Mud : Moral Decay
- Code Base : LP
- Telnet : 131.247.7.47 3003
- WWW : None
- Description :
-
- Moral Decay is an advanced fantasy LPMUD. Its main features include:
-
- * A detailed, limb-based combat system
- * A dynamic, player-run economy featuring 6 available types of business
- * (Smelter, Weaponsmith, Armoursmith, Corpse processor, Distiller, Pub)
- * Eight interesting and diverse classes
- * (Fighter,Cleric,Thief,Monk,Mage,Necromancer,Druid,Barbarian)
- * Weapon and non-weapon skills, trained through use
- * Racial language system, also trainable through use
- * Wide variety of original areas, including six major cities
- * Built-in party system to allow player cooperation
- * Player Killing allowed, but discouraged... not a PK-wild mud
- * Experienced players willing to help newbies get started
- * Well-established environment: Moral Decay was started in 1992
- * Lots of fun!
-
- -----------------------------------------------
-
- Mud : Mordor
- Code Base : DIKU/MERC/MORDOR 10.2.1
- Telnet : mordor.eips.com 4000 [208.165.241.134]
- WWW : http://mordor.eips.com/
- Description :
-
- Offering well over 70+ original areas, complete with a very unique ROAD
- SYSTEM.
-
- We have tried to create the areas to the specifications in his writings with
- the help of several publications including: _The Atlas of Middle-Earth_; _
- The Languages of Tolkien's Middle-Earth_; _The Hobbit_; _The Peoples of
- Middle-Earth_; and many other publications that Tolkien had written himself.
-
- Some of the areas we've developed include: MORDOR, Timeless Halls, Anduin
- River, Plains of Nurn, Blue Mountains, Ered Duath, Barad-dur, Mirkwood,
- Dead Marshes, Bree, GONDOR, Forochel, Carchost, the Shire, Lonely Mountain,
- Nurn, Misty Mountains, Isengard, Gladden Fields, Belegost, Minas Morgul,
- Morannon, Sea of Nurnen, Ruins of Osgiliath, Mines of Moria, Southern
- Mirkwood, Grey Mountains, Heath, Fangorn, Ettenmoor, Hrive Annun, The Mill
- of Hobbiton, Lorien (Lothlorien; Woodlands), Paths of the Dead, Barrow Downs
- /Barrow-Downs, Weathertop, Weather Hills, Khazad-dum Tombs/The Hallows,
- White Mountains, Mithlond, Dunland, Rhun Enedwaith and Dol Amroth.
-
- We offer several Immortal quests daily, and are quite responsive to the
- players' needs and desires. Please stop in and light up some leaf.
-
- -----------------------------------------------
-
- Mud : Morgavia
- Code Base : MUX
- Telnet : wakko.cs.berkeley.edu 7777 [128.32.43.41]
- WWW : None
- Description :
-
- The Sundering led to the split of the dragons, into good and evil.
- The First two Dragon Wars have passed and a new war is raging across the
- land.
-
- You can be of any alignment (good to evil), choose from a wide selection
- of races (including dragon and griffin) and can choose from a wide
- selction of classes (including Samarai, Ninja, Dark Knight and Paladin).
-
- It is also open environment that respects and encourages player input
- and creativity, which does include building.
-
- -----------------------------------------------
-
- Mud : MorgenGrauen
- Code Base : LPmud, Property based, native German
- Telnet : mg.uni-muenster.de 23 [128.176.121.74]
- WWW : http://mg.uni-muenster.de/
- Description :
-
- MorgenGrauen is a native German LPmud. It is 24 hours reachable.
- The players may become Seers (Seher, high level player) or
- Wizards (Magier) after fulfilling a number of quests. In addition
- there are lots of other adventures in our quickly growing world.
- MG features regions of different theme. Seers have the opportunity
- to build their own houses and have faster movement through magic gates.
-
- The MUD is open to up to 190 players (latest max. was 170) and
- is host for 78 players in average (including holidays and weekends).
- Interested persons may also take advantage of our MudWWW frontend
- http://santana.uni-muenster.de/~mud/Interaktiv/MudWWW.html,
- which allows to look around a few places without creating a
- character or to know any playcommands. Also it features a web
- page to access InterMUD information on LPMuds:
- http://santana.uni-muenster.de/htbin/mudwww?REQ=intermud
- which has functions to finger persons on other muds or get the
- current list of players.
-
- -----------------------------------------------
-
- Mud : Mortal Realms
- Code Base : MrMud 1.4
- Telnet : game.mortalrealms.com 4321 [209.176.118.3]
- WWW : http://www.mortalrealms.com/
- Description :
-
- Mortal Realms has been in existance for five years and have some of the
- friendliest people you can meet on the net. Come join the gallant ranks of
- Mortal Realms fighting to bring about order... or chaos.
-
- Mortal Realms has a unique approach to player killing. We have god and
- race wars that are joined on a volunteer basis. We also offer a way to have
- continuous game play by reincarnation after you reach level 95. Clans are a
- large part of the social structure of the realm. Clans help new players learn
- the mud and often assist with leveling and equipment.
-
- Mortal Realms is a combat based mud with 7 classes and 8 races, and a huge
- world with over 145 areas with numerous quests. We have an advanced VT102/ANSI
- color interface with tactical information and a complete menu based help
- system. The gaming system is a 90% rework of Merc 2.1 code with over twice the
- amount of commands and actions. With intelligent creatures and objects, the
- Realm normally has a daily average of 125 players. Mortal Realms has a staff
- of 15 administrators for various areas. Our web page includes MrTerm, a
- terminal program for Win95/98/NT, and numerous links to Mortal Realms related
- pages. MrTerm adds graphics and sound to the Realm and also includes many
- scripting features.
-
- May your world be filled with adventure. Enjoy.
-
- -----------------------------------------------
-
- Mud : Mozart MUD
- Code Base : Silly
- Telnet : 207.54.184.253 4500
- WWW : http://207.54.184.253/
- Description :
-
- Mozart MUD is one of the oldest and largest muds on the
- Internet with 23,177 rooms (1100 more than when last
- updated here only 4 months ago!) and more added every week.
- The worldfile is unique and expanded constantly by an active
- group of friendly Immortals.
-
- We have dozens of races and tons of character classes which
- can be mixed and matched to suit anyone. Players can even
- advance to the ranks of Avatar. Quests are common on Mozart
- MUD. We even have a great area where players can go at each
- other for fun (no one gets hurt or dies, it's AWSOME!). We
- have several challenge areas and players can challenge each
- other if they wish (again, just for fun). Also, any player
- can quest in one of the many questing areas we have or
- request an individual quest for unique items or other rewards.
-
- Finally, we have online creation for those mortals who wish
- to become immortals. The creativity you can express in
- writing your very own area is second to NONE! We have several
- coders who improve this system daily.
-
- Please come visit us and give us a try. We welcome all
- newbies and look forward to your visit!
-
- -----------------------------------------------
-
- Mud : MUD2
- Code Base : MUD2
- Telnet : mud2.com 23 [199.166.252.64]
- WWW : http://www.mud2.com/
- Description :
-
- This is the latest incarnation of Richard Bartle's MUD2. MUD2 is
- the direct descendant of the _original_ MUD, as developed by Richard
- Bartle and others at Essex University, England, in 1978.
-
- The stated goal for this site is to provide a stable, long-standing
- home for MUD2 players around the world. The game is available for a
- low monthly subscription fee which helps cover the costs and the
- effort associated with software development and system maintenance.
-
- MUD2.COM is operated by Viktor T. Toth, aka Viktor the arch-wizard,
- who was also an arch-wizard on the Kesmai and NVN incarnations of
- the game. Players of CompuServe's British Legends (BL) know him as
- MrSpock the wizard.
-
- -----------------------------------------------
-
- Mud : Muddy Feet
- Code Base : Ack!
- Telnet : muddyfeet.mudsrus.com 6000 [209.123.14.34]
- WWW : http://home.att.net/~hbeers/index.html
- Description :
-
- We played several different Muds before deciding to start
- our own. We wanted a Mud that would be easy to understand,
- fun to play, and friendly. A place for Newbies as well as
- the experienced Mudder. After trying several different Mud
- code bases, we chose Ack!, a variation of DIKU/MERC. We
- offer multi-class, ansi color, quests, and a chance to have
- a 'house' built to your specifications. Remort command is
- also offered. Our Immortals are very friendly and will help
- Newbies to learn the game. New areas, and equipment are
- being added weekly. We welcome all suggestions and ideas.
-
- Muddy Feet does not have any specific theme, you will find
- all types of areas, ranging from humorous to medieval to
- futuristic. Due to this diversity, role playing is difficult,
- but certainly not discouraged.
-
- So, drop by, and have fun!
-
- -----------------------------------------------
-
- Mud : Muddy Realms
- Code Base : Anatolia (ROM 2.4 based)
- Telnet : iclub.nsu.ru 4000 [193.124.222.66]
- WWW : http://iclub.nsu.ru/mud/
- Description :
-
-
- * Multilanguage support (currently english and russian)
- * Advanced practicing scheme
- * 18 races, 12 classes
- * Hunting mobs
- * Clans
- * A lot of Anatolia bugs fixed
-
- -----------------------------------------------
-
- Mud : Muddy Waters
- Code Base : LPmud (CD)
- Telnet : mw.cs.washington.edu 3000 [128.95.4.92]
- WWW : http://mw.cs.washington.edu/
- Description :
-
- Are you seeking adventure and role-playing opportunities in
- a high quality environment? Look no further!
-
- Muddy Waters is a theme-based fantasy mud in the
- swords-and-sorcery genre. We've been around for a few years
- now. The setting is medieval with an original, unique
- history and mythos. When you play Muddy Waters, you'll be
- part of a story, and you can add to it. Muddy Waters prides
- itself on providing a fair and challenging experience in
- an artistic and high quality setting. Most of all, it's fun.
-
- Muddy Waters is based on a skill and stat system rather than
- a level system, with a variety of guilds to choose from.
- Characters can belong to different types of guilds. It runs
- on a dedicated machine. Character creation is open, and we
- have a guest account if you just want to look around.
- Player killing is permitted, although not encouraged. Our
- world has a day and a night. We are newbie friendly.
- Use the links below to check us out, and we'll see you there!
-
- -----------------------------------------------
-
- Mud : Mudgik: The Gathering of Heroes
- Code Base : Mudgik System Beta V1.0 (base: CircleMud3.0)
- Telnet : gwain.mercia.net 8000 [194.164.45.11]
- WWW : None
- Description :
-
- This is an excellent way to escape from reality. Pkilling
- is allowed (Please don't do it without cause and refrain from
- killing newbies). Come on and give it a shot. This mud is
- is always expanding and adding on new areas. We have now been
- up for over a year and have expanded at a steady pace. The theme
- throughout the mud is Magic: The Gathering, and if you have played
- this popular card-based RPG you will recognise many of the creatures
- that inhabit the realm. We have also become a newbie-friendly mud,
- so you are given plenty of chances to develop your character. The
- mud also now features an exclusive magic system code which follows
- closely to the MTG theme. So come and join us...it is free to play.
-
- -----------------------------------------------
-
- Mud : Mudslide
- Code Base : Rom 2.4
- Telnet : mud.ptcom.net 4000 [207.54.189.3]
- WWW : http://mud.ptcom.net/~mudslide/
- Description :
-
- Mudslide --- The Quest Begins!
-
- We have Designed A Major Quest. Come and complete it if you
- think you can.... The Reward? Well we needed IMMS so we
- will Promote the first player to complete the quest to level
- 60. The 2nd to Level 59. Third to level 58 Etc.. These
- are yours to keep as long as you don't make a nuisance of
- yourself... No going on personal Glory hunts 'Slaying' every
- Mortal in sight.
-
- To Make this fair to All Prior to this we are Backing up
- and then cleaning out our Entire current Player directory.
- Anyone wishing to participate MUST start with a NEW character.
- This is NOT a simple quest it will require many hours to
- complete.. so if you missed the start that doesn't mean you
- still cant be one of the first to complete it!
-
- Come .. Experience MUDSLIDE!
-
- -----------------------------------------------
-
- Mud : MUDweiser
- Code Base : Ember (Rom2.3 derivative)
- Telnet : mudweiser.mudservices.com 9000 [206.245.158.173]
- WWW : http://www.geocities.com/Area51/Cavern/6760/mudweiser.html
- Description :
-
- MUDweiser is a mud that will soon be changing to total RP, as soon as some
- coding changes are implemented. We need lots and lots of builders (good
- ones!) and one or two coders. We WILL NOT teach code. You must have a
- reasonable amount of experience with C even if it's not with muds.
-
- At MUDweiser we will be stressing maturity of players and gods, so if you
- have what it takes to actually roleplay, come give us a try.
-
- -----------------------------------------------
-
- Mud : MULTI MUD
- Code Base : CircleMUD 3.0bp8, highly modified
- Telnet : uhura.biologie.uni-freiburg.de 4242 [132.230.36.55]
- WWW : http://uhura.biologie.uni-freiburg.de/multi.html
- Description :
-
- MULTI MUD offers not only fantasy/medieval style zones but 'nowadays'
- and science-fiction areas as well. Mid-level players may chose to switch
- to the Sci-Fi areas and play there - of course, they can always get back
- to 'ancient'. We have a lot of maps and other kind of documentation as we
- believe that the player has the right to be well informed. We try to ba-
- lance the classes; grouping and roleplaying are recommended.
- There are seven races available which allow you to fine-tune the stats of
- your character. We have discarded most of the standard zones, you will
- find a lot of unique zones like: Freyburg, Black Forest, Ankh-Morpork,
- Downtown, Nova Colonia, Villariba & Villabajo, Amber, Sorcerer's Home,
- Sin City, the race hometowns, Tortuga Island, Akirema Harbor, Walhall,
- Goblin Mountain, Lake Neth, Baseball Stadium, Sherwood Forest, Jurassic
- Area, Wasteland, Kadar Spacestation, Dathomir, Mos Eisley, Death Star....
-
- We have lots of new spells and skills, a transport system, pay-rifts,
- alchemy (mix potion) stuff, fireweapons, mob-ask and mob skills as well
- as a mission system (quests every 10. level). A quest and a clan system
- have been implemented. After level 40 (of 60) you can become an Avatar.
- Once you reached level 60 you can remort in a second class.
- *gasp* *blush* - enuff of it. Just drop in and have a look, will you ?
-
- -----------------------------------------------
-
- Mud : MUME - Multi Users In Middle Earth
- Code Base : Dikumud I derived
- Telnet : fire.pvv.org 4242 [129.241.210.221]
- WWW : http://fire.pvv.org/mume/
- Description :
-
- MUME is a multi user role-playing game based upon J.R.R.
- Tolkien's creation, Middle Earth, that has been running
- since fall '91.
-
- The action takes place in the late Third Age, before
- The Hobbit and after the loss of the One Ring by Sauron.
- The key of Erebor was just found by Gandalf and all the
- epic tales narrated in The Lord of the Rings may take place.
-
- MUME VI is written in C and in mudlle (a functional language
- that was developed in order to allow on-line extensions to
- the game).
-
- Note: You may find the other current connection sites on the
- MUME web pages or in the game (command: 'server').
-
- -----------------------------------------------
-
- Mud : MuMu Land
- Code Base : Circle 3.0bpl11
- Telnet : mumu.oanet.com 4321 [204.209.13.16]
- WWW : None
- Description :
-
- MuMu Land is a TALKER type mud whose main purpose
- is to provide users a place to talk with friends & meet new
- people that live all over the world. We are a quality
- establishment that seeks to continue to improve our place and to
- continue to expand our operation.. Thanks!
-
- -Len & Kien
-
- -----------------------------------------------
-
- Mud : MUSH
- Code Base : PennMUSH
- Telnet : pennmush.org 4201 [128.248.90.226]
- WWW : None
- Description :
-
- M*U*S*H is a friendly place to hang out, build pretty and
- clever things, and chat. The theme is eclectic, the admin
- are friendly. M*U*S*H is particularly interested in the arts
- and sciences: artists (graphical or textual), performers, and
- others who have something to teach can exhibit their work in
- our museums and theater.
-
- -----------------------------------------------
-
- Mud : MUSH 101
- Code Base : Pennmush
- Telnet : pennmush.org 4201 [128.248.90.226]
- WWW : http://www.mush101.pennmush.org/
- Description :
-
- MUSH 101 is now a subdivision of M*U*S*H (pennmush.org 4201).
- All of our previous interests (themes?) continue to be maintained.
- Learning, practicing, etc. are all still supported. We continue
- to offer occassional online classes in various MU* topics (roleplaying,
- building, etc.). And we continue our efforts to assist the most 'clueless'
- of newbies.
-
- If you're looking for a place to learn, MUSH 101 (the schoolhouse on
- M*U*S*H) is here for just that purpose. If you're looking for a place
- to try out a new idea, M*U*S*H is here for just that purpose. If you're
- looking for a place to get some help with advanced topics, M*U*S*H is
- here for just that purpose.
-
- Please come give us a look.
-
- -----------------------------------------------
-
- Mud : MUSH Pit
- Code Base : TinyMUSH
- Telnet : mupi.godlike.com 9009 [206.205.199.130]
- WWW : http://www.mupi.godlike.com/
- Description :
-
- MUSH Pit is a MUSH devoted to satisfying the RP needs of the entire MUSHing
- Community, while allowing non-rpers to hang out and chat. We strive to
- Provide a realm for nearly every RP style including, but not limited to;
- Furries, Vampires, Mages, Humans, Fantasy, Goth, and Modern, as well as
- plenty of places to hangout, code, or just chat with your friends. The
- Administration here endeavours to provide a safe MUSH environment, while
- imposing few rules. We welcome you to MUSH Pit, and hope to see you again
- soon!
-
- Basically what that means is; Come, have fun, and tear the place apart!
-
- -----------------------------------------------
-
- Mud : MUSHMellow
- Code Base : PennMUSH version 1.6.0, patchlevel 5.
- Telnet : chilipepper.com 4201 [208.212.156.50]
- WWW : http://www.chilipepper.com/mushmellow/mush.htm
- Description :
-
- Welcome to MUSHMellow! Creative worlds, puzzles, interesting
- people, irreverence, that sort of thing. We walk like camels.
- We compose haiku. We fling afterbirth.
-
- We get chased down and shot by Yul Brynner. We're down to earth.
- We have paintball wars in Mayberry. We have fresh pie. Join us,
- join us, join us.
-
- -----------------------------------------------
-
- Mud : Mutatis Mutandis MUX
- Code Base : TinyMUX 1.3
- Telnet : mserv1.wizvax.net 4520 [199.181.141.2]
- WWW : http://www.best.com/~gryffon/mmmux/
- Description :
-
- Mutatis Mutandis MUX is an adventure in interactive roleplay based
- in the world of the X-Men. Hopefully a divergence from the standard
- X-Theme commonly found online, Mutatis Mutandis starts off with
- What-If?! Donald Pierce had not destroyed the Siege Perilous and
- it was instead used to hasten the end of mutantkind? This basic
- premise allows for creative interpretations of the characters we've
- come to know and love from Marvel's X-books, by having these
- characters pass through the Siege. We also allow Non-feature
- Characters, characters of your own design.
-
- The MUX itself has extensively soft-coded features to assist with
- gameplay and an expansive IC world in which to roleplay. For much
- much more information about the MUX, visit us online or on the web.
-
- -----------------------------------------------
-
- Mud : Myrddin's Tomb
- Code Base : ROM
- Telnet : mtomb.mudservices.com 5555 [206.245.165.75]
- WWW : http://mtomb.mudservices.com/
- Description :
-
- Tired of Moore's Law, bandwidth 'network effects', and Quake2
- 'lag frags'??? Try a MUD!!!
-
- Myrddin, who is a freelance PERL/CGI programmer, wanted to learn
- C/C++... He decided that the best route was to implement a MUD
- and to get intimate with the *.c files. Unaware of the effort
- involved, Myrddin is now intombed: tweaking badly formatted code,
- adding colour everywhere, dealing with drunken builders, and
- trying to figure out allocated pointers.
-
- Bound to become a quality MUD, Myrddin's Tomb is beckoning!
- What are you waiting for???!!!???
-
- (*Myrddin is a contributing writer for The Mud Journal.*)
-
- -----------------------------------------------
-
- Mud : MyrkaMUX
- Code Base : TinyMUX 1.6pl0
- Telnet : myrkamux.com 8294 [18.97.1.73]
- WWW : http://www.myrkamux.com/
- Description :
-
- MyrkaMUX is a social MUX with no particular theme. It is a MUX
- where building is highly encouraged. Quotas are not enforced at
- Myrka, so you're free to build what you want. We are a friendly
- MUX, and new players are always welcome. Please feel free to
- create a character there today. :)
-
- -----------------------------------------------
-
- Mud : Myst Interactive Talker
- Code Base : PG96
- Telnet : myst.eu.org 4545
- WWW : http://welcome.to/myst/
- Description :
-
- Welcome to Myst - a new and exciting talker set in the idyllic surrounds of
- a mystical island. Operating in real time, 24 hours a day, 7 days a week, 365
- days a year, Myst is a free and secure chat-service for people from around the
- world to meet, talk and exchange messages. Myst is an Ew-Too style talker,
- based on the popular PlayGround96 code, with heavy modifications made in
- presentation, features and usability.
-
- -----------------------------------------------
-
- Mud : Mystic
- Code Base : LPmud
- Telnet : mystic.magik.net 3000 [207.176.4.122]
- WWW : http://www.io.com/~slaric/mystic/
- Description :
-
- Mystic offers vast realms to explore,
- challenging quests to solve, and a
- strong sense of community. Come and
- join us - see how good it can be.
-
- Established in early 1991, Mystic
- is an LP-based MUD running under
- the MudOS driver.
-
- -----------------------------------------------
-
- Mud : Mystic Adventures
- Code Base : Merc 2.2 base heavily modified
- Telnet : mystic-adventure.org 4000 [216.64.150.80]
- WWW : http://www.alaska.net/~pageshop/mystic/
- Description :
-
- Mystic Adventures has been in existence for over 4 yrs.
- Created by four French Canadians it has a unique flavour but
- is an American mud. We have been known to many as one of the
- best Merc type muds around and average 40-50 single char
- players online. Special guides and areas are available for
- new players and fair play is enforced. Well over 15000
- rooms with a richly entailed world including clans and
- sophisticated thief poison systems means never being bored.
- We are base of 100 levels with special areas and perks for
- those who reach the top and are awarded HERO status.
- Imms are picked from current players with no automatic
- advancement to imm level. Quests and seiges are routinely
- run and imms primary goal is to make playing here a
- challenging and fun experience. Many players have been here
- for years testifying to the quality of our mud.
-
- -----------------------------------------------
-
- Mud : Mystic Knights of the Realm
- Code Base : Circlemud v3.11
- Telnet : mystic.mudservices.com 4400 [206.245.158.18]
- WWW : http://www.mystic.mudservices.com/
- Description :
-
- Mystic Knights of the Realm (MKotR) is a fantasy based
- role playing game, where the good knights and lords fight
- against the evil warlords for their honor. Or you can
- choose to be one of the evil warlords, and destroy the
- knights who fights for honor and valor.
-
- MKotR offers many classes and is based on a 30 level
- mortal system. We just completed the Ninja class and the
- remort Highlander class. We encourage players to drop by
- and character play over a variety of classes, and races.
- (MKotR) has been in development for over a year and a half
- before opening its doors to the public.
-
- The Implementor and coders have been designing and
- working on the mud between their heavy loaded work/college
- schedules. We hope you enjoy Mystic Knights of the Realm
- and hope to see you there soon.
-
- -----------------------------------------------
-
- Mud : Mystic Portals
- Code Base : -=+ Heavily Modified RoT +=-
- Telnet : mystic.betterbox.net 1100 [209.83.132.69]
- WWW : http://mysticmud.cjb.net/
- Description :
-
- The Mystical Portals is a Rot mud which is very heavily
- modified. New areas have been made, along with new commands, skills,
- spells, and races. We are fairly new and will take in many ideas that our
- players would like to add to the MUD.
-
- Leveling is a challenge in our MUD. We off a wide area of mobs,
- and new *tweaked* areas for upper level enjoyment. We hope our mud is a
- new challenge for you after making many higher level mobs which may
- require you to join, or group with other fellow players to enjoy and make
- new teams.
-
- PK is restricted to Clan only. We want a enjoyable, PK envirement
- for all players and we welcome new clans often. Our Immortal staff
- welcomes all ranges of players, from newbies, to masters at the game.
- Please visit, and we promise you'll enjoy your time at our MUD.
-
- -----------------------------------------------
-
- Mud : Mystic Realms Mud
- Code Base : Envy
- Telnet : myr.mudservices.com 9999 [206.245.165.62]
- WWW : http://myr.mudservices.com/
- Description :
-
- For those seeking new lands to adventure in, enter now the Mystic Realms.
- Step into a universe of legends and lore, of fantastic creatures, and powerful
- magics. Leave all that you know, traveller, and become part of these enchanted
- worlds.
-
- Mystic Realms, an Envy2.2 release, offers the following to wandering
- adventurers:
-
- Full ANSI support
- Aliasing system
- Automated auction system
- 50 mortal levels
- 5 starting classes, branching into over 20 multi and specialist classes
- Over 10 starting races, over 40 in game
- Guild/Clan system
-
- This is not a full feature list, as other features exist and more are being
- added.
-
- -----------------------------------------------
-
- Mud : Mystic Realms RotMud
- Code Base : Modified RoT 1.4
- Telnet : bb3.betterbox.net 7100 [209.83.132.69]
- WWW : http://www.geocities.com/TimesSquare/Portal/3589/index.html
- Description :
-
- Mystic Realms... A land of magic and mystery. Where fantasy becomes
- reality and the impossible becomes commonplace. The strong survive and
- the weak perish beneath the iron fist of tyranny. Save up your money,
- build up your fame and start a Stronghold of your own but beware, those
- who you call friend can in fact be your worst enemy Be prepared to take
- up the fight while young and learn the art of warfare well. For the peace
- lovers a place can be found to bring balance to the realms since not all
- choose to live by the sword.
-
- In Mystic Realms you will find more than a game...the imms are friendly
- but order will be maintained. Role playing is a necessity and will be
- strictly enforced. If you are unsure as to what constitutes as role play,
- the imms are friendly and will bemore than happy to explain. Mystic Realms
- is in its Alpha stage and new changes are being constantly implemented.
-
- -----------------------------------------------
-
- Mud : Mystical Mud
- Code Base : Mystical 2.0 (DIKU/Circle base)
- Telnet : mysticalmud.com 4000 [205.156.197.12]
- WWW : http://www.mysticalmud.com/
- Description :
-
- Mystical Mud is a wonderful place to adventure in. We are NOT a boring
- stock DIKU. Mystical is a huge mud with unique areas, races, spells and
- classes (multi-classes included). Journey into a world of fantasy, adventure
- and excitement! Make new friends and visit new lands! Get into an actual
- role-playing quest or start a clan, as Mystical is full of new opportunities.
- We welcome both experienced and non-experienced players. With an optional PK
- system, new players can rise to new heights too. Mystical is among the best
- and we would love to have you. Come and join the carnage and adventure.
-
- Now with 7800+ rooms and constantly growing. We have a full builder staff
- so there's always some place new to explore.
-
- -----------------------------------------------
-
- Mud : Mystical Realms
- Code Base : Rom 2.4b6
- Telnet : realms.midsouth.net 1234 [207.65.92.75]
- WWW : None
- Description :
-
- Mystical Realms features an immless organization
- that puts players first!
-
- * Experienced and diligent player-coder
- * Dedicated and talented player-builders
- * Nosnoop option for privacy assurance
- * Unique victim-side pkill toggle lets you fight
- other players only when you want to
- * Newbie-friendly: helpfiles always current
- * Chatter-friendly: all-visible channels
- * Roleplayer-friendly: extended race, skill and
- spell selection to create characters as you
- envision them
-
- -----------------------------------------------
-
- Mud : The Mystik Isles
- Code Base : Modified Envy 2.0 with Smaug Enhancements
- Telnet : mystik.net1inc.net 9000 [209.136.22.2]
- WWW : http://mystik.net1inc.net/
- Description :
-
- Welcome to The Mystik Isles, a mud running a highly smaugified
- envy code! We have just entered our fifth year as a Mud, with our
- third (and best) code base! Our mud is very newbie friendly, while
- also providing challenges to experienced mudders. Players begin
- their adventure in one of the four primary classes: warrior, thief
- cleric or mage. After advancing to the 15th level in their primary
- class, they are then able to pray for a second class. Upon reaching
- the highest levels in these two classes, they are then able to
- either choose to specialize in their original class or to take the path of
- avatarhood. Our mud offers a wide range of equipment (with equipment
- restricted to within 20 levels of your primary class) as well as
- restricted avatar/specialist equipment. We have many unique areas
- which are located on different 'isles', each of which reflects a
- distinct theme. Our experienced and dedicated Immortal staff
- constantly strive to improve the mud, while remaining approachable
- to our players. We look forward to seeing you on the Isles!
-
- -----------------------------------------------
-
- Mud : Mystique
- Code Base : Abermud, Dirt 3.0
- Telnet : humble.net 3814 [207.19.167.53]
- WWW : http://jaguar.humble.net/~mystique/
- Description :
-
- MystiqueMUD is a traditional aber-style mud, meaning it's one part
- combat, one part questing, and one part socializing. Mystique boasts a
- hefty 100 zones, containing over 4000 rooms to explore and over 1000
- mobiles to test yourself against in combat. There are over 50 quests to
- puzzle over, some of which are unique to Mystique.
-
- Mystique's requirements for attaining immortality are challenging, yet
- flexible. A total of 400,000 experience points must be earned, by killing
- monsters and sacrificing treasure, to become an Apprentice Wizard. A
- little less than half the available quests are labeled as 'critical,' meaning
- you must solve them to become immortal.
-
- Foremost among Mystique's impressive features is a brand new,
- cutting-edge mailer, written entirely in-house. This mailer, inspired by
- other excellent mailers including FreddMail and several UNIX system
- mailers, features multiple folders to organize your mail, the ability to
- direct messages to multiple recipients, and an advanced and intuitive
- interface. Other innovations introduced by Mystique personnel include
- a Capture The Flag arena, a bounty system to reward tracking down
- and defeating difficult opponents, a fair player killing system which
- protects the innocent, and a host of improvements. Please stop by
- MystiqueMUD at humble.net, port 3814 and check us out!
-
- -----------------------------------------------
-
- Mud : Mythical Legends
- Code Base : Circle
- Telnet : twilight.logixsoft.com 4000 [209.43.5.200]
- WWW : None
- Description :
-
- Mythical Legends is a new and exciting mud based
- on medieval times. It is still under development and
- all builders are encouraged to apply within. The
- basic theme has yet to be decided. We do have
- imc chat which will let you talk to other players on
- muds which are hooked up to the hub we're listed
- with. Type help imc to see how to use the service.
-
- We have pk but newbies 10 and under will not be
- harmed and you can pk levels 5 under you after that
- and any above you.
-
- Please stop bye.
-
- -----------------------------------------------
-
- Mud : Mythos
- Code Base : Lpmud
- Telnet : mythos.uni-koblenz.de 3000 [141.26.6.15]
- WWW : http://www.uni-koblenz.de/~hodgen/mythos/
- Description :
-
- Mythos is based on the old (ver 3) Genesis driver and a
- pre-dgd Paderlib. We've been online since 91 but due to
- a poor ISP connect were restricted in who we could allow
- to connect. We now have a new unlimited connection policy.
- We're pretty openminded, no egotripping teen wizes here :)
-
- We're looking for players and wizes both to walk the world
- and help expand it. We have tens of thousands of rooms,
- over 40 quests, 7 guilds and all the other advert stuff.
- Sure, we aren't finished yet but if noone's here, we never
- will be. So roll up your sleeves and come to Mythos.
-
- -----------------------------------------------
-
- Mud : Mythran MUD
- Code Base : Mythran
- Telnet : tander.com 4321 [209.186.133.10]
- WWW : http://members.xoom.com/MythranMUD/
- Description :
-
- This is the development version of Mythran, so not many
- players, a few imms, but running the latest available
- version of Mythran.
-
-
- o=======================================================================o
- Muds Beginning With: N
- o=======================================================================o
-
-
- Mud : NAILS
- Code Base : MUCK
- Telnet : nails.k2nesoft.com 5150 [207.8.140.42]
- WWW : http://nails.k2nesoft.com/
- Description :
-
- NAILS is one of the most popular and
- longest-running MUDs on the Internet. We
- have an eclectic base of thousands of people
- from all over the world. You can converse
- with other users in any of hundreds of
- different rooms; the theme revolves around a
- beach town with bars, hotels, a boardwalk,
- and plenty of things to do.
-
- NAILS has been featured in numerous books
- and magazine articles, including the Internet
- Yellow Pages and an entire chapter in the
- stream-of-consciousness book Surfing on the
- Internet.
-
- -----------------------------------------------
-
- Mud : NannyMUD
- Code Base : standard LPMud (from early 1990)
- Telnet : mud.lysator.liu.se 2000 [130.236.253.159]
- WWW : http://www.lysator.liu.se/nanny/
- Description :
-
- NannyMUD is the oldest original LPMud still around. It
- first opened in the spring of 1990 and has been up and
- running continuosly since then. The theme is medieval
- fantasy, with magic added. The game has more than a 100
- areas of all sizes, some hundred quests, many guilds and the
- NannyMUD soul, a versatile tool to express feelings. A few
- thousand people attend the game on a regular basis. Many
- different playing styles are possible, from player killing
- and pure hack-and-slash to quest solving and social
- chatting. Several people have been known to meet their
- real-life spouses at NannyMUD.
-
- -----------------------------------------------
-
- Mud : Narayan - AnotherWorld III
- Code Base : AW3 Circle 3.00bpl4
- Telnet : mud.techno.org 4000 [194.23.149.37]
- WWW : http://www.techno.org/narayan/
- Description :
-
- Narayan MUD is AnotherWorld III, the 3rd generation of
- the AnotherWorld series. AnotherWorld has been running for
- almost three years now. The MUD offers all the usual extra
- features, and lots more, without going too far. New features
- are implemented daily, and we have a huge world just
- waiting to get explored. AW3 might not look like much to
- the world at first, but there is three years of development
- and ideas in the MUD. Give it a try, you will not regret it!
-
- -----------------------------------------------
-
- Mud : Native Land
- Code Base : Envy
- Telnet : towerserver.eu.org 4000 [208.195.95.63]
- WWW : None
- Description :
-
- Native Land is a return to the roots of mud. Many classes
- have grown into other classes, confusing and bewildering
- Mother Nature. In Native Land, classes thrive on their
- given talents, as no other class has the same ability.
-
- However, once a player has become skilled in the chosen
- class, the chance to learn another class becomes available.
- All in all, a character may multi-class in up to 4 classes.
- Each combination depends on a choice of 6, depending on
- the chosen race.
-
- Come see what we're all about! We guarantee you'll find
- more features and fun than most other muds!
-
- Note: Native Land is still under construction, and may
- or may not be stable for a brief time. However, we invite
- you to come play as we want to perfect this fine mud!
-
- -----------------------------------------------
-
- Mud : Natural Selection
- Code Base : ROM 2.4/Athens
- Telnet : kycor.org 3250 [206.246.120.8]
- WWW : http://www.kycor.org/
- Description :
-
- Natural Selection - a proccess by which the strongest of
- the species survives, and the weakest are destroyed.
-
- Natural Selection is a pkill/psteal mud, offering something
- a bit different to those who are bored with 'standard' muds.
- We have over 100 areas - most of which are original, 5 brand
- new races, and 8 original classes.
-
- We also have four clans, who can offer companionship and
- protection, or bloodshed and war, depending on your ethos.
-
- All are welcome to Natural Selection, but remember, only the
- best survive!
-
- -----------------------------------------------
-
- Mud : NCC-1701-D - The Experience
- Code Base : Modified Smaug
- Telnet : ncc1701d.tfed.com 4000 [206.112.208.141]
- WWW : http://ncc1701d.tfed.com/
- Description :
-
- NCC-1701-D - The Experience is a MUD that is created for Star-Trek fans to
- be able to explore the NCC-1701-D (Starship Enterprise). Please decide on a
- full name for your player, and when you create it you can make your character
- name your last name. Later we will be adding a first name selection process
- into the game so that new players will be able to select their first name in
- addition to their last name. Along with first name selection, eye color, hair
- color, and other customization features will be added.
-
- Please note that this MUD is currently under construction and we are
- hiring builders and coders, so please be patient. If you would like to build
- or code, please email Jonathan at
- umphjon@tfed.com
-
- Thank you for your interest.
- Jonathan AKA Joseph Torres
- -- NCC-1701-D - The Experience Owner
-
- -----------------------------------------------
-
- Mud : Nebbie Arcane
- Code Base : AlarMUD (modified diku mud)
- Telnet : nebbie.aspide.it 6666 [195.110.107.3]
- WWW : http://www.aspide.it/nebbie/
- Description :
-
- Nebbie Arcane, l'evoluzione della specie. Nebbie
- offre un mondo con oltre il 60% di aree originali. Su
- nebbie viene aggiunta in media un'area al mese ed entro
- il 1998 il mondo sara' al 100% originale.
-
- ====================================================
-
- Nebbie Arcane is a Pkill mud. His world is rapidly
- growing and we plan moving from the actual 60% of orginal
- areas to a real 100% by the end of 1998. Main language
- on mud is italian, but all commands will remain in english.
-
- -----------------------------------------------
-
- Mud : NebulaMOO
- Code Base : LambdaMOO
- Telnet : stardust.mcs.clarkson.edu 6666 [128.153.8.162]
- WWW : http://stardust.mcs.clarkson.edu/
- Description :
-
- NebulaMOO is a small MOO based MUD which has been running
- for almost three years now. With seven administrators and
- less than 300 players total, help is easy to find. Whether
- you want to just chat with some friends, do some simple
- role playing, or play a game of Scrabble or Uno, NebulaMOO
- is the place to go. It's an enviornment fully programmable
- to the individual user running on a system which currently
- has plenty of memory to spare (i.e. room to grow). Your
- account is created for free and automatically upon request.
- you can login as a guest, too. Check us out if you like a
- nice cozy little homely kinda mud or if you like programming
- in LambdaMOO code - we got the resources to support your
- project. That's it, hope ta see ya there!
-
- - Tony a.k.a. TickTock, ArchWizard
-
- -----------------------------------------------
-
- Mud : Necromium
- Code Base : Circle/Diku
- Telnet : necromium.com 4000 [206.79.255.144]
- WWW : http://www.necromium.com/
- Description :
-
- Necromium has been open for 2 years, and has a player base ranging from
- 20-60 players at peak and idle hours. It offers 4 basic classes, numerous
- subclasses, and full multiclassing. Player killing is restricted to
- specific zones. We offer both neutral and chaotic player killing.
-
- Over 10,000 rooms make up the world, with NO stock zones. The land is
- divided into continents, which are connected by boat and by magical
- portals. Players may own and sail their own ships, and if brave
- enough, they will conquer the seas!
-
- Necromium supports full color configurabilty for players, as well as
- configurable prompts. Fully automated newbie helpers will greet you as
- you log in - furnishing you with equipment, maps, and even help you gain
- your first few levels. Stop by today, this is not a mud to miss!
-
- -----------------------------------------------
-
- Mud : NecroMOO
- Code Base : moo
- Telnet : necro.mcc.ac.uk 7777 [130.88.202.49]
- WWW : None
- Description :
-
- A MOO based over in England, with the sole aim of providing
- for the creativity of anyone who wants to use it! There's
- an active coding base of some 300 people, and various
- educational courses take place here at present!
- RPG areas are being worked on, there's a good social base
- and we're always after enthusiastic builders and programmers
- to help extend the MOO, so if you're happy, sad, cranky,
- bouncy or just plain mad come take a look.. .
-
- -----------------------------------------------
-
- Mud : Necropolis
- Code Base : TinyMUSH version 2.2.1 #2 [6/4/95]
- Telnet : cesium.clock.org 6250 [17.255.4.43]
- WWW : http://pubweb.acns.nwu.edu/~khu286/necro/
- Description :
-
- Necropolis: a city of the dead, a bleak, twilight nightmare,
- a thousand souls making a futile stand against Oblivion -- and a
- very good game. No vampires, no werewolves, no mages, no faeries,
- simply the restless souls of complex human beings adrift in the
- shadows between being and nothingness. Based on White Wolf's _Wraith:
- the Oblivion_, Necropolis loosely conforms to the Storyteller format
- of game play with a heavy emphasis on characterization and roleplaying
- rather than statistics. Set in the fictional city of Viola, Louisiana,
- the game seeks to explore the trials and tribulations of souls struggling
- to survive in the afterlife amid a tangled web of corruption and political
- intrigue. This game is registration-only.
-
- -----------------------------------------------
-
- Mud : Necrotelicomnicon (ImpMUD 4)
- Code Base : Dikumud (modified ImpMUD code base)
- Telnet : mudhole.spodnet.uk.com 8888 [193.62.1.220]
- WWW : http://mudhole.spodnet.uk.com/~impmud/
- Description :
-
- Necrotelicomnicon is a stable heavily modified dikumud.
- The starting area is based in the city of Bangor, UK.
- From there you move out into the surrounding UK and fantasy
- areas, including themes such as Star Wars, Terry
- Pratchett's Discworld, Batman, Aliens and Frontier.
-
- The game features 500 mortal levels, quest based leveling,
- a restricted player killing system, bulletin boards,
- configurable ansi colours, mudmail and a friendly set of
- staff.
-
- Do you have what it takes to meet the challenge? If so,
- connect to Necrotelicomnicon NOW!!!
-
- [We have a policy of continual development, when major
- structural changes are taking place the logon message
- has 'Beta' appended to it. This shouldn't spoil your
- playing experience and gives you the opportunity to
- express what you'd like added.]
-
- -----------------------------------------------
-
- Mud : Neo Muck
- Code Base : Muck
- Telnet : centaurcom.zenonline.com 1234 [209.218.36.238]
- WWW : http://centaurcom.zenonline.com/
- Description :
-
- ***The Kingdom Of Solandrea***
- This is Neo*MUCK's fantasy/medieval setting. It consists of a large
- city of many buildings and mysterious places therein, a mystical
- forest, lush plains, and a calm ocean front view. Many adventures
- are awaiting any who would enter the magical realm of Solandrea.
-
- ***The Kingdom Of Oupouaout***
- based on normal life today, if everyone was a furry
-
- ***The City Of Dathmore***
- Super scifi-city, also full of secerts.
-
- -----------------------------------------------
-
- Mud : NeoTokyoMUCK
- Code Base : Neon
- Telnet : www.talon.org 12222 [199.245.105.131]
- WWW : http://home.fuse.net/eiriksvartulf/NeoTokyoMUCK.htm
- Description :
-
- Simply put, this is an Roleplaying MUCK, with an anime theme (by
- style and atmosphere), in which you will be allowed to play any
- character you like, from sword wielding barbarian, to effete 30th
- century Psi-lord.
-
- You can play a character straight out of the anime / manga genre, or
- design your own.
-
- talon.org:12222 (Non-Pueblo)
- talon.org:12220 (Pueblo).
-
- -----------------------------------------------
-
- Mud : Nested Varation
- Code Base : RoT
- Telnet : mudmaniacs.com 2222 [209.83.132.71]
- WWW : None
- Description :
-
- Nested Varation is a new RoT mud looking to make it in
- the wide world of MUDs. Our universe is quickly becoming
- original, and our areas colorized. The RoT codebase in
- general is a fun codebase to play, so why not give us a try?
-
- --Phaze
-
- -----------------------------------------------
-
- Mud : NetherWorld
- Code Base : Merc Diku 2.2
- Telnet : telmaron.com 3666 [206.246.120.2]
- WWW : http://www.lexiconn.com/users/mud/
- Description :
-
- NetherWorld offers many fine features, including:
-
- * 13 classes and 20 starting races
- * Remort and reincarnation systems that allow multiclassing and offer over
- 100 more special races (Aiel, Angel, Balrog, Demon, Dragon, Myrdraal,
- and Nazgul to name a few!) Leveling opportunities are nearly unlimited
- if you want them to be!
- * 3 fully populated continents and oceans (a complete world) with 6
- different, full-fledged hometown cities
- * Role-playing clans with restricted pkilling and clan rankings
- * Automated Questing. Save up points for goodies!
- * Purchase personalized castles with loads of cool features!
- * Arena where all may fight other player characters safely
- * A wide range of differing equipment for those who wish to cater to
- their particular class choice(s)
- * Polymorphing into a wide variety of creatures!
-
- Our goal is to provide a balanced system that caters to
- both neophytes and experienced Mudders alike. Please stop
- by and check us out. You'll be glad you did, and so will we!
-
- -----------------------------------------------
-
- Mud : Nevulla Mud
- Code Base : Heavily Modified Ultra Envy
- Telnet : nevulla.betterbox.net 3500 [209.83.132.66]
- WWW : http://nevulla.betterbox.net/
- Description :
-
- Nevulla Mud was born on January 12th, 1998. We have done much work
- on it since its birth. There are many areas for easy leveling. 11 races
- and 8 classes that you can choose from. A great story line, and an
- original idea make this MUD worth going to, and staying a while. Players
- can choose if they want to play on a good campaign or the evil one with
- a rich story for both paths. Roleplaying is not required, but is encouraged.
- Tons of new spells and skills are now available for all of our classes, and
- more are being added constantly. Come to Nevulla, and you will be lost in a
- rich new world. Also, visit the web site, there are several things on there
- that will assist in making traveling our world easier.
-
- -----------------------------------------------
-
- Mud : New Beginnings
- Code Base : Rom2.4 (Modified)
- Telnet : nb.dynip.com 4000 [130.130.120.215]
- WWW : http://nb.dynip.com/nb/
- Description :
-
- New Beginnings has been around in development for about a
- year. Built over a Rom2.4 base, many additions and features
- have been added, including mobprograms, questing, player
- run clans, player houses and much more to come.
-
- We are run by a friendly staff who are always ready to help
- new players and veteran players alike.
-
- We are currently expanding our codebase to make the mud
- more advanced, implementing (limited) mob ai, as well as
- many, many new spells and skills.
-
- -----------------------------------------------
-
- Mud : New Moon
- Code Base : LPmud, Discword/New Moon mudlib, MudOS driver
- Telnet : eclipse.cs.pdx.edu 7680 [204.203.64.89]
- WWW : http://eclipse.cs.pdx.edu/
- Description :
-
- New Moon, a brave new world where epic tales of medieval fantasy are
- made, offers:
-
- * A realistic and engrossing medieval-fantasy environment to game in,
- with a large range of player races to choose from.
- * A wide variety of areas, including: 3 cities, towns and villages, swamps,
- plains, forests, mountians, sewers, coastlands, mines, oriental and islands.
- * A detailed but logical skills system, allowing players to train in combat,
- magic, worship, covert and general skills. Skills can be advanced either
- through general experience and/or through practice (targeted experience).
- * A wide range of player guilds including: Warriors, 3 magic-using guilds,
- 3 priest guilds, thieves, rangers, chaos knights, plus more in development.
- * An awesome spell system, with around 200 wizard and priest spells.
- * A sophisticated and never dull combat command system, including many
- combat commands and spells, a huge variety of combat messages,
- interesting arms and armour, intelligent npcs and group combat.
- * Full support for role playing, including optional Player Killer status.
- * A big selection of quests for players of all levels (over 50 quests).
- * A friendly and fun environment to play in, including two chat channels
- and a huge selection of all your favourite soul commands, plus emote.
- * Many many more features, including herbalism, player housing, sailing,
- naval warfare, languages, special epics etc.
-
- -----------------------------------------------
-
- Mud : NewDawn
- Code Base : Circle
- Telnet : newdawn.city.ac.uk 6666 [138.40.17.12]
- WWW : None
- Description :
-
- Newdawn is a very friendly mud, with an average player
- count of around 15-20, peaking at 30 during busy periods.
- We have a total of 44 active playing levels, and 7 imm
- levels, level 51 being reserved for the owners of the game.
- Levels 1 - 41 are played in whatever form you take on when
- you create your character, and levels 42 - 44 are played
- as a hero - a legend, with access to all spells and skills.
- Skills and spells may be traded for at this level, along
- with hp, mana and movement points.
-
- We have made a large number of modifications to the stock
- circle code, and aim to make the Mud as enjoyable as possible
- for our players.
-
- Come along and have a look - you'll like what you see!
-
- -----------------------------------------------
-
- Mud : Nexus
- Code Base : CircleMUD
- Telnet : nexus.cohprog.com 4000 [193.247.238.5]
- WWW : http://nexus.cohprog.com/
- Description :
-
- NexusMUD is really fun and quite easy (at the beginning).
-
- We provide:
- * experience based on mob killing and exploration.
- * (really) intelligent behaviour of some mobiles.
- * war system, that changes the behaviour of monsters
- * extensive number of spells (more than 140)
- * good graphical (given that you have a good telnet
- implementation like xterm, KEA!) with ANSI colors.
- * and more...
-
- Have fun!
-
- -----------------------------------------------
-
- Mud : Nicodemus
- Code Base : Rot 1.4 (Heavily Modified/OLC)
- Telnet : mercury.planetmud.com 5550 [206.245.135.190]
- WWW : None
- Description :
-
- NicoDemus
-
- The Newest Rot 1.4 around, this mud has several new things
- like Bank, Questmaster, OLC and other interesting things.
-
- Currently we are in the new stages of a mud, so our staff
- is limited. We need Questors, Builder, Coders, Admin and
- Newbie Helpers.
-
- This mud is set in a world where the balance of good and evil
- relies on every new life that is created, within a single mistake
- this balance could be broken.
-
- THE STAFF OF NICODEMUS
-
- -----------------------------------------------
-
- Mud : Nightfall
- Code Base : LPmud 3.1.2/mudlib NF3.0.0
- Telnet : nightfall.org 23 [134.2.170.99]
- WWW : http://www.nightfall.org/
- Description :
-
- Nightfall is a LPmud at the Institute of Theoretical Astrophysics and
- Computational Physics (TAT) at the University of Tuebingen, Germany.
- It is international (English language), but because of its location
- chatting in German is possible.
-
- Nightfall is based on a fantasy setting, with a dream world for all
- sorts of queer ideas. Currently there are about 70 quests,
- 13 races and 9 classes. Nightfall was founded in December 1990
- and now consists of about 100 MBytes of mudlib source code.
-
- -----------------------------------------------
-
- Mud : Nightmare LPMud
- Code Base : LPMud
- Telnet : nightmare.imaginary.com 1701 [204.73.178.25]
- WWW : http://www.imaginary.com/LPMud/Nightmare/
- Description :
-
- Nightmare LPMud is an internally consistent virtual fantasy
- society. The goal to the game is only what you make it. If
- you like hack-n-slash, then you can play the game as a mighty
- fighter. Or perhaps you prefer the teamwork of being a cleric,
- or the role-playing of being a fisher. There are 7 base classes
- on Nightmare which help determine how you play the game: cleric,
- fighter, fisher, kataan, mage, monk, and rogue. Your advancement
- on Nightmare is determined not by how many monsters you kill,
- but instead how you do as a member of your chosen class. And
- multi-classing is available for those who chose to do so.
-
- Of course, you must always watch out for death. Unlike on other
- muds, however, death on Nightmare takes you to the Underworld,
- a vast domain of the undead. You may seek out resurrection and
- return to the realm of the living, or instead risk permanent
- death and play the game as a member of the undead. Death to
- the undead is permanent.
-
- Nightmare features also include:
-
- * Player equipment saves between logins
- * Quests are optional, but have great rewards
- * Consistent command interface
- * A user friendly and expansive help system
- * Limb-oriented combat
- * 17 player races
- * Many areas and guilds
-
- Finally, Nightmare runs on a machine bought
- with player dollars, meaning that Nightmare will always
- have a site.
-
- -----------------------------------------------
-
- Mud : Nightmarish Dreams
- Code Base : Rot 1.4 <has 3 tiers>
- Telnet : planetmud.com 7654 [206.245.140.151]
- WWW : None
- Description :
-
- Well, what can i say, play play play. This is a mud for
- all those who just love to mud and no questions asked. I have
- 3 tiers to offer you and 32 races.
-
- This is not the average mud, kids will love it and all
- people will accept it. New ideas and stuff are not just
- welcome, but wanted.
-
- Love the mud and be real.
-
- 3 TIERS
-
- LOTSA AREAS
-
- CLANS TO BE ANOUNCED WHEN MADE
-
- CHILL, Bloodfire
-
- -----------------------------------------------
-
- Mud : Nilgiri, the Forgotten World
- Code Base : DikuMUD (heavily modified)
- Telnet : nilgiri.mythril.com 8888 [206.245.158.14]
- WWW : http://nilgiri.mythril.com/Nilgiri/
- Description :
-
- Nilgiri, the Forgotten World is one of the oldest muds still in existence.
- The code is based on original DikuMUD, and has been heavily modified over
- the near ten years it has been around. That makes for a very unique mud.
- Most of our world is original, but we do keep some of the old areas around
- because they are classics. We strive toward a realm that is realistic
- within the premise of a magical world. That means there are no non-sensical
- level restrictions on equipment or code-enforced rules against player kil-
- ling. We do, however, have a detailed law system that allows the players to
- handle their own justice. These are just a couple samples of Nilgiri's
- design; there are many other features awaiting you. If you're looking for
- a change, for a mud that is not like all the others, come try Nilgiri. Too
- many muds are just copies of each other. Nilgiri is one of the originals.
-
- -----------------------------------------------
-
- Mud : Nimh MUCK
- Code Base : TinyMUCK
- Telnet : nimh.magik.org 3333 [205.152.123.9]
- WWW : http://nimh.magik.org/~goddess/
- Description :
-
- Based on the Secret of NIMH by Don Bluth, NIMH MUCK is an unofficial
- recreation of that world. Taking place 3 generations after the movie, it is
- a world where animals talk and some are more then they appear. We're kinda
- small, but growing, annd also trying to make the MUCK as safe as possible for
- the younger fans of the Secret of NIMH.
-
- -Lazarus
-
- -----------------------------------------------
-
- Mud : The Ninth Circle
- Code Base : CircleMUD v3.0 (Heavily Modified)
- Telnet : 199.201.123.2 5000
- WWW : None
- Description :
-
- The Ninth Circle is a funky, friendly land of myth and magic.
- We specialize in hack'n'slash excitement, without taking
- ourselves too seriously. If you can battle an evil wizard to
- the bitter end and still laugh at the antics of some silly NPC,
- then this may be the MUD for you.
- The Ninth Circle is running a heavily modified version of
- CircleMUD v3.0. We've added many new spells, skills, and
- original areas, but most of our mods are designed to increase
- the playability and longevity of the game. We want your 100th
- hour of play to be just as enjoyable and interesting as your 1st.
-
- -----------------------------------------------
-
- Mud : NittanyMud
- Code Base : Circle 3.0
- Telnet : realms.org 5000 [206.185.32.8]
- WWW : None
- Description :
-
- NittanyMud was formed by a few veteran mudders who were sick
- of the head strong admin on the muds we played. We strive to
- listen to the players and provide them with a friendly and
- genuine Adminstration. We currently have 70+ zones and our
- world builders are increasing that regularly. We welcome
- new players wholeheartedly and hope that you can find the
- time to come and visit a while :)
-
- -----------------------------------------------
-
- Mud : Nocturnal Paradox
- Code Base : ROM2.4b6
- Telnet : fantasyworlds.net 4500 [207.180.91.122]
- WWW : None
- Description :
-
- The world is at war!
-
- Each country's battle will reap treasures, weapons, and armor you'll
- need to continue your adventure into becoming the greatest country in
- existence. You may start in the stock areas of ROM or start building
- your cities within your country. Build you forces alone or as a clan member.
-
- The choices are yours.....
-
- -----------------------------------------------
-
- Mud : Northern Crossroads
- Code Base : Diku
- Telnet : ncmud.org 9000 [209.151.128.101]
- WWW : http://www.ncmud.org/
- Description :
-
- Northern Crossroads (NCMUDD) is a highly modified DIKU run on a dedicated
- Pentium workstation, with a T1 connection located in Toronto, ON, Canada.
-
- * 6 races (Human, Gnome, Halfling, Dwarf, Elf, and Giant)
- * 4 Classes (Warrior, Cleric, Magic-User, and Thief)
- * 5 Advanced Classes (Assassin, Blademaster, Archmage, Druid and Avatar)
- * 100 levels of dual class, 50 levels of advanced class, 10 levels of
- immortality.
- * Amazingly hysterical and innovatively unique socials that make
- Northern Crossroads stand-out from any other MUDD.
- * Customizable colour schemes!
- * Colour mapping! Hate it when you're forced to see a gaudy yellow?
- Then map it to bold red or any of the other available colour combinations.
- * Clan wars, rivalries, and invasions help to determine supremacy and
- inter-clan justice.
- * More than 200 zones, most of which were created by our immortal staff.
- * Enjoy one-on-one challenges to the death with other players.
- * Participate in a variety of fun and interesting quests.
- * Choose to be a Player Killer by signing the book of blood. Kill or be
- killed!
-
- -----------------------------------------------
-
- Mud : Northern Lights
- Code Base : AberMUD 4 - NL-dirt 1.3 (based on DIRT 3.0)
- Telnet : aber.ludd.luth.se 6715 [130.240.16.29]
- WWW : http://www.ludd.luth.se/mud/aber/northern_lights.html
- Description :
-
- __ __)
- (, /| /
- / | /
- ) / |/ orthern Lights opened officially on June 6, 1992. Since then we
- (_/ ' have grown to become one of the most popular MUDs of the Aber
- variety. Our aim is to create challenging puzzles, a friendly
- environment for the players, and a place for people to relax and have a
- good time. Come and explore the secrets of the Empire and the barbarian
- lands, or find a way to gain the eternal gratitude of a real Pirate King!
- You might even manage to find the real reason behind crop circles...
-
- Our web site contains information about Northern Lights, pictures of some
- of our many players, some of the yarns that our immortals have spun and a
- comprehensible guide on how to write good zones in the dirt format.
- It also contains a manual on to how to use the unique catch code system that
- allows the zone writers to write their special cases directly in the zone.
-
- -----------------------------------------------
-
- Mud : Novus Ordo Seclorum
- Code Base : MUX
- Telnet : novus.godlike.com 2323 [206.205.199.130]
- WWW : None
- Description :
-
- This is a World of Darkness MUX with an extended race selection.
- Mage, Vampire, Wraith, Garou and Changelings can be made with no approval.
- The MUX has three cities to facilitate political struggle and intrigue. It
- is our goal to add every WoD race, from Nunnehi to Baali to Marauders and
- beyond.
-
- Although the MUX is still growing and building, builders will get the option
- to create more powerful characters. Softcoders are also being sought, and
- will recieve the same option.
-
- -----------------------------------------------
-
- Mud : Nowhere Like Home
- Code Base : Circle 3.0
- Telnet : nlh.mudservices.com 4444 [206.245.158.211]
- WWW : http://nlh.mudservices.com/
- Description :
-
- We offer a wide variety of areas ranging from the typical
- fantasy zones to the absolutely bizarre, 9 classes, 50 mortal
- levels, 4 levels of remort, a full clan system, olc, 1000's
- of monsters and items and some of the craziest imps around.
-
- You'll find most of our regulars are very friendly, and most
- of the imps have been known to be approachable. If lots of
- rules, enforced role playing and greed are what you're looking
- for - go away! If you're looking for a place to hang out, take
- off your shoes and have a good time. . always remember there's
- Nowhere Like Home.
-
- -----------------------------------------------
-
- Mud : Nuclear War
- Code Base : MudOS-0.9.18C1 Driver / 2.4.5 Lib
- Telnet : mud.astrakan.hgs.se 4080 [130.238.206.22]
- WWW : http://www.astrakan.hgs.se/nuke/
- Description :
-
- Nuclear War is a cyber punk / post holocaust mud that's
- been around over 5 years. It has five gangs (or guilds as
- they are called in fantasy muds), Hackers, Jetscreamers,
- Tenno, Inquisitors, and Undergrounders.
-
- One thing thats special with nuke is the availability of
- shootweapons, and that they actually are quite good, and
- not just a gimmic.
-
- Playerkilling is allowed and encouraged with a catch, that
- you are outlaw, once outlaw you are allowed to kill people
- in a +/-5 level range.
-
- For more information about Nuclear War, check out our
- homepage at: http://www.astrakan.hgs.se/nuke
-
- Robert Wennberg aka. Cocteau@NuclearWar
-
-
- o=======================================================================o
- Muds Beginning With: O
- o=======================================================================o
-
-
- Mud : The Oaktree-house talker
- Code Base : Nilex
- Telnet : toth.org.uk 23 [194.102.50.3]
- WWW : http://www.toth.org.uk/
- Description :
-
- The Oaktree-house is a talker 'for Acorn users to talk about Acorny things'.
- It aims to be a nice place to talk, without the abusive language etc. often
- seen elsewhere. Anyone can log in, but if you use the talker regularly you
- are encouraged to get an account (which is free).
-
- -----------------------------------------------
-
- Mud : Obsidian
- Code Base : Rom24 DikuDill
- Telnet : shell.oneimage.com 8000 [206.168.121.222]
- WWW : None
- Description :
-
- The moment you enter the realms of Obsidian one thought
- runs through your mind: Do I dare tempt FATE? Obsidian is
- the land of discovery and mystery, of war and peace, of
- life and death. Do you dare try? Or do you run from the
- chance of the ultimate prize, FATE?
-
- Obsidian is full of everything you could want on a mud:
- banks, bounty on players, donate, gambling, questing with good
- quest items, many many races (human, elf, dark-elf, grey-elf, troll,
- dragon, djinn, slaad, half-orc, gnome, oni, giant, dwarf, centaur,
- shade, and changeling), remort and remort classes/races, fighting style,
-
- advanced and original clan and pk system developed specifically for
- this mud, many race specific skills and spells and commands, many
- original areas, multiple racial hometowns and starting/recall areas,
- olc, mob progs (no more boring mobs), belief system (no more sacing
- to the same old god), Immortals that listen to and act on ideas, and
- more... all you have to do is ask, and we'll probably add it.
-
- When asked why this mud's so good, one of our heroes replied "Duh"
- Come and see why it doesn't even need an explanation.
-
- Zraii, xercist, Lerris (Obsidian Admins)
-
- -----------------------------------------------
-
- Mud : Olympus MUCK
- Code Base : MUCK
- Telnet : otterspace.com 5600 [198.182.207.37]
- WWW : http://www.otterspace.com/~olympus/
- Description :
-
- Olympus MUCK is different then most other MUCKs you
- may come across. It is based on Greek Mythology, but it's
- more then that. It is strictly a RPing MUCK. Also, you get a
- login character, but every 24 hours you 'morph' into a
- different character. The timespan is just after the Trojan
- war, and should be RPed as such.
-
- -----------------------------------------------
-
- Mud : Olympus: The Endless Sky
- Code Base : TinyMUX
- Telnet : minerva.erisian.net 1975 [207.7.10.20]
- WWW : None
- Description :
-
- The place is Olympus, a new game based on White Wolf's World of
- Darkness gaming series. But unlike many other mu*s of the same genre,
- Olympus consists of a small staff made up of a group of roleplayers who
- have been together for a long time. The game takes place in the city of
- Olympus, California, a coastal town along the Highway 1 Big Sur region
- in Southern California. RP takes place in real-time, with real news
- affecting the game's RP direction.
-
- Who do you want to be today? Players can create Kindred, Fae, Garou,
- Mortals, and Mortal+ characters directly out of chargen, and we have support
- for many kinds of Bete, including obscure ones like the mysterious Kitsune.
- Mages, hedge-mages, Bete, and obscure fae, such as the Native American
- nunnehi and the sea-dwelling selkie are available by application. There
- are also certain slots available for non-starting level characters in higher
- positions. Visit Olympus at olympus.silvren.com 1975 - we're looking for
- roleplayers who truly love roleplaying, and who can participate in stories
- as well as generating some of their own. Let us bring back the World
- of Darkness in the way it was intended to be perceived. Olympus awaits!
-
- -----------------------------------------------
-
- Mud : Omega MUCK
- Code Base : MUCK
- Telnet : omega.ctrl-c.liu.se 9999 [130.236.252.41]
- WWW : None
- Description :
-
- Omega MUCK is the home to a Multi-Themed society. On Omega we
- have 3 general over all themes. Sci-Fi, Fantasy and Social. Sci-fi
- theme has 2 areas. One is Star Trek and the other is Babylon 5. The
- fantasy area has 3 themes. AD&D type, superhero and original Fantasy
- types. And of course there is the social area that is common to all
- mucks from FurryMUCK to SocialPolitical Ramifications.
-
- If you're interested come on by and help us grow.
-
- Anubis
- Head Wiz and Owner of Omega
-
- -----------------------------------------------
-
- Mud : On the Razor's Edge
- Code Base : Circlemud 3.0
- Telnet : www.razors.org 4000 [194.70.50.77]
- WWW : http://www.razors.org/
- Description :
-
- Enter a place where magic and technology don't so much walk
- hand in hand, as trample over each other's feet. A collision
- point for all that would and could ever exist where the
- bizarre becomes unnaturally normal and reality bends so much
- that it's thinking of taking up a side job of contortionist
- and the impossible and unthinkable can, and often does
- happen.
-
- In short, enter a place where all that is, was or ever was
- conceived in a wildest imagining collide with each other
- and reality as we know it teeters precariously on the
- Razor's Edge.
-
- -----------------------------------------------
-
- Mud : Online Gaming Resource
- Code Base : MUX
- Telnet : neverwhere.org 6677 [199.72.138.83]
- WWW : http://www.geocities.com/Area51/Hollow/8468/OGR/OGRindex.html
- Description :
-
- Online Gaming Resource mux is just that: an online gaming resource mux. This
- means that this is a place for mu* players and newbies to the mu* community
- to gather in a peaceful, neutral atmosphere, for the purpose of sharing
- information and ideas. It is also a place for gamers to find a refuge
- should their mu* crash or go down for whatever reason. Mini versions of
- games can also be run here, either in mu*-style or in a tabletop form.
- Discussion rooms are set up (or can be set up) for players from all over
- the mu* community to gather and have OOC discussions on every topic under
- the sun.
-
- This mux is not limited to one gaming system, either. Whether you play
- MUDs, MUSHes, MUCKs, MOOs, MUXes, White Wolf games, AD&D games, Steve
- Jackson games, or even games you've created yourself, you are still
- welcome here. It does not matter. The more diverse the company, the better.
-
- If you have questions, please feel free to contact a staff member, and
- definitely feel free to wander around.
-
- -----------------------------------------------
-
- Mud : OnyxMUD
- Code Base : Circle (Heavely Modified)
- Telnet : quasarhosting.com 4000 [206.230.130.2]
- WWW : None
- Description :
-
- OnyxMUD is finally back, and better than ever!!! We have
- been working around the clock adding new features and new zones.
- We are in a beta phase right now, letting mortals test and
- adventure anywhere they choose. We need some builders that
- know how to use OLC, or want to learn. A few more coders would
- be a nice addition too. Mostly we need mortals that are willing
- to role-play and pk!!! This is the perfect time for a new mortal
- to begin, since the MUD is in the beta phase and you can keep any
- or eq you find!!!
-
- The clan sytem that was just added allows you, the mortal, to create
- you own customizable clan! If you choose to create a clan you then
- can add other mortals to you clan creating power in numbers!! Your
- clan will request equipment from the immortal staff, in which the
- immortal willl customize your clan with unique eq!!
-
- We have 23 classes and 20 races plus 4 remort classes!!! This creates
- the most dynamic playing environment!! Most of the zones (about 70%)
- are all customized by our great building staff!! The number of players
- at OnyxMUD are low right now, but that is the best time for any new
- players join!! The Staff at OnyxMUD is very newbie friendly and willing
- to help out anyone, but direct god interference is prohibited to give the
- players the most realistic gaming experience as possible!!
-
- Give us a try!!! The address is: quasarhosting.com port: 4000
- See ya there!!!!
- Ronan
-
- -----------------------------------------------
-
- Mud : The Oracle of Delphi
- Code Base : SMAUG 1.4
- Telnet : dutlrum.lr.tudelft.nl 4000 [130.161.165.177]
- WWW : http://delphi.freehosting.net/
- Description :
-
- The Oracle of Delphi is a multiplayer dungeon based on a Greek theme.
- It is text based but uses ANSI graphics. The Oracle of Delphi is a new
- MUD, (Multi User Dungeon) based on the Realms of Despair SMAUG
- 1.4 code. The MUD is still undergoing changes, however it is already
- possible to have a good time here. We are not aiming at a very high
- number of players, because we like to socialize with all of our players.
- Both deadly and non-deadly players are welcome. Player killing is
- restricted to deadly characters and clans. Right now there is a power
- vacuum, waiting to be filled by Clans, Orders and Guilds. Players that
- achieve avatar status may apply to run a clan, order or guild. So try us
- out if you are looking for some new adventures! The Immortals are all nice,
- and consider all mortal players to be equal, and treat them all in the same
- way...
-
- So what are you waiting for? We await you!
-
- -----------------------------------------------
-
- Mud : The Order
- Code Base : Can S.I.S.
- Telnet : mergetel.com 3000 [207.107.54.1]
- WWW : http://www.mergetel.com/~domingo/
- Description :
-
- The Order is currently NOT at the MUD stage yet, although we are adding
- one. We are a Talker that is adding the MUD stage as you read this. If you
- have suggestions on what to add into the MUD please drop by and drop a line
- to Raistlin who will be more then happen to listen.
-
- -----------------------------------------------
-
- Mud : The ORIGINAL Elite MUD
- Code Base : CircleMUD (highly edited)
- Telnet : elitemud.com 4000 [204.71.106.35]
- WWW : http://www.geocities.com/TimesSquare/Dungeon/3336/
- Description :
-
- EliteMUD is a heavily edited Circle MUD, and has been
- in existance since April of 1994. Based out of Sweden, the
- majority of the players are still English speaking. We've
- seen an average of 40 players on for most of that time.
-
- The MUD is set in a fantasy realm, with the general concept
- based on a Tolkien / Advanced Dungeon and Dragons type of
- universe. With the ability to play multiple classes, the
- option to remort once you hit your highest level, and
- inventive quests, Elite has something for the beginning
- MUD player to even the most hardened mudder.
-
- -----------------------------------------------
-
- Mud : OtakuMUSH
- Code Base : TinyMUSH
- Telnet : otaku.godlike.com 6251 [206.205.199.130]
- WWW : http://otaku.mudservices.com/
- Description :
-
- OtakuMUSH was formerly Pern based MUSH. Due to some issues with Ms.
- McCaffrey, we've changed to a theme of our own design. We try to avoid
- 'slice-of-life-' RP and are more plot oriented. We are located on the
- planet of Linnae, and we have dragons that bond to humans (visit our
- homepage for more info on our new theme). We have a lot of random
- silliness as well. So come on by, and watch out for the dragons. Some of
- them lick. ;P
-
- -----------------------------------------------
-
- Mud : OtherSpace MUSH
- Code Base : PENNMUSH
- Telnet : otherspace.org 1790 [216.22.215.51]
- WWW : http://www.otherspace.org/
- Description :
-
- OtherSpace MUSH is an evolving roleplaying environment
- set in the 27th Century. The science fiction theme is an
- original creation by game director Gavalin Brody.
-
- NOW ONLINE: Space, using the HSpace system!
- Also working on econ and combat systems, although our
- primary focus is on playing fictional characters in an
-
- original science fiction universe.
- Not Star Trek. Not Star Wars. Not Babylon 5.
- OtherSpace.
- The MUSH as a whole follows a series of larger story
- arcs, while individual players and empires are able to
- have their own sideplots.
-
- We completed the first story arc, which saw the demise
- of the devious Il'Ri'Kamm Hive Mind at the hands of the
- players. The next full arc begins in January 1999.
-
- -----------------------------------------------
-
- Mud : OuoRuinist Mud
- Code Base : LP
- Telnet : uossmud.cx 4242 [24.0.101.230]
- WWW : None
- Description :
-
- Recently Barely open to slight Playertesting..
- mainly we are open currently for Flap, come on in and talk
- and look around our crazy place.. Well, it's mine.. that's
- because i have no one else to help me so if you are a
- very experienced coder in lp come on down.. i'll be
- happy to talk with ya and give you a chance...
- moo.. i moo
-
- -----------------------------------------------
-
- Mud : Our Mud
- Code Base : Circle bpl14
- Telnet : rmud.kilnar.com 4000 [208.230.54.2]
- WWW : http://www.kilnar.com/~hew/
- Description :
-
- Come explore a world built for YOU. That is why we have
- named it Our Mud. Because no mud can succeed without players.
- We offer extended race selection, player reviews are asked for
- and surly welcomed. Our friendly Immortal staff will be happy
- to help any newbie with anything. Come on by, we hope to see you.
-
- -----------------------------------------------
-
- Mud : Our Place MUD
- Code Base : Envy
- Telnet : ourplace.org 6543 [206.117.78.2]
- WWW : http://www.ourplace.org/
- Description :
-
- A dynamic mud, professional coders. Enormous world, full maps
- available for those that desire it. Not only do mobs have 45 races,
- they may have mob programs. Object materials, each with different
- characterstics. Automated siege system. Automated battle system
- Tintin like speedwalking feature installed so tintin users have
- no advantage over others in that regard. Older more mature
- immortals. A warm friendly atmosphere that doesn't attract
- the wrong crowd.
-
- You'll see immediately the thought and care that's gone into
- the development of Our Place. Come in and make it your place
-
- The OP Staff
-
- -----------------------------------------------
-
- Mud : Ouroboros
- Code Base : Rom 2.4 (moud 0.9)
- Telnet : ouroboros.mudplace.org 8000 [198.206.162.178]
- WWW : http://www.mudplace.org/~ouro/
- Description :
-
- Ouroboros is the symbol of the snake forming a hoop and
- eating it's tail. It represents perfection, harmony, and
- completion, which is not what our mud has achieved, but
- what we are striving for.
-
- We have a total of 10 base races and 6 base classes,
- although we also have 15 more races and 11 more classes
- accessible through our version of remort, split into
- reincarnation and re-education. More reinc and re-ed
- classes are being added all the time.
-
- We have a fledgling mythology which will be developed as
- the game progresses. Our imms listen to, and care about,
- the players. The only thing we require is a sense of
- humor. You can roleplay or not, pkill or not, whatever you
- want, we'll do our best to accomodate you.
-
- -----------------------------------------------
-
- Mud : Outer Space
- Code Base : LP MUD
- Telnet : mud.stack.nl 3333 [131.155.141.166]
- WWW : http://mud.stack.nl/
- Description :
-
- Outer Space is a fantasy mud, based purely on our imagination.
- The mud is a mix between the future, present and the past.
- The domains in OS represent a planetor solar system in the
- Galaxy, being linked togher by space ships or other (magical)
- connections. The level of civilization on each planet differ
- greatly. For instance Earth is a very hi-tec planet while Aurora
- is still situated in medieval times. So if you are into si-fi
- muds or historical muds this is the mud for you.
-
- This conection was brought to you by the admin of OS and
- Brent.
-
- -----------------------------------------------
-
- Mud : Overdrive
- Code Base : MudOS
- Telnet : overdrive.concentric.net 5195 [207.155.161.51]
- WWW : http://odweb.concentric.net/
- Description :
-
- Overdrive is a vast realm of high-medieval fantasy, filled
- with mythical creatures of all shapes and sizes; enchanted
- weapons; puzzling, sometimes maddening quests and a
- population of over 1300 active players.
-
- Since its humble beginnings in 1991, OD has evolved into a
- complex and coherent world, where muscle and magic, brawn
- and brains merge, striving for experience, growth and fun.
- An early decision to have absolutely no level caps for our
- players has given us a keenly trained and highly dedicated
- player population, and it is not uncommon for players to
- launch successive careers in several classes.
-
- Fighting strategies, training strategies, complex party
- formation and just plain silliness (OD pioneered year-round
- snowball fights and the infamous mage 'singalong' spell)
- are hallmarks of gaming on Overdrive.
-
-
- o=======================================================================o
- Muds Beginning With: P
- o=======================================================================o
-
-
- Mud : PacificaMux
- Code Base : Mux
- Telnet : pacifica.svdltd.com 2100 [207.153.135.98]
- WWW : http://svdltd.com/pacifica/
- Description :
-
- Two worlds of darkness, East meeting West, blend in the
- post apocalyptic California City, Pacifica. Set in 2100 AD,
- Pacifica offers a futuristic setting of corporate high
- finance, gang wars, Western technology, and Eastern
- mysticism. In this dark, postmodern pastiche, players are
- confronted with a dwindling mortal population, a limited and
- infected blood supply, and corporate-designed diseases.
-
- We are an open chargen mux with a focus
- on closed-chargen quality roleplay. We have hardcoded
- obfuscate, auspex, and the various realms of the game
- (umbra, shadowlands, and the virtual reality matrix). Our
- futuristic theme emphasizes the racial and cultural tensions
- of East meets West, the high-tech excitement of cyberpunk,
- corporate warfare, asian mysticism, all the WoD standard
- fare and WW's new Year of the Lotus races including
- Hengeyokai, Kuei-jin, and Shih. This is the perfect setting
- for Glasswalkers, Shadowlords, Technos, Camarilla, and
- others who enjoy a good hostile takeover as much as
- incendiary rounds or a good staking.
-
- -----------------------------------------------
-
- Mud : Pandora's Box
- Code Base : ROM 2.4 (Oblivion - Heavily Modified)
- Telnet : o2.humberc.on.ca 4004 [142.214.90.45]
- WWW : http://www.pbox.ml.org/
- Description :
-
- * 4 Base Classes: Mage, Cleric, Thief and Warrior
- * 15 Base Races: Human, Elf, Half-Elf, Dwarf, Gnome, Halfling, Half-Orc,
- Orc, Draconian, Drow, Avian, Gnoll, Arachnid, Firbolg, Brownie
- * 151 Mortal Levels with 3 Levels of Remort and an Avatar Class
- * 16 Remort Classes: Wizard, Paladin, Ranger, Witchhunter, Spellfilcher,
- Spy, Druid, Priest, Knight, Crusader, Sorceror, Exorsist, Assassin, Warder
- WarLord, and Arch Druid
- * Over 14 Remort Races w/Racial Abilities: Sprite, Ogre, Sylvan Elf, Spindel,
- Shade, Weredragon, Deva, Cloud Giant, Wyrm, Solar, Storm Giant, Pixie,
- Shadow Demon, Grey Elf, and more
- * OLC (On-Line Creation System) heavily modified to take advantage of
- Oblivion's extensive features
- * IMM and Player Run Clans with internal clan hierarchies
- * Innovative spell system using Realms and Spheres of Influence
- * IMM Run and Automated Quest System, Banking System, and Automated Auction
- System
- * PK Arena with Betting System for 'SAFE' player vs player fights
- * Over 275 different skills and spells! Including Home for WED players
- * Language System, for an enriched Roleplaying Experience
- * Voluntary PK system for Roleplayers and Non-Roleplayers alike
-
- -----------------------------------------------
-
- Mud : The Pantheon
- Code Base : LOFT v0.2
- Telnet : pantheon.ender.com 9999 [206.79.254.229]
- WWW : http://www.ender.com/pantheon/
- Description :
-
- The Pantheon is a 100% original Fantasy Landscape, in Beta
- Testing and code development. This is the official site
- of the LOFT (Large Original Fantasy Theme) code, which
- will be publically released after The Pantheon has
- completed its Beta. It was originally based on Rom2.4b
- code, and includes: 24 Classes, 8 Ancient Houses to
- join if you share their driving force, stones of power
- to war over, to increase your Houses powers, a tiered
- religious system where Gods can tattoo their followers.
-
- There are hundreds of original spells and skills,
- complex mob and object programs, original 'MobMemory'
- and 'ObjMemory' system. All areas are fresh and original.
- There is no borrowed fantasy. Experience demons that
- demand answers to riddles when summoned, or dare to
- trick the Merchants of Avendar with an illusionary pouch
- of gems, or bid for intriguing items at the town
- auctioneer. The Pantheon is currently completing a
- large project which comprises the v1.0 release of the code
- and the area set that will be released with the game. Visit,
- contribute, comment, and enjoy this lush, interactive world.
-
- -----------------------------------------------
-
- Mud : PantheonMUD
- Code Base : CircleMUD30pl12
- Telnet : pantheon-mud.com 4000 [195.89.128.9]
- WWW : http://www.pantheon-mud.com/
- Description :
-
- A great mud for both newbies and experienced players. The gods
- are friendly and helpful, and offer periodic quests that all levels
- of players can enjoy. Offers 2000+ rooms with more coming all the
- time! It has many new areas that only PantheonMUD offers, but still
- has the familiar CircleMUD with more coming all time! With 100 mortal
- levels and 11 immortal levels the enjoyment can last a long time.
- Quests will be run, but we need more players.
- Multiplaying is allowed and we also have a PKill system for those
- those that wish to use it. Offers extended race and class selection.
- Many extra features, including vampires, avatars, ranged weapons
- equipment damage and clans to name a few.
-
- Come try us out, you won't be disapointed!
-
- -----------------------------------------------
-
- Mud : Paradox
- Code Base : Merc 2.0 brutalisation
- Telnet : mud.thehub.com.au 9000 [203.143.240.14]
- WWW : None
- Description :
-
- Ever wanted to play a homicidal lemming?
- Heres your chance.
-
- PARADOX now supports erospace code allowing your characters
- to soar over any room, battle on rooftops and send your
- enemies tumbling to their deaths with a well timed dispel
- magic spell.
-
- Periodic restoration and damage doubling boosts by the
- fabled Monks of SHIUNGELEES sweep the world generating
- orgies of violence and mayhem.
-
- Customise your character before stepping into the world,
- seeking those skills that will best enable you first to
- achieve the rank of Hero and then Lord.
-
- When you finally reach your greatest potential as a Lord
- you can undergo apotheosis and manifest as a Celestial...
-
- ... Click me. You know you want to.
-
- -----------------------------------------------
-
- Mud : Paradox II
- Code Base : Circle 3.0bpl11
- Telnet : paradox.temple.edu 1691
- WWW : None
- Description :
-
- After beta testing for more than 14 months, Paradox II opened on November
- 1, 1995. Since then, we've been picking up new players every day, who
- insist that the environment that we've created is the most dynamic,
- literate, and compelling one of its kind. Rather than create a vast,
- sprawling megapolis for bloodthirsty hyper-mudders to dash through
- maniacally, we've opted for dynamism, comprehensive descriptions, and
- imaginative areas and quests.
-
- With regards to theme, we've taken a rather unique approach. The central
- city of Equius is decidedly medieval in tone, but as the daring
- adventurer wanders further into the wilderness, s/he may find a diversity
- of creatures from a multitude of milieux. Indeed, investigative
- exploration may often result in quite bizarre discoveries!
-
- Finally, the dedicated and sympathetic staff of Immortals make
- playing Paradox II an especially rewarding experience. We frequently
- listen to and act on player suggestions regarding new spells, items, and
- other features of the mud.
-
- For excellence in an LPmud, experience Paradox II.
-
- -----------------------------------------------
-
- Mud : Parallax
- Code Base : DikuMUD
- Telnet : parallax.mds.mdh.se 3000 [130.238.251.216]
- WWW : http://parallax.mds.mdh.se/
- Description :
-
- Parallax mud is a role-playing game set on Earth in a
- near future after a nuclear, biological and chemical war.
- Players assume the part of a bombed-out surface dweller,
- one of the scientist/military community who have lived
- underground for a generation, or an agent of the sinister
- alien force who may have caused the war.
-
- Survivors, or 'surface-dwellers' who stayed above-ground
- and their (often mutated) offspring.
-
- Scientists and the military, who lurked in safety, and now
- seek to reclaim the planet for the healthy people under
- ground.
-
- Aliens who want the Earth for a planet of their own. They
- are prepared to achieve this with alien-human hybrids.
- Each have their own plan for what's left of the planet.
- There can be no mercy in the ruthless world of Parallax.
- Where do you stand? Make your choice now.
-
- Experience the Parallax!
-
- -----------------------------------------------
-
- Mud : Path of Insanity
- Code Base : Godwars DeLuxe
- Telnet : dev.null.dk 4000 [194.192.207.12]
- WWW : None
- Description :
-
- A brand new, original Godwars DeLuxe mud.
- Forget the clones out there, this is the real thing
- (only two original Godwars DeLuxe muds running at this time)
-
- We have new races implemented, which haven't been seen
- on a Godwars mud yet, and an entirely new version of
- the highlander class.
-
- Despite that, we're an extremely player and newbie friendly
- mud, with a friendly staff, of limited number, to prevent
- cheating and favouring of players.
-
- At the same time we guarantee that bugs will be looked
- upon as soon as an implementor is available - which is
- almost all day (european time)
-
- -----------------------------------------------
-
- Mud : Paths of Glory
- Code Base : CircleMud
- Telnet : pog.mud.vrx.net 4000 [199.166.24.3]
- WWW : None
- Description :
-
- Paths of Glory's areas/mobs/items are mostly Fantasy based, with a few
- Non-Fantasy areas thrown in. There are 120 mortal levels, of which the
- first 20 are 'newbie' levels, where you can learn and use all skills or
- spells of the appropriate level. When you hit level 21, you become
- dual classed (indirect choice based on your previous skill/spell usage).
- Your primary class is stronger than your secondary, which is also
- stronger than the other two, which you gain access to at level 71,
- becoming Elite. All Items stats depend on the level of the mob acquired
- from, starting with newbie eq of ex: +3 dam, +3 hitroll, Dual ex: +5
- Dam/hitr/defense. Damroll, hitroll and defense all increase when you
- level and with enough practice sessions can be increased further, along
- with attributes(strength etc...) Finally, ALL skills/spells are gained
- from a teacher mob or location/item. Some are by death, others by quest.
- Newly acquired skills/spells are used at 20% proficiency and rise only
- with usage. Help and Help Newbie will reiterate some of this information
- in greater detail.
-
- -----------------------------------------------
-
- Mud : PatternFall MUSH
- Code Base : MUSH 2.2
- Telnet : misc.acf.nyu.edu 4444 [128.122.207.19]
- WWW : http://pages.nyu.edu/~tihor/pf/
- Description :
-
- This is a Role playing MUSH.
-
- Patternfall MUSH is based on the first series of Amber novels by Roger
- Zelazny, and the timeline started at the return to Amber of her army, fresh
- from the Patternfall war. Play exists in both Amber and Chaos, and the
- still-small player base does require some effort on the part of the player
- to find role-play. Patternfall uses the second series' five books and the
- short stories as a loose reference, mostly for color and flavor to help us
- flesh out Chaos and other places not mentioned in the first five books.
- Many specific facts from that series are false here. That's where larger
- plot issues come in... <insert ominous music here>
-
- Aside from the fact that Patternfall is based on these novels, the theme of
- the game could best be described as 'machiavellian plotting'. Through
- interaction with the other characters in the MUSH, using the news files we
- have set up as a guideline to arbitrate your conflicts, you will be striving
- to succeed in the contentious atmosphere of the many conflicts in the game.
-
- Players cannot assume that the features follow any of the profiles provided
- in the the RPG. They do not, in almost all cases.
-
- -----------------------------------------------
-
- Mud : Patterns of an Age
- Code Base : ROM 2.3 Modified
- Telnet : 206.100.137.51 4000
- WWW : None
- Description :
-
- Patterns of an Age is a Wheel of Time MUD that has been around
- for 3 years now. We are still converting from stock areas
- but with the infusion of new and talented area builders, we
- are well on our way.
-
- Patterns is a MUD based mainly on roleplaying in the WoT
- environment and we strive to bring that environment to the
- players. If you want a good experience playing in Robert
- Jordan's world, come check us out!
-
- -----------------------------------------------
-
- Mud : Patterns of Time
- Code Base : LPMud
- Telnet : mud.u-net.com 2222 [194.119.129.222]
- WWW : http://mud.u-net.com/
- Description :
-
- One of the newest MUDs out, allows multiclassing and unlimited levels
- in a high quality fantasy world. Patterns of Time is based originally on a
- heaven7 mudlib running the under LPMud 3.2 driver. Both driver and mudlib
- are heavily modified, so although heaven7 players will feel at home there
- have been many improvements. All the game areas are original as are many of
- the commands.
-
- For the new or experienced mudoholic Patterns of Time has something to
- offer, newbie areas and a friendly atmosphere teach those new to the world
- of MUDs how to play, whilst medium and hard areas are available to pose a
- challenge to the most experienced of Mudders.
-
- -----------------------------------------------
-
- Mud : Pax Magica MUSH
- Code Base : TinyMUSH 2.2
- Telnet : pennmush.tinymush.org 7911 [128.248.90.138]
- WWW : None
- Description :
-
- Pax Magica is a roleplaying, story-oriented MUSH based on
- the Mythic Europe of Atlas Games' ARS MAGICA roleplaying
- game. The game begins in the year 1201, in Venice, shortly
- before the Fourth Crusade. Mythic Europe is the medieval
- world as superstition would have it be -- the powers of
- heaven and hell are very real, as are the powers of the
- faeries and mighty wizards. We are dedicated to provided
- an environment for mature, creative people, both through
- creating a cooperative yet conflict-oriented roleplaying
- environment, and providing a friendly OOC Room for player
- relaxation between in-character scenes, where one can
- expect to find intelligent discourse on Ars Magica,
- history, philosophy, and MUSHing and Life In General.
-
- -----------------------------------------------
-
- Mud : Perfectly Demented
- Code Base : Other
- Telnet : 204.144.74.182 4111
- WWW : None
- Description :
-
- Perfectly Demented is a new Mud from scratch. Totaly written in
- Visual Basic 5 then 6, we offer Ansi Color, Sound(Via MSP), and Quests.
- We are looking for people to help with the effort of getting our newbie
- mud out of the development phase and into production. If you would like
- to help or know someone that does please visit our webpage and find out
- more or e-mail me at kyper@usa.net. If you love arhammer this mud is
- worth checking out.
-
- -----------------------------------------------
-
- Mud : Perilous Realms 1
- Code Base : Custom
- Telnet : pr.com 23 [155.229.1.4]
- WWW : http://www.pr.com/
- Description :
-
- One of the longest running muds still going. Lots of
- changes happening. Most of these on PR2 which will have
- all new areas and many other cool changes.
-
- Perilous Realms players can NOT be killed or looted
- unless they 'choose' to be.
-
- -----------------------------------------------
-
- Mud : PernMUSH
- Code Base : TinyMUSH 2.2.4
- Telnet : pern.mccr.org 4201 [207.170.64.219]
- WWW : None
- Description :
-
- PernMUSH is a themed roleplaying MUSH based on the _Dragonriders of Pern_
- novels by Anne McCaffrey. Here, we attempt to recreate, with as much
- authenticity as possible, the society described in the novels. Those who
- lack an interest in the world of Pern, or in roleplaying in a cooperative
- environment, may wish to seek their entertainment elsewhere.
-
- The World of Pern is copyright (c) to Anne McCaffrey 1967.
- The Dragonriders of Pern (r) is a registered copyright.
-
- Site provided courtesy of Freeside Communications. Thanks, Jeremy.
-
- Est. Spring 1991. Over 2000 player characters, often over 100 connected
- concurrently in the evenings.
-
- -----------------------------------------------
-
- Mud : PernWorld Mush
- Code Base : Pueblo enhanced Tinymush 2.2.3
- Telnet : pern.firstlight.net 3333 [207.213.242.5]
- WWW : http://www.firstlight.net/pernworld/
- Description :
-
- Based on the DragonRiders of Pern (TM) series by Anne McCaffrey and
- running with written permission, PernWorld Mush offers roleplaying in the
- timeline some 80+ turns after the final Threadfall and during a time of
- technological and social growth for Pern. All Pern books are accepted in
- the history of Pern on PernWorld.
-
- It is a world of discovery, imagination and a positive future for all.
- Cooperative roleplay is encouraged. There is no monsters to kill or
- points to rack up, but there is a challenging enviroment to roleplay in.
-
- Reading of the Pern books is not required, but helps a lot... Please be
- sure to read the 'news' after logging on for more.
-
- -----------------------------------------------
-
- Mud : Phantasm
- Code Base : Rom2.4
- Telnet : 205.126.61.202 1996
- WWW : None
- Description :
-
- In another world , Good and Evil wage an age old battle with gods and
- goddesses as players and mortals as pawns.
-
- Dragons sail the skies dragging thier massive and chilling shadows over both
- ground and sea. Humans are the minority amongst elves, minotaur, kith and even
- shapeshifting Werids. This world is Phantra and all within it a PHANTASM!
-
- ==Roleplaying is a must===
-
- An all new world looking for mortals and immortals. We want the world to grow
- with it's playerbase! Polymorphing, lycanthropes, sheated weapons, numerous
- new spells and skills, with more to come! Will even be adding new classes.
-
- -----------------------------------------------
-
- Mud : Phantasm: YWFNM
- Code Base : Phantasm (Merc dirivitive)
- Telnet : rend.oz.net 7777 [216.39.141.9]
- WWW : None
- Description :
-
- Phantasm is a unique mud in that it offers multiple interfaces.
- One interface allows users to connect to through multiple
- interfaces. Users can connect via their favorite telnet program
- or via Pueblo. As far as the telnet connection goes, you have a
- highly modified code for your pleasures, you can customize your
- prompt to show words that represent numbers, or go with the old
- school number prompt. Phantasm is not a mud that you can obtain
- the highest level the first day, you must struggle for a good
- amount of time to attain the highest level character possible.
- For Pueblo users we offer a point and click interface to moving
- about in the game, as well as many other features that add a new
- twist. The great thing is should you feel like typing out your
- commands, you still can. The Administrator, Incubus, is insistent
- on balance, there is no super armor or weapons. He is backed up
- by an excellent group of Co-Administrators that allow him to work
- on the code, while insuring the players aren't forgotten. We strive
- to make your experience as pleasurable as possible. (People interested
- in using pueblo should visit our website.)
-
- -----------------------------------------------
-
- Mud : pHANTAZM
- Code Base : Circle
- Telnet : bb2.betterbox.net 2222 [209.83.132.67]
- WWW : http://lonestar.texas.net/~alcatraz/phantazm/
- Description :
-
- --==* pHANTAZM *==--
- pHANTAZM is a remort based mud. Levels are important yes,
- but the more experienced mudders are evaluated on their remorts
- and of course equipment. pHANTAZM is a mud of special procedures,
- being passed down from generation to generation of implementors
- all have added their own spice and flare, to make an all around
- fun mud. We offer a unique race system, and an even more
- unique class and remort system. Being up for more than 5 years
- pHANTAZM has had time to tweak and balance to make the game
- the most enjoyable. Don't let an old mud turn you off though,
- the current implementors are constantly adding new and exciting
- code to help enhance gameplay and fun. Quests are given at least
- 3 times a week, and you can almost always find at least a few people
- on at any given time. Of course, we always welcome builders, but
- please no programmers. Come on down and give us a try, I am sure you
- will be very pleased in the refreshing way we look at mudding.
-
- -----------------------------------------------
-
- Mud : Phaze
- Code Base : Circle3.0
- Telnet : opal.stayfree.co.uk 5001 [195.89.128.9]
- WWW : None
- Description :
-
- Phaze is a Talker / Chatter that has been opened for one reason and one
- reason only, to give another home to the people out there who like to talk
- to others. The mud was set up by an avid chatter, to provide a friendly
- place for others to talk. The admin staff are there to help the users,
- and to try and rid the mud of any unwelcome, disruptive types =)
-
- -----------------------------------------------
-
- Mud : Phidar
- Code Base : Smaug
- Telnet : phidar.com 9000 [206.166.225.21]
- WWW : http://phidar.com/
- Description :
-
- Phidar has been around for over four years and we have recently converted
- to the Smaug code base. Our longevity gives us a huge number of original
- areas and the entire mud is free of stock zones. We are also on our own
- dedicated mud server so machine lag is non-existent.
-
- Key features include:
-
- * Equipment Layers - wear multiple items in the same body location
- * Sub-Races - Choosing a race can randomly roll you a sub-race of that race
- * 250 Mortal Levels - First 200 exp based, 200+ are quest based hero levels
- * Multiclassing - 17 Different classes to choose and multi up to 4 classes
- * Clans - Full realized clan code including challenges, quests, rankings,
- and clan owned shops and inns.
- * Zones full use code - push buttons, pull levelers, take a ride on a hot
- air balloon, all while smoking a pipe.
- * Skills/Spells - We have have a horde of skills and spells some entirely
- original.
- * Friendly atmosphere - imms aren't in your face and players are generally
- very helpful
-
- So join us on our new server and code base for some fun.
-
- -----------------------------------------------
-
- Mud : PhoenixMUD
- Code Base : Circle 3.0
- Telnet : mud.phoenixmud.org 4000 [208.220.170.254]
- WWW : http://www.phoenixmud.org/
- Description :
-
- * 100 levels with 2 remorts, one for class and one for race
- * Completely redesigned magic system
- * Redesigned combat system--much smoother flow to combat
- * Fully featured character creation--choose your own stats
- * Mounts, Ranged combat
- * Mobs with moods who react to player actions
- * New object code including material types, wearable backpacks (get from
- them while wearing them!), spell-casting objects, refuelable lights that
- can be worn in various places
- * Dual wield
- * Optional Info and Score bars that stay on your screen
- * Opponent health meter
-
- PhoenixMUD Version 4.0 is striving to be something more than just
- your average stock circle 3.0 mud. We have been up since March 1995
- and worked on this version for 2 years before opening it for play. We
- promote maturity in our immortals and players and have a strict no
- harassment policy so that everyone is able to enjoy the game.
-
- -----------------------------------------------
-
- Mud : Pirate's Cove
- Code Base : StratusMUD
- Telnet : cove.mudsrus.com 8888 [209.123.14.14]
- WWW : http://www.mudsrus.com/~shadow/
- Description :
-
- Arrrr matey! The Pirates are back!
-
- Captain Billy Bones cordially invites you try your luck
- at the most Shipwreckin' fun, Bottle o' Rum, Keel-haul'n
- splenders, Shiver me timbers, buried treasure in the ground
- StratusMud around!
-
- Get yer sea legs under ye and come abard. There be some
- sailor speak here, so keep the younguns on dry land.
-
- Aware ye, we now feature FEAR, the Fair Experience
- Algo-Rhythm, as well as HATE, Hitroll-Accentuated
- Traumatic Encounters system. FEAR means ye earns exactly
- the experience a given kill is worth - not a dubloon more
- or a dubloon less. HATE means ye better be ready for
- battle, else ye be keel-hauled.
-
- I dare ye to set foot in this land.
-
- Brought to you by Shadow, Blackwidow, and Trice
-
- -----------------------------------------------
-
- Mud : PixieMUD
- Code Base : LP
- Telnet : quantum.phy.vanderbilt.edu 6969 [129.59.116.69]
- WWW : None
- Description :
-
- Welcome to PixieMud, where the only limits are the limits of your
- imagination. PixieMud is a large, established mud with areas that
- appeal to a wide variety of adventurers. Slay the sapphire dragon,
- the crystal knights, savage tree elves, roaming smurfs and, if you
- dare, become a part of PixieMud's permanent legacy by defeating
- Elmer Fudd. PixieMud is specially designed to make creating a
- role-playing or social character easy. There is a guild for every
- personality, from the social Bards and Druids to the devastatingly
- powerful Warmages and Dragons.
-
- Surprises are always just around the corner in PixieMud. Our
- players and wizards are some of the friendliest around and no new
- player is alone for long. Come join us at PixieMud - we're waiting
- for you!
-
- -----------------------------------------------
-
- Mud : PKmud
- Code Base : Diku/PK
- Telnet : pkmud.net 5000 [208.220.170.224]
- WWW : None
- Description :
-
- PK....The name tells the whole story. PKmud is completely
- and totally about playerkilling. Its fast action and hard
- core combat. All players begin with max level stats and
- equipment. The rules are simple. The game is a series of
- wars, the last player alive wins. Each war every player
- starts with new equipment, fully healed and ready to fight
- to the death. We are a bit rough on newbies, but if you
- think you have what it takes to fight something other than
- a big dumb non-thinking mob, stop by and give us a try.
-
- In an effort to bring new players up to speed quicker,
- we have added access to the snoop command for mortals,
- which will allow any player to watch other players play
- from a first person perspective. Other typically 'god'
- commands players have access to include goto, transfer,
- and a modified version of stat (vostat) which stats object
- prototypes. The game is about PK, not about learning the
- map, so we're attempting to make the learn the map phase
- shorter. (These commands are, of course, only available
- while the character is not participating in the war.)
-
- -----------------------------------------------
-
- Mud : Planes of Eternity
- Code Base : Circle 3.0
- Telnet : bear.berkeleycs.ml.org 4242 [206.110.18.251]
- WWW : http://bear.berkeleycs.ml.org/~draymoor/mud/
- Description :
-
- Planes of Eternity is a upstarting mud. We are very much
- in alpha at the moment. We are based arround the concept
- that many worlds exist at the same time, each busy with
- its own problems and each rich with its own life. However,
- we also believe that worlds are not completely seperate
- from each other. That there are those who travel between
- them. We are thus creating a world with many worlds inside
- of it. Each differant, each with its own aspects of life
- and reality, However, within reach of the others. We are
- planning on doing 3 continents at the moment, Ansalon
- (dragonlance), Toril (Forgotten Realms), and Trinost
- (original). However, to do this we nead builders, many
- builders. Experianced builders are very much welcome and
- newbie builders will be concidered. We have high hopes
- for the code, we may use a codebase made from scratch,
- However, we cant do this without good coders. Coding
- possitions are open for good experianced coders looking
- for a challenge. We are not yet ready for players, however
- people are welcome to come and play if they wish.
-
- -The Administration
-
- -----------------------------------------------
-
- Mud : Planet Zero
- Code Base : ROM2.4
- Telnet : zero.datatek.com 9000 [205.219.244.25]
- WWW : None
- Description :
-
- Want a mud thats fun, yet at the same time challenging
- and open to roleplaying? Well Planet Zero is all that.
- We also value our newbies and try our best to accomodate
- and welcome them. It's a bit of an off the wall place, and
- though not required, roleplaying is more than allowed and
- encouraged. Especially with our new clanning system in place.
-
- The implementors welcome suggestions from their players
- and try their best to accomodate them. The mud runs on
- newly updated Rom2.4 code and offers color, character
- customization, clans (which include limited PKing), and
- something similar to scan. The existence of clans and
- immortal assigned quests allows for a very complex social
- structure and interesting adventures that transcend the,
- 'Find monster, kill monster,' trap of other Dikus.
-
- Basically, at Planet Zero, we do our best to create a fun
- environment, but at the same time strongly encourage
- roleplaying, clans, and player killing. We do our best
- to have an open and diverse environment for all adventurers.
-
- -----------------------------------------------
-
- Mud : Plethora MUD
- Code Base : Circle/Custom
- Telnet : pleth.eisa.net.au 4000 [203.166.228.9]
- WWW : http://www.eisa.net.au/~zack/pleth/
- Description :
-
- - Features -
-
- o Running CircleMUD 3.0, with many custom changes
- o Configurable ANSI color system
- o Extensive training and skill improvement system
- o New zones/items/mobs added regularly
- o Nearly 70 zones, many unique to PlethoraMUD
- o Many original spells and skills, unseen elsewhere
- o 11 Base classes with multiclas sessupported
- o 12 races, each with their own unique abilities
- o Questing incoorporated in practice system
- o 200 Player levels
- o 10 Immortal levels
- o Thousands of mobiles and objects discover
- o Extensive online help
- o Friendly Implementors and Immortals
- o Minimal downtime
-
- -----------------------------------------------
-
- Mud : PlowMOO
- Code Base : LambdaMOO Core
- Telnet : waystation.com 7777 [198.68.2.28]
- WWW : None
- Description :
-
- A small little MOO where the wizzies are easily accessible, quota is
- plentiful, and the people friendly. The theme is fairly broad, essentially
- being anything within the realm of imagination, while staying within the
- boundaries of good taste. Generally we strive to be weird, offbeat, and
- increase the general wackiness of the world.
-
- -----------------------------------------------
-
- Mud : Poddington-on-Slossip MUSH
- Code Base : Tiny MUSH
- Telnet : pod.mudservices.com 7033 [205.147.235.152]
- WWW : http://pod.mudservices.com/
- Description :
-
- The tiny village of Poddington, perched upon the River Slossip in
- mysterious Cornwall, seems to be an ordinary hamlet deep in the heart of the
- English countryside. Its inhabitants are mostly farmers, small tradesmen, and
- the odd eccentric or two, though the DeWinter family manor occasionally
- attracts visitors from the cities.
-
- Our timeline is set in a golden age of Britain's history between the wars.
-
- Not all is what it seems in Poddington-on-Slossip. Although most of our players
- will enjoy the pleasant rural atmosphere of the village and the neighbouring
- provincial college, choosing to play farmers and students and tutors and
- shop-keepers, the town and the moors are full of secrets: some dark, many
- delightful...and a few quite deadly.
-
- -----------------------------------------------
-
- Mud : PogoMUSH
- Code Base : TinyMUSH v2.2.4
- Telnet : rakis.net 5555 [24.128.41.4]
- WWW : http://pogo.rakis.net/
- Description :
-
- PogoMUSH! Land of the brave! Home of the Brief! Enjoy
- the swamp of Walt Kelly's Pogo within your own backyard,
- as you embark on a journey across the vast silliness and
- groobiness of our world. Join philosophical debates and
- exPOUND upon Wizzies and others, whether the toilet paper
- flap should be out or not. Enjoy the clean melody of the
- Firesign Theatre.
-
- In the words of a scholar, '...A semi-themed mush with
- a significant sense of community...' So strap yourselves in
- for a ride of the existentialist BS!!
-
- -----------------------------------------------
-
- Mud : PokeMon Mud
- Code Base : Circle
- Telnet : fantasyworlds.net 1151 [207.180.91.122]
- WWW : None
- Description :
-
- PokeMUD is just starting out, and is currently hiring
- coders and builders. Coders are needed badly. It is a mud
- based on Pokemon, the phenomenon that is just hitting the
- US after making a mint in Japan. Feel free to stop by and
- leave a message on the board for coding or building.
-
- -----------------------------------------------
-
- Mud : Pokemud
- Code Base : ROM 2.4 (Heavily Modified)
- Telnet : ncohafmuta.com 9999 [206.245.154.72]
- WWW : http://armageddon.ncohafmuta.com/
- Description :
-
- Our MUD is very newbie friendly, with enhanced equipment which provide higher
- stats for newer players. We also have a dedicated staff of immortals, each of
- which will be happy to help under almost any circumstance. We have a standard
- dual wield system (that is to say, all classes get it standard), and most all
- character stats have been raised to promote easier leveling. We offer a remort
- system, with remort classes which we are adding on to on a regular basis. If
- you choose not to remort, we also have the Hero option at level 250, which
- enables you to use many skills/spells otherwise not available.
-
- We presently have an entire area devoted to Pokemon, and more Pokemon-
- oriented material is submitted daily. Some of the stock areas have
- been changed to suit the higher levels achievable above 50. We have an
- automated quest system that offers quest equipment that gives the holder a bit
- of an advantage, so there is always something to do.
-
- -----------------------------------------------
-
- Mud : Portal of Time
- Code Base : UltraEnvy
- Telnet : shell.lazerlink.net 4000 [206.98.29.3]
- WWW : http://shell.lazerlink.net/~crymson/portal/
- Description :
-
- Please be aware that this MUD is open to the public but it is still
- under severe construction and development. Be prepared to deal with an
- occassional reboot as we are still in the testing phases of everything but
- everyone is welcome to come and play.
-
- We are in dire need of several builders and an additional coder.
-
- Here's what is here:
-
- * Fully Implemented Clan System
- * ANSI Color
- * Over 90 Levels of Play
- * Friendly and Helpful Players
- * Many things are in the planning
- * Much more....
-
- Check out the web page for further details.
-
- -----------------------------------------------
-
- Mud : Pouting Pixie
- Code Base : TinyMUSH
- Telnet : ego.godlike.com 2000 [206.205.199.130]
- WWW : http://www.poutingpixie.com/
- Description :
-
- The Pouting Pixie MUSH is a friendly freeform environment where players
- can choose to role-play in any of the existing worlds or simply sit in the
- Garden and chat. See our WebPage (www.poutingpixie.com) for selected logs
- of RP sessions. Currently our world includes Medieval Fantasy, Modern,
- Gothic and a Game Lab where anything goes! Our most recent Game Lab
- experience was a Top Gun based role-play game where players were randomly
- assigned novel CallSigns and were expected to role-play those handles (ie.
- Whiner, Chihuahua or Psycho). Every Monday night is a new Game Lab game or
- Trivia Night. We try hard to accomodate the serious free-form RPers and the
- sit-and-chat socializers. We are very Newbie friendly and enjoy making your
- MU experience fun. Curious? Then, come and visit for a while and say 'Hi'
- to Rita and the gang!
-
- -----------------------------------------------
-
- Mud : Powermud
- Code Base : LPMud 2.4.5 (heavily modified)
- Telnet : powermud.com 2000 [206.245.140.30]
- WWW : None
- Description :
-
- Powermud is an evolving MUD with lots of potential. We are currently
- working in BETA mode, but we need play testers to help us work out the bugs
- and help us test ideas. There are several races to choose from although
- most of them are the 'basic' ones for now, and we offer 'guilds' as opposed
- to 'classes' to allow for multiclassing. You can join a guild based on
- your race, and have the bonuses allowed by the guild rather than being a
- 'basic' player. We enjoy role-playing and strive to make the MUD as real
- as possible, but we don't require it. We have a 'level-less' system in
- place where your skills and schools of magic are based useasge. We do have
- some offensive language, but the rest of the mud is as wholesome as it can
- be. We are looking for coders, but we do ask that you play for some time
- before we promote you so you can learn the 'art' of our mud. We hope to
- see you soon!
-
- -----------------------------------------------
-
- Mud : PowerQuest
- Code Base : ACK!
- Telnet : mud.solarius.org 6000 [206.168.229.8]
- WWW : http://mud.solarius.org/powerquest/
- Description :
-
- Have you ever been to a mud and heard a wolf howl at the rising moon?
- Have you ever wanted to hear a players gruesome, bloody death? Perhaps
- thunder during storms or crickets at night?
-
- At PowerQuest these wants are reality. We have incorporated both MSP
- and Pueblo enhancements into our mud, making it an interesting assault
- on your senses.
-
- -----------------------------------------------
-
- Mud : Powerstruggle
- Code Base : LP 2.4.5 (loosely! Quite updated)
- Telnet : powerstruggle.astrakan.hgs.se 3000 [130.238.206.14]
- WWW : None
- Description :
-
- Powerstruggle is a mud based in a nice little town called Netherton
- in a modern-day setting. That is to say no shoulder-mounted rocket
- launchers, or fire breathing dragons, but there's a hell of a lot
- of fun stuff! We completely make the mud the way we (we being the
- admin and the players) like, if something is fun, we'll put it in!
- We also have some of the coolest admins around, who are open to
- ideas and questions, have warped senses of humour and are damn good
- coders, and are actually ACTIVE (despite the rules for enforced
- idling for admin!), so things get done! We allow multi-charactering,
- there are many lifestyles, and players can create their own groups
- like guilds), and have lots of secret areas and fun stuff you find
- by exploring, as well as a lot of very special features that are
- unique to this mud! Examples... nah, you'll have to come see to find
- out :) Pop in and see us at our new site (powerstruggle.col-ed.org
- 3000), running on a dedicated machine with a good dedicated link!
- Come along sometime and join in the Powerstruggle!
-
- -----------------------------------------------
-
- Mud : The Pride Lands MUCK
- Code Base : MUCK
- Telnet : tpl.firstlight.net 2222 [205.162.83.24]
- WWW : None
- Description :
-
- The Pride Lands MUCK is the place where you become an African animal
- and live out your life somewhere between reality and 'The Lion King'.
- Test your survival and social skills as the animal you become and see if
- you can make it to the top, or fall by the wayside. Great fun for the
- animal in you.
-
- -----------------------------------------------
-
- Mud : PrimalMUD
- Code Base : Circlemud
- Telnet : mud.jeack.com.au 4000 [203.24.125.14]
- WWW : http://www.geocities.com/Area51/Station/5833/index.htm
- Description :
-
- A Place with Vampires, Werewolfs and undead, where three
- worlds are joined and you can go through in time.
-
- PrimalMUD is based on 3 themes and 3 worlds that you can
- go between. The world which has many zones for all levels.
- Zones here include a pirates, magic the Gathering. The
- second world is west world which we have people building
- currently, this has some great code and zones here. The
- third of the worlds is Future world which has zones based
- on star wars etc.
-
- There are always a few high levels around to help new people
- out but not alot of players at the moment, so a good place
- to start a new character on a new mud and become one of the
- greats on primal.
-
- Everything is stable here and all characters are welcome,
- We have been rated friendliest muds around and people are
- punished if they harrass newbies, so you should find the
- first few levels rather easy.
-
- -----------------------------------------------
-
- Mud : PrimalMUSH
- Code Base : TinyMUSH 2.2.4
- Telnet : muds.amber.com.au 5555 [203.59.21.49]
- WWW : http://www.amber.com.au/primal.html
- Description :
-
- Seduce your enemies, murder your friends. Welcome to the
- world of Amber. Based solely on Roger Zelazny's `Corwin
- Chronicles of Amber', PrimalMUSH takes you to the place
- where Machiavellian politics is commonplace and your
- dreams can come true. To obtain a character, log on as a
- guest or send email to moderator@amber.com.au with a
- preferred character name (or several). Character requests
- are usually processed within 72 hours. A DRPG FREE (tm)
- MUSH.
-
- -----------------------------------------------
-
- Mud : PrismMud
- Code Base : Rom24b4a (pretty modified)
- Telnet : intrepid.inetsolve.com 9000 [208.220.170.236]
- WWW : None
- Description :
-
- PrismMUD is the MUD that Meric, coder of Blue Darkness,
- Planes of Torment, and InfernoMUD, has created finally,
- working alone. That means that the code is just as it
- should be, without a bunch or morons that want to be able
- to rip mortals in half and garbage like that.
-
- What, you say, is different about this MUD. Well,
- I've been coding all kinds of stuff to make the MUD as good
- as it can be. I've written guns, vehicles, explosives,
- land-mines, a more in-depth clan system, and many other
- things I can't even think of right now.
-
- Our MUD is based on clans who battle for power. The
- fuel for these war-machines are diamonds, which are used
- to purchase military equipment (e.g. tanks, mobile battle
- units, shipments of weapons, ammunition, explosives, battle-
- armour)
-
- -----------------------------------------------
-
- Mud : Project Infinity
- Code Base : Mux
- Telnet : teleute.com 1997 [206.156.21.101]
- WWW : http://www.globalserve.net/~sommer/pimux/
- Description :
-
- Do you like comics? Have you ever wanted to be your favorite superhero,
- or villain? Here's your chance! Project Infinity is a superhero based MUX
- set in a world of darkness, a world where villains, and not heroes, usually
- win the day. Indeed, most of the heroes from this universe have been captured,
- killed or forced into hiding. This is where you come in.
-
- Project Infinity has devised a theme which offers you the opportunity to be
- the hero or villain you've wanted to be in the manner and history you feel
- they should have unfolded. You can be a character from any comic book
- universe, or even a character of your own creation. Perhaps you will be a
- hero, scrambling to stay alive while trying to win the uphill battle to
- bring the villains to justice. Or maybe you'll be a villain in a world
- where villains can finally win, striving to build your criminal empire at
- the expense of your rivals, all the while making sure that any pesky heroes
- that still survive are quickly eliminated. In either case, the only sure bet
- is that you'll have lots of fun doing it.
-
- If you have never been on a MUX before, this will not be a problem. We have
- what has got to be one of the best guest and player help rooms around. They
- let you know all the basics, including which news files to read right away,
- and which ones can wait. So come and check us out, you'll be glad you did.
-
- -----------------------------------------------
-
- Mud : Project X
- Code Base : ew-too
- Telnet : zipcon.net 4444 [205.199.135.5]
- WWW : http://www.zipcon.net/~orion/
- Description :
-
- Project X...
-
- New ideas, going where no one has ventured to go before.
- If you think you have what it takes to hang with the big dogs then
- check us out.
-
- Caution: The admins are in no way responsible for the loss of your
- social life.
-
- -----------------------------------------------
-
- Mud : Prometheus
- Code Base : Circle 2.2 (heavily modified)
- Telnet : mud.blueneptune.com 4444 [209.133.45.244]
- WWW : None
- Description :
-
- Demons, dragons and other nasties await you to test
- your skill as a combatant. Play two characters at once to
- enhance your abilities. Join together with other players
- to defeat foes too powerful for even the best two characters.
- Display your skill to other players by challeging others
- to duels on the battlefield. Play Prometheus MUD and join
- the action!
-
- -----------------------------------------------
-
- Mud : Promised Land
- Code Base : Abermud PL-Dirt (based on C-Dirt 2.3)
- Telnet : promisedland.mudservices.com 6715 [206.245.158.41]
- WWW : http://www.promisedland.mudservices.com/
- Description :
-
- Promised Land features...Four different religions, where you can
- offer your collected souls, or their desired artifacts, in exchange
- for physical gifts. Multiple training centers, where for a price
- you can level any skill you need, spells, strength building, and
- healing rates. The most important training center...the orientation
- tour, teaches you how to handle yourself in the early goings.
- 35 hardcoded quests, each with a defined goal--not the kind that are
- dreamt up by an immortal on a whim. Bodypart fighting, if you're
- not careful, you could get your arm chopped off...if you're
- decapitated, you're gone forever! Unlike most Dikus, all fights
- with mobiles are fair...no mobiles exist that do 500 damage to a
- mortal on one blow here. Unlike most Dikus where you need billions
- of points, the number of points needed to become immortal is 420,000.
- And even after you immort, you can remort to run some more, and
- challenge the evil Black Knight! And if your first run to wizard is
- too easy, you can do it again under famed mode (hard), or great mode
- (hardest)! We also offer tournaments on Mondays at 9pm EST based on
- demand. See ya there!
-
- -----------------------------------------------
-
- Mud : Promised Land MUX
- Code Base : TinyMUX
- Telnet : promise.mind.net 4000 [206.101.72.10]
- WWW : None
- Description :
-
- An original-themed fantasy MUX. The Newyn: creatures not unlike
- humans, but with a bit of magick twisted into their souls. The powerful
- newyn have invaded Straetia and fought back its original inhabitants of
- dragons, fae, and moonbeasts. Take your place in Vrantha amongst the
- ranks of the upper-class, powerful Trueborn newyns, or strive against
- the racism and genderism as a lower-class Sunborn newyn. Join the ranks
- of the fae, dragons and moonbeasts, striving to drive the newyn out of
- their land. Or live the eternal conflict of Psychic Vampires, Vitae
- Vampires, Ghosts and Immortals. Currently, general character creation
- is encouraged as are applications for supernatural and politically strong
- beings.
-
- -----------------------------------------------
-
- Mud : Prophecies of the Dragon
- Code Base : PoD (derivitive Rom24)
- Telnet : potter.ieee.uh.edu 8888 [129.7.50.4]
- WWW : None
- Description :
-
- Prophecies of the Dragon is now open for playtesting and
- roleplay!! The magic system, beta'd on Broken Seals, is
- completely original and based on the 5 spheres. With the
- emphasis on Rp and guilds, Pk will be limited by Rp, and it
- is possible to get exp from Rp. Imm's will be interacting
- with mortals, as well as helping with guilds until mortals
- are found to fill the positions.
-
- With over 40% of the code custom written, PoD is NOT a
- stock mud, nor is it an easy mud. You wont make max level
- within a month, and you'll actually have to EXPLORE and
- READ our original areas. Stop by and give us a look, you
- never know you might actually like it!
-
- -----------------------------------------------
-
- Mud : Prophecy
- Code Base : Rom 2.4
- Telnet : mud.prophecy.lu 4000 [194.154.192.125]
- WWW : http://www.mud.lu/
- Description :
-
- Prophecy has been around since 1995 and is still growning. It is
- based on the Belgariad saga by David and Leigh Eddings and runs
- with a heavily modified ROM 2.4 code with a lot of unique features,
- such as our clan system and the by now famous quest system.
-
- We are constantly adding new areas based on the Belgariad with
- the help of our brilliant builder staff. The world looks and feels
- like the world the Eddings couple once created.
-
- Prophecy offers 91 mortal levels and the choice of going PK set at
- any time. Player Killing is encouraged but restricted to a 10 level
- range. Roleplaying is also highly encouraged and you are asked to
- use an unique name for your character in order to retain the MUD's
- roleplaying atmosphere.
-
- If you have what it takes you may eventually join one of our clans
- and defend your clan's honour either as a Guardian of the West or
- in the Army of Angaraks. For those who don't sympathize with either
- power there is always the choice of joining the Neutral clan.
-
- -----------------------------------------------
-
- Mud : Prophecy of Exile
- Code Base : RoT 1.4 (Heavily customized)
- Telnet : exile.mudsrus.com 6666 [209.123.60.24]
- WWW : http://exile.mudsrus.com/
- Description :
-
- Take part in the unfolding epic of Prophecy of Exile. A land
- of banished gods and turmoil, the realms are a dangerous
- place. Many who venture there have not been seen again, but
- sometimes, a lucky few come back, with stories to tell and
- great power to weild.
-
- Prophecy of Exile has undergone one of the largest make-overs
- of any mud. Keridan has changed the look of most of the mud,
- added all sorts of code (ie: the most in depth Deity worship
- system I've seen on a RoT, good clan code, new skills/spells,
- and much more) to change the workings of the game. He's still
- adding more at all times.
-
- Give us a try! :)
-
- -----------------------------------------------
-
- Mud : Protean (Seattle by Night)
- Code Base : TinyMUSH
- Telnet : protean.ubergoth.com 8000 [206.184.205.209]
- WWW : http://www.GeoCities.com/Area51/Station/4775/
- Description :
-
- ProteanMUSH, or Seattle by Night, is a World of Darkness Mush using
- elements of White Wolf's 'Vampire: The Masquerade' and 'WereWolf: The
- Apocalypse'. ProteanMush is an intriguing and dynamic recreation of Seattle
- in the year 2010. Players are not only encouraged to roleplay, but expected
- to do so - this is not a hack'n'slash kill'more get'more site. New players
- are encouraged to play the part of mortal human until they acquire a feel
- for the system, while experienced players are encouraged to submit an
- application to play one of several supernatural races.
-
- This MUSH was created with a simple goal...To provide an online WoD game
- with the feel of a tabletop session rather than a staff-dominated political
- forum. We who have created Protean desire to create a mush in which out of
- character politics are not tolerated, and the PC's given more freedom to run
- their own plots, without staff interference. This is not to say you can do
- anything here, but rather that we wish for you, the PC, to help create our
- game. We provide approved ST'ers (storytellers) to help you to achieve this
- goal, and staff support and encouragement where we can.
-
- -----------------------------------------------
-
- Mud : The Providence of Coranthia
- Code Base : ROM 2.3
- Telnet : mserv1.wizvax.net 9201 [199.181.141.2]
- WWW : http://www.cris.com/~shiroken/corehome.htm
- Description :
-
- We welcome playertesters to our MUD which is currently
- being developed as a roleplay-orientated fantasy game. We
- offer a stable, fast game with new and exciting ideas. Our
- development is handled by professional programmers who are
- open to players' input.
-
- We are also working on a completely new world of
- original concept which will offer a fresh arena for gameplay.
- We are not in a hurry to 'finish', as it's quality before
- schedule. Come check out what we've accomplished so far.
-
- -----------------------------------------------
-
- Mud : Pseudo Reality
- Code Base : Heavily Modified SMAUG
- Telnet : pseudoreality.com 6666 [206.245.158.45]
- WWW : http://www.PseudoReality.com/
- Description :
-
- The wills of the immortal world enter upon the mortal, forging
- a sphere to hold life and to grow. These wills combined to
- create the land, the sea, and then to populate this new
- place with life. Life flourished in this place with many forms:
- Birds flew in the sky, fish swam in the sea, and man walked
- upon the land. All was created, and the relationship between
- life and death was carefully balanced.
-
- And when All was created, All was turned upside down. Welcome
- to Pseudo Reality.
-
- -----------------------------------------------
-
- Mud : Purple Dragon
- Code Base : ROM 2.4
- Telnet : stargazer.inetsolve.com 5555 [208.220.170.230]
- WWW : http://stargazer.inetsolve.com/~pdragon/
- Description :
-
- Purple Dragon is a fantasy mud, you will find no blasters or modern cities
- here. We are a friendly place to hack and slash your way to the top. We
- have three remort levels so it can take a while to become a dragon slayer,
- but it is worth the struggle.
-
- We have tried our best to make this the kind of mud that encourages just
- hanging out and helping others. Newbies are very welcome. There is nothing
- better than turning on a newbie to mudding. (IMHO)
-
- Check out our homepage to see what all you can do, what spells and skills
- you can gain, and if your interested you can even look to see who is playing
- right now and what levels they are.
-
- -----------------------------------------------
-
- Mud : PythonMUX
- Code Base : TinyMUX 1.4
- Telnet : mzonline.com 3540 [204.201.46.86]
- WWW : http://mzonline.com/mux/
- Description :
-
- PythonMUX is a MUX which is loosely-based upon anything which has
- (or would be) done by the Monty Python crew. We don't enforce @quotas
- at PythonMUX, and we highly encourage all characters to build and code
- as much or as possible. Character creation is open to all, and characters
- are made 'official' after passing through our simple chargen system.
-
- The majority of players on PythonMUX are true Monty Python fans, and
- our extremely friendly atmosphere gives us a really nice social atmosphere
- for all. It's very common to see everyone interacting publically with each
- other on PythonMUX.
-
- All public areas are to be 'family suitable' (i.e. G or PG rated), and
- rudeness/harassment of any sort is not tolerated. We have a few simple
- rules which all players must follow (see 'news rules')
-
- Our super-friendly staff is ready to answer or help with most anything.
- We're anxiously awaiting your stop by a MUX which we hope will be known
- by Monty Python fans everywhere. Feel free to check out our site, connect
- as our Guest character and have a look around, or create your own
- character for use at PythonMUX! We hope to see you soon! :)
-
-
- o=======================================================================o
- Muds Beginning With: Q
- o=======================================================================o
-
-
- Mud : QuarantineMUD
- Code Base : Circle 3.0
- Telnet : 207.204.92.2 4000
- WWW : http://exit2.i-55.com/~mud/
- Description :
-
- QuarantineMUD is a fantasy-based MUD now newly re-opened
- after some extensive changes. We offer extensive race-class
- combinations, over 70 areas to explore (many are unique),
- optional player killing, arena combat, and much more. Our
- staff is friendly and our players are loyal. Check us out!
-
- -----------------------------------------------
-
- Mud : Quest for Faerun
- Code Base : Visual Mud
- Telnet : quest.betterbox.net 2020 [209.83.132.70]
- WWW : None
- Description :
-
- Quest for Faerun is a mystical and magical world created entirely by
- our visionary wizards and arcane invokers. There are several classes
- and races, with all new spells and skills. The races are seperated
- not only by innate skills, they are also placed geographically in their
- own home cities located on the giant ANSI graphical overworld. Clans
- and orders play a vital roll in this pk environment. The strongholds
- and clan vaults are an added element to roll playing and strategic
- combat. Several quest characters, objects and stories have been created
- and weaved throughout Faerun, giving the player the power and ability to
- create their own destiny. Quest for Faerun has been graphically enhanced
- with affects and effects that add to the sense of realism. There are
- also never been seen before area enivorments, such as lava flows and
- acid rain. Quest for Faerun is like no other mud you've seen or played
- before. Come join us, and leave the real world behind!
-
- -----------------------------------------------
-
- Mud : Questionable Sanity
- Code Base : Circle (modified)
- Telnet : qs.mudservices.com 4000 [206.245.158.176]
- WWW : http://www.qs.mudservices.com/
- Description :
-
- Questionable Sanity has been in development for over 2 years. We pride
- ourselves in continuing to strive to create an enjoyable, yet challenging
- mudding experience. Our mature immortal team has been mudding for many
- (3 to 7) years, with many admin years as well! We are loosely based on a
- medieval fantasy theme, and are constantly working to expland our 13k+
- rooms. We offer:
-
- 15 Races Player Arena No Rent!
- 14 classes 3 Remort Tiers 200 Mortal Levels (per tier)
- Automated Auction 100+ Zones Friendly Immortals
- Lots of Channels At Will PK System Manual & AutoQuests
-
- Clans including:
- Clan Eq Clan Halls Clan Recall Corpse Recall Newbie Only Clan
-
- We are in development, so things are constantly being added (and fixed). If
- you want to contribute to an already highly developed mud, or just come
- and play on one. Please stop by!
-
- Mention to Ghost or Delia where you heard about QS and get a
- Newbie Bonus Package!
-
- -----------------------------------------------
-
- Mud : QuestMOO
- Code Base : MOO
- Telnet : kasmud.com 1234 [207.114.224.198]
- WWW : http://techmoo.kasmud.com/
- Description :
-
- TechMOO is a new MOO, maintained cheerfully by the Teenage Computer Network
- (http://www.tcn.ml.org).
-
- TechMOO is running the LambdaMOO server core - version 1.8.0r5.
- We are looking for programming Wizards to make our MOO much better.
- TechMOO is home to a new game we are working on called Laser Minds, which
- you must experience for yourself how great it is.
-
- TechMOO is ANSI enhanced, and is also running the MultiMOO PC. Players can
- get a character without wizard authorization. Our MOO is newbie friendly,
- and is a great place to learn how to program in MOO. We will give away
- quota easily and quickly, without much fuss.
-
-
- o=======================================================================o
- Muds Beginning With: R
- o=======================================================================o
-
-
- Mud : R.I.O.T. Mud
- Code Base : Circlemud 3.0 bpl 14
- Telnet : riot.midsouth.net 9990 [207.65.92.75]
- WWW : http://riot.midsouth.net/
- Description :
-
- This mud is very new. We are finally ready to open.
- This mud is constantly growing. Please stop by and
- enjoy the fun and games. Many ppl's have already
- heard of this mud without the use of any connectors or
- mud pages. They simply hear from the grapevine and
- stop in. It is very heavily modified and is still under
- construction for higher levels. But by the time anyone
- does get to level 50+ then it should be completed by then
- ....enjoy!!!
-
- -----------------------------------------------
-
- Mud : The Radiant Darkness
- Code Base : Rykros (Merc/Rom derivative)
- Telnet : radiant.midsouth.net 2222 [207.65.92.75]
- WWW : http://radiant.midsouth.net/
- Description :
-
- The Radiant Darkness is currently undergoing a total
- restructuring of the level system. We're getting rid of
- those nasty, imbalancing tiers, and replacing them with
- a 150 level system, with the chance for two additional
- remorts beyond that. So pardon our mess for the next
- few weeks. ;)
-
- The mud is based on a variety of themes, intermeshed
- through a plot based off of a Phantasy Star fanfic. While
- most of the plot takes place on the worlds of Motavia
- and Rune, there is a much greater hidden thread going on,
- which will only come into view at the highest levels.
-
- So, what are some features? Well, we're not a stock Merc
- mud. The only thing from Rom we took was a few socials,
- a function or two, and a heavily modified learning system.
- Other then that, new things are being added constantly.
-
- If you want to check us out, feel free to stop by. Though
- things may be a bit confusing while we work out the new
- level structure, there will never be a pwipe, so you won't
- lose anything if you decide to stay. ;)
-
- -----------------------------------------------
-
- Mud : Rage of the Deities
- Code Base : Godwars
- Telnet : fantasyworlds.net 4060 [207.180.91.122]
- WWW : None
- Description :
-
- A brand new godwars deluxe mud looking for good players! =)
-
- If you are unfamiliar with godwars, come on in and you will be
- pleasantly surprised!
-
- Pit yourself against other players as a Vampire, Werewolf, Demon,
- Assassin, or Mage. Crusader class will be in soon!
-
- Roleplay is encouraged but not mandatory.
-
- Rage of the Deities is waiting for you, stop on in!
-
- -----------------------------------------------
-
- Mud : Ragnarok
- Code Base : LP 3.1.2++
- Telnet : rag.com 2222 [206.58.126.22]
- WWW : http://www.rag.com/
- Description :
-
- Ragnarok is an established MUD with an extremely talented programming
- team that has been around for roughly six years. It is geared toward a
- mature player base that is able to cope with other people and abide by our
- relatively lenient rules.
-
- Ragnarok does not advocate the use of vulgar language, and cheating is not
- tolerated. We are extremely newbie-friendly, with numerous areas that
- provide a challenge to players of any level.
-
- One of Ragnarok's unique features is our magicmap, which shows you all of
- the room's to which you've traveled in your own section on our web page. We
- have many other features that are not found elsewhere, so stop by and give
- us a try. If you enjoy playing, tell your friends! We love referrals.
-
- -----------------------------------------------
-
- Mud : Rapture
- Code Base : RaptureMUD 1.04
- Telnet : shella.greatbasin.net 2000 [207.228.35.40]
- WWW : http://www.greatbasin.net/~Goldfire/
- Description :
-
- Originally starting out as a SMAUG based MUD, Rapture has developed
- over quite a long period of time into an almost completely different
- type of code. Here is a list of a few of the many things we have to
- offer to both newbie and experienced players alike:
-
- * Full Multiclassing on character creation.
- * Subclassing later on in levels to expand the distinction of your
- player. (ex. Subclassing from a Mage to a Necromancer)
- * A fully functional imm-opened arena for legal pkilling without
- loss of exp or scrapping of eq.
- * No level limits on eq.
- * Ability to change from being a fighter and killing things all the
- time to other jobs where you can earn exp. Such as a guildmaster
- or healer or assassin.
- * Orders, complete with order wars and alliances.
- * Residential area where players can buy houses.
- * Over 350 skills and spells.
- * A friendly immortal staff with open ears.
- * Extended names, so you can include titles and last names or whatever.
- * Vampires.
-
- -----------------------------------------------
-
- Mud : Rapture of Oblivion
- Code Base : Rot1.4
- Telnet : rapture.tk2.com 9100 [198.247.239.19]
- WWW : http://rapture.planetmud.com/~greyhawk/
- Description :
-
- Big changes big changes:
-
- * Many new classes races spells and skills
- * Area attacks weapons that attack up to three rooms away
- * Moving areas talking mobiles clan powers weather that actually
- causes dammage...
-
- Four different cities and different starting points for each race
- many new mountain ranges, rivers and many many other places to explore
- with three hundred mortal levels and a remorting system you will never
- get bored.
-
- -----------------------------------------------
-
- Mud : RavenMUD
- Code Base : Circle 3.0bpl11
- Telnet : pantera.openix.com 8000 [206.64.16.200]
- WWW : http://www.openix.com/~raven/
- Description :
-
- RavenMUD was originally started by a handful of people from Da Shadow's
- Domain and ShadowMUD. After many modifications from its original code Raven
- now has many unique features including; improved A.I. Mobs (NPCs), multi
- functional magic items, numerous operational cities, and an online creation
- system, just to list a few. Player grouping and role playing are quite
- popular with 10 classes and 10 races to choose from. Exploring Raven's vast
- and ever expanding areas will not be a hassle, with saved aliases and
- abbreviated commands to ease the amount of typing. Clans and custom clan
- housing that offers to many options to list add greatly to an already rich
- role playing environment. Planned and impromptu quests are frequently run with
- various themes and objectives that range from capture the flag, city
- defense, seek and destroy, rescue missions, treasure hunts and many many
- more. A talented Imm staff continuously produces original areas and improves
- game play in many facets. An entire city devoted to players new to MUDs or
- that wish to learn more about Raven is available to start in with helpful
- and informative mobs and help files to get your journey underway. Raven is
- very stable and has been around for quite sometime and will continue to
- exist indefinitely. Whether new to the game or a veteran this is everything
- you are looking for in a MUD.
-
- -----------------------------------------------
-
- Mud : Reality Bytes
- Code Base : smaug 1.4
- Telnet : reality.wolfpaw.net 2360 [207.229.21.130]
- WWW : http://reality.wolfpaw.net/
- Description :
-
- The enhanced abilities of the Smaug codebase has allowed
- us to create a world which is far more realistic than our
- previous codebase. Players can experience many new
- sensations - including drowsiness, hunger, and thirst.
- Interaction with mobs also adds to the illusion of your
- character actually 'living' at Reality Bytes. Our imms and
- our players are friendly and helpful. We even have help
- files which can give helpful tips and directions to new
- areas. We're working very hard to add new areas and
- enhance stock areas on a daily basis.
-
- Check us out and make us your new home away from
- home.
-
- -----------------------------------------------
-
- Mud : Reality's Edge
- Code Base : Slimewarp Library Version 1.amoeba.x^2
- Telnet : 24.0.85.4 4000
- WWW : http://www.caterpillars.com/
- Description :
-
- Q1. Are you looking for a relatively small but very newbie friendly mud?
-
- Q2. Do you want a good mud to learn HOW to mud on; a mud with a GREAT
- training area with newbie equipment?
-
- Q3. Do you want a mud that is not limited to any specific time period
- or game-playing genre? (But instead has many different areas with a
- wide variety of 'textures' ranging from a forest to a circus
- sideshow?)
-
- Q4. Are you looking for a mud in which you don't have to be a
- playerkiller unless you choose to 'turn to the dark side'?
-
- Q5. Are you tired of black or white text? Would you like some
- COLOR? (please pretend 'COLOR' is in various colors)
-
- If the answer to any of the above questions is 'YES', Reality's
- Edge may be the new mud home for you!
-
- -----------------------------------------------
-
- Mud : The Realm of Chaos
- Code Base : Circle30BPL11
- Telnet : chaos.mud.dk 4000 [193.162.230.138]
- WWW : http://www.mud.dk/
- Description :
-
- In another world, in another time, long forgotten by
- man, ruled Chaos. A tremendous whirlpool of pure magic,
- tearing through the void, bending it without plan or
- control. From its rage sprang this realm. The realm of
- Chaos.
-
- -----------------------------------------------
-
- Mud : Realm of Destiny
- Code Base : SMUAG 1.4(modifying)
- Telnet : www.mercs3055.com 9002 [208.220.170.175]
- WWW : http://www.mercs3055.com/smaug/
- Description :
-
- Realm of Destiny is open for play, though currently we are basically a stock
- MUD. We will be adding some new code, and alot of new areas in the coming month
- or so. Though it is not required to join a Guild , House, or Clan the MUD will
- reward those who are involved in them. Roleplaying within your Clan, Guild or
- Order is really what we are looking for in this game, though loners are more
- then welcome.
-
- -----------------------------------------------
-
- Mud : Realm of Illusions
- Code Base : Rom24 + some own mods :)
- Telnet : omega.honk.org 9000 [207.236.110.101]
- WWW : None
- Description :
-
- Realms of Illusions is a new mud under construction.
- When it's done (which it'll never be) it will feature
- things like:
-
- - LOTS of new races / classes
- - Mostly original areas
- - 100 Mortal levels
- - Other nice goodies :)
-
- The staff at our mud is nice (most of the time *smile*)
- and maybe even helpful. So if all this sounds fun, join
- us. And remember, this is still a mud under construction.
-
- Zeth - Implementor
-
- -----------------------------------------------
-
- Mud : Realm of Legends MUD
- Code Base : Proprietary
- Telnet : diversion.com 23 [204.189.48.1]
- WWW : http://diversion.com/docs/mud.txt
- Description :
-
- In short, Realm of Legends MUD has an amazing engine and we have
- a great group of people to play with. There's lots of group effort
- and cooperation, as well as some nasty battles. We also have some
- exciting expansion of the MUD in the works. Oh yeah, and forget
- about lag. Our server is as responsive as you are.
-
- -----------------------------------------------
-
- Mud : Realm of Magic
- Code Base : Circle/Diku
- Telnet : 134.102.14.225 4000
- WWW : http://www.informatik.uni-bremen.de/~quota/
- Description :
-
- The Realm of Magic has grown over the years to become Germany's greatest
- Circle-based Mud. There are more than 160 different zones waiting to be
- explored, and an enourmous amount of NPCs and artifacts to be found.
- The following features are unique to the Realm of Magic:
-
- - Orders, lead and founded by Mortal Players.
- - Chose the life of an outlaw, or be a good citizen. It depends on you!
- We have a system allowing the co-existence of player-killers and
- those chosing the path of peace.
- - The 'RealmNews', our Mud's monthly newspaper. Every month, you will
- find great stories, and the latest gossip here.
- - There are many different communication channels and systems to be found
- here (even in the Web!)
-
- We are proud of our homepage, which has become very huge, and is probably one
- of the most detailed homepages around. Many of our players wrote high quality
- fantasy short stories about life in the Realm, which can be read at our
- webpages. We are frequented by players from all over the world, including
- Americans, Asians, and Europeans. There is always a great number of average
- players online, most during american respectively german daytime.
- Warning: Most players having played this Mud for more than two levels, have
- become addicted to it!
-
- -----------------------------------------------
-
- Mud : Realm of Seduction
- Code Base : Merc 2.2
- Telnet : mentasm.com 1027 [24.229.8.131]
- WWW : http://www.geocities.com/Area51/Nebula/1275/
- Description :
-
- The Realms of Seduction is starting to develop slowly. New builders and
- more players are offering a wide range of originality to the mud. We are
- going through some changes still as the mud grows.
-
- The Realms is a typical Diku with non-warring clans at the moment. You
- have the opportunity to become a vampire, or anything in your imagination.
- We the staff are welcome to ideas. The game has a family type atmosphere as
- the players all grow close as they also grow in power. We over 200 mortal
- levels and a wide range of classes.
- Come and join us.
- Lady Katrin A. Shima
-
- -----------------------------------------------
-
- Mud : Realm of the Gods
- Code Base : heavily modified Rom 2.4
- Telnet : rotg.mudsrus.com 9999 [209.123.60.37]
- WWW : http://members.xoom.com/Kali/www/realm3.htm
- Description :
-
- For those of you that remember, The Realm was open a while
- back but suffered some downtime due to a server change. Well
- we're back! And in beta, *bleh*. However, we are looking
- for testers, builders, and coders. The Realm is changing
- nearly every day, (more often if I can get another coder).
- We've added some new features including: mythological loyalties,
- damaged equipment, and lots of stuff to keep your adventuring
- intresting! Right now, we're working on a subclassing system
- to keep the game going strong. If you'd like to stop by and check
- us out, we'd be glad to have you. The rp goes on despite beta.
-
- Travel well!
- Atropos, Lady of Three.
-
- -----------------------------------------------
-
- Mud : Realm of the Magi
- Code Base : Standard LPmud (Magilib)
- Telnet : stormbringer.sysconn.com 1501 [209.4.217.4]
- WWW : http://stormbringer.sysconn.com/magi/
- Description :
-
- Realm of the Magi (RotM) is a highly-modified 2.4.5 based
- LPmud, that has been converted into a guild/clan based
- battleground. Through the use of limb support, playing here
- feels more like a real, ongoing battle. The entire mud is
- displayed in full ANSI color for a added realism during
- battles or exploring the many areas that exist throughout
- the realm. Quests have also been added for expanded
- knowledge, but are truely optional. With over 150 mortal
- levels, there is always a challenge, even for the hardcore
- 'borg' players.
-
- Currently, we are doing development on the new Magilib, a
- modified 2.4.5 mudlib. We are redeveloping the overall
- design for new LPmud admins and coders to learn LPC easier
- to use and setup, through the use of 'modules' rather than
- heavy-duty mudlib coding.
-
- Login or check our webpage for more information.
-
- -----------------------------------------------
-
- Mud : Realm of Utopian Dreams
- Code Base : ROM 2.3 (extensively modified)
- Telnet : rud.mudnet.net 1701 [206.71.170.159]
- WWW : http://rud.mudnet.net/
- Description :
-
- We, the members of the Immortal Council of this Realm, have designed this
- mud to be a happy medium beween RP and H&S/Talker muds. Some choices in our
- design of this mud are derived from RP mud configurations. Things like
- titles, character descriptions, and the pk ability are integral to this part
- of the mud. Other facets of the Realm are derived from a need for interaction
- between PC's on the mud. These include the many channels, committees, the
- court system, and an openness to listen to player input on how to make the
- atmosphere more friendly. We hope that you enjoy this world and take
- advantage of its unique properties. But above all role-play well and
- have fun.
- --Written by Kerm on behalf of all the IMMs
-
- -----------------------------------------------
-
- Mud : Realms of Anatolia
- Code Base : Anatolia (ROM 2.4)
- Telnet : beer.mudservices.com 4555 [206.245.158.165]
- WWW : None
- Description :
-
- Based on the Realm's of Anatolia (ROM 2.4 Derivitive)
- 18 Races, 12 Classes, 114 Areas, 8 Cabals
-
- Cabals (Pronounced 'Kuh-BALL') are clans of characters dedicated
- to a cause. This cause is the sole purpose uniting the cabal, and
- its members strive to bring about this purpose. They also seek
- to influence the other cabals to believe that their cabal is
- superior. Cabals have special hideouts, each with a special item
- that gives members special powers. Cabals whose special item is
- in another cabal's shrine due to a raid lose their special powers!
-
- Cabals: Rulers, Hunters, Chaos, Invaders, Battleragers, Knights,
- Shalafi and Lion
-
- -----------------------------------------------
-
- Mud : Realms of Chaos
- Code Base : LPmud
- Telnet : chaos.buckeyeweb.com 3456 [207.122.180.9]
- WWW : http://chaos.buckeyeweb.com/
- Description :
-
- Realms of Chaos part 2.5 is an extremely challenging, thoroughly
- engrossing reality. From the moment you set foot in the Realms, you
- will be enchanted by the vivid, full ansi color descriptions, and the
- the highly intricate and refreshingly logical and internally consistent
- structure to an extent which you have undoubtedly never before experienced.
-
- Realms of Chaos is not just a mud; to those who know it, it is another
- dimension.
-
- -----------------------------------------------
-
- Mud : Realms of Chaos Dikumud
- Code Base : Diku
- Telnet : roc.zenonline.com 1414 [209.218.36.237]
- WWW : http://www.angelfire.com/md/rocmud/
- Description :
-
- Realms Of Chaos (RoC) is a new and upcoming mud. It is a Circle 3.0
- beta version mud with many new realms being added all the time. With
- a large Immortal Staff who is always willing to help out, newbies are
- always welcome.
-
- -----------------------------------------------
-
- Mud : Realms Of Darkness MUD
- Code Base : SMAUG
- Telnet : dicicco.net 4444 [207.92.30.100]
- WWW : None
- Description :
-
- Enter a world of good and evil, where you will see sights you have never
- imagined. Battle monsters, practice spells, and socialize with other
- adventurers. This is the Realm of Darkness, a wonderous world created for
- fun and entertainment. Ask the friendly rulers Mondo and Logan for help
- if you need it, for we are always willing to help those in need. You do
- not need to worry about paying, the land is free to all that like it. So
- don't hesitate, visit Realms of Darkness right away!
-
- -----------------------------------------------
-
- Mud : Realms of Despair
- Code Base : SMAUG
- Telnet : realms.game.org 4000 [207.136.80.35]
- WWW : http://www.game.org/
- Description :
-
- Realms of Despair is one of the hottest muds on the 'net.
- It runs on a dedicated Cyrix 6x86-166+ server with 128 Megs of RAM,
- a T3 connection to the Internet, has over 10000 active players, clans,
- guilds, many new areas, helpful immortals, tons of non-standard mud
- features, and a strict medieval theme.
-
- Beware that this is a very popular and addictive mud, as you will
- find an average of 350+ players on at peak times. RoD is also the
- original/development SMAUG implementation.
-
- -----------------------------------------------
-
- Mud : Realms of Hell
- Code Base : Mordor
- Telnet : mud.realmsofhell.org 9696 [209.101.214.100]
- WWW : http://www.realmsofhell.org/
- Description :
-
- Realms of Hell is a relatively new mud and is based off of the MORDOR
- code base which was originally based off of QUEST. Our world is not totally
- complete yet, but our main city and surrounding countryside is. We welcome
- newbies, and we offer extended races and classes, along with being able
- to join one of 11 clans. MORDOR is a relatively unique and simple type of mud
- to learn. There is plenty of up to date information on the web site as well.
- Come by and check us out! We're sure you will not be disappointed.
-
- -----------------------------------------------
-
- Mud : Realms of Insanity
- Code Base : Modified ROT 1.4
- Telnet : arthur.ddns.org 5000 [204.210.115.64]
- WWW : http://www.arthur.ddns.org/
- Description :
-
- The Realms of Insanity is a new mud that features new code and a great
- range of areas and objects. This mud is ideal for intermediate players.
- We are still in our testing stages, so please be patient as we are
- constantly improving. The immortal staff is very friendly, almost always
- on and helpful. So if you're into a comfortable mud that you can count
- on to not go down (for good) come visit us!
-
- -----------------------------------------------
-
- Mud : Realms of Kylan
- Code Base : Rom2.4
- Telnet : betterbox.net 4500 [209.83.132.66]
- WWW : http://www.abovenbeyond.com/rok/
- Description :
-
- Realms of Kylan is back in action. Come one come all to the
- grand opening of one of the Greatest MUDS. We are a down to
- earth MUD where rp is not enforced but is always enjoyed.
- We are currently hiring builders and EXPERIENCED coders. If
- anyone is interested in helping design the MUD or webpage
- contact the Mud admin or connect to the realm and look for
- kylan. Peace be with you.
-
- -----------------------------------------------
-
- Mud : Realms of Legend
- Code Base : ROT
- Telnet : Towerserver.eu.org 7777 [208.195.95.63]
- WWW : None
- Description :
-
- Realms of Legends is a small user friendly environment, starting to
- come into its own, we are running a slightly modified Rot code base,
- and will be continuing to expand as we grow with the players, Come
- share the adventure of this new place with us. We hope you will enjoy
- playing as much as we have for bringing it to you
-
- -----------------------------------------------
-
- Mud : Realms of Lore
- Code Base : Smaug/Modified
- Telnet : realms.gamegods.com 4000 [207.137.156.244]
- WWW : None
- Description :
-
- The Realms of Lore are a vast set of constantly expanding areas, each with
- their own unique setting, characters, equipment, and secrets. The Immortals are
- constantly adding new features at the request of the inhabitants. Mortal
- housing and families are just two of the features which are included. Quests
- are done multiple times daily, and our immortals are glad to lend a hand to the
- mortals of the Realms. But heed this warning, you will never be able to master
- these Realms, as they are constantly changing with new additions.
-
- -----------------------------------------------
-
- Mud : Realms of Mysteria
- Code Base : Diku / VME
- Telnet : mysteria.dmfmusic.dk 4242 [212.10.15.5]
- WWW : None
- Description :
-
- Realms of Mysteria is a developing mud, which is made out of a dream.
- It's all about having fun and exploring the worlds of mysteries, and have
- fun making the worlds of adventures.
-
- Realms of Mysteria is still very slowly beginning to shape itself and
- therefore we do not have so many players. But you have the chance to be
- with the mud from the early stages and help form it's future. - Explorer
-
- -----------------------------------------------
-
- Mud : Realms of Mystery
- Code Base : Circle 3.0 bpl12
- Telnet : mud.panacom.com 4000 [207.141.251.18]
- WWW : http://mud.panacom.com/~mud/
- Description :
-
- A completely race and skills based MUD. Online dynamic
- quests run by humans. A constantly changing world, ever
- evolving and expanding. No levels, everything is determined
- by your skills. If you can find a trainer to teach you a skill,
- you can learn that skill.
-
- A fantasy setting, currently the world is mostly Stock Circle,
- although OLC is employed giving builders the ability to modify
- the world runtime. This world is ever evolving and changing.
-
- -----------------------------------------------
-
- Mud : The Realms of Prydain
- Code Base : Modified God Wars
- Telnet : mud.it-jobs.net 3500 [194.42.250.2]
- WWW : None
- Description :
-
- If you've tried to telnet to the old address, I'm sorry.
- Due to some troubles we had on the previous server, we had
- to relocate. However, we've made a clean start, and ready
- for more players.
-
- Anyone is welcome, but we do have policies which are STRICTLY
- enforced.
-
- Geoffrey 'Cavalier' Noland
- Implementor, The Realms of Prydain
-
- -----------------------------------------------
-
- Mud : The Realms of Reality
- Code Base : Smaug Derivative
- Telnet : therealms.betterbox.net 6500 [209.83.132.72]
- WWW : http://welcome.to/therealms/
- Description :
-
- The Realms of Reality is a universe of galaxies, solar
- systems, planets, and moons. á It is ruled by no one, a
- great void to be filled.á You are but one of billions,
- scattered about the Realms like rain drops.á Each drop a
- different civilzation to explore.á This is where reality
- forms, where anything is possible, and where an ideal has
- meaning.
-
- -----------------------------------------------
-
- Mud : The Realms Of The DarkLords
- Code Base : CircleMUD 3.11
- Telnet : vortex.starix.net 8000 [208.219.83.12]
- WWW : None
- Description :
-
- Many years ago when warriors, mystical magic and adventure
- was but a power only believed by the insane, all was
- peaceful within our realms until a war of the gods broke
- these realms into definitive segments of the likes of the
- good and the evil. Chaos spread through the minds of the
- youth, who in turn over turned the powers of their elders
- and wise men. As this chaos spread, the other worlds heard
- of this war of the gods, and feared it immensely. Many of
- the different realms called this warlike plane of existence
- The Darklords, and till this day, thousands of years later,
- still in war are we, and still named The Darklords are our
- lands. It is no longer safe for any beast nor animal. The
- only calm feelings are from the gods above watching the
- world turn in it's ever lasting chaos. Life on the lands
- are not easy, but for the prize of immortality, and to
- slowly bring the chaos to an end, or to spread the chaos
- more, it is worth the ultimate price.'
-
- Scripts from a wise man's Tome
-
- -----------------------------------------------
-
- Mud : Realms of the Dragon
- Code Base : LP
- Telnet : dracos.ptn.net 3000 [208.149.248.10]
- WWW : http://141.215.69.7:8080/
- Description :
-
- Realms of the Dragon has been in business for many
- many years. We are one of the more successful and
- popular LP muds on the net. We offer a wide selection
- of Guilds(classes), races, special interest organizations,
- and equipment. We are open 24 hours a day and have a
- huge realm of player areas for adventure, roleplaying,
- and monster bashing. Please come and visit, and we
- hope you make it your home as we have.
-
- -----------------------------------------------
-
- Mud : Realms of the Exiled
- Code Base : Circle 3.0 derivative
- Telnet : cheetah.tjperry.com 5000 [209.180.148.107]
- WWW : None
- Description :
-
- Realms of the Exiled is a CircleMud 3.0 derivative that
- has been up for several years now. It offers an extended
- selection of race and class alternatives, as well as a wide
- variety of clans, large playing area (many original zones),
- and quests, designated pk areas, and rumbles. We are
- a newbie friendly mud where you don't generally get
- smoked right off the bat. Realms offers full ansi color
- support and excellent, easy to read displays. Hack and
- Slash is the main theme, so bring your sword and be
- ready to wade in with both feet into our wide variety of
- areas. Join us, heroes and heroines, in our quest to
- bash, hack, and zap our fellow creature! See you there.
-
- -----------------------------------------------
-
- Mud : Realms of the Forgotten
- Code Base : ROM24 (Heavily Modified)
- Telnet : forgotten.betterbox.net 5000 [209.83.132.69]
- WWW : http://forgotten.betterbox.net/
- Description :
-
- Realms of the Forgotten
-
- Welcome to a land of vast beauty and fierce savagery. A land of
- magnificent opportunities and dark menaces. It's truly a new world, only
- now cast open before the adventurers footsteps. Journey there now as
- creatures and cultures come together to make a new place, a land that all
- types of adventurers can call their home.
-
- Although we are currently in the alpha testing stage of the heavily
- modified version of code we use, there is still plenty to do, and even
- more to come. We do not require role-play, but we do require that you show up
- looking for a good time. Rotf is quite newbie friendly and also satisfies
- the needs of the oldtimers as well. One major bonus is that Rotf offers
- both Pk & NonPk clans as well as Pk & NonPk outside of clans (controlled by
- the code). We are currently hiring play testers, and builders at this time.
- Those who help out will be greatly rewarded in the end, we hope that you have
- the desire for greatness. Either way, the entire Realm is magnificant.
-
- See you there.
- -=Realms of the Forgotten Immortal Staff--
-
- -----------------------------------------------
-
- Mud : Realms Of The Past
- Code Base : DIKU2 - VME
- Telnet : realms.pdt.net 4242 [208.141.161.7]
- WWW : http://www.pdt.net/Realms/
- Description :
-
- Realms Of The Past MUD is a diku2 based mud on the VME.
-
- The MUD offers 14 Races and over 20 Guilds you can customize your character
- after you have completed all guilds so your character never gets old to
- play.
-
- We offer A fast T1 connection to the Internet, We are a growing MUD but
- growing fast. We offer a new style of clans and guilds Each Race has Maximum
- Abilities which creates a very large variety of possibilities.
-
- The Administration and Creators like to believe the MUD is the players so
- all suggestions and welcome and we try to have as much fun as possible with
- Immortal and Player interaction.
-
- We hope you stop by and check us out, We may be the right place for you.
-
- Thank You - Realms Of The Past Administration
-
- -----------------------------------------------
-
- Mud : The Realms of Tremaria
- Code Base : CircleMUD
- Telnet : tremaria.org 7677 [207.206.157.223]
- WWW : http://www.tremaria.org/
- Description :
-
- The Realms of Tremaria exists in a fantasy type world. It is a
- world that has not yet passed a time equivalent to our Middle Ages and
- therefore has about the same level of technology as we did back in
- those times. However you will find many things here that might
- surprise you as they are unique to Tremaria. Much magic exists in
- the Realms. It can be felt by all, but only a special few can harness
- this magic and use it to their benefit. These special people are mages,
- clerics, druids, and necromancers. Some others do know a few spells,
- but their grasp of the sphere of magic is not near as vast.
-
- As Tremaria has it's own unique history and people it developed and
- evolved in beautiful, exciting, and sometimes frightning ways. You will
- encounter here things that you have never before seen, but we sincerely
- hope you enjoy your experiences here and return often.
-
- -----------------------------------------------
-
- Mud : Realms of Zanzibar II
- Code Base : LPC tmi2-1.2, MudOS v20.21
- Telnet : mb2.betterbox.net 3000 [209.83.132.72]
- WWW : http://mb2.betterbox.net:3005/
- Description :
-
- Tired of the same old medieval/fantasy theme, found in
- about 90% of all muds today? Are 'futuristic' muds just a
- little too futuristic for you?? Are you looking for a nice,
- friendly place to play?? Well, look no
- further, for the crazy, insane, master of zaniness is back,
- with a fresh, new, mud!! Check out Realms of Zanzibar ][
- (the next thang) at mb2.betterbox.net 3000!! You will want
- to keep coming back!! (I know I did!!). Oh, and DEFINITELY
- check the web-page before you login for the first time,
- please?? This will save quite a lot of us headaches, and
- hassles!!
-
- -----------------------------------------------
-
- Mud : Realmsmud
- Code Base : Amylaar LPmud
- Telnet : realms.eliki.com 1501 [208.148.17.17]
- WWW : http://www.dorsai.org/~james
- Description :
-
- One of the oldest LPmuds, founded June 1991
-
- Realmsmud is a large LP based MUD with 100+ players on in the peak hours of
- the early evening. We offer 9 guilds, many different races, OPTIONAL player
- killing, 11 quests, 50 player levels, option to be a multi-guild at level 30,
- 3 days between reboots, and most of all, a VERY fun & friendly atmosphere.
- Our current computer is a Pentium 90Mhz with 64Megs of ram and a 1 Gig hard
- drive. With over 100 users, we use approximately 40% of the cpu power, which
- means we have plenty of room for more players, and no machine-based lag! The
- realmsmud computer has its own port on a new switched ethernet hub, and our
- site plans to add another T1 line to a different internet provider, for
- increased reliability.
-
- So, stop by and try us out. New players start out as adventurers, which on
- Realmsmud is a temporary guild. You should join one of the other guilds as
- soon as you can decide on one. Once you join a guild, you gain access to that
- guild's storage rooms, and other guild members will probably help you get
- started if you ask nicely.
-
- -----------------------------------------------
-
- Mud : Realmz Of Delusion
- Code Base : Rom2.4b6(Modified)
- Telnet : scooter.interhack.net 4000 [164.107.144.50]
- WWW : none
- Description :
-
- New Mud Looking for Builders, RolePlay Comes before PK
- PK is allowed there is a Clan System Quest Will be offered
- we have lotsa goodies. I'm always adding more :) If you wanna
- have a good time come on over. There isn't much more i can think
- of hehe :).
-
- -----------------------------------------------
-
- Mud : Red Dragon
- Code Base : LIMA Lp
- Telnet : reddragon.org 3000 [204.131.160.69]
- WWW : http://www.reddragon.org/
- Description :
-
- Red Dragon rides on a designated PII333 with 384 megs of Ram.
- The connection is very fast with a direct multiple megabit connection
- to the fastest network in existance.
-
- The guild system is layered offering many months and years of
- playing enjoyment. The combat system is detailed. Clans can build
- strongholds, and individual players can build castles. They also get
- to design their own castle guards.
-
- The mud has been in existance for 6 years. Our mudlib is approximately:
- 15,000 rooms
- 5,000 different monsters
- 15,000 different armors and weapons
- 30 different races
- 100's of different guilds
- 100's of thousand different ways to design your player!
-
- -----------------------------------------------
-
- Mud : Redemption
- Code Base : Rom 2.4
- Telnet : mud.redemptionmud.com 4000 [204.50.58.11]
- WWW : http://members.xoom.com/delstar/
- Description :
-
- The childrens of Bosco having been banned from Midgaard,
- retreated to the depts of the land, waiting for Bosco to
- die so they could conquer Midgaard once more. Each child
- gathered supporter to flock to their banners for what would
- be a never ending quest. Thus formed the clans of
- Redemption. I won't bother you with praises and promises.
- All you need to know is that role-playing is encouraged,
- pkilling is optional, many many spells, skills, classes,
- races and features were added, and that we are running on
- a high end server which translates into less to no lag.
-
- Come and visit us :)
-
- -----------------------------------------------
-
- Mud : Refugee
- Code Base : Rom 2.4
- Telnet : refugee.terminal.org 9001 [207.199.187.240]
- WWW : http://refugee.terminal.org/
- Description :
-
- Imagine, if you will, a realm, dominated by war, where
- the very embodiments of good and evil take part in the
- ancient conflict between good and evil, almost destroying
- the fabric of the universe. Now, aeons later, after a great
- truce, and mighty slumber of these two embodiments, their
- caretaker awakes them, into a new world, where score upon
- score of mortals and others have arrived and made their
- home, all of them refugees, in a place where the only refuge
- with peace, is death, which only the few can evade. This is
- the world called Gaiene, where many have lived, died, and
- made great deeds, all for the pleasure, and sometimes wrath
- of the gods. This is also the world for the Refugee, where
- some come and are entrapped by the darker nature, and others
- are enthralled by the beauty of goodness.
-
- -----------------------------------------------
-
- Mud : Rehobaom's Legacy
- Code Base : Rom [Athen 1.1]
- Telnet : hypercube.org 9000 [208.201.224.18]
- WWW : http://www.hypercube.org/tess/really.html
- Description :
-
- Features to make your hair curl, to be sure, but to detail them would
- miss the point. Rehobaom's Legacy is a mud for the sophisticated player.
- Our select clientele is bright, sharp, and no more afraid of the four
- letter word than of the tripping polysyllables of molecular fusion or
- some unearthed bon mot from Dorothy Parker. We roleplay when we please,
- and very well, and we don't when we don't, and we do that pretty nicely
- too.
-
- One could go on about players building their own houses, or the object
- and wear system, or the level of detail, or the quantity of spells, or
- the, or the, or the... but though these things are true, they're not what
- keeps people coming back to Rehobaom's Legacy. It's laid back without
- being sloppy and thorough without being anal. Either you were already
- into that, and only needed to know we existed, or you never will be, and
- nothing said here would affect that.
-
- -----------------------------------------------
-
- Mud : Reinos de Leyenda MUD
- Code Base : LP MUD
- Telnet : pusa.eleinf.uv.es 23 [147.156.17.31]
- WWW : http://pusa.eleinf.uv.es/
- Description :
-
- Reinos de Leyenda MUD es un LP MUD basado en AD&D completamente en
- espanyol, en el que se intentan introducir cosas nuevas y originales.
-
- El mud esta basado en un sistema de 100 niveles mortales (aunque dudamos
- que lo consigas, si no es aprovechandote de algun bug). Al estar basado en
- AD&D, hay una amplia variedad de razas y Gremios basicos y multiclase.
- Los jugadores pueden crear sus propios clanes y adorar a los Dioses.
-
- ----------------------------------------------------------------------------
-
- Reinos de Leyenda MUD is an LP MUD based in AD&D completely Spanish.
- We are using base libraries but making heavy changes, trying to implement
- original features.
-
- The MUD is based in a system of 100 mortal levels, and as it is an AD&D based
- MUD, we offer many races , classes and multiclasses guilds. Players can group
- themselves into clans, make wars with the other clans and worship their Gods.
-
- -----------------------------------------------
-
- Mud : Renegade Knights
- Code Base : CircleMUD
- Telnet : renegade.mudservices.com 1234 [206.245.158.401]
- WWW : http://www.renegade.mudservices.com/
- Description :
-
- Tired of the same old thing?
-
- MUD after MUD asks 'Tired of hack and slash? Try us!'...
- But did any of them ever think of doing hack and slash
- *well* rather than trying to impress everyone with their
- whistles and bells?
-
- Well, here's one that knows what the real meat and
- potatoes of the mudding experience is. Detail. Original
- races. Well-balanced combat and classes. Rooms with
- descriptions actually worth reading (gasp!). Armor that
- gets damaged, swords that dull. All original areas. Skills
- learn by doing, not just from dumping practices.
-
- (Note: Still in Alpha stage)
-
- -----------------------------------------------
-
- Mud : Renegade Outpost
- Code Base : Renegade base
- Telnet : outpost.cnct.com 9999 [165.254.118.194]
- WWW : http://outpost.cnct.com/
- Description :
-
- Renegade Outpost, one of the often cloned muds (KAOS HQ,
- Temporal Rifts, Forbidden Lands, just to name a few) and is
- possibly the best use of Silly code since Silly itself!
- Come give us a try! Classes include: Mage, Cleric, Warrior,
- Thief, Paladin, Ranger, Druid, Psionicist, and Monk. In
- addition we allow players to multi-class, character
- expansion beyond maximum mortal level, full Online Creation
- for Immortals, EQ damage levels, EQ repair, polymorphing,
- abbreviations of names, standard Midgaard for those that
- like it, and a host of new cities for those that dont,
- variable rent rates, non-timed EQ, and lots lots more.
- Please visit us and see whats up!
-
- -----------------------------------------------
-
- Mud : RetroMUD
- Code Base : RetroMUD (1.0)
- Telnet : retromud.org 3000 [204.112.20.11]
- WWW : http://www.retromud.org/~retromud/
- Description :
-
- RetroMUD consists of no less than six worlds, each with its
- own unique theme. Battle djinn in the air world of Raji, fight
- fishfolk in the water world of Wysoom, bag yourself a Tyrannosaurus
- in the steaming jungles of Sosel, wander the massive underground
- complex in the dead world of Crypt, go wild in the crazy and violent
- place known as Perdow...or just go dragon hunting in medieval
- fashion on Welstar. Our guilds are heavily researched and we use
- real life inspirations for their backgrounds. The Templar guild is
- really based on the Templars (from the titles, to the starting equipment).
- Psionicists are based on the actual principles of Chakras. Druids are
- true to their Celtic roots rather than a bunch of eco-terrorists!
-
- Not enough? We've got 60 races, 20 classes, hundreds of unique
- skills and spells, quests tailored to guilds, explosive events, wars,
- quests, arenas -- you name it, we've got it. And if we don't have it,
- we're working on it. It's six MUDs in one. Come by and check us out.
- You'll be glad you did!
-
- -----------------------------------------------
-
- Mud : Return of Illusions
- Code Base : Rom 2.4
- Telnet : cafeapocalypse.tzo.net 9000 [24.92.74.112]
- WWW : None
- Description :
-
- Return of Illusions is a fantasy based ROM code MUD.
- It is mostly stock with some originals thrown in. This will change
- in the very near future. We are in the process of BETA testing.
-
- We are very friendly and want people to come and play and have fun.
- There is a clan system in place and there are automated quests. We also
- have a house system for those peaceful players.
-
- -----------------------------------------------
-
- Mud : Return of the Shadow
- Code Base : Circle (heavily modified)
- Telnet : rots.org 3791 [18.241.0.94]
- WWW : http://shadow.oceana.org/
- Description :
-
- When Frodo destroyed the One Ring, Shadow fell, Sauron
- and his darkness were no more, and all lived happily for
- about 200 years. Until....
-
- RETURN OF THE SHADOW is a dedicated Tolkien MUD. Action
- takes place in the fourth age (read our background story
- for more information). We have many unique spells/skills,
- an original Tolkien world, many classes, including an
- option to make your own class, races you would expect to
- find on Arda, restricted player killing (race war), a more
- realistic fighting/spell/skill system. Roleplaying is
- highly encouraged.
-
- We are open for all players, however we are still
- testing, so please report any bugs you find. It is also
- not hard to become a builder. We also have friendly imps.
- If you encounter any problems, feel free to talk to us or
- mud-mail or E-mail Dim(dimdim@mit.edu), or Prami(mkhusid@mit.edu).
-
- Happy mudding!
-
- -----------------------------------------------
-
- Mud : Revelations of Doom
- Code Base : Envy 2.2
- Telnet : caesar.rhs.k12.hi.us 1234 [165.248.129.254]
- WWW : http://www.rhs.k12.hi.us/rod/
- Description :
-
- The Revelations of Doom is a fantasy/medieval MUD. Players
- are strongly encouraged to role play (although it is not
- required), explore all areas of the MUD, and to actively
- participate in the development process. Changes are
- constantly being made to RoD's code, and modifications
- and creations of new areas are starting to speed up.
- Projects for development of an embedded fast C-type language
- parsers for Mob/Room/Object programs, In depth character
- customization, automated quest systems, etc are all currently
- being worked on.
-
- -----------------------------------------------
-
- Mud : The Revenge of the Top of the Line
- Code Base : Heavily Modified Mudlib -- Amylaar LPC
- Telnet : madness.tmok.com 2010 [204.17.163.11]
- WWW : http://totl.8m.com/
- Description :
-
- The TotL Player Lounge
-
- Welcome to the Revenge of the Top of the Line player lounge, this is where
- players come to rest and converse about their adventures here on TotL. You can
- see comfortable chairs and couches lying around the room. A ladder leads down
- from here.
-
- ---- Obvious exits are: down, east.
- a random titler.
- an inanimate carbon rod.
- an old crusty vending machine.
- a sign: README {burning}.
-
- -----------------------------------------------
-
- Mud : Rhostshyl
- Code Base : RhostMUSH
- Telnet : amtgard.com 4201 [129.108.63.11]
- WWW : http://amtgard.com/~rhost
- Description :
-
- Rhostshyl is a social fantasy-based MUSH originally based on the books by
- J.F. Rivkin. Started in 1990 by Nyctasia, Rhostshyl has a long history
- and a devoted fan base. Numerous guilds offer a social structure and
- opportunities for interaction. Come one, come all!
-
- -----------------------------------------------
-
- Mud : Rifts
- Code Base : Circle/Diku
- Telnet : 207.205.102.9 6666
- WWW : None
- Description :
-
- The Rifts is a MUD designed for advanced MUD players. It has 4 years
- of code enhancements from stock circle/diku code. We have approximately
- 12 races, 20 classes, a comprehensive remort system. Many of our zones
- are based on the infamous Salvatore Dark Elf book series and the Riftwar
- Saga by Raymond E. Feist. Please take a moment to check all the fine
- points about our mud up above. The MUD has a somewhat of a learning
- curve and will take some time to get used to. We have a 'newbie world'
- to get started quickly. You start with a FAQ guide to answer most of
- your early questions. Just find your newbie rift and start killing. We
- have a solid player base that is continuing to grow. We haven't
- advertised in 2 years and are just reappearin on the public scene.
-
- Other features include : automatic auction system, automatic questing,
- rentable/nameable mounts, camping (as opposed to renting), complete thief
- poison system, over 500 spells and skills, 100 mort levels, comprehensive
- remort system, full scale clan implemtation, mob AI, etc...
-
- Stop on in and have a blast. Join our family of mudders and see why they
- think its (by far) one of the best MUDs on the net.
-
- -----------------------------------------------
-
- Mud : Rifts in Time
- Code Base : Lima 1.0a8
- Telnet : cr59169-a.lndn1.on.wave.home.com 23 [24.112.143.12]
- WWW : None
- Description :
-
- Sometime in the not too distant future, an experiment goes very wrong. This
- experiment caused major destruction among the people of the different nations
- upon Earth. A few cities, which were in remote areas, were spared and have
- been transported back in time to a distant and strange land. As the first
- scared and distraught people wander out of their towns into the new
- countryside, they are confronted by a group of friendly tribesmen. These
- tribesman are just as surprised as the people, but offer their help anyway.
- The citizens of the cities must learn to survive in this new world, using
- skills and magic that many thought were only fairy-tales told to children.
- This is where you find yourself, in one of the bigger towns that are spread
- over the land. Good luck adventurer, you'll need it.
-
-
- -----------------------------------------------
-
- Mud : Rifts: Rise From Chaos
- Code Base : TinyMUX
- Telnet : warlock.mudservices.com 1314 [205.147.201.160]
- WWW : http://warlock.mudservices.com/
- Description :
-
- Rise from Chaos is a MUX based on the roleplaying game of
- Palladium's RIFTs. It is centered in Tolkeen the Pre-Rifts
- city of Minneapolis, rich in magic and mystery. The
- complexity and vastness of RIFTs provides an unparalleled
- atmosphere for roleplay.
-
- The Coalition War Machine has fallen upon Tolkeen, leaving
- a ravaged city in its wake. Due to the mystical and unknown
- powers of the White Tower, the Coalition was barely beaten
- back, allowing the city to begin to slowly pick up the
- pieces during the aftermath of the war. This defeat has
- been hardly enough to deter the Coalition, for there are
- ominous rumors of an outpost city being built only hours
- south of Tolkeen.
-
- * Our custom-made character generation system is almost
- complete. We are also adding another town to the grid, a CS
- Outpost city.
- * Come join the first officially opened and longest running
- RIFTs MU* for quality roleplay. :)
-
- -----------------------------------------------
-
- Mud : Rifts: Shadows of Humanity
- Code Base : TinyMux 1.4
- Telnet : riftssoh.godlike.com 4242 [206.205.199.130]
- WWW : http://www.godlike.com/~fmorph/
- Description :
-
- Rifts is set on Earth in a dark future, where magic has returned to the world.
- With the return of magic, Rifts, portals that let one travel thought time and
- space, have opened. Creatures of all types have flooded out onto the Earth.
- These creatures brought powerful magic and technology. Earth is no longer
- the planet it once was. Factions fight over these gateways to the Megaverse.
- Humanity is on the brink of extinction. Do you have what it takes to bring
- humanity out of the darkness?
-
- Here is what we offer.
- - Rifts as it should be, a world not just one simple city. We have Kingsdale,
- Mexico City, and Stormspire. With more cities to come!
- - Be what you want to be, minimal restrictions on OCCs and RCC.
- - Be stat'ed in under 4 days most new players are stat'ed in 2!
- - Friendly staff, here to help you and make the game a better place.
- - Something is always going on in this world. Many TP's are run all of
- the time. Player plots are welcome and encouraged.
-
- Come join us. If you liked the RPG, you'll love this MUX. Shadows of Humanity
- embodies what Rift's is all about. We plan on bringing this world alive!
-
- -----------------------------------------------
-
- Mud : RiftsMud
- Code Base : LPC 2.4.5 LIB - heavily modified
- Telnet : riftsmud.mudservices.com 1122 [206.245.158.174]
- WWW : http://users.aol.com/riftsworld/
- Description :
-
- RiftsMUD is a futuristic mud based on Palladium Games' Rifts RPG.
- It offers over 50 races and many occupational character classes to
- choose from. Using standard directories for magic, psionics, skills,
- and abilities, it offers players to make totally unique characters.
-
- Please look at the homepage for more information.
-
- -----------------------------------------------
-
- Mud : Rites of Passage MUD
- Code Base : EmlenMUD (private)
- Telnet : unix.worldnetoh.com 3737 [204.183.31.4]
- WWW : http://www.ropmud.com/
- Description :
-
- Rites of Passage MUD (RoP) is a pkill MUD where players join one of two
- sides in the Good vs. Evil conflict. The code is similar to Mortal Conquest,
- Midpoint Void, and Void2, but RoP is a unique place with new and interesting
- ideas. There are currently 21 races in a classless society. Each side of
- the conflict has its own Homeland which contain some small racial hometowns
- (not all races have a hometown). There is 'neutral territory' between the
- two homelands which house 2 major cities (Twilight and A'daar). There are
- many skills and spells for players to choose from and 8 Sects/Religions that
- players may become a part of, as well as 7 guilds to join. We also offer
- player-run clans for players to form a 'tight-knit' society for themselves.
- Give us a try; we think you'll like what you find.
-
- -----------------------------------------------
-
- Mud : Riverhold
- Code Base : LP
- Telnet : mama.indstate.edu 3000 [139.102.70.201]
- WWW : http://www.woodstock.demon.co.uk/riverhold/
- Description :
-
- Riverhold has been coded progressively over a period of two years. It is
- based on a Amylaar driver, heavily modified in almost all areas. No stock
- code remains and special attention has been paid to ensure that all rooms
- meet strict guidelines on balance, quality and consistency.
-
- The result is that a MUD that is unrivalled in my experience.
-
- Riverhold is a fantasy-themed game set in medieval times. Attention has
- been paid to ensure that the content of the rooms is in keeping with the
- time-period.
-
- Player Killing is restricted to certain well-marked areas of the mud, known to
- mortals as the Underdark.
-
- The wizards are primarily there for the advancement of the game and coding
- of new areas, not to interfere with mortals. We will act only when all other
- routes have been exhausted, meaning that the players are left to create an
- atmosphere in which to play.
-
- Our player base is now firmly established and growing rapidly. Come join our
- little world; I think you'll like it.
-
- We are also looking for bright, creative people to help us in our quest for a
- better quality mud - if you think you apply, come by and read 'help wizzing'.
-
- -----------------------------------------------
-
- Mud : Rivers of MUD
- Code Base : ROM 4.0
- Telnet : rom.org 9000 [206.102.31.199]
- WWW : http://rom.org/
- Description :
-
- ROM offers a very challenging environment to play in. While
- ROM contains stock areas, there are many new and original areas
- available for exploration. Don't expect an easy time leveling.
-
- There are many changes and upgrades from a ROM clone.
- That is why Rivers of MUD is the original. ROM features:
-
- - A host of dieties for each race.
- - Smarter equipment:
- Class and race restricted items
- More places to wear equipment
- Equipment that is worn on more than one slot.
- - More intelligent NPC casting.
- - More attributes to train and a better system of practices.
- - Specific damamge location in fights.
- - and many, many other subtle changes...
-
- If you are seeking help with the ROM public source code, please
- view the ROM FAQ at http://hypercube.org/tess/rom/index.html
-
- -----------------------------------------------
-
- Mud : RMUD: 3 Moons World
- Code Base : Circle heavily modified
- Telnet : rmud.net.ru 4000 [195.34.34.29]
- WWW : http://www.rmud.net.ru/
- Description :
-
- RMUD is the first 100% Russian MUD!
- For all those who enjoyed the Dragonlance Saga,
- RMUD features stories and tales taking place in the world of Krynn
-
- -----------------------------------------------
-
- Mud : Road to Death
- Code Base : Rom2.4
- Telnet : funcity.org 5555 [199.176.228.114]
- WWW : None
- Description :
-
- RTD is a highly encouraged pkill mud, we value our pkillers
- very much. Our mud has an autoquest system for those who seek
- adventures, an arena system for one on one battles or gangfights,
- and also many clans to join.
-
- We have a great ImmStaff, down to earth, and very helpful. RTD
- is modeled after Creeping Death, the greatest pkill mud that
- ever existed. So come play RTD today!!
-
- * RTD IS UNDERCONSTRUCTION, but come play anyway *
- - RTDCrew
-
- -----------------------------------------------
-
- Mud : Robotech MUSH
- Code Base : PennMUSH 1.7
- Telnet : ROBOTECH.DF.LTH.SE 2142 [194.47.252.175]
- WWW : http://www.df.lth.se/~tommy/robotech/index.html
- Description :
-
- Robotech Mush is a themed Mush set in the world of
- Robotech, written by Jack McKinney.
-
- The Mush is an attempt to ... not as much recreate, as play
- and live the theme, and thus it will run from the very
- (nearly) start of the Saga, twisting and weaving through
- time as players and their characters effect it. Roleplaying
- is stressed, but what would Robotech be without the space
- combat? Thus combat exists, although it is not a main goal,
- it is however a part of the Mush and the results in the
- battles will perhaps ... make the Mush diverge from what
- happened in the books and series. But who knows? Not I,
- not You...But give it a try and Roleplay a human, or even
- a Zentraedi ... *8)
-
- As of Feb 1, the setting was moved forward over the
- reconstruction years to 2014, to a world of danger and
- possibilities.
-
- -----------------------------------------------
-
- Mud : Rock: Crashed Plane
- Code Base : RockMUD
- Telnet : www.zilla.net 4000 [156.46.156.32]
- WWW : http://www.zilla.net/r2/
- Description :
-
- Rock: Crashed Plane is the sequel to last year's
- 'Rock: Conflict of Interests' web-RPG. The new version
- supports Telnet (ANSI optional), but you will be
- interacting with both web players and telnetters.
-
- The game has a limit of turns-per-day, so you can be fairly
- sure in knowing that you won't be left in the dust if a
- player were to start scripting the game.
-
- The downside is that, as of this writing, Rock is still
- in beta stage - so you may run into errors. On the other
- hand, player files have not been wiped yet, and the game
- doesn't crash often either (as the name may suggest). If
- you want to check out a new mud-in-progress or would like
- to influence it's creation, please stop by and have a
- look. We welcome all opinions: good, bad, and apathetic.
-
- And that, folks, was the blandest plug I've ever written.
-
- -----------------------------------------------
-
- Mud : RockyMud
- Code Base : Silly
- Telnet : rocky.divide.com 4000 [206.247.142.36]
- WWW : http://www.divide.com/rocky/
- Description :
-
- Do you MUD? Ah- really, you know you do. If you are looking for the best
- MUD out there then look no further than Rocky MUD. Rocky is based on the old
- SillyMUD. You will find THE FRIENDLIEST mortals and Immortals here. For those
- interested in exploring, there are not only areas based on D&D lore such as
- the deadly Beholderlands, but there are also areas based on newer fiction such
- as the Saucer area. Area 51 is NOTHING compared to this! You will never be
- bored exploring Rocky. Lost maybe...but bored? No. But wait...there's more-
- we may have the nicest morals but we have the nastiest mobs around to kill.
- From the puny Fido to the hellish Dracolich, these mobs make your characters
- gain levels at an astounding rate. Of course there are many different classes
- and races to choose from as well. The MUD stops here. Come on over to Rocky
- MUD to expierence what I am ranting about firsthand. Our gods are waiting
- with quests in tow, so come MUD with us, I dare ya.
-
- -----------------------------------------------
-
- Mud : Rodhead
- Code Base : Rom 2.4
- Telnet : fullerton99.bruske.alma.edu 9000 [198.111.138.40]
- WWW : None
- Description :
-
- This is an up and coming mud with a modified Rom 2.4 codebase.
- It offers over 60 races and 11 classes. Classes include, fighter
- paladin, ranger, assassin, rogue, druid, priest, monk, wizard, and
- necromancer. There are 6 clans to choose from. Other small features
- include a questmaster and a blacksmith who can make eq for players.
- We're on our summer home. The world's theme and name are in
- the process of evolving. If you'd like to be part of a fun new
- mud, give Rodhead a try.
-
- -----------------------------------------------
-
- Mud : The ROMP
- Code Base : ROM
- Telnet : 206.67.100.190 9000
- WWW : None
- Description :
-
- The ROMP is a semi-educational MUD where people can come
- to learn how to OLC and work as an immortal. It is,
- however, also a fully functional Role Playing MUD. Clans
- are implemented, and we encourage interaction of clans,
- players, and even immortals. The goal of the MUD is to
- continually evolve into one of the best places to come on-
- line to roleplay and learn. Builders (OLC) will never be
- rejected, simply come on line and send a note to Mithian to
- set up a time to discuss how things run and get some vnums.
- Also, if you're looking to write areas for MUDs other than
- ours, but hate to use MZF -- yet the MUD you're writing for
- doesn't have OLC -- you're more than welcome to use our OLC
- and FTP the area for use else where. Right now ROMP is
- getting settled, however, we have the stock areas in but
- plan to remove them as soon as we have replacement. For a
- while it'll be a drastically dynamic MUD. Come and help
- make a difference.
-
- -----------------------------------------------
-
- Mud : RoninMUD
- Code Base : Diku
- Telnet : ronin.mux.net 5000 [207.96.1.15]
- WWW : http://members.xoom.com/roninmud/
- Description :
-
- Hack!? Slash!? Of course, we're DIKU! While at lower
- levels we're a 'run of the mill DIKU', we have some beautifully
- crafted areas with plenty of puzzles and intrigue that are
- available to the more powerful characters.
-
- Other features include:
-
- 1) ANSI color, fully customizable and user realizable.
- 2) 10 Classes -- plenty to offer for any player style.
- 3) A more powerful engine than the original Gamma DIKU.
- 4) Active player base, usually 30-40 players on during
- peak hours.
- 5) Ronin offers week-to-week change -- we're in a
- constant state of flux.
-
- Welcome to Ronin, Welcome home!!
-
- -----------------------------------------------
-
- Mud : Round Table 2
- Code Base : LPMUD 3.1.1 - DR
- Telnet : abou.mc2.sfu.ca 2222 [142.58.148.42]
- WWW : http://home.inreach.com/mistico/rt2main.html
- Description :
-
- Round Table 2 is one of the longest lived muds still in
- existance. We offer players a large detailed world, built
- over the past 10+ years. There are quests for those so
- inclined, and we support pk play for registered pkers or
- those who wish to travel to one of the muds pk arenas.
-
- The wizards here are friendly, and attentive; always
- willing to help a newbie with the basics of mud use and
- combat. Please stop by and try out our guest account to see
- if this mud is the one for you. We feel that you will find
- the depth of the world, and the difficulty of the quests,
- and the niceness of the players make for a good experience.
-
- We look forward to seeing you there if you are new to our
- realm, and welcome you back if you are an older player from
- years ago who has lost his way.
-
- -----------------------------------------------
-
- Mud : RowanMud
- Code Base : Envy2.0
- Telnet : mud.tander.com 3333
- WWW : http://tander.com/~rowan/
- Description :
-
-
- RowanMud was formerly known as the Shadow of Despair. After
- the imp, Kain, gave up on it, I (Gem/Iris) took over. There
- have been many changes, and many more are coming. Come visit
- us, you might find our mud to be one of the best muds around.
-
- - 100 mortal levels, 9 imm levels
- - 10 races, 6 classes
- - built in quest system
- - remort allowed twice
- - over 20 original areas, more coming
- - official clans
- - limited playerkilling
- - friendly imps (Iris, Gea, Daisy, and Vengeance)
- - much much more
-
- -----------------------------------------------
-
- Mud : Royal Training: DreamScape
- Code Base : MUX
- Telnet : banshee.mybis.com 4666 [204.116.97.180]
- WWW : http://bis.ml.org/~thanatos/
- Description :
-
- RT:D is an RP MUX set in a ravenloft type world. Our theme is as follows.
-
- Asleep, you dream . . . upon waking you find yourself in a strange
- place, like to that of your troubling dreams. You are yet in your own
- time, but in a small town surrounded by forests and farmlands. Have you
- woken, or is this part of the dream? All attempts to leave this place are
- futile. Those who try find that the borders of this little land are strangely
- malleable and will not release anyone.
-
- The natives and others who have wandered in to this place whisper
- tales of things that could only be part of some odd nightmare. Creatures
- found only in stories told to frighten children seem quite real to the
- inhabitants. Even the Church seems to have vacated the realm, its only
- remnant a deserted chapel in the woods.
-
- Are you predator or prey, and if you are prey, to what?
-
- -----------------------------------------------
-
- Mud : Ruin and Restoration
- Code Base : Rom 2.4
- Telnet : ruin.mudservices.com 2000 [206.245.158.161]
- WWW : http://members.aol.com/RodagoC/ruin_and_restoration.html
- Description :
-
- New adventurers, and well-traveled adventurers weary of the
- mindless violence of so many worlds, will enjoy a journey to
- Ruin and Restoration. R&R is a new mud blending roleplay
- with combat and playerkilling. Random aggression is dis-
- couraged, in favor of thieving, conniving, alliance, friend-
- ship, betrayal, rescue, and, of course, the occasional
- all-out war. Here, you will take your time to build a
- unique character, make friends and enemies, and perhaps earn
- a place in legend. R&R is a world designed for expansion,
- where new races, kingdoms, guilds and areas may be found at
- any time, lost magic rediscovered, or new gods created.
-
- A new Training Ground is available, to provide detailed info
- on character building for both first-time mudders and
- experienced adventurers, and additional all-original areas
- will be added in coming weeks. This is a player participa-
- tion world. New mudders, builders, coders, and wannabees
- should take a good look around and play a few days, then
- see an immortal, if they wish to help extend our world.
- Welcome, and enjoy your visit!
-
- -----------------------------------------------
-
- Mud : Rupert
- Code Base : MOO
- Telnet : rupert.memphis.edu 9040 [141.225.62.194]
- WWW : http://rupert.memphis.edu/rupert
- Description :
-
- A social MOO based upon the Universe as described by
- Douglas Adams' HitchHiker's Guide. It is accessible either
- by web or through telnet. Rupert is the home of SunNET,
- a MOO networking program.
-
- -----------------------------------------------
-
- Mud : Russia MOO
- Code Base : v1.8.0p6 of the LambdaMOO server
- Telnet : moo.org.ru 7777 [194.226.175.81]
- WWW : http://www.moo.org.ru/
- Description :
-
- Our main theme is Russia: culture, history, language, science, philosophy,
- russian orthodoxy, future of Russia and anything else.
-
- The second theme is education: it's numerous problems and probable future.
- Maybe we'll manage to create some kind of virtual futurologist laboratory,
- researching shapes of new education and new society of the 3rd millenium
- (but these are all dreams).
-
- The 3rd theme is programming applications in humanities, including Artificial
- Intelligence (AI), fuzzy logic (we are thankful to the IDISYS lab
- of Automation & Electrometry institute for they hosted us temporarily
- before we aquired our own computer), natural language parsing etc.
- There are other topics, and some of them maybe will appear later, when
- we'll have a population. We are strongly interested in creation of outstanding
- web interface, so we need lots of artwork.
-
- Our social goals are:
- Keeping in touch with co-students and co-workers, who left either to Moscow or
- Far East, or to the other countries; giving foreigners opportunity to make
- aquaintance with russian culture.
-
- -----------------------------------------------
-
- Mud : Ryft Mud
- Code Base : Ryft TMI-2 v1.4alpha
- Telnet : 206.102.117.16 2222
- WWW : None
- Description :
-
- A lot has changed since the last posting on the Mud connector.
- We have grown by leaps and bounds. Currently there are two
- areas that are open for alpha play. We recently suffered
- about 9 days of downtime in which we moved the machine to
- a new address and a faster box. The new address is
- 206.102.117.16 2222
-
- Hope to see you around
- -Eclipse
-
-
- o=======================================================================o
- Muds Beginning With: S
- o=======================================================================o
-
-
- Mud : SAGE
- Code Base : Modified ROM
- Telnet : 208.0.145.7 9123
- WWW : http://www.geocities.com/TimesSquare/Portal/5464/
- Description :
-
- Welcome to a land of fluffy bunnies and nutty squirrels.
- Welcome to a land of soul hounds and wendols.
- Welcome to a pleasant courtyard in the beautiful town of Avalon.
- Welcome to the river of lava in the hell that is the inferum.
- Welcome to the fine line between evil and good, light and dark.
- Welcome to the eternal paradox.
- Welcome to the realms of Sage!
-
- ------>
- Entry by Arthur, one of our Heros.
-
- -----------------------------------------------
-
- Mud : Sanction
- Code Base : Envy
- Telnet : lionx1.rdsnet.com 7000 [207.77.84.5]
- WWW : None
- Description :
-
- Sanction MUD is back!
-
- This mud is starting new. We are looking for some players
- to come and play and give us ideas that can be coded. At the
- moment this mud does not have a lot of features. That is why
- we are asking for ideas.
-
- It is an Envy based mud. You have a choice to pk or not to pk.
-
- It is multiclassed. We have Mage, Cleric, Thief, Warrior,
- Scientist, Cartoon, and Psionisist.
-
- Come and check us out and give us your ideas.
-
- See you there!
-
- -----------------------------------------------
-
- Mud : Sanguinis Novus
- Code Base : MUSH 2.x
- Telnet : sucs.swan.ac.uk 4444 [137.44.10.1]
- WWW : http://novus.discordia.org.uk/
- Description :
-
- A WoD MUSH set in present day London, England and based on White Wolf's rules
- for Vampire: the Masquerade. The emphasis is heavily on Camarilla/ Anarch
- politics and players can choose to generate either a neonate vampire or a
- mortal in chargen, more powerful characters are by email application only. The
- rule system used is a cross between LARP rules and tabletop and is fully
- explained in online +news and +help.
-
- -----------------------------------------------
-
- Mud : The Sanitarium
- Code Base : Rom 2.4b6 (under modification)
- Telnet : sanitarium.kilnar.com 6666 [208.230.54.2]
- WWW : http://sanitarium.kilnar.com/~fjmud/
- Description :
-
- The Sanitarium is a Rom mud that provides for both PK and NON-PK
- characters in a Role-Play optional environment. We are mainly
- concerned with having fun. The Sanitarium is meant to exist primarily
- for the players' enjoyment. We are more than willing to listen to any
- suggestions, and we are more than able to make any code
- modfications desired by our players. If you'd like to help shape a mud
- from the ground up, this is the place to do it. This help could simply
- be in the form of regular play, but area submissions are always
- welcome for those who wish go that extra step. Such donations of
- time and thought are greatly appreciated by the staff, and may be
- rewarded if the area is used.
-
- As you can see from our feature list, The Sanitarium is a very young
- mud (2 days old at this writing). However, we make enhancements
- every day. Future additions planned include:
- -- Duel Wield/Secondary Weapon
- -- Give #.object, sell #.object
- -- More clans, races, classes, skills, spells, etc (of course)
- -- ability to wear/wield objects above a player's level (with restrict.)
- -- Implementation of any commonly voiced player-requested changes
-
- -----------------------------------------------
-
- Mud : Sanity's Edge
- Code Base : LPMUD (CD distribution)
- Telnet : mu.chao.net 2020 [209.1.128.104]
- WWW : None
- Description :
-
- Sanity's Edge is a cyberpunk-genre LPMud set in the urban
- sprawl and surrounding areas of Edge City. Two sides of
- life are vividly depicted, the rich corporations and the wretched
- squalor of the street. The year is 2023 and local politics have
- been controlled by the corporations, led by the dominating
- Cybernetic Matrix Designs corporation. The glittering CMD
- building looms brightly at the center of downtown, but not
- far away the seedier aspects of life hide in run-down
- apartment buildings and alleyways. Street gangs
- stake out territory and are always looking for more
- cannon fodder like you to join their ranks. Just remember,
- it's a war out there, and you never know when you might
- get caught in the crossfire. Safety has become a thing of
- the past; you may find yourself assaulted by a street kid
- with a switchblade or an irate shopowner with a sawed-off
- shotgun. But with a little luck and some smarts, you might
- fight your way to the top-- even into a corporate job. And
- then you'll only have one thing to worry about, your
- CredCard-- never leave home without it.
-
- -----------------------------------------------
-
- Mud : The Savage Garden
- Code Base : LP Mud
- Telnet : mud.prilnari.com 9999 [208.131.220.6]
- WWW : None
- Description :
-
- The Savage Garden runs on MudOS with a custom mudlib built
- from scratch. All areas are custom and cannot be found on
- other MUDs. We've just opened up for playtesting, and are
- still looking for people that are interested in coding new
- areas. We're especially looking for people to check us out
- and play.
-
- -----------------------------------------------
-
- Mud : Scale Towers
- Code Base : ROM 2.4 (Heavily Modified)
- Telnet : towers.crusoe.net 1234 [206.136.64.30]
- WWW : http://towers.crusoe.net/
- Description :
-
- Scale Towers is a heavily modified ROM 2.4 based mud.
- We have a completely original theme, for the Administration
- felt a booked base mud has too many restrictions. We are a
- new and upcoming mud, that still needs many new areas. If you
- have experience with online creation and/or mobprogs, feel
- free to check us out and talk with one of us about helping us
- create a perfect world.
-
-
- -----------------------------------------------
-
- Mud : SchMOOze University
- Code Base : MOO
- Telnet : schmooze.hunter.cuny.edu 8888 [146.95.128.7]
- WWW : http://schmooze.hunter.cuny.edu:8888
- Description :
-
- SchMOOze U. was established in 1994 as a place where people studying
- English as a second or foreign language could practice English while sharing
- experiences with other learners and practicers of English. Although schMOOze
- was founded with the ESL/EFL student in mind, it welcomes all people interested
- in cross-cultural communication.
-
- -----------------------------------------------
-
- Mud : Scimitar
- Code Base : Circle 3.0bpl11
- Telnet : drscape.com 23
- WWW : http://www.drscape.com
- Description :
-
- Scimitar is a long-running multi-user adventure game. Your goals in Scimitar
- are to attain higher levels of experience in your field, participate in quests
- to rid Boldhome of evil, and most importantly, to have fun.
-
- -----------------------------------------------
-
- Mud : Scry
- Code Base : C++ (Custom)
- Telnet : mud.primenet.com 4444 [206.165.5.60]
- WWW : http://www.primenet.com/~greear/ScryMUD/scry.html
- Description :
-
- This is the realm of a post apocalyptic earth. Magic has
- resurfaced, seeped into the cracks of the shattered earth.
- The Apocalypse almost destroyed Humans, but they survived,
- and changed, and new peoples appeared on the earth. The
- graceful elves of the woodlands, the stone dwelling dwarves,
- the solitary, nature loving anitre, the strong, if dim,
- ogrue, and the impish darklings. As is their nature, the
- new and ancient peoples divided up the land, peacefully at
- times, bloody at others...
-
- Come shape the developing realm of ScryMUD!
-
- NOTES:
- We offer our own Java Client (Hegemon), and the
- source code to both the ScryMUD server and Hegemon is
- on the web page. We also support standard telnet
- connectivity of course.
-
- -----------------------------------------------
-
- Mud : Seasons of the Wolf
- Code Base : TinyMuxp14
- Telnet : heads-or-tails.mit.edu 1969 [18.97.1.73]
- WWW : None
- Description :
-
- Seasons of the Wolf comes from the mind of its author.
- Based on a yet unpublished book, it tells of a highly
- magical land beseiged by the forces of darkness, and a once
- proud race, brought low by their own arrogance that they
- were the only true beings in the universe. It uses various
- ideas and is non system based, consensual Roleplaying.
- There are no stats per se. Just create a concept within the
- theme and a background within the fantasy style of the game
- There are quests and others to interact with, Kings and
- Lords and Ladies. Creatures to fight and treasures to find.
- A rich tapestry of detail is being placed into Seasons.
-
- The game itself is player motivated, so you can come on and
- create a character, and stay online to create a plot of
- your own, with approval. The Staff is friendly and helpful
- And there is a fully operational Newbie School which
- details all the concepts of Mu* and how to create objects
- rooms and the like. We do not allow Playerkilling as such
- the only time a character dies is when the player is no
- longer happy with that concept. And even then, the player
- may choose to place his char in limbo or far away.
-
- -----------------------------------------------
-
- Mud : SeattleMUD
- Code Base : Diku
- Telnet : seamud.oz.net 2323 [216.39.144.239]
- WWW : http://www.oz.net/~seamud/
- Description :
-
- Well, Seattle Mud was created by people who were sick of
- the average Mud, so we have endevoured to not be the average
- mud. 16,000+ rooms, with zones being worked on constantly. Great
- bunch of coders who are dedicated to making it the best mud
- and most fun to play ever.
-
- -----------------------------------------------
-
- Mud : Seifenblase
- Code Base : Circle 3.0bpl11
- Telnet : 141.7.1.39 3333
- WWW : http://hermes.stud.fh-heilbronn.de/Online/Seifenblase/
- Description :
-
- Note from the Connector Admin: I do not speak German so please do
- not ask me to translate this for you.
-
- Seifenblase is a German MUD that has been under construction
- since July 1995 and still is. Since Seifenblase's language is German,
- I shall continue in German:
-
- Seifenblase wird aus voneinander unabh0xe4ngigen Welten (Seifenblasen)
- wie z.B. einer Schlumpfwelt, einer Toon-Welt, Lummerland bestehen.
- Das Tr0xe4umen wird eine gro0xdfe Rolle spielen, es wird kaum Kampf
- geben, vor allem nicht so, wie man es von anderen MUDs her kennt.
- Jeder Spieler wird bei seinen Abenteuern von einem Pl0xfcschtier begleitet.
-
- Im Moment gibt es in Seifenblase noch nicht sehr viel zu bewundern.
- Wir sind noch sehr stark an begeisterungsf0xe4higen Programmierern
- interessiert.
-
- -----------------------------------------------
-
- Mud : SentinelsMUSH
- Code Base : TinyMUSH 2.2.4 Enhanced
- Telnet : zor.com 7626 [207.156.179.93]
- WWW : http://www.zor.com/SentinelsMUSH/
- Description :
-
- This MUSH is based on Palladium Games Robotech Sentinels RPG
- book. The players have crash landed on an alien world, along
- with a group of Invid. Both are trying to fight for dominence over
- the other and the battle rages on strongly. There are hidden
- aspects to the plot the characters are now just starting to
- learn about. Come check it out!
-
- -----------------------------------------------
-
- Mud : Seventh Circle
- Code Base : Smaug (Envy / Merc custom)
- Telnet : mud.oro.net 4000 [198.68.62.116]
- WWW : http://www.oro.net/~ddiaz/7thcircle.html
- Description :
-
- At the beginning of the Light, seven circles were crafted
- from gold mined from the Rock of Immortality, atop towering
- Mount Zor. The circles were imbued with magical powers.
- The Light ended when the Evil defeated the Immortals and
- captured Zor. The circles were thrown to the winds in
- an attempt to hide them from the Evil. Rumor has it that
- the first six circles were eventually recovered by
- the Evil and distributed to its supporters, but the
- seventh remains at large.
-
- Since posession of all circles will bestow upon the owner
- the power over all living beings, it is vital that the
- circles be restored to their rightful heirs -- the
- Immortals. You are charged with finding them, and the
- rewards will be phenomenal to those mortals lucky enough
- to find one and surrender it to its proper owner.
- Good Luck.
-
- -----------------------------------------------
-
- Mud : Shacra MUD
- Code Base : merc/envy/dale
- Telnet : mhsgate.dcc.uchile.cl 6969 [146.83.4.3]
- WWW : http://mhsgate.dcc.uchile.cl/~mudman/
- Description :
-
- Shacra Mud is based in Santiago de Chile, Chile. We have our own server
- and computer. Thank Heavens! We believe ourselves to be the very first
- South American Mud ever. We count with players from all major North and
- South American Countries. You may also encounter players from Spain and
- Sweden. If you wish to know, the great majority of us come from Chile,
- Colombia, Mexico, Argentina and the U.S.A.
-
- Currently, the Mud has suffered a severe rupture in its internal
- structure. The major gods, due to unknown reasons, (of course), have each
- taken claim to various of the muds 81 areas. In what some call wisdom,
- they have taken these areas and founded independent and autonomous
- dimensions. Each dimension has its own set of rules. Logically. there are
- invasions to other dimensions, stealing of areas, killing, diplomatic
- encounters, construction and destruction of mortal kingdoms, and all that
- other neat stuff involved with world domination.
-
- Well, that about sums us up in 20 lines or less. Hope to c'ya sometime
- soon. By the way, if you have not noticed, we are a bilingual mud. Some
- speak French or German, but what can you do? So, (here comes that
- educational moment), you can try learning or practicing your Spanish or
- Ingles. (Oh, and French and German are also available, c'est la vie!)
- Goodbye, Chao, Ciao, Auf Wiedersehen, Adieux.
-
- -----------------------------------------------
-
- Mud : Shades
- Code Base : Custom
- Telnet : games.world.co.uk 23 [194.205.58.227]
- WWW : http://games.world.co.uk/inshades/
- Description :
-
- Shades is a traditional MUD along the lines of the original
- Essex MUD, and is now 12 years old. For a long time it was
- the most sucessfull commerical MUD ever, although it is
- now running for free. Its sucess was often credited to its
- easy to learn game-play and strong social atmosphere.
-
- -----------------------------------------------
-
- Mud : Shades of Evil
- Code Base : Ack!Mud 3.0 (beta)
- Telnet : soe.nuc.net 6666 [204.49.61.14]
- WWW : None
- Description :
-
- Shades of Evil is an incredible new mud running Ack!Mud 3.0
- (beta),a brand new merc derivative. With only 6 months in
- existence, we are already averaging 35+ players, 24 hours a day,
- peaking near 70. We offer an incredibly fair and dedicated IMM
- staff, constantly updated code, and continually poll our users
- for changes THEY want to see. Come check us out!
-
- CURRENT ADDITIONS: Note--with over 20 code additions/mods per week,
- I am only listing the MAJOR ones. Full Vampyre code. 80 multi-player
- levels, 11 classes, fully original areas (except midgaard and the
- chess board), connectable items, dozens of fully unique skills and
- spells, AI driven NPCs (NOT mobprogs), fully implemented clan code,
- including diplomacy, Highly modified fighting system. You won't
- regret checking us out!
-
- NOTE: Secondary port for AOL users, or those with connect problems to
- the primary port: <a href="telnet://soe.nuc.net:9000">Alternative Port</a>.
-
- See who is on now: <a href="ftp://soe.nuc.net/pub/soewholist.html">Shades of Evil who list</a>
-
- -----------------------------------------------
-
- Mud : Shades of Glory
- Code Base : Rom 2.4b4 heavily modified
- Telnet : shades.betterbox.net 3000 [209.83.132.79]
- WWW : http://www.angelfire.com/al/ShadesOfGlory/
- Description :
-
- Shades of Glory is a new realm in the world of Fantasy Muds where Norse
- mythology, Arthurian legend, Highland beauty, and a splash of Dragonlance
- all combine to bring you an imaginative, enchanting realm the likes of which
- you've never before seen. We offer the best of what's available from the
- myriad of worlds out there. Our 'eclectic' style coupled with some of the
- best players in the universe add up to nothing less than the roleplaying
- experience of a lifetime!!
-
- -----------------------------------------------
-
- Mud : Shades of the Past
- Code Base : Custom
- Telnet : sotp.mudservices.com 5626 [206.245.158.252]
- WWW : http://members.tripod.com/~Synjari/shades.html
- Description :
-
- Shades of the Past (c) 1996 is a role-play oriented multiplayer
- adventure game, located at sotp.mudservices.com 5626.
-
- We have combined some truly unique features with mainstream mud
- code to create a hopefully enjoyable and entertaining experience.
- Our most striking feature may be, that we have an open-end system
- which is not based on classes and levels (although those are
- implemented) but around races and age. Our code is stable and our
- world has undergone rigorous checking. We have a mature, supportive
- and creative staff of Immortals who maintain and enhance the game
- constantly. Our help files are comprehensive and up-to-date.
-
- We prefer dedicated role-players to hundreds of 'hack-an-slashers'.
- While we feature a fully developed combat system, as well as restricted
- player killings, our world has been designed around role play. For that
- purpose, we have created extensive history files and story lines
- displayed in the game as well as on our web site. Players are invited
- to write their own story and to add to the game's history as a whole.
-
- If this sounds interesting to you, please pay us a visit at Shades of
- the Past, sotp.mudservices.com 5626.
-
- -----------------------------------------------
-
- Mud : Shadow Games
- Code Base : Merc-Godwars
- Telnet : m20.sail.leon.k12.fl.us 9000 [205.223.221.20]
- WWW : None
- Description :
-
- This mud is basically Godwars,Pure Pk baby. We
- supply clans and we supply classes such as werewolves,
- vampires, mages, demons, highlanders.
-
- If you wish to be classed ask Cacarot and you shall be
- granted your request. We need experienced players. Thank
- you and have a great stay.This mud Has no Rules So enjoy
- A peaceful day of killing each other.Artiafcts Will be
- Given out but only in a failry based manner.
- I dont care about multi playing cause hey im slack.
- This mud Rules I think so And I hope you will join
- In on the fun.ENJOY!
-
- -----------------------------------------------
-
- Mud : Shadow Gate MUD
- Code Base : ROM2.4b
- Telnet : shadow.northnet.com.au 4000 [203.57.24.241]
- WWW : http://www.geocities.com/TimesSquare/Portal/4084/
- Description :
-
- Shadow Gate is a MUD that is dedicated to giving players
- the free will to create and shape their characters to be
- whatever the player wants it to be.
-
- Quests are run constantly, and there are also constant player
- kills - though that is optional.
-
- There is also the role-play idea, for those who are
- interested in RP, and of course, it's a very sociable place.
- With a redesigning of areas, and replacement of all stock
- ROM areas in progress, players will find that Shadow Gate
- offers a constant challenge.
-
- At the end of your mortal life, players have the chance to
- become immortalised and be a God on the MUD. There is also
- an extensive clan system, and players can join, and form
- their own clans.
-
- -----------------------------------------------
-
- Mud : Shadow of Despair
- Code Base : ACK 4.3
- Telnet : mud.envy.com 5000 [209.133.53.188]
- WWW : None
- Description :
-
- Multiclass Mud - 5 Classes simultaneously, when you start.
- 5 Remort Classes.
- 1 Adept Class.
- Tons of Races.
- Tons of Spells and Skills to choose from.
- Mapping ability.
- Color. :-)
-
- Currently in Alpha phase. Help us out testing the mud, any 'buggy'
- equipment is YOURS to keep if you report the bug. Running on Ack 4.3.
-
- -----------------------------------------------
-
- Mud : Shadow Of Terror
- Code Base : Diku
- Telnet : mud.initco.net 4000 [205.162.172.14]
- WWW : http://www.angelfire.com/in/shadowofterror/index.html
- Description :
-
- Shadow of Terror is a huge mud with no players!! I am sure that
- once you play here, you will never want to leave. Chose from 21
- different professions, with a maximum of 6 per character for excellent
- customization. SoT Has A UNIQUE Death code that includes faith.
- You get faith by following your elignment correctly. (killing
- evil things if you are good, and vice versa). The more faith you
- have, the better god/satan will treat you upon re-creation. If you
- have little or no faith, god/satan will burn your corpse and you lose
- everything except your level and skills. The more faith you have,
- the better you will be treated.
-
- A friendly helpful immortal staff are always willing to help out
- newbies if they are available, otherwise, the players will do all
- they can to help you. As of yet, there are little to no players on.
- WE NEED MORE PLAYERS. Give us a try, you wont be sorry.
-
- -----------------------------------------------
-
- Mud : Shadow Realms II
- Code Base : ROD/ROT (has 4 tiers)
- Telnet : shadowrealms.betterbox.net 4020 [209.83.132.69]
- WWW : http://www.geocities.com/Colosseum/Stadium/9542/
- Description :
-
- We are backkkkk. Yes you heard Right. Krynn has entered
- the eighth age and darkness has once again blanketed the
- land. Thre gods have returned to claim Krynn for thier own.
- Bloodfire: the God of absolute Evil, Dice: the god of good
- and justice, and Yzandrl: the absolute god of nuetrility.
- We offer clans based on the dragonlance seried and *4 tiers*
- YES! 32 classes, 41 races, and 11 clans. We are a beta mud
- so most of our areas are stock, but we will be revising as
- you play and give comments. Come and see Krynn at a whole
- new style of mudding. Come and share the glory in this tremendous
- mud of absolute adventure. Come and Experience the
- Shadow Realms !!!!
-
- -----------------------------------------------
-
- Mud : Shadowchaser
- Code Base : LPMud (StickLib 1.0)
- Telnet : sticklib.betterbox.net 7680 [209.83.132.68]
- WWW : None
- Description :
-
- This mud has a lot of areas, trainable skills and a very
- acting coding staff. We are growing more everyday as well
- as is our player population. We have two active guilds and
- many more that are being coded right now. We have a great
- PK system, meaning yes there is PK, but no it is not what the
- mud is all about. It lets you be yourself - get medieval!
- Come be the first to tread on the hidden areas of the mud.
-
- Experienced LPC coders and individuals who can show us imagination
- and creativity are welcome to join our coding staff (that spans 3
- continents =). Stop in and ask an admin for more information.
- You won't be disappointed!
-
- -----------------------------------------------
-
- Mud : Shadowdale MUD
- Code Base : DaleMud 6.0
- Telnet : dale.drwho.org 7777 [209.25.65.97]
- WWW : http://foothold.com/~shadowdl/
- Description :
-
- Shadowdale is a land loosely based on the Forgotten Realms world of
- AD&D. It is from a code base originally derived from diku, but that
- was years of active coding in the past. There are a mix of people
- who role play, people who enjoy making powerful characters, people
- who like to explore, and people who just come to socialize. We do
- our best to keep offensive acts and speech off the game, or at least out
- of the public channels of communication. There is no player killing.
- We have the normal D&D player character races, pulse trolls and some
- extra humanoids. We have several classes: mage, sorcerer, cleric,
- thief, warrior, ranger, paladin, psionist, monk, druid, and
- barbarian. There are many multiclass options. For years our coding
- staff has added new and interesting detailed procedures and code
- enhancements, so there are plenty of surprises for even experienced
- mud players. We work hard, also, to make the game friendly to the
- starting player, with many newbie areas and extensive help files.
-
- -----------------------------------------------
-
- Mud : Shadowed Realities: The Genesis
- Code Base : Lamba Moo 1.8.0r2
- Telnet : ismoo.wskcc.com 9876 [140.174.83.1]
- WWW : None
- Description :
-
- Futuristic MOO based on space theme. You have several
- chocies of race's/org's/skills/ and other advancing option
- including a ki masters skill
-
- -----------------------------------------------
-
- Mud : ShadowGate
- Code Base : LP
- Telnet : firedragon.com 6969 [209.161.27.34]
- WWW : http://www.firedragon.com/shadowgate/
- Description :
-
- ShadowGate is a huge MUD that sticks closely to the AD&D
- manual. There are many diverse areas where you can both
- quest and conquer.
-
- Extended races, classes, and multiclassing are allowed
- in your character creation. Weapon profiencies and racial
- languages add to the uniqueness of your character. Each
- player is required to give an explanation of his or her
- background before advancing to high mortal status.
-
- After you make the character of your choosing, you will
- have access to most of the spells and skills mentioned
- in the AD&D manual. Dieties are from the Faerunian pantheon
- of the Forgotten Realms, each offering some unique spells.
-
- There is an extensive help system for abilities, spells,
- classes, races, and rules available to all players. New
- areas and abilities are frequently added to the game, and
- constructive suggestions from players are always welcome.
-
- Come and play the best AD&D MUD you've seen in a long time!
-
- -----------------------------------------------
-
- Mud : Shadowlands
- Code Base : Smaug
- Telnet : shadow-lands.com 4000 [209.30.17.234]
- WWW : http://www.shadow-lands.com/
- Description :
-
- Prepare to enter a world of darkness and light, where an
- evil God pits his powers against right. Vanquished once
- before, can peace ever touch the land again? Enter a world
- of heroes and legends...
-
- Visit a mud with an original story line, lots of great
- features and a large world, which is ever changing.
-
- We're established and stable, and we are the home of ORB
- the first Smaug Offline Room Builder.
-
- Visit our world, and see what the Shadows have to offer....
-
- -----------------------------------------------
-
- Mud : ShadowRift
- Code Base : PennMUSH
- Telnet : shadowrift.pennmush.org 1896 [199.125.247.197]
- WWW : None
- Description :
-
- Three great empires seated on opposite corners of a vast and troubled land.
- At the center of it all, the ruins of the old Republics - and the treasures
- that reside there. In the Northeast Corner - Weighing in with thousands of
- years of Feudal Rule - The Empire of Durnalis. Home to knights, mages,
- and the church of the light. In the southern corner - weighing in with an
- equal number of centuries of nearly tyrranical and fanatical devotion to the
- products of the Evil Rift - the URUADUM! Fierce warriors and tribals all -
- the chiefest rivals of Durnalis... In the Western Corner, dominated by
- millenia of secrecy and shadows - the rising power of Rathain, and
- their shadowed king. Only now moving east to raise the banners of the Old
- Republics, this Empire threatens the delicate balance of the Durnalian
- Uruadum feud - which has come to a head in recent years with various
- skirmishes upon the borders.
-
- This is the world of the Shadow Rift. Come be a part of this world, and
- enjoy some of the highest-quality RP to found in the MUSH world. We're
- waiting for you.
-
- -----------------------------------------------
-
- Mud : Shadowrun Detroit
- Code Base : MUX
- Telnet : detroit.dnaco.net 4201 [207.238.206.51]
- WWW : http://detroit.kharduin.net/
- Description :
-
- Shadowrun Detroit is a game based on the Cyberpunk game 'Shadowrun' by
- FASA Corporation. It is a roleplaying oriented MUX with judged combat and
- a large number of plots. We have a large admin to player ratio, allowing
- for a great deal of roleplay and shadowruns at the same time.. Most admins
- attempt to run one plot at least once a fortnight. Character advancement,
- skills and equipment is correlated through the Shadowrun game. People get
- Karma and Nuyen to be able to advance their characters through the gaming
- system.
-
- Check us out and feel free to ask any admin for help!
-
- -----------------------------------------------
-
- Mud : Shadowrun MUSH
- Code Base : TinyMUSH 2.2.1
- Telnet : shadowrun.dnaco.net 4201 [206.150.232.50]
- WWW : http://www.dnaco.net/~shadow/
- Description :
-
- Enter the vibrant world of 2055 Seattle on ShadowrunMUSH,
- based on the outstanding RPG from FASA. Deck the matrix,
- wield the arcane powers of the Sixth World, or lock and load
- your UZI-III's as you prepare to take on the megacorporations
- that run the Sprawl. Or, you can be a corper - pulling the
- strings that make Shadowrunners jump. Or a media, reporting
- on the glitz of this futuristic time.
-
- The possibilities are endless. Roleplaying is hot, fast, and
- some of the best you'll find. A dedicated staff of 9 wizards,
- 34 wizards, 11 dedicated judges, and a mass of some of the most
- creative builders in MU*dom today have teamed up to give YOU a
- roleplaying experience beyond compare. Twinks and powergamers
- need NOT apply - this is a ROLEPLAYING MUSH!
-
- -----------------------------------------------
-
- Mud : Shadowrun MUX: Seattle
- Code Base : MUX
- Telnet : shadowrun.dnaco.net 4201 [207.238.206.5]
- WWW : http://www.dnaco.net/~shadow/
- Description :
-
- Magic meets machine in 2060, a futuristic world where Orks,
- Elves, and Troll walk among us - casting off their Human guises.
- Insidous corporations have replacedthe corrupt governments in the
- balance of power, and the heroes are the nameless souls who are only known
- by the title 'Shadowrunner'. Be a deadly Street Samauri, a net-running
- Decker, a mysterious hermetic mage, or a wisened shaman. You also have
- the option to play any of the other major players in the Shadowrun universe,
- such as Mafia, Yakuza, Rocker, Reporter, Ganger, Street Doc, and many other
- possibilities.
-
- Shadowrun Seattle has a sophisticated 'Matrix' system allowing Deckers to
- explore a seemingly endless array of information hoarding systems. We also
- have an advanced Magic System allowing mages and shamans the ability to
- explore the higher mysteries of Astral Space and beyond.
-
- Our MUX has been successfully providing a rich online Shadowrun atmosphere
- since 1995. We boast a player roster of hundreds, and are looking for expert
- roleplayers to join our game. We have been written up as being 'quite
- possibly the best roleplaying experience on the internet.'
-
- Come see what all of the hype is about!
-
- -----------------------------------------------
-
- Mud : Shadows of Chaos
- Code Base : Circle
- Telnet : funcity.ml.org 5900 [199.176.228.114]
- WWW : None
- Description :
-
- We are still in the developmental process, but would love to
- have you stop by and give us some tips on how we are doing. If you
- would like to build or code, stop by, and post a message on the
- board if no one is on. Leave your name, what you have done, what
- you would like to do, and an e-mail address so I can get ahold of
- you.
-
- Thank you,
- Stoned
-
- -----------------------------------------------
-
- Mud : Shadows of Darkness
- Code Base : SoD 1.1 C++ Based
- Telnet : freak.tus.primenet.com 44444 [207.218.81.71]
- WWW : None
- Description :
-
- Shadows of Darkness is a new mud looking for beta test-players.
- The co-owners Freak, InsomniA and others offer extensive help for new
- players or coders. We are open for beta test-plyaers and semi-experienced
- C++ based coders and offer availability to coders to use their ideas to
- develop thier own lands, cities, monsters, weapons, and armours. As long
- as they fit with the Medieval / Fantasy setting.
-
- If you would like to know more about S.O.D. please feel free to mail either
- Freak (freak@freak.tus.primenet.com) or InsomniA (InsomniA96@aol.com).
-
- -Freakers -InsomniA
-
- -----------------------------------------------
-
- Mud : The Shadows of Light MUX
- Code Base : TinyMUX v1.4p16
- Telnet : madant.med.wayne.edu 4200 [146.9.3.251]
- WWW : http://members.tripod.com/~SofL/
- Description :
-
- CHARACTER REQUESTS: Fill out the form on the website. DO NOT
- EMAIL unless your browser doesn't support javascript. It will
- be set up much faster if you use the form. And it makes it
- easier on me.
-
- Thanks,
- -Khwaj
-
- This MUX is a roleplaying environment based on David Eddings' popular
- trilogies, 'The Elenium' and 'The Tamuli.' We welcome all interested
- potential guests/players.
-
- Hope to see you in the Shadows.
-
- -----------------------------------------------
-
- Mud : Shadows of the Future
- Code Base : RoT1.4/SotF .98b
- Telnet : arthur.ddns.org 6699 [204.210.114.71]
- WWW : None
- Description :
-
- Welcome to Shadows of the Future
- Where the past is the furures present.
-
- Here at SotF, we are just getting off the ground. We have
- quite a few things to offer includeing PK (based on Clan status),
- AutoQuests, extended Races and Classes, and a very NEWBIE
- friendly immortal staff.
-
- Sotf, is a great place for the first-time M.U.D. Player. Most of
- our Immortal Staff is more then willing to help.
-
- We are looking forward to seeing you in the near future,
- an please feel free just to stopin and say hi.
-
- -----------------------------------------------
-
- Mud : Shadows of the Mind
- Code Base : Merc 2.1
- Telnet : dns.icubed.com 4444 [208.0.145.7]
- WWW : http://www.icubed.com/users/allereb/shadows/
- Description :
-
- * Five class multiclass system. Maximum levels are 75-35-25-25-25.
- Level gain & spells/skills depend on guild order preference.* 8 player
- races, 29 mob races. Many spells/skills depend on player race & mob
- race.* Very unique equipment loading scheme. No more standard diku
- loading. Equipment randomly loads throughout the world depending on
- object level, mob level, alignemnt restrictions, race restrictions (no
- swords on clerics, no elven boots on giants).* Over 175 spells & skills
- which are improved through their use.* 95+ areas, 55+ of which are
- original, including a 400+ room main city. Over 8500 rooms and 3000
- objs and always growing.* Pkilling/Pthieving optional.* ANSI color*
- Autoassist, autoloot, autosplit, autoexit and other options.* No rent,
- just shack down in any old inn.* Equipment damage & repair.* Real air
- rooms that connect the world!* VERY extensive help files.* Friendly
- players and Gods.* Great web site with help and maps!* The mud is NOT
- for the weak and weary!
-
- -----------------------------------------------
-
- Mud : ShadowSpace
- Code Base : Lambda MOO
- Telnet : shadowspace.dyndns.com 9990 [208.193.238.21]
- WWW : http://shadowspace.dyndns.com/moo
- Description :
-
- ShadowSpace (Formerly known as ShadowMOO) Is an RPG based upon
- FASA's ShadowRun game. It has a coded combat system much like
- any MUD. It is also still under construction, and will not
- likely be officially opened until several key elements are
- coded. (Magic for instance)
-
- You may still log in and request a character. (automatic registration
- using your email address) If you do so, consider yourself an alpha tester.
-
- (note regarding PK restriction above: Player Killing *is* permitted,
- but only between players whose PK flags are both on. More information
- can be found in the MOO by typing 'help pk.')
-
- -----------------------------------------------
-
- Mud : ShadowStorm MUSH
- Code Base : TinyMUSH version 2.2.4
- Telnet : aelfhame.tfs.net 1977 [199.79.146.20]
- WWW : http://www.godlike.com/~unicorn/
- Description :
-
- Shadowstorm MUSH is based on a 5 book series of fantasy
- novels by the late Roger Zelazny, the Amber Chronicles. While this
- MUSH includes many of the characters found within the novels and
- the settings in which they are found, it is set in the time before
- the Patternfall War. It began as Corwin awoke in the hospital and
- while Eric was still regent. Even now, events are happening
- differently than chronicled in the novels. Consider the MUSH an
- alternate time line of possibilities. Amber and Chaos are at
- a steady peace, but how long it will last, who can say?
-
- And so begins the Shadowstorm Saga....
-
- Please log in as a guest, take a look around, and if you like what you see,
- see, email us to start your play with us. We offer a very helpful staff,
- experienced players willing to include newbies in TinyPlots, and monthly
- advancement.
-
- -----------------------------------------------
-
- Mud : Shadowzon
- Code Base : TSW 1.6
- Telnet : shadowzon.mudsrus.com 6666 [209.123.65.24]
- WWW : None
- Description :
-
- This new MUD is based on ROM 2.4, but is modified enough
- that it warrants being called a new codebase, which is
- totally unique to this MUD.
-
- We're currently working on adding classes (a lot of them),
- races (a lot of them), and skills (a lot of them). In a few
- months, the current area set is going to be wiped (since the
- stock areas we have are modified) and a totally new world is
- going in, totally original. Roleplay is requested, but will
- not be required until the new world is in, at which point
- the listing will change. Stop in, have fun, get a few
- levels, and you'll be hooked.
-
- -Epsilon Moonshade, Implementor of the Shadows
-
- To contact the Admins, E-Mail to shadowzon@hotmail.com until
- further notice.
-
- -----------------------------------------------
-
- Mud : Shattered Eden
- Code Base : Rom 2.4
- Telnet : chronohalt.org 1111 [206.245.140.33]
- WWW : None
- Description :
-
- Shattered Eden is now open for Beta. We currently have auto-Questing
- available, and a number of other common features. We also have a few
- skills and spells that are fuctionally unique from other muds, and plans
- are underway to implement many more. Most Stock Rom areas have
- been pulled, and areas that are either non-stock or totally new are being
- added at a current average rate of one every three days. PK is allowed
- in a fashion unrestricted by level itself (a lvl 245 might pk a lvl 37 for
- instance); however, you must join a clan to PK, and there are conse-
- quences to this activity that we hope will balance out gameplay. Also,
- in search of ways to devalue the importance of level and promote more
- roleplay, we have removed level listings from the who list (you can still
- see your own in the score sheet tho). And, our four root classes have
- been revamped to make being a fighter mean you fight, and being a
- wizard mean you use magic, etc. Our overall goal is to find and provide
- balance and encourage more roleplay, and less hack'n'slash.
-
- We are also hiring builders, applicants must be very dedicated, and
- familiar enough with Ivan's OLC that we do not need to hold their hand.
- Good luck, and Good Hunting!
-
- -----------------------------------------------
-
- Mud : Shattered Future MUSH
- Code Base : TinyMUSH 2.2.4
- Telnet : aelfhame.tfs.net 5000 [199.79.146.20]
- WWW : None
- Description :
-
- The Ascension Wars have ended. The Technocracy won, but not
- without a cost. The Earth has been left a shattered and twisted
- mockery of what it once was. Rather than fix the devastation, the
- Technocracy has simply moved elsewhere and colonized the nearby
- Mars and Venus.
-
- Meanwhile, life struggles to survive on Earth. Nomads and
- bandits are the undisputed dominators of the planet, engaging
- in the constant struggle for survival with the few remnants of
- civilization left.
-
- This is the Shattered Future. The MUSH is based mostly around
- White Wolf's Mage: The Ascension, but is open to all races aside
- from Changeling, Wraith and Mummy. We are currently in our foundling
- stages, and have just recently opened for soft RP. We are now
- accepting apps for advanced founding characters to get the plotline
- kickstarted. If this sounds interesting to you, stop in and see us! :)
-
- -The Weaver, God of Shattered Future
-
- -----------------------------------------------
-
- Mud : Shattered Heart
- Code Base : Amylaar LPC
- Telnet : earth.hamline.edu 5000 [138.192.1.52]
- WWW : None
- Description :
-
- Shattered Heart is a unique mud that allows a player to customize their
- progression on the mud. Adventurer's can decide how they progress in life
- by spending experience earned slaying monsters & completing quests on
- attributes of their choice.
-
- Shattered Heart also offers the ability to adventure together with other
- players and non-player characters. Players can clan together to form
- adventuring groups to explore strange new areas. In addition, a special
- quest allows a player to form a special bond with an npc called a lir.
- Once the bond is formed, the player is given control over the lir, who
- then becomes a constant companion and aid to the player.
-
- Shattered Heart has been over a year and a half in the making by a staff of
- highly experienced wizards. New areas and features have been a regular
- occurrence on the mud.
-
- -----------------------------------------------
-
- Mud : Shattered Kingdoms
- Code Base : SKMUD 2.12
- Telnet : mud.vividnet.com 1996 [206.149.144.4]
- WWW : http://mud.vividnet.com/
- Description :
-
- Shattered Kingdoms(SK) is a MUD where players can have
- fun role-playing a character in a fantasy environment. We do
- this by trying to provide a less restricted and more realistic
- playing environment than other MUDs. Shattered Kingdoms has a
- very advanced code base with important features like smart NPCs
- and objects, true-to-life criminal justice system and experience
- rewards for roleplaying, just to name a few. However, there
- are a few things we want you to know up front before becoming
- addicted, like so many others, to Shattered Kingdoms.
-
- The first is that while there is a lot of detail to the combat
- and tactical systems, we are first and foremost a role-playing
- environment. If you don't wish to roleplay, please go elsewhere.
- Second, our policy is best described as 'unobtrusive realism'. If
- we can come up with a more realistic way of coding something
- without being annoying, we will do it. If you would like to find
- out more about the details of our game and its entirely original
- landscape, please check out our web site! As we continue to add
- new dimensions, we hope you will be there to enjoy it. Have fun!
-
- -----------------------------------------------
-
- Mud : The Shattered Lands
- Code Base : Modified Smaug
- Telnet : sl.betterbox.net 9999 [209.83.132.69]
- WWW : None
- Description :
-
- Relatively new mud, Admins have been hard at work redoing stock
- zones and adding new ones. We have clans, and are looking for people
- to run them. Mud is pkill, so if you don't like pkill stay away :)
-
- -----------------------------------------------
-
- Mud : Shattered Quest
- Code Base : Rom 2.4 (heavily modified)
- Telnet : sq.mudservices.com 9001 [206.254.158.81]
- WWW : None
- Description :
-
- Shattered Quest is back!
-
- We have re-opened and are now better then ever. Come check us out
- and see what we've done. We have 4 normal classes and 5 morphing
- classes which will be continually upgraded. There are 8 guilds which
- you can join and advance in.
-
- These guilds include:
-
- Justice - Protecters of the realm. They uphold the laws and
- prosecute those who don't obey them.
- Ansalon - Defenders of light. Little is known about this guild.
- Shantog - People of honor who are completly loyal to eachother.
- Re'Anja - Helpers of the realm. These are a peceful people with
- almost no enemys.
- Derelict - Killers of the realm. These are almost insane people
- who kill for sport.
- Nazghul - A guild that is totaly dedicated to world domination. Not
- so much the murderers of Derelict but more power hungry.
- Inferno - Assassins of the realm. These are assassins for hire. They
- will kill anyone if the price is right.
- Chosen - Protecters of Re'Anja. These people protect the peaceful
- people of Re'Anja.
- Twilight - A guild of people who tend to keep to themselves. They have
- no enemies and no allies.
-
- Come and try us out. We are sure you won't be disappointed.
-
- -----------------------------------------------
-
- Mud : Shattered Souls
- Code Base : Rom2.4 (Heavy Mods)
- Telnet : shatteredsouls.mudservices.com 7272 [206.245.158.136]
- WWW : http://www.geocities.com/CollegePark/4494/ShatteredSouls/shatter.html
- Description :
-
- Shattered Souls is based on Rom2.4 code. Shattered Souls is based on WoT
- and has races/guilds/areas that go along with the standards the theme sets
- up. Roleplay is not required but it doesn't hurt anything. Heavy
- modifications to the stock code base make for a different mudding experience
- than most muds can provide. Pkill is very important to Shattered Souls and
- the classes are well balanced. Level 50 is the max mortal level, with an
- automated questor, many new skills, and four different WoT guilds to choose
- from. If leveling is something you enjoy solo-leveling is possible, however
- if leveling is something you don't enjoy we have leveling groups that range
- from level 1 to 50 helping people on their way up. If you get a chance give
- us a try, you just might like it.
-
- -----------------------------------------------
-
- Mud : Shattered World
- Code Base : Shattered World Mudlib
- Telnet : shattered.org 23 [131.170.42.16]
- WWW : http://www.shattered.org/
- Description :
-
- Centered in the historic Sanom City, Shattered World is
- full of mystery and intrigue. Whether you are a humble
- shopkeeper, a noble knight, evil demon summoner or a
- fanatical berserker, there are many paths to walk and roles
- to fill, but can you ascend to be King of the land and
- unite the citizens behind you? In a complex weave of
- intrigue, politics, economics and raw combat do you exhibit
- the zealotry required to survive in this complex and
- ancient land cursed by darkness?
-
- * Nine Races: Arachean, Archon, Draconian, Galandrian,
- Grmkel, Human, Mephit, Triton, Vampire.
- * Ten Guilds: Berserkers, Demon Summoners, Druids, Healers,
- Knights, Mages, Realitists, Roc Riders, Sirens, Thieves.
- * Open for ~8 years (since 1990)
- * Player operated (& defined) legal and political system
- including a monarchy.
- * Player operated 'sound' zero-sum economy including player
- owned homes, shops, restaurants, breweries, etc
- * Role-playing encouraged but not required
-
- -----------------------------------------------
-
- Mud : Shedding the Mortal Coil
- Code Base : RoM 2.4b
- Telnet : smc.inetsolve.com 7000 [208.220.170.253]
- WWW : http://smc.inetsolve.com/
- Description :
-
- Shedding the Mortal Coil is a newbie-friendly RoM-based mud
- with lots of original areas to explore. We have no stock areas
- and several unique features, as well as friendly and helpful
- Immortals, optional pkill, player run clans, and smart mobiles.
-
- Emphasis on adventuring as opposed to blind levelling.
- No equipment restrictions, and great quests.
- A minimum of anachronisms.
-
- -----------------------------------------------
-
- Mud : The Shogunate
- Code Base : ROM 2.4
- Telnet : aldur.prophecy.lu 9000 [204.210.143.57]
- WWW : http://shogunate.base.org/
- Description :
-
- For nearly a century, the venerable Tokugawa has reigned from his
- empracy. The ancient house, has gathered now into its fold some of the
- finest industy in all of the Shogunate. Vast, diverse - they lead the seedy
- underworld with dubious dealings. Some have even said that they hold ties
- to the Shogun himself. It is my humble opinion that they've stretched
- themselves too far, even now with all it's emense power and holdings ..
- Their lines have become transparent to the point of failing and may be
- coming to the end of their reign... Come, and see if you can lead The
- Shogunate. - Scribed by an unknown hand..
-
- ** The Shogunate is not, nor does it claim to be historically accurate.
- Also, it is in no way based on James Clavell's 'Shogun'. The implementors
- of this mud have a great love for anything oriental and wish to express and
- share it with others. Many aspects of this Rom 2.4 MUD have been altered to
- meet the implementors' ideas in mudding and RPing on The Shogunate. Come
- and enjoy, PK is a choice here and not mandatory. As well, there is not
- full corpse looting (only one object is lost), allowing for faster recovery
- from PK. RP is heavily encouraged, although no knowledge of Japan, its
- culture or its language is neccessary for it is also fantasy
- based. **
-
- -----------------------------------------------
-
- Mud : Silhouette - Devil's Awakening
- Code Base : ROT
- Telnet : devil.tander.com 5000 [207.1.218.4]
- WWW : http://www.slic.com/punk/Silhouette/mud.htm
- Description :
-
- Do you dare to enter a land where blood paves the streets?
- If so, enter the lands of Silhouette - Devil's Awakening.
- Enter chaos, and come running back for more!
-
- * Just a few of our races:
- o Werewolf, Vampiric Mist, Death
- o Knight, Spectre, Wisp, Jarim, Slime, yes, Slime!
- * Start off with 25 practices and 23 training sessions!
- * Awesome survival pack that will leave you drooling!
-
- Come and check us out...you won't want to leave!
-
- -----------------------------------------------
-
- Mud : Silke
- Code Base : MudOS (LP)
- Telnet : silke.math.uni-hamburg.de 5555 [134.100.220.101]
- WWW : None
- Description :
-
- Silke is an up and coming Medieval Fantasy MUD that is still
- under heavy construction. However, we are looking for test-
- players who are interested in giving input and helping us to
- guide our coding. New and creative ideas are welcome!
- Some of Silke's current features include:
-
- * A wide variety of player races, including subraces;
- * Special abilities granted to certain races, such as magic
- resistance, infravision, regeneration, and more;
- * Saving throws and magic resistance;
- * A large selection of weapons and armor, including magical
- versions and special magical weapons;
- * A detailed combat system with hit points assigned to
- specific body parts, possible stuns with each hit, and a
- critical hit and critical fumble system;
- * Drink, food, and movement points.
- * Items are recovered from crashes!
-
- Guilds are being coded, and will include a variety of
- standard and non-standard guilds. Areas are also under
- construction, but there are already some to explore! Give
- Silke a try, and tell us what you think. Ideas are welcome.
-
- -----------------------------------------------
-
- Mud : SillyMUSH
- Code Base : TinyMUSH 2.2.4
- Telnet : muds.phoenix.org 6691 [38.157.139.12]
- WWW : http://www.phoenix.org/silly/
- Description :
-
- In preparation for this writing, I decided to do a little field work.
- 'Can't hurt...' My first stop was Arkadia, an esteemed and knowledgable
- wizard. I asked him for a description: 'SillyMUSH is a rubber room, and
- that pretty much sums it up.' I realized then that I was dealing with the
- legendary Apathy of SillyMUSH. Daunted, I went wandering. Hoping to find
- solace in the wilderness, I was further disturbed by what I came across.
-
- - My time in Huh?land I cannot relate to you;
- it is an experience that must be firsthand.
- - The battles I faced in the Tachyon Tag Arena
- will haunt my dreams for years to come.
- - Whether I can attribute my escape from the
- Inversion Layer to luck or fate matters not.
- - There was no help for me at the Hospital. At
- least I escaped with all my organs intact.
-
- I made my way back to the CLP and I, too, was now content to remain
- within those comforting padded walls, a talking sock as my only link
- to the outside world.
-
- SillyMUSH. Good people, good fun, and the ocassional fatal beating.
-
- -----------------------------------------------
-
- Mud : Silver Bridge
- Code Base : ACK!
- Telnet : mud.hagagymnasiet.norrkoping.se 6666 [194.68.149.219]
- WWW : None
- Description :
-
- A quite new and fresh newbie friendly ACK! mud. Silver Bridge
- includes 80 levels in 5 diffrent mortal classes, 80 levels in
- diffrent remortal classes and 20 adept levels.
-
- It is also told that the inhabitants in the city of Allanos have seen
- wolfs walking on two leggs and the people in the city Tirna N'Ogth,
- talk about the cattle that have been drained for blood... Playerkilling
- will be allowed for players who wish to become PKOK.
-
- -----------------------------------------------
-
- Mud : Silver Ways
- Code Base : Circle
- Telnet : silver.hi-line.net 9663 [206.107.237.214]
- WWW : None
- Description :
-
- The silver ways are links to different time periods on the
- earth. One never knows which link they will follow, but
- the journey will be intesting. 'May You Live In
- Interesting Times'
-
- We are a fairly new mud.. and are looking for coders and
- other dedicated people. Contact Dinobob or Janus.
-
- -----------------------------------------------
-
- Mud : SilverMoon MUD
- Code Base : Circle
- Telnet : 209.123.60.19 4000
- WWW : http://silvermoon.mudsrus.com/
- Description :
-
- SilverMoon MUD is the 3rd generation of Realms Of Reality, a circle based
- mud that was started many years ago. We are currently working on improving
- the mud and so some things may change. Those who enjoy a mud that makes an
- emphases on keeping things as real as posable should check us out. Our
- Learn-By-Use skills system make everything more life like, plus you can
- gain skills without having to locate your guild master after each level.
- Friendly staff and we are always looking for more staff members. Stop on by
- and visit SilverMoon. (Are there still any of the Kiwi clan left out there?)
-
- -----------------------------------------------
-
- Mud : Sindome MOO
- Code Base : MOO Lambda 1.7.0
- Telnet : sindome.echoes.net 23 [208.197.134.147]
- WWW : http://www.sindome.org/
- Description :
-
- The dark future (2085) of a city set in a geodesic dome.
- A Cyberpunk MOO that has vehicle combat, 3D space, snipers,
- parachutes and AVs, a RL based matrix, full character
- customization, 23 body locations for clothing, nudity,
- attacks and limb loss. Get a job, take over a corp and free
- the data all in the same day...or die and start over from
- the genetic tank. Cyberpunk RP at its finest. Based on
- Gibson, Sterling, Stephenson, CP2020, Shadowrun and movies
- like Johnny Mnemonic, Judge Dredd, Bladerunner and more.
-
- -----------------------------------------------
-
- Mud : Sinistrad MUD
- Code Base : Smaug
- Telnet : sinistrad.digitized.com 4000 [209.47.206.8]
- WWW : http://www.sinistrad.net/
- Description :
-
- Sinistrad is a M.U.D. (Multi User Dungeon) that is set in the mythical
- world of Tor Faerlan, which translates to Land of the Magical People. It is a
- world of fantasy and adventure. It is a world where dragons roam the skies,
- where the faerie folk exist with humans, where magic is not an uncommon
- site. Tor Faerlan is a world filled with diverse races and cultures, it is a
- world full of flavour and excitement. It is a world full of living heroes
- and dreaded villians, a world of living myths and legends. It is a land
- where the bold and the brave seek out fame and fortune. It is a land where
- the evil of the goblinoid races feed on the good and the weak...
-
- -----------------------------------------------
-
- Mud : Skimpy Mud
- Code Base : LP
- Telnet : bruno.n1.net 5111 [208.23.84.15]
- WWW : http://bruno.n1.net/
- Description :
-
- This mud is currently being created although there are a few
- small areas that are explorable with a few quests. You can
- either play or commune a wizard for info on becoming a coder
- for the mud.
-
- -----------------------------------------------
-
- Mud : SkyDain MUD
- Code Base : CircleMUD
- Telnet : bb4.betterbox.net 3333 [209.83.132.68]
- WWW : None
- Description :
-
- The land and the waters are ever-changing, but only the sky is eternal.
- SkyDain is in the process of evolving into something bigger and better. New
- classes, races, and areas are in the works. Most of the areas will be
- original (hopefully) with some of the classic areas remaining in an updated
- format. Applications for builders and coders are being accepted. Drop by
- the game or email draun@bb4.betterbox.net. The game currently offers OLC
- with dgscripts slated to be in soon.
-
- So come play SkyDain. Even if it isn't the game that you want it to be
- today, you can help make it become your home of the future.
-
- -----------------------------------------------
-
- Mud : SlackMud
- Code Base : Rom2.4
- Telnet : slack.mudservices.com 6666 [206.245.158.196]
- WWW : http://slack.mudservices.com/
- Description :
-
- We are a PK-mud and we need players! Here are some features:
-
- * 901 Mortal Levels!!!
- * Only Loners/Clans may PK!!! (Must Loner by Level 50)
- * PK NOT Restricted by Level!!!
- * Courage system allows players to punish the COWARDLY!!!
- * Upgradeable Clan Areas!!!
- * NO level restrictions on EQ!!!
- * Mucho Skills/Spells!!!
- * Stock PLUS many Original Areas!!!
- * Automated Questing!!!
- * Remorting after Level 250!!! (10 remort races/7remort classes)
- * Color!!!
- * Max Stats at 100(not a wimpy 25)!!!
- * Unique Arena Zones for no-EQ loss combat!!!
-
- Come on by for a unique PK experience!!!
- Who knows, you just might want to call it home!
-
- -----------------------------------------------
-
- Mud : SlashFang
- Code Base : Circle3.0bpl14
- Telnet : mud.guam.net 4000 [202.128.8.241]
- WWW : http://www.geocities.com/Area51/Shire/5282/FRAMES.HTML
- Description :
-
- SlashFang is a relatively young mud, but has many improvements over
- standard Circlemud code. There are way too many things to list, but a few
- include realistic portrayal of a dragon player race, and a pk arena for
- players. We currently have over 70 zones, and that's growing every week.
- We have 8 races, 9 classes, a subclass system for warriors and clerics, and
- lots of spells for magic users of all kinds to choose from. Unlike some
- muds, we don't clutter up our mages and clerics with a bunch of offensive
- spells that all do the same thing. We also offer a stable site for both our
- beta and alpha sites in which we have full support from our server. We also
- accumlate numerous mudders from all over the world who come and enjoy all
- that we have to offer....check it out, we're sure you'll enjoy the mudders
- as well as the immortal staff whom which are always on either adding new
- stuff for mudders or improving immortal commands 8) Sooo....if you're
- interested in being a par! t of a mud that is quickly rising to challenge
- even the longest lived muds... come MUD with us and join us as we take this
- mud into a whole new level of mudding!! See ya there!
-
- -----------------------------------------------
-
- Mud : The Sleep Of Angels
- Code Base : Smaug 1.4 Modified
- Telnet : sleepingangels.com 6000 [206.245.158.66]
- WWW : http://www.sleepingangels.com/
- Description :
-
- Originally a Godwars mud, we decided to switch to SMAUG
- code for it's stability and ease of expansion.
-
- We offer Clans, Guilds, Nations, Councils, and Orders.
-
- We have Fighters, Thieves, Mages, Clerics, Paladins,
- Rangers and Vampires.
-
- We have 14 different races.
-
- Come on down, and check us out!
-
- -----------------------------------------------
-
- Mud : Sleepless Nights
- Code Base : aber
- Telnet : sleepless.cheese.org 6789 [194.159.1.20]
- WWW : http://sleepless.cheese.org/
- Description :
-
- Sleepless Nights is a now well established mud. It is based on
- blizzard.uni which is the classic Aber5 source. The code however has
- been extensively modified and expanded to improve the game. In the past
- few months a couple of new administrators have taken over and improved
- the mud beyond recognition. As well as a number of new areas there has
- also been a web page produced which tells you more about the game.
- The important features of the mud are the following :-
-
- * Player Killing and Stealing are allowed.
- * There are 6 different guilds to join, which are -
- + Mage
- + Dark Priest
- + Nature Priest
- + Assassin
- + Barbarian
- + Thieves
-
- In addition there are also a number of quests to be solved before
- anybody can reach the hallowed rank of wizard.
-
- -----------------------------------------------
-
- Mud : SlothMUD III
- Code Base : DikuMUD
- Telnet : slothmud.org 6101 [206.27.203.1]
- WWW : http://www.slothmud.org/
- Description :
-
- SlothMUD III offers many unique experiences not found on other
- muds. These include spells such as lloyds beacon, refresh, mass fly,
- firewind, and many more. We also have many non-standard commands such as
- scan, hunt, throw, shadowwalk, and more. With it's ever-growing world,
- SlothMUD III provides an amazingly unique playing experience. New areas
- and additions have been coming into the world about every two weeks,
- which tends to keep things very interesting for everyone involved.
-
- SlothMUD III has some of the friendliest players and admin around,
- who all work hard to make it the funnest playing experience possible. If
- you haven't checked us out yet, be sure to stop by and take a look! If
- you are new to muds, or to SlothMUD III for that matter, check out our
- amaz